Custom cursor point style

Is there is a way you can change the point style of a cursor on an xy graph to somthing custom, possibly an image or somthing else. Basicly Id like to have very many point styles, but more then just whats in LV, Id want some that actually look different.
Thanks,
-Mark

me too i want this option.can i make the cursor as a small car or small dog......?
can any body help me?

Similar Messages

  • Custom Cursor point style on XY graph

    Is there is a way you can change the point style of a cursor on an xy graph to somthing custom, possibly an image or somthing else. Basicly Id like to have very many point styles, but more then just whats in LV, Id want some that actually look different.
    Thanks,
    -Mark

    Hi Mark,
    You can use an event structure to detect when the mouse enters or leaves the XY graph. When the mouse enters you can set the cursor using the "Set Cursor" VI and when it leaves you can unset the cursor using the "Unset Busy" VI. You can create a reference to a custom cursor beforehand using the "Create Cursor from file" VI. Unfortunately none of the VIs that I mention here are available with the base package.
    I've attached an example program written in LV7 on Windows. (note: you need a .ani or .cur file for the cursor you wish to use)
    Hope this helps,
    Neil
    Attachments:
    XY_Cursor.vi ‏83 KB

  • Custom Icon / Marker / Point-style on Graph

    Is there a way I can use a custom icon (or point-style) on a graph or chart?  I want to place a series of points on an XY-Graph but I don't want to use any of the built-in point styles, I want to use a .gif file I have.  I have toyed with the idea of converting an XY position to a screen position (in pixels) and hiding / showing an icon already on the front panel, and moving it.  This seemed like a bit of a hack to me, I'm hoping there's a better way.
    Thanks

    ptilghma -
    I know you can modify programmaticaly:
    Graph palette
    Plot legend (waveform chart, waveform graph, xy graph, and digital waveform graph only)
    Scrollbar (charts only)
    Blinking plot
    Label scroll position
    Active X/Y Scale
    Using property nodes  but I don't think that it modifies the icon.
    I think mapping out the screen and applying some sort of logic to replace the points is your only way out.
    Here is a link describing the use of property nodes in graphs
    http://digital.ni.com/public.nsf/websearch/A0525AF9D64408F186256BFB005970EB?OpenDocument
    Best Regards
    Bruno Noronha
    Bruno Noronha
    Certified LabVIEW Associate Developer
    Using LabVIEW 8.6

  • Custom cursor using image gets resized bigger

    I have created a custom cursor using the following code:
    ClassLoader cl = this.getClass().getClassLoader();     
    Toolkit tk = Toolkit.getDefaultToolkit();
    Image im = tk.getImage( cl.getResource("images/wallcursor.gif"));
    Cursor Custom_Cursor = tk.createCustomCursor(im,new Point(9,9),"Drawing wall");
    draftGrid.setCursor( Custom_Cursor );The cursor is loaded and it works, however - the image I use for the cursor is resized so it gets too big. Any clues on why this happens?
    btw; draftGrid is one of my own classes that extends JComponent.
    - bjorn

    Thanks for your replies guys.
    I tried your code KPSeal, and it works in resizing the cursor image back to its original size. However, a gray square of size 32,32 (which is returned by getBestCursorSize()) is shown round the cursor.
    Here is the updated code (yours hade some minor bugs)
    Image im = tk.getImage( cl.getResource("images/wallcursor.gif"));
    try {
           tracker.addImage(im, 0 );
           tracker.waitForID(0);
    } catch( InterruptedException ie ) {
           ie.printStackTrace();
    int w = im.getWidth(this);
    int h = im.getHeight(this);
    int pw = Toolkit.getDefaultToolkit().getBestCursorSize(w, h).width;
    int ph = Toolkit.getDefaultToolkit().getBestCursorSize(w, h).height;
    System.out.println("w="+w+", h="+h+" - pw="+pw+", ph="+ph);
    Image cim = createImage(pw, ph);
    cim.getGraphics().drawImage(im,0,0, this);                     
    Cursor Custom_Cursor = tk.createCustomCursor(cim,new Point(0,0),"Drawing wall");
    draftGrid.setCursor( Custom_Cursor );The System.out.println statement prints: w=18, h=13 - pw=32, ph=32
    If I try to do the createImage with w and h instead of pw and ph the same gray square (32,32) is created, and in addition the cursor's size is too big which was the probem to begin with ...
    - bjorn

