CS5 and ScreenCap Movies (Snapz Pro)

Im captuing full frame rate (30fps) screencap with Snapz Pro and have the option to then render each capture to "anything Quicktime can render to".
I know I need to choose something that will play and cut well in PPro but I also want to maintian the larger and non standard sizes of the movies (so i can do pan and scan)
anyone have tips of what is a good workflow here?
Like what settings to render to
And how to get it into PPro and working right in the timeline?
(if I am bringing in into a 1080p 30 fps video project or a 720p 30 fps project for example)?

AFAIK Snapz records the screen activity into RAM as OS-level screen calls and then renders the file to your drive with whatever CODEC you choose when you save the clip. So the choice of CODEC won't affect the frame rate, but the size of the capture frame will.
The Animation CODEC is the best choice as it retains the full fidelity of the screen grab (no loss of quality). The main thing to remember when configuring the Animation CODEC is to set the keyframe rate to 1 (every frame is a keyframe). Final Cut does a bad job of handling key frames in the Animation CODEC when making cuts edits between keys - you'll get weird artifacts.
This makes for big files and Final Cut will want to conform the clips to 29.97 (or whatever timebase your using) so it will need to render the clips before you can edit them. Make sure your timeline is set to the same frame size, CODEC and KEY FRAME rate as the clips coming in.
Once you've done your cuts and are happy with your edit, output directly to whatever delivery CODEC your going to use: MPEG2 if DVD, Flash, H-264 etc for web. Avoid rendering to DV as the DV CODEC slaughters text and hard edged objects.
My two cents worth.
Chris

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