Custom import paths

With Lightroom 2, is there still no ability to choose a custom path to save files to on import based on EXIF? I use a folder hierarchy different than the few pre-defined folder paths.
A July 31st, 2008 image would go to the following on import:
2008/07-2008/07-31-2008/
I am currently using Photo Mechanic to do my downloading from memory card to disc. Looks like I will have to continue to do so?

There is probably a fancier way of doing it but when I needed to do this once.
I went into quicktime player>file>new screen recording.
I then used this screen recording in imovie.
Like I said before there is no doubt a better way to do it, but my way at leasts gets it done!

Similar Messages

  • Duplicate command is not working for custom importer

    Hi All,
    I am working on a custom importer plugin. Basic features are working fine, but, I'm facing an issue with Duplicate functionality.
    I added a new custom importer clip to project and created a duplicate of that clip (by right clicking the clip in Project window and selecting Duplicate from pop-up menu). Then I added both clip instances to timeline. Now, if I change properties of one clip instance it reflects in both clips. I noticed that both ClipIds are same and they are referring to same media path. I also observed the same behavior in SDK_Custom_importer sample. But, built in 'Color Matte' and 'Title' clips works fine.
    As per my understanding, Duplicate command should create a new clip from existing clip and new clip should be independent of original clip after creation.
    How to fix this issue? Is there any selector that I should handle to support Duplicate functionality?
    Thanks & Regards,
    Chandan

    Hi Chandan,
    The Color Matte and Title clips are not quite the same as your custom importer example.  Those are synthetic clips, without a file reference on disk.  If you exported a title to a file on disk, and then reimported it, and duplicated it so that there were two clips in the Project panel that reference the same file on disk, I think you would have the same behavior as what you're seeing with your custom importer.  Duplicate doesn't create a new file on disk.  The user would need to do that manually, and then import the new file.
    Regards,
    Zac

  • Custom import

    HI, I'm newbee in coding In Lightroom, and need to design a custom import to import photo automatic in Lightroom. I has coded a few code below using SDK 3.0. I would like to get help from your guys a fews things:
    1) It's the code below is the right way to begin?
    2) and I also got the error: the path is invalid, og miss when i calling catalog:addPhoto().
    I'm very thankfully for help from you guys.
    -- Lightroom API
    local catalog = import 'LrApplication'.activeCatalog()
    local path  = 'C:\\Users\\dev\\Desktop\\Test\\Picture\\camera.jpg'
    local LrFileUtils = import 'LrFileUtils'
    local LrPathUtils = import 'LrPathUtils'
    local LrTask =  import 'LrTasks'
    -- Add photo to catalog
    catalog:withWriteAccessDo("writeAccess", function(context)
            --syncablePhotos = catalog:getAllPhotos()
            local lrphoto = catalog.addPhoto(path)
    end)
    -- Code below is just for Test
    local LrDialogs = import 'LrDialogs'
    MyHWExportItem = {}
    function MyHWExportItem.showModalDialog()
        -- body of funtion
        --LrDialogs.message( "ExportMenuItem Selected", "Hello plugins!", "info" )
        if LrPathUtils.leafName(path) then
            local l = LrPathUtils.leafName( path)
            LrDialogs.message("ExportMenuItem Selected", l, "AtutoImportExport")
        else
            LrDialogs.message("ExportMenuItem Selected", "file not found ", "AtutoImportExport")
        end
    end
    MyHWExportItem.showModalDialog()