  • Custom cursor using startDrag

    Hello everyone,
    I have a movieclip following my mouse to act as a custom cursor.
    I am using startDrag on the movie clip and mouse.hide()
    What I am trying to resolve is the following:
    I have several hidden simple button objects in the background of my flash movie. ( I am using these to detect when the user has the mouse in certain areas of the flash movie)
    When i go to move over these simple buttons, my custom cursor movieclip stops following the mouse cursor.  Normally my cursor would also then change to the Hand cursor, but i disabled that.
    Can anyone think of any method or hack that would make this work for me?  I would like my custom cursor following the mouse pointer at all times even when hovering over a simple button.
    thanks in advance.

    The cursor changes to hand cursor yet?
    When you say "single button Several hidden objects", the number is?

  • Custom Cursor and Drag Image in 1.4 DnD

    What is the proper way to provide a custom cursor and drag image in 1.4 DnD? Say we initiate the drag on a component that supports data transfer (such as a JTree).

    Well, this is strange. My app was locking up (100% CPU) when using DND from windows Explorer.
    I noticed that another part of the same appliction was working perfictly. The difference: JFrame .vs. JDialog. I switched the offending JDialog to a JFrame and all works perfictly now!
    java version "1.4.0"
    Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.0-b92)
    Java HotSpot(TM) Client VM (build 1.4.0-b92, mixed mode)
    I would like to switch back at some point, but my g.setXORMode() problem is a much bigger issue for us. (That is, once you enter the XOR mode, you can not go back!)

  • Adding a custom cursor to a panel

    HI, I am making a game where i want clicking a radio button to change the cursor image. I have figured out how to create a custom cursor, and even change the current cursor to it. The problem im having is i want to change it while the program is running. I can say somthing like frame.addCursor(cursor) but that sets it permenantly. What i would like is to add it to a panel during run-time. If anyone knows how i would go abou this i would be gratefull.
    Thanks

    Do u mean, upon selecting the radio button, the cursor must be changed to the customized one?
    If it is so,
    u add the snippet in the itemStateChanged() event....of the radiobutton
    i.e.,
    public void itemStateChanged(ItemEvent ie)
    if(ie.getStateChange() == ItemEvent.SELECTED)
    myPanel.setCursor(Toolkit.getDefaultToolkit().createCustomCursor(CursorImg, new Point
    (0,0), "MyCursorImg"));
    CursorImg - the image to display when the cursor is actived
    new Point(0,0) - hotSpot
    MyCursorImg - a localized description of the cursor, for Java Accessibility use
    else
    myPanel.setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
    }

  • Using custom cursor

    I want to use a cursor from file in my page. How can I do
    this?
    I've found:
    <style>
    <!--
    BODY{
    cursor:url("3dwmove.cur");
    -->
    </style>
    but works only in IE and for all page not only for a link for
    example.

