CS5 illustrator paint bucket ?

I can't seem to locate the paint bucket for the live paint feature. Does anyone know where it is? It is not part of the tools like in CS3...

Thank you so much! I would never have found that..
Kind Regards,
Stacy Cezaroglu
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Similar Messages

  • Paint Bucket not filling entire selection (CS4/5)

    Hello, I'm a professional cartoonist and have worked in Photoshop since the earliest versions.  Since upgrading to CS4 (and now CS5), I've been having trouble using the Paint Bucket Tool, so I'd appreciate any help here.
    Here's a basic example ...
    1) Imagine a single layer CMYK document.
    2) Draw a closed shape using the Pencil Tool (no antialiasing!) with a color of choice.
    3) Select the inside of this shape using the Magic Wand Tool (again, no antialiasing!).
    4) Fill the selection with the EXACT SAME COLOR using Paint Bucket tool.
    5) Deselect region.
    6) Now use menu options SELECT -> COLOR RANGE ... And click on the filled region (technically, that color should be selected by default since it's your current foreground color).
    7) Click OK
    8) Choose a new foreground color and then Paint Bucket the selected region, BUT make sure you click on the area you filled in Step 4 ... i.e., do not click on a pixel you drew using the Pencil Tool.
    In CS4 and now CS5, the Paint Bucket is not including the pencilled outline when I click fill.  That is, I'm left with the original pencil outline, and the filled region in a new color.
    HOWEVER ... If in Step 8, I'm lucky enough to click one of the original pencil marks, the entire color region fills as it always did in previous versions.
    This has grown increasingly annoying while working with my cartoons because I use the Pencil Tool to "close" gaps in my inked lines, and then the Paint Bucket to fill.  If I decide to change the color of a character's shirt, I'm left with tiny spots in the gap regions.
    Help would be much appreciated!!
    Thanks

    Thanks for your suggestions, Charles.
    Here's a better explanation as to what is happening with visual examples ...
    I ink my cartoons with traditional tools, and then scan a high-res copy into Photoshop.  The black ink is converted to a 2 color bitmap so that there is no anti-aliasing.  This file is then converted to CMYK for coloring.  The black line art becomes the bottom ("Background") layer, and I add a new layer on top for the flat colors.  The flat colors layer is set to "Multiply" so that I can close tiny gaps in my lines with color, without erasing the original black lines.
    Visually ...
    1) Bottom layer is black outline with no antialiasing ...
    2) Create new layer on top for flat colors and set to MULTIPLY.  Using pencil tool (and Wacom Tablet), close the gap with red ...
    3) Because layer is on multiply, you can see that the red in Step 2 is actually this shape ...
    4) Magic Wand to select the area INSIDE of the now closed circle.  Wand is set to "Sample All Layers" so that it selects only the area closed in by the black outline layer AND the red.  Paint bucket this area with the exact same red ...
    5)  Once again, here is what the flat color layer actually looks like since Multiply is on ...
    6) Magic wand the area outside of the circle and fill with a DIFFERENT color ...
    7) Now, suppose you didn't want the circle to be red.  I now select the red using Magic Wand (or Select -> Color Range menu) and click on the red.  An outline appears around the ENTIRE red shape (i.e., you would assume that all of the red has been selected since it is the EXACT same color ... verified using eyedropper tool) ... However, if you click to fill with Paint Bucket, here is the result ...
    8) For some reason, Photoshop is "remembering" the red originally drawn using the Pencil Tool in Step 2 as a separate region ... Even though all of the colors are on the exact same layer ...
    I hope this better explains what I'm experiencing here
    ANY IDEAS???

  • Live Paint Bucket tool Missing in Illustrator CS5

    The Live Paint Bucket tool does not appear in the tools palette in Illustrator CS5. I have looked at other threads which suggest removing the preferences file 'Adobe Illustrator CS5 settings'. I did this and it had no effect. There is no blank space in the palette where the button should be, it is just completely absent, like it was never installed (either that or its hidden somewhere- I'm quite new to Illustrator). However, I can still create a 'live paint group' using 'Objects-live paint-make' in the drop down menu at the top of the screen. it is just the button that is absent, so I can't colour the object. I'm not sure if it the button was ever there as I only installed the software a couple of weeks ago. I only needed it now. I have not yet tried re-installing Illustrator. This is really a last resort. I'm using Windows Vista if that helps.
    Any help is much appreciated.

