CVI 2009 - Instruments loaded in project lost when CVI shutdown/restarted
Steps to duplicate:
1. Start CVI 2009; load a project with no instruments loaded.
2. Load instruments into project (the test case in which this problem was observed loaded niScope.fp and FieldPoint.fp; NI-Scope version was 3.5.1, Field Point was 6.0.4).
3. Compile/build project.
4. Shutdown CVI; restart (project will be reloaded by default).
Observed behavior:
1. Instruments loaded into project in prior iteration will not be loaded and need to be reloaded before project can be compiled/built. This behavior was not observed in prior versions.
This is the expected behaviour, I think. At list it was up to release 8.5 (I can't test more further). See here.
Proud to use LW/CVI from 3.1 on.
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Similar Messages
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pourquoi lorsque je charge un projet sur cs4 il apparait,mais dés que je clique sur une fonction mon écran devient blanc et le logiciel ne répond plus?je travaille avec ce logiciel depuis 2008.Merci de bien vouloir m'éclairer.André
Nobody can tell you anything without proper system information and other details.
Mylenium -
CVI 2009 menu bar resize problem
In CVI 2009, if you have the 'scale contents on resize' attribute set for a panel with a menu bar on it, the menu bar font resizes with the panel.
Unfortunately, there is a rather severe bug in this. If you do the following repeatedly:
(a) Load a panel with 'scale contents on resize' set and a menu bar
(b) Enlarge it
(c) Display it
(d) Hide it
(e) Discard it
then the menu bar font gets progressively bigger and bigger each time the panel is displayed. Below is an example from the test project attached to this posting (four successive display iterations). To say this is inconvenient is understating the truth: It actually breaks many of my applications. Is there any way to stop this behaviour?
Martin
Certified CVI Developer
Attachments:
TestMenu.zip 6 KBHello Martin -
I'm very sorry for the inconvenience this bug has caused. Another workaround that may be a little simpler would be to update the font of the menubar with a newly created metafont immediately before showing the panel (and after resizing). This also has the added benefit of the menu retaining it's original size instead of being scaled. You could accomplish this with code similar to the following:
int hNewPanel, hMenuBar;
hNewPanel = LoadPanel (0, "TestMenu.uir", MENUPANEL);
hMenuBar = GetPanelMenuBar (hNewPanel);
SetPanelSize (hNewPanel, 600, 800);
CreateMetaFontEx ("NewMenuMetaFont", "NIMenuMetaFont", 13, 0, 0, 0, 0, 0);
SetMenuBarAttribute (hMenuBar, 0, ATTR_MENU_BAR_FONT, "NewMenuMetaFont");
I also just wanted to add why the behavior of scaling menus with "Scale Contents On Resize" changed in LabWindows/CVI 2009. The problem was that when using scale contents on resize, all fonts are supposed to scale proportionately to the scaling of the panel. However, menu fonts did not scale, and this led to the problems seen in this forum. Because of the inconsistenty and to fix the bug reported on that forum, bug report 134165 was created and then fixed in LabWindows/CVI 2009.
Once again, I'm sorry for the inconvenience this has caused,
NickB
National Instruments -
Introducing LabWindows/CVI 2009
National Instruments released LabWindows/CVI 2009 on Friday, December 4th.
LabWindows/CVI 2009 includes enhanced productivity tools and introduces a new toolkit for run-time analysis and optimization. LabWindows/CVI 2009 also includes support for new technologies such as the Microsoft Windows 7 operating system, 64-bit application development and deployment, and provides a new interface for communicating with NI PXI FPGA-based hardware including FlexRIO and R Series data acquisition modules.
Visit the What's New page to see a full list of the new features in LabWindows/CVI 2009 that will help users create more reliable applications in a shorter amount of time and take advantage of new PC technologies. You can also view the What's New webcast series to get a closer look at the new features in LabWindows/CVI 2009. Some of the new features include:
The new Execution Profiler Toolkit, an application performance measurement and analysis tool
Improved debugging capabilities capabilities with extended information in the variables and watch windows
Easier user interface development with the attribute browser
Integrated support for 64-bit application development and deployment
The C- Interface to LabVIEW FPGA, a communication interface for FPGA-based hardware
Support for Windows 7, the latest Microsoft operating system
Additional Technical Resources Just for LabWindows/CVI Developers
Subscribe to the LabWindows/CVI Quarterly quarterly newsletter to receive the latest product news, tips and tricks, and developer resources. You can also join the LabWindows/CVI user community and start collaborating with users.