    You can't. Custom cursors are a pain for your visitor, many
    (most? all?)
    of whom will not want to download and install something from
    a site.
    Murray --- ICQ 71997575
    Adobe Community Expert
    (If you *MUST* email me, don't LAUGH when you do so!)
    ==================
    http://www.dreamweavermx-templates.com
    - Template Triage!
    http://www.projectseven.com/go
    - DW FAQs, Tutorials & Resources
    http://www.dwfaq.com - DW FAQs,
    Tutorials & Resources
    http://www.macromedia.com/support/search/
    - Macromedia (MM) Technotes
    ==================
    "Flesky" <[email protected]> wrote in
    message
    news:ehi23v$653$[email protected]..
    >I want to use a cursor from file in my page. How can I do
    this?
    >
    > I've found:
    > <style>
    > <!--
    > BODY{
    > cursor:url("3dwmove.cur");
    > }
    > -->
    > </style>
    >
    > but works only in IE and for all page not only for a
    link for example.
    >

  • Custom cursor that follows mouse - JITTERS

    Hi again.
    I'm using this code to make my custom cursor follow the mouse, HOWEVER when it gets near to the mouth it goes loopy - and turns left and right in a fit. Can I put code in there for it to be smoother?
    The CODE is lower done highlighted in BLACK.
    Cheers
    // Remeber to add private to vars and public to functions that are used outside.
    import flash.display.MovieClip;
    import flash.media.Sound;
    import flash.events.Event;
    import flash.ui.Mouse;
    import flash.events.MouseEvent;
    import fl.transitions.Tween;
    import fl.transitions.TweenEvent;
    import fl.transitions.easing.*;
    var v:Number=5;
    var varObject:String;
    var i:Number;
    var arrayObjects:Array;
    var soundClip:Sound;
    var randomnumber:Number;
    //public function game1SunnyWalk() {
    stage.addEventListener(MouseEvent.MOUSE_MOVE, myClickReaction);
    stage.addEventListener(Event.ENTER_FRAME,enterFrameHandler);
    addEventListener(Event.ENTER_FRAME, onEnterFrame);
    // populate array and initiate variables i and varObject
    this.arrayObjects=["chocolate","icecream","pizza","hamburger","sandwich","egg"];
    this.i=1;
    this.varObject=arrayObjects[i-1];
    var clickPoint:Point = new Point();
    function myClickReaction(e:MouseEvent):void {
    clickPoint.x=this.mouseX;
    clickPoint.y=this.mouseY;
    function onEnterFrame(event:Event):void {
    var xDistance:Number=clickPoint.x-this.planeAndSunny.x;
    var yDistance:Number=clickPoint.y-this.planeAndSunny.y;
    var angle:Number=Math.atan2(yDistance,xDistance);
    this[varObject].y += 5;
    //trace(this[varObject].y);
    this.planeAndSunny.x+=v*Math.cos(angle);
    this.planeAndSunny.y+=v*Math.sin(angle);
    if (clickPoint.x>=planeAndSunny.x) {
    this.planeAndSunny.gotoAndPlay("right");
    //trace(Math.abs(xDistance));
    if (this.planeAndSunny.x>=clickPoint.x) {
    this.planeAndSunny.gotoAndPlay("left");
    //trace(Math.abs(xDistance));
    //if (Math.abs(xDistance)<=10) {
    //trace("works");
    //this.planeAndSunny.gotoAndPlay("static");
    //removeEventListener(Event.ENTER_FRAME, onEnterFrame);
    function enterFrameHandler(e:Event):void {
    varObject=arrayObjects[i-1];
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    // I tried to hitTest only the STRING whereas you need to hitTest the object
    // ie: this refers to the array object and NOT the string.
    if (this.planeAndSunny.hitTestObject(this[varObject])) {
    //starts sound
    //init();
    // spins the object
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    trace(varObject);// BUT you can trace the STRING ie: No need to use OBJECT(STRING) - which would be the actual mc.
    removeEventListener(Event.ENTER_FRAME, enterFrameHandler);// ie: You can't do a hitTest on a string BUT on an object. (The array)
    //var soundClip:Sound;
    //function init() {
    //soundClip = new Sound();
    //soundClip.load(new URLRequest("sound/chocolate.mp3"));
    //soundClip.addEventListener(Event.COMPLETE, soundLoaded);
    //soundClip.addEventListener(ProgressEvent.PROGRESS, soundLoading);
    //function soundLoaded(e:Event) {
    //soundClip.play();
    function spin() {
    //tw.addEventListener(TweenEvent.MOTION_FINISH, spinStopped);// note than when you use addEventListener - the function called uses that event as an argument in brackets after the function name
    var tw:Tween=new Tween(this[varObject],"rotation",Strong.easeOut,0,360,2,true);
    var numturns:int=8;
    this[varObject].removeEventListener(MouseEvent.CLICK, spin);
    tw.begin=this[varObject].rotation;
    tw.finish=numturns*360;
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    i=i+1;