    Hi Matt, I'm so happy for your help, thanks a lot, and as you said, and the error is now gone, yeahh!!.   But a new error appear right after that, what is wrong?
    Here is my code so far:
    -- Lightroom API
    --local LrFolfder = import 'LrFolder' -- Creating an folder object
    local catalog = import 'LrApplication'.activeCatalog()
    local path  = 'C:\\Users\\dev\\Desktop\\Test\\Picture\\camera.jpg'
    local LrFileUtils = import 'LrFileUtils'
    local LrPathUtils = import 'LrPathUtils'
    local LrTasks =  import 'LrTasks'
    local LrDialogs = import 'LrDialogs'
    -- Export to a folder
    -- Code below is just for Test
    AddPhoto = {}
    function AddPhoto.showModalDialog()
        -- body of funtion
        --LrDialogs.message( "ExportMenuItem Selected", "Hello plugins!", "info" )
        -- logger:trace( "updateStatus() is executing." )
        LrTasks.startAsyncTask( function()
            --Add photo to catalog
                catalog:withWriteAccessDo("writeAccess", function(context)
                    --local syncablePhotos = catalog:getAllPhotos()
                    local lrphoto = catalog:addPhoto(path){}
                    --local folders = catalog:getFolders()
            end)
        end)
        if LrPathUtils.leafName(path) then
             local l = LrPathUtils.leafName( path)
             LrDialogs.message("ExportMenuItem Selected", l, "AtutoImportExport")
         else
             LrDialogs.message("ExportMenuItem Selected", "file not found ", "AtutoImportExport")
        end
    end
    AddPhoto.showModalDialog()

  • "No active legal regulations found for country US "  while trying to create the Customs Import Declaration

    Dear Experts,
    As part of creating Customs Import Declaration manually, when I selected the FTO and try to use create button I am getting error message .
    Can you please help me in this regard .
    No active legal regulations found for country US
    Ram

    Hi Ram,
    As the error message straight away tells , you need to activate Legal Regulation for Customs Management ( in standard case, it will be ACE) for US country through the below path:
    SPRO-->SAP Global Trade Services-->Customs Management-->Activate Leagl Regulation for Customs Management at Country/Country Group level
    In case of any further queries, please let me know it.
    Regards,
    Aman

  • Cannot Change Custom Import Settings For AAC's

    Last night I changed the custom import settings from 192 kbps to 160 kbps for a particular mp3 album I wanted to convert with that bitrate. I tried to change the custom settings back to 192 kbps (the bitrate most of my mp3's & wma's are in). For some reason, the window that came up many times before refuses to pop up now. I tried the custom settings for mp3's and that window still pops up. Anyway, I tried a repair and nothing happened. I uninstalled iTunes, Quicktime, Bonjour, and Apple Software Updates, deleted there corresponding folders in C:/Program Files and then restarted the computer. I downloaded the iTunes 9 installer through the iTunes website and proceeded to reinstall iTunes. Still, the problem exists. I'm not sure what else to do? The only other thing I can think of is to do the same except install iTunes 8 instead and then search for updates and reinstall iTunes 9 that way. Would anyone know of any other method on solving my problem? Any help would be greatly appreciated, thanks!

    glenn,
    I have the same problem and it is driving me crazy. If you find a solution please email me at [email protected]
    thanks and good luck

  • Auditing a Custom Import package

    We are having issues with BPC data auditing on a custom import package.  We are using the convert and dump load tasks just like in the standard import package.  The difference is that we have those surrounded by other SSIS tasks to perform other pieces of the import process.  The specific issue is that when we look at the detailed audit data, we are not seeing all of the records from our custom import.  We usually see that the import package took place, but we also usually see only a small fraction (if any) of the actual records that were posted (and which we can see in BPC) in the audit.
    My first question is, does the "Data Manager Import" option under the audit settings work with custom import packages using the convert and dump load tasks, or is it exclusive to the standard import package?  Secondly, if it does work with custom import packages, what might be some causes and/or resolutions to this issue?

    Just an update on the two issues that we are seeing...
    First, I have tested the standard Import and the Append into Fact Table packages, and both are audited correctly and completely.  This is important because our import package utilizes both of these styles of import.  One set of data is transactional, so it is loaded similar to the Append into Fact Table package.  The other set is a merge style import, so it is very similar to the standard import.  I see all records in the AuditDataFincance table in the Extra database for both of these packages.  This would lead me to believe that we are seeing some interference either between these two dump load tasks in the same package or some other SSIS package.  It is important to note that these dump load tasks are wrapped in foreach loops to pickup all files in a directory.  Looking at the package, my guess would be that either having two dump load tasks or having said tasks wrapped in a foreach loop would probably be the culprit.  My next step will be to strip the package down to test just these pieces.  Does anyone know if either of these would cause an issue with auditing?
    Secondly, I stated that we are not seeing the temp audit files in the STAGED or LOADED folders, which is making it more difficult to debug this issue.  After testing several packages, I noticed that the standard import and clear packages audit correctly, but they never create files in the STAGED or LOADED folders.  However, the Append into Fact Table package DOES create these files.  What I noticed in the AuditHdrFinance table in the Extra database was that the StagingCode values for these packages were different before they were loaded.  A value of 0 signifies that the package has already been loaded.  Append into Fact Table had a value of 1, which appears to signify that an audit file is waiting to be loaded in the STAGED directory.  The others had a value of 2, which I am guessing signifies that they are currently being staged in memory or some other location.  Does anyone have any information on what the different StagingCode values signify and why different packages have different codes?