    The the Shape Builder TLive Paint Bucket tool lives together with the Shape Builder Tool and the Live Paint Selection Tool in one toolgroup. To reach either of them without using a shortcut simply press the tool shown and hold and you will see the other tools and can choose them. That's the method with all tools that have a small black arrow in the bottom righthand corner of its toolbutton., more tools hide in the same group.

  • Live Paint Bucket in CS5

    Using Illustrator on a Windows box running XP sp3 with an Intuos 2
    I've been using Illustrator CS2 for awhile and have upgraded to CS5.  I need some help with a problem I'm experiencing with the Live Paint Bucket.    I select the illustration, go to Object > Live Paint > Make and get the Blue bouning box.  I choose my Fill and Stroke colors and go to work.  It seems to work until I get a closer view, around 800%, and then I notice that the stroke isn't filling in some of the strokes completely (there appear to be gaps within the Path that don't show in a normal view).  Its leaving artifacts (I don't know what else to call them) unstroked.  I've attached two two examples of these artifacts.  I've also tried to correct this with the Live Paint Selection Tool which I'm also having a problem with.  I've released the Live Paint group and checked that all my paths connect and have corrected any problems I can see.
    This hasn't helped either.   Can anyone tell me what I'm doing wrong.  I've consulted the Help and either I can't read English with comprehension or........I can't find the correct words to bring up the problem.
    I thank you in advance for any help you can give me.

    I'll try to help. Since I don't know what you expect to see, it is hard to say what you're doing wrong. The gold line end, in the top left boxed area, can be selected with the Live Paint Selection tool and either deleted or painted with "none". Clicking on the line can be tricking with the selection tool because it tends to select the fill instead. Zoom in and you will see when it's selected, then just hit "delete" or type "/" to assign a stroke color of "none" to the selection.
    You can also using the Live Paint Bucket tool to do this. With the Bucket tool active, hold "shift" to highlight strokes, then choose "none" and click. You can scroll through the color choices using the left and right arrow tools.
    I'm not sure what you want to change in the center section. Remember, you don't have to release the Live Paint object to make edits to the paths with the pen or pencil tools. They remain fully editable. You can also add new paths to the Live Paint object by either working in "isolation mode" or by dragging paths into the Live Paint object within the Layers Panel.

  • CS5 Paint Bucket - Where is it? Or, should I fill the shape using a different tool?

    I have CS5, and I am in InDesign. I am a beginner.
    I am trying to add a different color to each piece of the star below. Right now I can only color the entire star with 1 color (the image will not allow me to select individual pieces....I've used the Direct Selection Tool and it selects the whole star).
    First question, is using the paint tool the only way to do this?
    Second, if I do need to fill with a paint bucket, where is it? I saw a previous post from Mylenium that it is in between the prespective grid and free transform tool, and I just cannot find it. Need some direction here...thanks - Jamie

    Stix- You are right. I did for the sake of attempting this InDesign "exercise" - this student training manual makes it seem like you can add different colors to the star, which in my experience after playing with it - you can't.
    I do understand that Illustrator is a preferred program to use when doing these types of things so I think I will move forward and do my coloring there.
    Not sure why the manual is showing you can do it in InDesign...
    Thanks for your input, I thought I was maybe missing something.

  • Photshop CS5 paint bucket colors do not match selected color picker colors

    I recently installed CS5 on my laptop after first removing it from my previous machine.
    All licences were validated so no problems there.
    Now when using paint bucket in photoshop, the colors that I select in the color picker are not the colors that result when I use the paint bucket.
    If I create a new black canvas then the colors selected in color picker work with paint bucket.
    But if I attempt to recolor the background in an existing image that I import into photoshop, I get the mismatch with colors when I use paint bucket. My method for selecting colors is the same in each case, I select 'set foreground color' and set the color using html values entry at the bottom of the panel.
    Any help would be gratefully received.
    Brent

    Try changing Image > Mode to RGB – does the Tool work as expected then?
    To quote from the Help:
    Indexed Color mode
    Indexed Color mode produces 8-bit image files with up to 256 colors. When converting to indexed color, Photoshop builds a color lookup table (CLUT), which stores and indexes the colors in the image. If a color in the original image does not appear in the table, the program chooses the closest one or uses dithering to simulate the color using available colors.
    Although its palette of colors is limited, indexed color can reduce file size yet maintain the visual quality needed for multimedia presentations, web pages, and the like. Limited editing is available in this mode. For extensive editing, you should convert temporarily to RGB mode. Indexed color files can be saved in Photoshop, BMP, DICOM (Digital Imaging and Communications in Medicine), GIF, Photoshop EPS, Large Document Format (PSB), PCX, Photoshop PDF, Photoshop Raw, Photoshop 2.0, PICT, PNG, Targa®, or TIFF formats.

