Ctrl K causing my pan and scan to jump

Whenever i try to use pan and scan on an image (in FCP) i set my keyframes at two points, manipulate the image etc. I render it, play it back and all the movement is smooth except when it reaches the last keyframe and the image suddenly drops a fraction, just a few pixels. The only way round it is for me to cut that last frame off but i would like to leave the image static on the screen sometimes. Anyone come across this before...any solutions?
Thanks in advance.

There wasn't an additional keyframe.
It seems to be something to do with rendering. Just had a play around with a picture and when i initially insert the second keyframe, make the change and play it unrendered it works fine. But when i play it after the FIRST time i render it, i get the bump on the keyframe. But if i cause the image to require re-rendering (dim the picture a bit) and render again it plays fine....strange.

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