Adri Kruger
LabWindows/CVI Product Manager
Message Edited by Adri K. on 12-07-2009 03:28 PM
Adri Kruger
National Instruments
LabVIEW Product MarketingTurbo,
There isn't a document that covers all the features from 6.0 to 2009, though there are documents that talk about individual upgrades.
http://www.ni.com/lwcvi/whats_new.htm
Also this document covers the upgrades since 8.0 http://zone.ni.com/devzone/cda/tut/p/id/7995
There have been quite a few upgrades, you can always download an evaluation version and test it out for yourself http://www.ni.com/lwcvi/try.htm
Richard S -- National Instruments --Applications Engineer -- Data Acquisition with TestStand -
10g instance not shutdown when XP shutdown
I have oracle 10.2.0.4 installed on XP Pro SP2. I have set up and confirmed that the registry entries for ORA_SHUTDOWN and ORA_INSTANCE_SHUTDOWN are set to true. The timeout is at the default of 90.
If I go to the control panel and stop the service, the instance shuts down cleanly, as indicated by the entries in alert_instance.log.
When I shutdown(restart) the operating system, the os does not wait even 90 seconds, and the database is not shut down cleanly. There are no shutdown entries in the alert log, and there are crash recovery entries when it starts back up.
Does anyone else have this problem? Does anyone have a solution or suggestions of other things to set or check?
Thanks,
DebbieHi Debbie,
Just a guess but it could be something to do to with the privileges assigned to the windows user you are logging in as.
Is that user a member of the following groups? :
On MS Windows NT/2000/2003/XP:
On MS Windows the OSOPER and OSDBA groups are hard coded groups thus:
Group Name Oracle uses this as...
~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~
ORA_OPER OSOPER group for all instances
ORA_DBA OSDBA group for all instances
or
ORA_sid_OPER OSOPER group for a specific Oracle SID
ORA_sid_DBA OSDBA group for a specific Oracle SID
When you issue a 'CONNECT / AS SYSDBA' , Oracle checks if your MS Windows logon is a
member of the 'ORA_sid_DBA' or 'ORA_DBA' group.
On MS Windows NT/2000/2003/XP:
On MS Windows the OSOPER and OSDBA groups are hard coded groups thus:
Group Name Oracle uses this as...
~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~
ORA_OPER OSOPER group for all instances
ORA_DBA OSDBA group for all instances
or
ORA_sid_OPER OSOPER group for a specific Oracle SID
ORA_sid_DBA OSDBA group for a specific Oracle SID -
Logic crashes when trying to load a project
When I try to load a project i Logic 9.1 I get the error report below. I've tried to delete all logic preference files, but that does not help. I've tried reinstalling Project without success. I've tried both with my external Audio-IF (Focusrite PRO 24) and with only the internal one.
I then tried opening the project from a different user on the same machine with the same Logic installation, and then it worked!!!
There must be some configuration file unique for the user that causses Logic to crash, but where do I find it?