  • How do I edit the bevel presets in Illustrator CC / Add a custom bevel path. No bevels.ai in Application folder

    This help link: Add a custom bevel path
    is not relevant to Illustrator CC as there is no folder: Adobe Illustrator CS5\Required\Resources\en_US folder ((Mac OS)
    I have searched my Mac for a Bevels.ai file, but none found…

    In CS6 found this here. ON mac right click on the application and chose >> show package contents
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    I believe the help link you found needs the file location to be updated as had to do the same for CS5.

  • Custom Import settings (MP3) not working?

    I downloaded itunes today having read the help guides that I could d/l files in MP3 format. I changed the custom import settings as per the help guide and purchased music - only to find the downloads are still in m4p format & as such are no good for my mp3 player.
    Right clicking & converting doesn't work as they are protected.
    I am hoping this is just an error on the custom set up on my part, but reading this forum I did read about protected and Plus purchases, which I did not see in the help guide before I bought the music.
    So, my question is: can the protected files be downloaded with the customized MP3 encoder settings or am I completely limited to Plus purchases?
    Thanks!

    The import setting have no effect on store downloads, all iTunes store downloads are AAC (MP4). The import settings are used to convert the songs imported from CD or to convert unprotected songs in iTunes, not for choosing a format to download song from the store.
    You can't convert standard iTunes copy protected songs, only the iTunes Plus purchases can be directly converted to another format. Where possible if you need to convert you should go for iTunes Plus tracks. The only thing you can do with standard songs apart from playing them in iTunes or on an iPod/iPhone is burn them to Audio CD. You can use that CD just like any regular one. If you need songs that will play on a non Apple player you'd be better looking around for other stores that provide unprotected MP3 downloads.

  • Custom Tag Paths in CF8

    Hi
    In CF8 it's not possible to use unc path for "Custom Tag
    Paths"? In CF7 this
    work! New feature? bug? possible workarounds?
    Thanks,
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    Mark Mongeau wrote:
    > I have serveral CF servers running. Is it possible to
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    > Or even with shared drives?
    > What are the security issues if you create a share?
    > Thanks
    > Mark
    >
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  • How to use imported paths from Photoshop/Illustrator as motion guides

    Hi folks,
    I've been raking the internet with no success for an answer to my question, but I've had no luck so far.
    What I'm hoping to achieve animation wise is to have a shape move around a set path that was created in Photoshop. The reason being, it's a very specific shape (near enough a square but with curved corners and a chunk missing out of one of the sides), and I used the paths feature in Photoshop to create it and stroke the path for the smoothest possible effect. What I'd ideally like to do is import the same path I used to create the shape into Flash Professional CS6 and then use that same path to guide a small symbol around the edge of the square.
    So far, I've worked out how to apply motion to a symbol through basic tweens, and then I can draw out a line using the pencil tool and apply that to the tween so it follows the pencil line instead of just going from point A to point B. The problem is, this looks awful...I'm not good enough with a mouse to create absolutely perfect shapes freehand, so I just want to be able to use the Photoshop path as my motion guide instead of having to make another one from scratch.
    I've looked around for various importing methods, the most success I've had is exporting the paths to an Illustrator file, and then importing the Illustrator file into Flash directly. However, I have NO idea where these paths go when they're imported, or how to access them. If I import them to the stage, they seemingly disappear before I've even seen them, and if I import them to the library they just aren't there.
    I could also do with a brief description of how paths work in Flash - I'm familiar with the Photoshop layout, what with the paths appearing in a panel next to the layers one (makes perfect sense to me, as you can just switch between the two panels to view whatever you want). I just don't understand how they work in Flash and what I should be looking for....
    Many thanks in advance for any help!
    Todd