  • Live paint bucket and eyedropper

    Right; I've got my fill color set up in the toolbar using the eye dropper.
    Now I activate the 'live paint bucket' tool, and the fill color vanishes.
    So I hit 'i' for the eyedropper again and lose the bucket tool.
    The color picker the doesn't have eye dropper ability like big brother PS so how the f*** am I supposed to get my bucket's color? (other than fill up my swatches)
    At the moment I am sampling in Photoshop and copying the hexidecimal code.
    12 years in Photoshop, 3 days in illustrator and can't believe this is industry standard.

    DelBoy78 wrote:
    I've found what the alt+eyedropper is all about; shortcut for applying a fill colour to a line. Thanks for that but as the image lower down shows, the areas I want to fill with colour are not built from a single fillable line.
    Eyedropper applies the attributes of the clicked object to the selected object/s as set in its options accessible by double clicking the Eyedropper tool
    Holding Alt while clicking with the Eyedropper (In my version CS5) does the opposite - it applies the attributes from the selected object to the object being clicked.
    Holding Shift while clicking with the Eyedropper applies the color being clicked to the fill or stroke of the selected object/s depending on which (the fill or the stroke) is in front in the color selector found in the Tool box and the Color panel. Pressing the X key on your keyboard, swaps which color, fill or stroke, is in front (focus of your input).
    While using the Live Paint Bucket tool, holding Alt switches temporarily to the Eyedropper tool. However using the Eyedropper to pick colors from a Live Paint group may feel as if it is working differently because it may not be picking the stroke color. This is because internally behind the scene, the Live Paint group is separating the fills as different objects without strokes. Expanding the Live Paint group reveals this.

  • Paint Bucket Icon...

    Is there supposed to be a "Paint Bucket Icon" in "Illustrator CS5's" tool panel?

    No, but there's the eye-dropper tool which can do the same task.
    Use it with Option held down to fill objects with the selected colour in the Color palette

  • Can't find paint bucket fill icon in tools

    I just installed illustrator and not seeing the paint bucket fill icon in any of my tool bars.

    in the event they haven't moved it between CS5 and CC, it might be hiding under the shape builder tool:

  • How do you connect lines for a drawing in order to use the live paint bucket tool?

    Hello! Im fairly new (okay not really) to using adobe illustrator
    I used the Image trace tool to outline this drawing of Captain America but unfortunately the lines arent connected and therefore
    messes up my colouring completely when I use the Live Paint Bucket tool.
    Is there a way to connect the lines so they are closed when I colour it? Or is there another way to color this drawing?
    Help would be greatly appreciated!

    Those gaps are very wide. Draw some paths and apply no fill, no stroke to them.
    Then make the live paint. In case the live paint already exists, you can go into isolation mode and then draw the paths. Or draw them and use Object > Live paint > Merge

  • When do we use Pentool, live paint bucket or brush?

    For example, I want to draw a bush
    I know there are many different ways to create: some use pen tool, some use live paint bucket tool, some use brush and eraser.
    No matter what methods we use, it all leads us to the same result. I want to draw as smart and convinient as much as possible. So I dont understand in which case what method we should use. I am recommended to use basic shapes as much as possible when drawing. But when drawing complex objects, it takes too much time to use basic shapes to create
    For example, In this case I think we should use brush and eraser
    I think that using pentool can make my work goes faster. But why do people use live paint bucket tool and when we need to use basic shapes to create objects?
    Is that right when I said that it depends on what style of art we are creating? (such as logo, flat UI design, artwork for children, ect...)
    *Question from a newbie to illustrator TT_TT*