Process: Logic Pro [18403]
Path: /Applications/Logic Pro.app/Contents/MacOS/Logic Pro
Identifier: com.apple.logic.pro
Version: 9.1.0 (1697.23)
Build Info: Logic-16972300~1
Code Type: X86 (Native)
Parent Process: launchd [178]
Date/Time: 2010-02-08 22:10:55.561 +0100
OS Version: Mac OS X 10.6.2 (10C540)
Report Version: 6
Interval Since Last Report: 479086 sec
Crashes Since Last Report: 14
Per-App Interval Since Last Report: 132015 sec
Per-App Crashes Since Last Report: 9
Anonymous UUID: AD8CC3D5-07E6-43CE-B0AF-006813256C4D
Exception Type: EXCBADACCESS (SIGABRT)
Exception Codes: KERNPROTECTIONFAILURE at 0x0000000000000008
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Application Specific Information:
abort() called
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x914a2732 __kill + 10
1 libSystem.B.dylib 0x914a2724 kill$UNIX2003 + 32
2 libSystem.B.dylib 0x9153598d raise + 26
3 libSystem.B.dylib 0x9154b9d9 __abort + 124
4 libSystem.B.dylib 0x9154ba55 abortreportnp + 0
5 com.apple.logic.pro 0x00402689 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 3963097
6 libSystem.B.dylib 0x914a79bb _sigtramp + 43
7 ??? 0x0000000a 0 + 10
8 ...ple.CoreServices.CarbonCore 0x988f0b06 CallComponentDispatch + 29
9 ...ple.CoreServices.CarbonCore 0x988f0ae7 CallComponentOpen + 43
10 ...ple.CoreServices.CarbonCore 0x988eedd0 OpenAComponent + 433
11 com.apple.logic.pro 0x005b210b std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 5731163
12 ...le.music.apps.MAAudioEngine 0x02ba6e23 MD::NewPlug(CPlugIn**, short, long, long, long) + 387
13 com.apple.logic.pro 0x00142bdd std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 1080877
14 com.apple.logic.pro 0x0005954d std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 124829
15 com.apple.logic.pro 0x0005ce22 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 139378
16 com.apple.logic.pro 0x0005df6b std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 143803
17 com.apple.logic.pro 0x0006080c std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 154204
18 com.apple.logic.pro 0x000530ad std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 99069
19 com.apple.logic.pro 0x008ae00f std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 8860255
20 com.apple.logic.pro 0x00031efe DummyConnection::DummyConnection() + 30874
21 com.apple.logic.pro 0x001f4435 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 1808005
22 com.apple.logic.pro 0x002a43be std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 2528782
23 com.apple.logic.pro 0x00631b55 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6253989
24 com.apple.logic.pro 0x0060e41b std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6108779
25 com.apple.logic.pro 0x0061052c std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6117244
26 com.apple.AppKit 0x90dd7ac0 -[NSDocument readFromURL:ofType:error:] + 743
27 com.apple.logic.pro 0x0060f76f std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6113727
28 com.apple.AppKit 0x90cc4955 -[NSDocument initWithContentsOfURL:ofType:error:] + 311
29 com.apple.AppKit 0x90cc44f9 -[NSDocumentController makeDocumentWithContentsOfURL:ofType:error:] + 383
30 com.apple.logic.pro 0x0070b90a std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 7146330
31 com.apple.AppKit 0x90cc42b1 -[NSDocumentController openDocumentWithContentsOfURL:display:error:] + 886
32 com.apple.logic.pro 0x0062e97f std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6241231
