Cs6 or cs4 ?

what is the better cs6 or cs4 ?

I'll summarize important differences:
Content Aware Fill —  a massively useful tool that works magic seamlessly removing unwanted image elements.
Content Aware Move — select and object and drag to another part of the image.  Photoshop seamlessly blends into the new position, and fixes where the object used to be.  It's like magic.
Refine Edge — another hugely important tool that revolutionized the speed and accuracy of making difficult selections. 
Puppet Warp — Kind of like it sounds.  reposition the angle of a person's arms, for instance.
Better nicer interface.
Video editing; a ton of what Adobe call JDI (Just Do it) features which are individually minor, but together speed up your workflow.  Loads more that you can read for yourself in the link above.
Or just keep reading through to CC2014 and see why you should get a Creative Cloud subscription.
I do hope you were not trolling after typing all that!

Similar Messages

  • Updating numbered Cross references crashes InDesign in both CS6 and CS4

    I have a large medical journal that has over a hundered references, which I cross-referenced with the thinking that the client may well insert or amend the refernces. I was correct and now the customer has several references to go in I have updated the first in its numbered list at the end and gone to "update cross-refernce" and InDesign crashes. I have tried this in CS6 and CS4 but both crash.  

    This happens often, particularly with cross-references across documents that are managed with an InDesign book file. One common suggestion, in addition to updating the installed software with the latest patches, is to open all the files in the book before updating; this may or may not always succeed. Search this forum for cross-reference crash to see other suggested solutions.
    Some of those posters may mention the commercial third-party Cross-References Plug-in for InDesign, from dtptools.com, and the poster's experience with it. It is reputed to be much more reliable than InDesign's built-in cross-references. It includes an option to convert the ID cross-references to its own, and that's reversible. There's a free trial. There's also a free reader plug-in for users who will need to open and edit documents that contain the plug-in's cross-references. The reader plug-in permits users to edit content in the documents without affecting the cross-references. HOWEVER, to edit or creatge new cross-references, users need the full plug-in.
    HTH
    Regards,
    Peter
    Peter Gold
    KnowHow ProServices
    mccoole1 wrote:
    I have a large medical journal that has over a hundered references, which I cross-referenced with the thinking that the client may well insert or amend the refernces. I was correct and now the customer has several references to go in I have updated the first in its numbered list at the end and gone to "update cross-refernce" and InDesign crashes. I have tried this in CS6 and CS4 but both crash.  

  • Newest Video Cards for use with both Premiere Pro CS6 and CS4

    Hi, I am currently using PPCS4 and just upgraded to PPCS6. On one system I'm running a GTX 285 and on the other Quadro 2000. Can you tell me which new graphics card in each catagory will be able to run both CS6 and CS4 as I have many programs still setup in CS4? I tried tech sipport with no answer from them. I looked over GTX 570 or 580 for one system and Quadro 4000 for the other but I still have reservations if there will be a problem or not with CS4. Can you help me. I'm running Windows 7 Pro 64 bit, both systems are running Intel core i7's, one with 24gb ram and the other with 16gb ram. Thanks

    CS4 does not really use any advanced features of any card... so a relatively inexpensive AMD/ATI card will do anything a more expensive card will do... for CS4
    Starting with CS5 (a complete rewrite of the source code, to go from 32bit to 64bit, plus a LOT of other changes) an nVidia card helps with some actions
    http://blogs.adobe.com/premiereprotraining/2011/02/red-yellow-and-green-render-bars.html
    For a list of supported nVidia CUDA cards go to the CUDA help page - http://forums.adobe.com/thread/773101
    For many others, with at least 1Gig of video ram, use the nVidia Hack http://forums.adobe.com/thread/629557 - which is a simple entry in a "supported cards" file
    Which nVidia card you buy will be a combination of 2 factors... how much $$ you want to spend for a given speed level (number of Cuda cores) and the size of your power supply to drive the card
    For a PARTIAL comparison of nVidia cards http://www.pacifier.com/~jtsmith/GPU.HTM

  • Installing cs6 over cs4

    I currently have Cs4, I downloaded it directly from Adobe, I have no Cd, I just have the serial numbers.
    I have a year long internship and my boss wants me to download cs6 onto my computer. However, after this year I will have to uninstall c6s. I'm wondering if when I uninstall cs6, I will not be able to have cs4 on my computer anymore? And I'm not sure if cs4 is still downloadable from Adobe? I'm just worried that I will no longer have cs4...