    This is the kind of question I like most to see in drawing software forums and it's increasingly rare. So first, let me commend you for thinking in terms of seeking usual and customary best practice, rather than just assuming every whiz-bang, instant gratification cheap trick feature should be employed willy-nilly without ever a thought toward the elegance of your drawing's structure. It suggests you are serious about maintaining quality in your vector drawing, rather than just assuming anything that "looks good" on your monitor is "quality."
    Unfortunately, one could write a whole book on this. So I'll try to keep the following general and reasonably brief. That may make it sound a bit preachy. If you want to talk more specifics, continue the thread conversation.
    Vector drawing is, by its nature, an exacting medium. It strains against itself when it pretends to be "painterly."
    There is, of course, a balance between a strictly purist mindset and real-world practicality. The way to find your balance is to approach automated effects (especially new ones) with a healthy dose of skepticism. Try them, sure; but closely examine the results, tear them apart, and try to understand what's really going on.
    Regarding specific features you mention (Live Paint, Brush, Eraser), try them, examine the results, and consider whether the results are what you would expect if they'd been deliberately and efficently drawn. I find that Live Paint and Shape Builder (much the same thing) usually do a decent job of maintaining true-ness to the original paths, matching abutting edges which should be exactly identical without creation of many unnecessary anchors.
    I find much  the opposite to be true of features like Offset Path, Outline Stroke, and even moreso of features like Variable Strokes. Basically anything that involves automated enveloping (not just Envelopes, but also things like ArtBrushes) are suspect. I'm certainly not saying never use them, but be as aware as you can of what's going on. I leverage Artbrushes and Pattern Brushes to high advantage for certain things, but I do so knowingly, not willy-nilly. I rarely ever acutally use the Brush or Pencil or Blob Tools. I create the artwork contained in the Brushes as cleanly as possible and apply the Brush to deliberately-drawn paths.
    Much has to do with the intended practical uses of the final artwork. For example, overlapping paths is standard fare for artwork destined for print. It's a functional deal-breaker for artwork that wil also be used to drive a cutter/plotter for signage. (Just one reason why proper logo master files should be as cleanly constructed as possible.)
    Automated routines--no matter how seemingly "powerful"--do not have human discernment. The poster-child example of this is autotracing. An autotracing feature doesn't know a round iris from a hex bolt. The autotracing features of mainstream drawing programs don't even have any geometric shape recognition. So with infrequent exceptions, autotracing is overused pointless junk. It just trades one kind of raster-based ugliness (pixelation) for another kind of vector-based ugliness (shapeless jaggedness).
    I know...you didn't mention autotracing. But I mention it as an extreme case of a principle that you can apply to the features you did mention: Ask yourself what a purely mathematical algorithm with zero aesthetic discernment is going to yield in terms of what you would consider elegant execution.
    Again, I'll cite a well-known extreme: Anyone who has ever had to deal with auto-generated 2D DXF exports from CAD/CAE programs is familiar with the ubiquitous problem of dealing with thousands of tiny disjointed straight segments meant to represent a curve. Those tasked with handling such drudgery deal with it routinely. Some of them even devise additonal automated algorithms to make a bad situation marginally better. Yes, it "gets the job done." Yes, today's computer hardware can process the ridiculous amount of geometrically unnecessary data without choking. Yes, at the scale at which it will be printed in the parts catalog, the faceted shape will not be distractingly noticeable. But no self-respecting technical illustrator would ever actually draw the same subject that way from scratch, and his far more elegantly drawn-from-scratch result would be far more versatile and robust for multiple final uses.
    Your bush example is not so complex as to make drawing deliberately and directly with the Pen impractical. In fact, doing so is much less work than the second example using a bunch of ellipses and applying boolean operations.  But maybe you stylistically desire each edge of each blade to be a portion of a mathematical ellipse or even strictly circular. In that case, using automated boolean operations may be justified. But (especially in Illustrator) I would be sure to carefully examine the results. Illustrator's automated path generation routines (Pathfinders, Offset Path, Outline Stroke) have been notorious at various times (versions) for generating ugly and sometimes functionally problematic artifacts such as needless coincident anchors (for just one example).
    Your second example of the "scratchboard" style illustration is a case-in-point of situations where we make value judgements and (hopefully careful) compromise between semi-automation and path-drawing purism. You're trying to emulate an expressly non-geometric aesthetic style. The particular example is a good one, because it's a "borderline" example. That drawing is simple enough that it could be drawn entirely anchor-by-anchor, and I would likely do it that way if, for example, it was going to be cut from sign vinyl enlarged to the scale of a trade show background or a wall hanging in an airport.
    But if it were only to serve as a one-time placement as a spot graphic in a magazine, I might, for example, create an ArtBrush for certain portions of it, like the selected sun rays, and "let it go" for practical considerations. (Although I'd not deliver it as such; I'd consider it a matter of due dilligence to expand such semi-automated "live" onstructs and check the paths for reasonable cleanness.)
    Bear in mind, Bezier-based drawing has been the mainstream for three decades now. We're not "fooling anyone" anymore. There now exists a new aesthetic discernment. Even our audiences are well aware that digital emulations of the randomness of so-called "natural media" are just that; contrived digital emulations. Our audiences view our artwork with a certain skepticism.
    And when you put something in print, there's (hopefully, although I often wonder) still the matter of professional pride which bears in mind that our artwork will be viewed not by just the "unsuspecting public" but also by our peers; our colleagues. So you want to avoid any "dead giveaways" of execution by "cheap tricks" which "hurt the eyes" of other vector illustrators. At the scale viewed on this computer in this forum, there are details in that drawing which look like (whether they are or not) the kind of unintentional artifacts commonly generated by path operations and such. Such artifacts don't read as "natural randomness" of the emulated medium (again, we're no longer fooling anyone). They break the stylistic consistency of detail of the overall drawing and therefore look like unintentional but disregarded results of some automated feature.
    So anytime you employ an automated path-generating feature, consider it normal to perform some cleanup on the result. Again, an extreme-case common situation exemplifies the principle. I put 3D Effect to use, but I would never deliver the raw results of it as final deliverable vector artwork. Automated features can be used as a rough-out tool; a means to an end, not the final end itself.
    JET