33 com.apple.Foundation 0x900731c7 nsnotecallback + 176
34 com.apple.CoreFoundation 0x9642b9a9 __CFXNotificationPost + 905
35 com.apple.CoreFoundation 0x9642b3da _CFXNotificationPostNotification + 186
36 com.apple.Foundation 0x90068094 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
37 com.apple.Foundation 0x90075471 -[NSNotificationCenter postNotificationName:object:] + 56
38 com.apple.AppKit 0x90aa973a -[NSApplication _postDidFinishNotification] + 125
39 com.apple.AppKit 0x90aa964a -[NSApplication _sendFinishLaunchingNotification] + 74
40 com.apple.AppKit 0x90c00595 -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 274
41 com.apple.AppKit 0x90c001b5 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 101
42 com.apple.Foundation 0x900a8404 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 511
43 com.apple.Foundation 0x900a81c8 _NSAppleEventManagerGenericHandler + 228
44 com.apple.AE 0x906c9f3a aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 166
45 com.apple.AE 0x906c9e39 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 43
46 com.apple.AE 0x906c9d46 aeProcessAppleEvent + 197
47 com.apple.HIToolbox 0x93f832a1 AEProcessAppleEvent + 50
48 com.apple.AppKit 0x90a79d02 _DPSNextEvent + 1420
49 com.apple.AppKit 0x90a79306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
50 com.apple.AppKit 0x90a3b49f -[NSApplication run] + 821
51 com.apple.prokit 0x00fc5a01 NSProApplicationMain + 326
52 com.apple.logic.pro 0x0002a729 DummyConnection::DummyConnection() + 197
Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x914680ea kevent + 10
1 libSystem.B.dylib 0x91468804 dispatch_mgrinvoke + 215
2 libSystem.B.dylib 0x91467cc3 dispatch_queueinvoke + 163
3 libSystem.B.dylib 0x91467a68 dispatch_workerthread2 + 234
4 libSystem.B.dylib 0x914674f1 pthreadwqthread + 390
5 libSystem.B.dylib 0x91467336 start_wqthread + 30
Thread 2:
0 libSystem.B.dylib 0x914418da machmsgtrap + 10
1 libSystem.B.dylib 0x91442047 mach_msg + 68
2 com.apple.CoreFoundation 0x9640d77f __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9640c864 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x964127a4 CFRunLoopRun + 84
5 com.apple.DVCPROHDMuxer 0x38f92507 AVS::DestroyAVCDeviceController(AVS::AVCDeviceController*) + 285
6 libSystem.B.dylib 0x9146efbd pthreadstart + 345
7 libSystem.B.dylib 0x9146ee42 thread_start + 34
Thread 3:
0 libSystem.B.dylib 0x914418da machmsgtrap + 10
1 libSystem.B.dylib 0x91442047 mach_msg + 68
2 com.apple.CoreFoundation 0x9640d77f __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9640c864 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x964127a4 CFRunLoopRun + 84
5 com.apple.XSKey 0x02c60436 EmagicKeyDevice_WatcherThread(void*) + 344
6 libSystem.B.dylib 0x9146efbd pthreadstart + 345
7 libSystem.B.dylib 0x9146ee42 thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x91460856 select$DARWIN_EXTSN + 10
1 com.apple.CoreFoundation 0x9644cddd __CFSocketManager + 1085
2 libSystem.B.dylib 0x9146efbd pthreadstart + 345
3 libSystem.B.dylib 0x9146ee42 thread_start + 34
Thread 5:
0 libSystem.B.dylib 0x91467182 _workqkernreturn + 10
1 libSystem.B.dylib 0x91467718 pthreadwqthread + 941
2 libSystem.B.dylib 0x91467336 start_wqthread + 30
Thread 6:
0 libSystem.B.dylib 0x9146f806 _semwaitsignal + 10
1 libSystem.B.dylib 0x9146f5b1 pthread_condwait + 1430
2 libSystem.B.dylib 0x91471158 pthreadcondwait$UNIX2003 + 73