    You do not have to install CS6 over CS4.  You can have both on the machine.
    CS4 is downloadable from Adobe and it should remain that way for a long time to come.  There is also an alternative site where you can download the trial version and activate it to full use with your serial number.  The links for both are provided below.  For the second you need to follow the instructions carefully for the downloads to work.
    Adobe:
    CS4 - http://helpx.adobe.com/creative-suite/kb/cs4-product-downloads.html
    ProDesignTools:
    CS3 and CS4: http://prodesigntools.com/download-adobe-cs4-and-cs3-free-trials-here.html

  • Illustrator CS6 to CS4: White lines along edges of semi-transparent gradient meshes

    Hi,
    I recently invested in CS6 Production Premium and I've just tested legacy support by saving an Illustrator CS6 image in CS4 format.
    The image contains a number of semi-transparent gradient meshes used for highlights.
    Having loaded the saved CS4 .ai file in CS6, white lines appear along my semi-transparent gradient meshes (see the attached screenshot).
    What's happening is that the anchor points with 0% opacity in CS6 suddenly have 100% opacity when I load the saved CS4 files in CS6.
    Is this a known error?
    If so, how/where do I report it?
    Here are the relevant CS6 and CS4 files:
    http://snk.to/f-chcig8s9
    P.S. There are no white lines when I save the image in CS5 format and load it in CS6.

    The image contains a number of semi-transparent gradient meshes used for highlights.
    CS4 doesn't support semi-transparent gradient meshes. So they are simulated by using opacity masks. The masks are generated atuomatically from the meshes in the file, so they have the exact same size, which causes the fringes. If you would create this manually, you would make the opacity mask slightly larger in order to avoid fringes.

  • Illustrator CS6 to CS4

    I have just formatted my Computer and installed Illustrator CS4. As now I am using old Operating System, so I can't able to install Illustrator CS6. I have some files in CS6. So, now how can I transfer all file from Illustrator CS6 to CS4? Is there any online process?

    Sandip,
    Unfortunately, you have to have CS6 installed and do it yourself, or have someone do it for you.

  • How do I import Bridge keywords and metadata to CS6 from CS4 so that I don't lose them if CS4 is not

    I have hundreds of keywords and metadata including Ratings and Labels using CS4 and Bridge CS4.
    It is time to replace my PPC Mac with a new Intel Mac.
    I am going to install CS6 on the new Intel Mac without installing CS4.
    By default.... this eliminates ALL keywords and ratings and labels from my Bridge browser. The keywords will still be present on the files but Not present in Bridge keywords list and all ratings and labels will be lost.
    Making a copy of Bridge CS4 metadata to another computer is quite simple.
    Simply copy All of the Bridge CS4 application support folder to the other computer.
    The question then becomes.... can I aslo do this with CS6 without introducing an incompatibility?
    1. incompatible due to CS6 application support.
    2. incompatible due to transfer from a PPC (APM) to Intel (GUID).
    This concern results from an Bridge CS4 export problem I experienced.
    Bridge CS4 will export all of your keywords and you can import them from a text file but it has some odd troubles. (try it and you will see)
    This does Not mean that CS6 has the same troubles.
    What do I require to preserve existing metedata and keywords that exist on a PPC using CS4 and import them into CS6 using Intel?
    Sound simple?
    I doubt it.
    The points are.
    1. CS4 not installed.
    2. CS4 source is PPC not Intel.
    3. Ratings and Labels are metadata that Are Not part of the file metadata and unique to Bridge only.
    4. Keyword Search and keyword Use requires that Bridge have keyword list, otherwise Finder is the far more useful browser and the new version of Bridge will require hours of keyword listing.
    I don't want to spends hours retyping keywords lists in Bridge.