  • Paint bucket

    At my new work they use Illustrator Cs4 and shabam you guys removed the Paint Bucket.
    What where yuo thinking? So tell me how must I now just add a color to something with 1 click because the live bucket is stupid.
    Also how do I get into the properties of layers?
    Cs4 is so confusing..
    And wheres the retancler tool and the costum shape tool?
    I'm very lost in it...

    Perhaps you should have told the people at work you were not familiar with Illustrator or at least you make it sound that way.
    The Live Paint tool is great and if you want to fill an object(s) with a color you can drag a swatch to it or select a group of objects and hit a swatch or anywhere in the color picker in the colors panel all the fills ill change to that color.
    No need for  bucket tool. Same goes for a stroke.
    The live paint tool is great as it even allows you to fill an object in such a way as also act like a pathfinder tool and you can fill objects with fills of none making those areas transparent.
    Layers properties how did you do such a thing in earlier versions? You can expand a layer and see the the groups and paths and sublayers.
    The little triangle to the left of the name.
    There is a drop down menu as well from the upper right hand corner.
    What you need is Mordy Golding's book Real World Illustrator.

  • AI5 Live Paint Bucket Tool

    I am totally a newbie to Adobe Illustrator. I'm using the trial version of AI5.
    I have scanned and created an artboard with my drawing.
    I have switched over to Live Paint mode, but cannot find the Live Paint Bucket Tool.
    According to their instructions, it is suppose to be with the Eyedropper Tool.
    Can anyone tell me what I'm doing wrong or where the tool could be?
    Thanks so much for your help.
    Bob

    Scott misunderstood the query the Live Paint Bucket is underneath the shape builder tool and above the perspective grid tool in the tool bar and below the Free Transform tool.
    Cross posting.

  • Live Paint Bucket Troubles

    Hello,
         I have been using Illustrator 6 for about a week now and am being driven mad by the new paint bucket. Is there any way that I might revert to the old version of paint bucket? It was alot easier to use. Thank you for your time.
    Sincerely,
    Chris

    That is a matter of course, Ray.
    Frankly, don't you think Option Eyedropper actually is the fastest and most efficient way, specifically if you're going to fill a lot of objects on the fly ? At least compared to the method you're probably preferring?
    In older versions of Illustrator there was a separate Paint Bucket tool. Perhaps it was a bit more obvious to use it there. Basically, it did the same as Option Eyedropper does nowadays.

  • Live paint bucket error

    Can someone Help me?
    I am trying to use the live paint bucket tool, but when I select all the anchor points, and then select the Live Paint Bucket Tool, on few places where I want to fill the color, I have an ABORT Sign under the live paint bucket tool icon.
    Can anyone tell me what I need to do, so that I can rectify that error, and color?

    First, tell which version of Illustrator you are using.
    Then show a relevant screenshot that explains your issue.

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