3 ...le.music.apps.MAAudioEngine 0x02baf5d2 GetCurrentCoreAudioDeviceNameFromUserDefaults(signed char) + 17138
4 libSystem.B.dylib 0x9146efbd pthreadstart + 345
5 libSystem.B.dylib 0x9146ee42 thread_start + 34
Thread 7:
0 libSystem.B.dylib 0x914418da machmsgtrap + 10
1 libSystem.B.dylib 0x91442047 mach_msg + 68
2 com.apple.audio.midi.CoreMIDI 0x012daf31 XServerMachPort::ReceiveMessage(int&, void*, int&) + 155
3 com.apple.audio.midi.CoreMIDI 0x012f98fe MIDIProcess::RunMIDIInThread() + 150
4 com.apple.audio.midi.CoreMIDI 0x012dc149 XThread::RunHelper(void*) + 17
5 com.apple.audio.midi.CoreMIDI 0x012dbb16 CAPThread::Entry(CAPThread*) + 96
6 libSystem.B.dylib 0x9146efbd pthreadstart + 345
7 libSystem.B.dylib 0x9146ee42 thread_start + 34
Thread 8:
0 libSystem.B.dylib 0x9144193a semaphoretimedwait_signaltrap + 10
1 libSystem.B.dylib 0x9146f445 pthread_condwait + 1066
2 libSystem.B.dylib 0x9149e028 pthreadcond_timedwait_relativenp + 47
3 ...ple.CoreServices.CarbonCore 0x988d0235 TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x988cff73 TSWaitOnSemaphoreCommon + 511
5 ...ple.CoreServices.CarbonCore 0x988f416b TimerThread + 97
6 libSystem.B.dylib 0x9146efbd pthreadstart + 345
7 libSystem.B.dylib 0x9146ee42 thread_start + 34
Thread 9:
0 libSystem.B.dylib 0x91467182 _workqkernreturn + 10
1 libSystem.B.dylib 0x91467718 pthreadwqthread + 941
2 libSystem.B.dylib 0x91467336 start_wqthread + 30
Thread 10:
0 libSystem.B.dylib 0x91467182 _workqkernreturn + 10
1 libSystem.B.dylib 0x91467718 pthreadwqthread + 941
2 libSystem.B.dylib 0x91467336 start_wqthread + 30
Thread 11:
0 libSystem.B.dylib 0x9146f806 _semwaitsignal + 10
1 libSystem.B.dylib 0x9149b441 nanosleep$UNIX2003 + 188
2 libSystem.B.dylib 0x9149b37f usleep$UNIX2003 + 61
3 com.apple.AppKit 0x90be31ed -[NSUIHeartBeat _heartBeatThread:] + 2039
4 com.apple.Foundation 0x900738d8 -[NSThread main] + 45
5 com.apple.Foundation 0x90073888 _NSThread__main_ + 1499
6 libSystem.B.dylib 0x9146efbd pthreadstart + 345
7 libSystem.B.dylib 0x9146ee42 thread_start + 34
Thread 12:
0 libSystem.B.dylib 0x9146f806 _semwaitsignal + 10
1 libSystem.B.dylib 0x9149b441 nanosleep$UNIX2003 + 188
2 com.apple.Foundation 0x900fdbe8 +[NSThread sleepForTimeInterval:] + 123
3 com.apple.logic.pro 0x0088ee40 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 8732816
4 com.apple.Foundation 0x900738d8 -[NSThread main] + 45
5 com.apple.Foundation 0x90073888 _NSThread__main_ + 1499
6 libSystem.B.dylib 0x9146efbd pthreadstart + 345
7 libSystem.B.dylib 0x9146ee42 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x9154b969 ecx: 0xbfffd6bc edx: 0x914a2732
edi: 0x00cc5f5c esi: 0x3c04dd80 ebp: 0xbfffd6d8 esp: 0xbfffd6bc
ss: 0x0000001f efl: 0x00000286 eip: 0x914a2732 cs: 0x00000007
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0xffe2ab9c
Binary Images:
0x1000 - 0xbeefe7 com.apple.logic.pro 9.1.0 (1697.23) <85DA0AD5-C835-CE1A-D767-B8D43A42B404> /Applications/Logic Pro.app/Contents/MacOS/Logic Pro
0xe9e000 - 0xecfff7 com.apple.music.apps.MAAudioUnitSupport 9.1.0 (231.17) <6C9B6C40-B84D-7949-A4AD-5E47A8840BA6> /Applications/Logic Pro.app/Contents/Frameworks/MAAudioUnitSupport.framework/Versions/A/MAAudioUnit Support
0xee3000 - 0xf14ffb +MAAssetSharing ??? (???) <AF9CDECB-E278-D954-CF3A-6D54B2079842> /Applications/Logic Pro.app/Contents/Frameworks/MAAssetSharing.framework/Versions/A/MAAssetSharing
0xf28000 - 0xf86fff com.apple.music.apps.MALoopManagement 9.1.0 (218.10) <4AE7C1E4-0D25-4BBB-1CF2-F1278D8E0005> /Applications/Logic Pro.app/Contents/Frameworks/MALoopManagement.framework/Versions/A/MALoopManagem ent
