CTI jumps frames during RAM Preview

I find myself having to build a graphic opener with music for the first  time in AE. Needing to time elements to the music, I've discovered  something that probably has been happening since I've owned AE, but I've  never paid attention to til now. When previewing, my CTI moves forward  by jumping several frames at a time, instead of playing smoothly. This  makes timing to the music beat all but impossible, at least for me. Is  this a normal thing for AE?
Here is a sample of what I'm talking about...
http://www.creativeillusions.biz/AE_CTI/

Yes, OpenGL is enabled, as well as hardware acceleration. Here are my system specs...
Asus P6X58D Premium
Core i7 950
24GB RAM
nVidia Quadro 4000 - driver version 267.24
Windows 7 Premium 64bit
System Drive - WD Caviar Black 500GB SATA
2nd Drive(Pagefile, Previews) - WD Velociraptor 10K drive(600GB)
Media Drive - 1GB RAID5 (4 - WD Caviar Black 500GB drive)
Matrox MX02 Mini
CS5 Production Premium
I should mention that I have Nucleo Pro 3 running, but this happens as well with previews being handled by NP3, and with it disabled. The current driver from nVIDIA is 270.61. I guess I can try it out, but I don't like getting too far ahead of what Adobe has cleared.

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