    Ratings are NOT placed into the file under CS4 Bridge and neither are
    Labels.
    That depends on your file type and settings voor Camera Raw.
    Like Curt stated usually metadata is written in to the file itself. Only Raw files can't be written to and by default they create a XMP file, also called Sidecar XMP files (and do have the same filename, only a different extension called .xmp). These files are also by default hidden in Bridge but If you use Bridge to move files they travel along with the original.
    If you move or copy them using finder you have to be sure these XMP files are also copied with the originals to the new location.
    Using the menu View / show hidden files should reveal the XMP files.
    An other option for the Camera Raw prefs is to set metadata to the Camera Raw database instead of written to sidecar XMP files ( to my knowledge using sidecar files has been the default since about CS3).
    Now here it becomes a bit tricky and I only can tell you my findings, not to be confused with true facts. (and mind you, it is at least 5 years ago I was on a PPC and not even remember which OSX 10 was able to work on it, I just present the acting of CS6 on an intel Mac Pro with OSX 10.7, but I don't believe the difference in location is that much)
    Having written the Metadata to the Camera Raw Database your image settings get written to a file in the user library preferences folder called logically "Adobe Camera Raw Database". But also some info gets added to the Camera Raw Cache folder (User library / Caches/ Adobe Camera Raw) in a file called index.dat.
    Also not having set metadata to xmp sidecars stores the ACR settings in a new .dat file with a unique number (not to be traced as a corresponding filename. And also the default maximum is set to 1 GB of space and when full the oldest files are overwritten with the new ones.
    Personally I use converted DNG files that are capable of writing metadata to so all info and settings are in the file itself and I don't need to bother about central storage that can get lost. The downside is that changes to a DNG need to save the whole file instead of a small xmp file and probably reading cache takes more time then getting info from central storage but I like to be on the safe side and speed is not really needed to be nailed down to split seconds in my workflow.
    Keywords are stored as a file in the Bridge preferences but Like Curt already stated exporting the old list first and then via the same route import again to CS6 should solve your problem and they will be back as persistent, otherwise the files in the content window show as italic and sadly enough have to be made persistent one by one with right click mouse menu, so that is not really an option for you.
    Exporting the list does create a text file that can also be altered manually with a simple text app and as said, again be imported in newer versions as Curt described earlier.
    Making a copy of Bridge CS4 metadata to another computer is quite simple.
    Simply copy All of the Bridge CS4 application support folder to the other computer.
    Well, in fact it is true to call copying this folders a simple task but replacing the existing new CS6 would not be my method. The biggest change for Bridge CS6 was the transition to 64 bit and I lack the knowledge for this but also cache format for thumbs and previews has been different for every version.
    But if you have located the CS4 folder for Bridge in your PPC user library / application support / Adobe / Bridge CS4 you should find a file called 'Adobe Bridge Keywords.xml' and it is fairly safe to replace this CS4 version with the new CS6 version.
    Also custom settings for the output module can be copied (however to my memory the option for custom settings in Output where introduced in CS5) and collections can be copied.
    So for your keywords the copy option might work, rating and labeling for Raw files they will be read in CS6 if they are stored as XMP. ACR settings idem but CS6 ACR has a new (2012) conversion mode that has different settings that do not work with previous settings (unless you first choose to use the 2010 conversion as default Raw setting.
    If it is in the Central Data Base I would start trying to replace the CS4 with the CS6 edition (after back up of existing CS6 version) and see what happens. If it works your out of trouble.
    You can also open the Camera raw Database as a text file but there is a lot of data in. Maybe scripting would be able to reveal those data and transfer to XMP but you have to visit the dedicated Scripting forum for this.
    And while you state to have not installed CS4 anymore it might be wise to reinstall it (but first make a proper back up of the previous mentioned folders and files to be on the save side.
    This gives you the opportunity to export keywords properly and if needed you can use Show Items from subfolders option with filter and set preferences to XMP sidecar to refresh the rating and labels to those XMP files. Just an escape route that might not be as painstakingly as it looks at first sight, just use the options for Bridge to filter.

  • 3D Render is different in Photoshop CS6 vs CS4 when edited

    Hope you guys can help me, because I’m really clueless on what changed in CS6 that is causing this. We have a 3D file that has a layer where we can change out the labels. The things is this, when I open the file in CS6, and try to edit it, the appearance totally change. Instead of seeing the full bottle with the label, it shows a dropper in black. Prior to the switch to the new Photoshop, I was able to modify the same file in CS4 with no issues. Is there a way I can modify the label of this 3D without it losing all of its render data in CS6?
    Example of Render when not touched.
    Example of Render when modified.

    Below is the System information.
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            Revision ID: 0x00A2
    Driver Strong Name: oem13.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section034:8.17.12.9708:pci\ven_10de&dev_10d8&s ubsys_0862103c
         Rank Of Driver: 00E60001
            Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
       Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
           D3D9 Overlay: Supported
                DXVA-HD: Supported
           DDraw Status: Enabled
             D3D Status: Enabled
             AGP Status: Enabled

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    http://forums.adobe.com/thread/419981?tstart=0
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