0xfa3000 - 0x1156feb com.apple.prokit 5.0.1 (906) <B5BA53AD-9CB2-8C6B-09D7-A71FEC4C2FEE> /System/Library/PrivateFrameworks/ProKit.framework/Versions/A/ProKit
0x1215000 - 0x1293fef com.apple.music.apps.MACore 9.1.0 (475.14) <58DBBD0B-587E-3706-9F8F-C5F074776C0A> /Applications/Logic Pro.app/Contents/Frameworks/MACore.framework/Versions/A/MACore
0x12cb000 - 0x1317fff com.apple.audio.midi.CoreMIDI 1.7 (42) <670CB7F9-AA00-86F3-6623-E1335F7AEA83> /System/Library/Frameworks/CoreMIDI.framework/Versions/A/CoreMIDI
0x133c000 - 0x1392fe3 com.apple.music.apps.MAHarmony 9.1.0 (198.10) <77BC4A58-0F43-12D2-30C8-F5AEC9FBF921> /Applications/Logic Pro.app/Contents/Frameworks/MAHarmony.framework/Versions/A/MAHarmony
0x13ae000 - 0x17c5fe3 com.apple.music.apps.MAPlugInGUI 9.1.0 (423.12) <1FE3558C-42F7-12B8-7C0A-C200BAA7B34B> /Applications/Logic Pro.app/Contents/Frameworks/MAPlugInGUI.framework/Versions/A/MAPlugInGUI
0x1ad3000 - 0x1bb5ff7 com.apple.music.apps.OMF 9.1.0 (108.8) <2D4CCD5D-577B-15AE-9E8D-3733D8FA6CA1> /Applications/Logic Pro.app/Contents/Frameworks/OMF.framework/Versions/A/OMF
0x1bcb000 - 0x21edffb com.apple.music.apps.MADSP 9.1.0 (586.16) <F95323D4-B955-58AE-650C-48A93ED782A2> /Applications/Logic Pro.app/Contents/Frameworks/MADSP.framework/Versions/A/MADSP
0x2923000 - 0x2944ff7 com.apple.music.apps.LogicFileBrowser 9.1.0 (1697.23) <E30D9732-7FBB-3A50-C4EE-6026865BA597> /Applications/Logic Pro.app/Contents/Frameworks/LogicFileBrowser.framework/Versions/A/LogicFileBrow ser
0x2952000 - 0x29cbff7 com.apple.music.apps.LogicLoopBrowser 9.1.0 (1697.23) <C26C2E7E-40F4-CE07-AEA8-F22AE75C6F22> /Applications/Logic Pro.app/Contents/Frameworks/LogicLoopBrowser.framework/Versions/A/LogicLoopBrow ser
0x29f1000 - 0x2a12ff7 com.apple.music.apps.MAApogeeSupport 9.1.0 (311.10) <9702526B-218E-713A-8EA0-44AD9B33A042> /Applications/Logic Pro.app/Contents/Frameworks/MAApogeeSupport.framework/Versions/A/MAApogeeSuppor t
0x2a1b000 - 0x2a20ff7 com.apple.music.apps.MAResources 9.1.0 (211.7) <8E722402-C439-81FF-7D5E-213A7857FA9E> /Applications/Logic Pro.app/Contents/Frameworks/MAResources.framework/Versions/A/MAResources
0x2a24000 - 0x2a4dfef com.apple.audio.CoreAudioKit 1.6.1 (1.6.1) <C5992CBA-0496-9681-A7CA-A932F2BC1CB9> /System/Library/Frameworks/CoreAudioKit.framework/Versions/A/CoreAudioKit
0x2a5e000 - 0x2a66ff7 com.apple.AEProfiling 1.2 (23) <CCCF1C02-C733-DC62-BF59-1611240046C2> /Applications/Logic Pro.app/Contents/Frameworks/AEProfiling.framework/Versions/A/AEProfiling
0x2a6f000 - 0x2a7fff7 com.apple.AERegistration 1.2 (77) <AFF6797E-19F9-B119-D37C-013F0351BDCA> /Applications/Logic Pro.app/Contents/Frameworks/AERegistration.framework/Versions/A/AERegistration
0x2a93000 - 0x2a9fff3 com.apple.music.apps.MAUnitTest 9.1.0 (95.10) <B8C2C5A7-E6C4-90C8-9623-72B78D24B7B4> /Applications/Logic Pro.app/Contents/Frameworks/MAUnitTest.framework/Versions/A/MAUnitTest
0x2aa9000 - 0x2b5fff7 com.apple.music.apps.MAFiles 9.1.0 (143.13) <F52A81C6-21BB-BFF1-9977-18D2353083EF> /Applications/Logic Pro.app/Contents/Frameworks/MAFiles.framework/Versions/A/MAFiles
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0x97977000 - 0x97982ff7 libCSync.A.dylib ??? (???) <9292E6E3-70C1-1DD7-4213-1044F0FA8381> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x97983000 - 0x979bafe7 libssl.0.9.8.dylib ??? (???) <95FE66AC-C850-4AB4-DD3F-7F198A5E1EAC> /usr/lib/libssl.0.9.8.dylib
