CS5 screen redraw problems

Hi All
I'm running CS5 on XP32SP3. 3GB RAM. ATI Radeon 5450 (512MB, OGL 3.2, Catalyst 10.5 drivers).
I am having problems with the screen not redrawing after deletion of layers, selections, hide/show selections and deletion of selections.
(Screen redraw is real time when adjusting opacity (etc) sliders, and panning large images is silky smooth).
I am working on an image with 20 grouped layers and it's getting VERY confusing when changes to layers do not appear on screen.  ;-(
(As a work around clicking select,cursor, appears to force a redraw, but it is a tad annoying to keep doing this).
Can I create a HotKey (Space Bar) to force a redraw??
Is there a fix for this problem?
I also have this same problem on my home system (Win7, nVidia 5700), so it does not appear to be either an XP or ATI driver issue.

New observations.
Trying different Cache Levels and Cache Tile Size changes the behaviour of the problem. History states appears not to.
It's pretty random; increasing cache levels and decreasing cache levels (from default 4) makes things worse. At worst hiding/showing a layer can only be done by clicking selection, cursor, selection... even then the now visible level is often missing chunks (tile size?).
I am not alone   http://forums.adobe.com/thread/631269?tstart=0
My home PC is not using OGL and has the same problem.
There is definitely a redraw problem in CS5.
Thanks to all who are trying to help...    ;-)
Guy

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