    I had a play around with some variations of this. What I can't grasp is why Flash won't recognise my shape layer as a motion path. I've tried breaking it down, that doesn't work... I traced it narrowly in Photoshop and imported it as a thin line with a gap (so essentially a line with two ends), and it comes into Flash as a bitmap or something of that sort. I found an option that traces the bitmap, and appears to convert it into a shape layer...I've managed to find the optimal settings so the line is joined all the way through apart from the start and end points. The only thing is, Flash seems to not even notice this as a guide layer when I apply it to the symbol I'm trying to animate. It just doesn't even notice it's there. The object moves straight from point A to point B in a straight line, the guide layer does nothing to adjust the motion... Is it not possible for the traced line to act as a motion guide? It's a shape, it is a single line with a start point and an end point, and there are no other instances of anything else in the layer - just the line and nothing else.
    This seems way more difficult than it should be...I'm sure Adobe could have integrated a MUCH easier system for importing paths from Photoshop that actually exist in Flash rather than disappearing into some abyss instead!
    Here is a screenshot of what I'm working with: http://gyazo.com/4c1046767e1ee8bf99f65751b9ba81b8
    The long black oval is the shape I'm trying to animate. I've tried applying tweens to it while it's in shape form and while it's in every different symbol form, all to no avail.
    The black line is what I'm trying to use as the guide. Having looked online, people seem to be able to just use the "paste in place" option and it somehow knows exactly what they mean and animates around the line perfectly. I tried that and it didn't work (no surprise there), and then I tried the motion guide layer setup and it also didn't work. I'm not sure if tracing a bitmap into a shape layer somehow removes any possibility of the line being recognisable as a line or something...could that be the case?
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  • Custom importer

    We have a custom importer plugin for premiere CS6.
    We dont save a custom file on disk, but we render the frames demanded by Premiere framework on the fly and return the data in imImportImageRec in imImportImage call.
    1) The sequence when we create a new instance goes like
    imGetPrefs8   - we show a custom entry dialog here - store the result in a global variable which is accessed in imGetInfo8.
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    imImportImage - with private data pointer filled in imGetInfo8 - render here based on the frame number received using the private data.
    2) And when we save and load the instance we get a call to imGetInfo8  with the private data( based on which  we create a instance of our custom class to render data)
    and subsequent calls to imImportImage with the private data filled in imGetInfo8.
    3) Now the case comes when we modify the existing instance by double clicking it.
    We get a call to imGetPrefs8  but not  imGetInfo8.
    but we are not able to modify the private data as per user changes done in imGetPrefs8 , as we dont get a call to imGetInfo8.
    So the subsequent calls to imImportImage work with the old private data, hence the changes dont reflect.
    How should we go about it?
    Guide.

    in imGetPrefs8 why don't you check for privateInstance == NULL then create as needed.
    If != NULL call your modification function.
    imGetInfo89 should only populate the selector struct with info from the private data (already allocated by imGetPrefs8).
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  • Custom Importer Issue

    Hi All,
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    Hi Chandan,
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  • Simple logic group to operate prior to custom import script?

    Hi all,
    Thanks for taking the time to read my question. I will gladly mark this thread as helpful or answered if you can help me. I'm a novice at FDM so please bear with.
    I have a custom import script that assigns ICP None to a specific account (overriding any ICP detail). However, now I need the ICP detail for that account in a second statistical account. I setup a simple logic group to create the logic account that I can map to the statistical but then realized that the import script runs prior to the logic group so I lose all ICP detail in the logic account as well.
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    Edited by: user4591089 on Aug 17, 2011 2:10 PM
    Edited by: user4591089 on Aug 17, 2011 2:50 PM

    Do the following:
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    Edited by: SH on Aug 18, 2011 9:48 AM

  • Sequence# vs. Total# vs. Import# in Custom import template

    Does anyone know the difference between these in the custom import naming template?

    Try this:
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    Sales:=
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    PY Sales:=
    IF( ISFILTERED( PERIOD[DATE] )
    , [PY Mo Sales]
    , [PY Yr Sales]
    Sales vs PY Sales:=
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