0x979bb000 - 0x979c0ff7 com.apple.OpenDirectory 10.6 (10.6) <92582807-E8F3-3DD9-EB42-4195CFB754A1> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
0x979c1000 - 0x97a5efe3 com.apple.LaunchServices 362 (362) <8BE1C1A1-BF71-CE07-F3FB-6057D47AF461> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchS ervices.framework/Versions/A/LaunchServices
0x97a5f000 - 0x97ad9fef com.apple.audio.CoreAudio 3.2.2 (3.2.2) <1F97B48A-327B-89CC-7C01-3865179716E0> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x97af3000 - 0x97b24ff3 libTrueTypeScaler.dylib ??? (???) <6C8916A2-8F85-98E0-AAD5-0020C39C0FC9> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib
0x97d9f000 - 0x97da1ff7 com.apple.QuickTimeH264.component 7.6.3 (1591.3) /System/Library/QuickTime/QuickTimeH264.component/Contents/MacOS/QuickTimeH264
0x97da2000 - 0x97df2ff7 com.apple.Symbolication 1.1 (67) <E0C94D8B-4F12-49E6-BAA5-3B00441A047B> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolicat ion
0x97df3000 - 0x97e4bfe7 com.apple.datadetectorscore 2.0 (80.7) <A40AA74A-9D13-2A6C-5440-B50905923251> /System/Library/PrivateFrameworks/DataDetectorsCore.framework/Versions/A/DataDe tectorsCore
0x97e6e000 - 0x97e77ff7 com.apple.DiskArbitration 2.3 (2.3) <E9C40767-DA6A-6CCB-8B00-2D5706753000> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x97e78000 - 0x97e97fe3 libexpat.1.dylib ??? (???) <82E6F83F-9667-2E39-1D9D-4A49C642527D> /usr/lib/libexpat.1.dylib
0x97e98000 - 0x97fa5ff7 com.apple.MediaToolbox 0.420.18 (420.18) <31935D52-1F8D-4AB2-CCA5-4CF615CBCE24> /System/Library/PrivateFrameworks/MediaToolbox.framework/Versions/A/MediaToolbo x
0x97fa6000 - 0x983dbff7 libLAPACK.dylib ??? (???) <5E2D2283-57DE-9A49-1DB0-CD027FEFA6C2> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libLAPACK.dylib
0x984f3000 - 0x98500ff7 com.apple.opengl 1.6.5 (1.6.5) <0AE8B897-8A80-2C14-D6FC-DC21AC423234> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x98536000 - 0x98711ff3 libType1Scaler.dylib ??? (???) <F9FEA41E-F079-87B8-04A9-7FF3B2931B79> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libType1Scaler.dylib
0x98760000 - 0x9879fff7 com.apple.ImageCaptureCore 1.0 (1.0) <D8767350-A10D-B6B5-3A8D-05888A7758ED> /System/Library/Frameworks/ImageCaptureCore.framework/Versions/A/ImageCaptureCo re
0x987a0000 - 0x987aaff7 libGL.dylib ??? (???) <76A207FE-889A-CF1B-AF9A-795EEE5A463E> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x987ab000 - 0x98847fe7 com.apple.ApplicationServices.ATS 4.1 (???) <EA26375D-8276-9671-645D-D28CAEC95292> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/ATS
0x98848000 - 0x98888ff3 com.apple.securityinterface 4.0.1 (37214) <BBC88C96-8827-91DC-0CF6-7CB639183395> /System/Library/Frameworks/SecurityInterface.framework/Versions/A/SecurityInter face
0x98889000 - 0x98ba8fe7 com.apple.CoreServices.CarbonCore 861.2 (861.2) <A9077470-3786-09F2-E0C7-F082B7F97838> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonC ore.framework/Versions/A/CarbonCore
0x98ba9000 - 0x98c86ff7 com.apple.vImage 4.0 (4.0) <64597E4B-F144-DBB3-F428-0EC3D9A1219E> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.fr amework/Versions/A/vImage
0x994b2000 - 0x994bcffb com.apple.speech.recognition.framework 3.11.1 (3.11.1) <EC0E69C8-A121-70E8-43CF-E6FC4C7779EC> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecogni tion.framework/Versions/A/SpeechRecognition