    you can easily attach the cursor between the specific layers you want using an empty movieclip and add your cursor movieclip to the emptyMC using the class name. Look at the screenshot and follow the code. it works
    and here is the code:
    import flash.display.MovieClip;
    var whytehand:MovieClip=new cur();
    emptyMC.addChild(whytehand);
    emptyMC.mouseEnabled = false;
    emptyMC.addEventListener(Event.ENTER_FRAME, fl_CustomMouseCursor_5);
    function fl_CustomMouseCursor_5(event:Event)
        emptyMC.x = stage.mouseX;
        emptyMC.y = stage.mouseY;
    Mouse.hide();
    Thatz it!

  • Custom cursor click

    I'm using this to create a custom cursor and to use a mouse click event on a movieclip:
    stop();
    Mouse.hide();
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    function follow(evt:MouseEvent)
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              cursor_mc.y = mouseY;
    volgendePijlClip.addEventListener(MouseEvent.CLICK, pijlEventClip);
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    I solved it by moving the custom cursor slightly away from it's registration point, so it would appear slightly of mouseX/mouseY. Close enough to act as cursor, but away of the cursor enough so the hidden mouse cursor could pick up a click on 'volgendePijlClip'.
    Was wondering if there still was a way for a custom cursor to be over it's registration point and have the hidden mouse cursor still pick up on clicking on objects beneath the custom cursor?

    assign its mouseEnabled property to false:
    cursor_mc.mouseEnabled=false;

  • How to create custom cursor??

    I want to create a new cursor using Toolkit.createCustomCursor(Image,Point,String),
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    the cursor that show in the panel looks like malformed rectangle.
    so is there any better way to create a custom cursor??

    Create the cursor as a transparent gif if you need it to be transparent.
    nes

  • How to make a custom cursor

    How do you make a custom Cursor with the Cursor class, so that I can use it in my program.
    And also, how do you make a LookAndFeel??

    To make a cursor use:
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    Creates a new custom cursor object. If the image to display is invalid, the cursor will be hidden
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    and Y of the large cursor's hot spot. The hotSpot values must be less than the Dimension returned
    by getBestCursorSize().name - a localized description of the cursor, for Java Accessibility use.
    Throws: IndexOutOfBoundsException - if the hotSpot values are outside the bounds of the cursor.

  • Custom Cursors- drawing bitmaps?

    Hello everyone,
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    How do I insert a link to download my flash file so that
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  • Custom cursor - dynamically change colour

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  • Blink custom cursor

    Hi to all.
    I'm having problems changing the look of the cursor of my app. Sometimes, when the user let the mouse pointer on certain areas of the principal panel, the cursor look must change for a custom look that I have created. The problem is that when I change the aspect of the system cursor, for my custom cursor, it start to blink sometimes, and it stays blinking when I move it on areas where the cursor have to have this custom look. I'm using a code like this.
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    I think the problem may be the fact that you are changing the cursor in paintComponent() regardless of what the cursor currently is; I would change the code to check if the cursor is already the cursor you want it to be; if so then skip the setCursor().
    You are fetching the image every time a paintComponent() call is made. That is not very efficient. I would fetch the image once (in the constructor perhaps?), store the cursor in a member variable and just use it whenever you need it. The rule is that a paint() or paintComponent() call should take as little time as possible, loading and decoding an image from disk is not exactly a fast action.
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