0x994bd000 - 0x994d9fe3 com.apple.openscripting 1.3.1 (???) <DA16DE48-59F4-C94B-EBE3-7FAF772211A2> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting .framework/Versions/A/OpenScripting
0x994da000 - 0x9951eff3 com.apple.coreui 2 (113) <D0FA9B36-3708-D5BF-0CC3-6CC1909BC8E6> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
0x9951f000 - 0x995cdff3 com.apple.ink.framework 1.3.1 (105) <CA3FBDC3-4BBA-7BD9-0777-A7B0751292CD> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework /Versions/A/Ink
0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <D45B91B2-2B4C-AAC0-8096-1FC48B7E9672> /usr/lib/libSystem.B.dylibGeneral note on crash reports, for anyone reading this who has had them and doesn't know where to look for what might have gone wrong:
In the beginning part of the crash report, it will always tell you which thread crashed:
Exception Type: EXCBADACCESS (SIGABRT)
Exception Codes: KERNPROTECTIONFAILURE at 0x0000000000000008
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Here, as you can see above, it is saying that it was thread 0 that crashed. So this is the only one you need to look at for any clues. No need to post the entire crash report, or at least not on this forum where (most of us) aren't computer experts. An expert might be able to understand the whole report, but the only thing most of us know to look for is any sign of a 3rd party plug in, or a recognizable system function that was part of the thread that crashed.
So you then go down the list and look at what the thread that crashed was actually doing. It could be thread 4, 15, 26 or whatever. In this case, it was thread 0:
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x914a2732 __kill + 10
1 libSystem.B.dylib 0x914a2724 kill$UNIX2003 + 32
2 libSystem.B.dylib 0x9153598d raise + 26
3 libSystem.B.dylib 0x9154b9d9 __abort + 124
4 libSystem.B.dylib 0x9154ba55 abortreportnp + 0
5 com.apple.logic.pro 0x00402689 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 3963097
6 libSystem.B.dylib 0x914a79bb _sigtramp + 43
7 ??? 0x0000000a 0 + 10
8 ...ple.CoreServices.CarbonCore 0x988f0b06 CallComponentDispatch + 29
9 ...ple.CoreServices.CarbonCore 0x988f0ae7 CallComponentOpen + 43
10 ...ple.CoreServices.CarbonCore 0x988eedd0 OpenAComponent + 433
11 com.apple.logic.pro 0x005b210b std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 5731163
12 ...le.music.apps.MAAudioEngine 0x02ba6e23 MD::NewPlug(CPlugIn**, short, long, long, long) + 387
13 com.apple.logic.pro 0x00142bdd std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 1080877
14 com.apple.logic.pro 0x0005954d std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 124829
15 com.apple.logic.pro 0x0005ce22 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 139378
16 com.apple.logic.pro 0x0005df6b std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 143803
17 com.apple.logic.pro 0x0006080c std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 154204
18 com.apple.logic.pro 0x000530ad std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 99069
19 com.apple.logic.pro 0x008ae00f std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 8860255
20 com.apple.logic.pro 0x00031efe DummyConnection::DummyConnection() + 30874
21 com.apple.logic.pro 0x001f4435 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 1808005
22 com.apple.logic.pro 0x002a43be std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 2528782
23 com.apple.logic.pro 0x00631b55 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6253989
24 com.apple.logic.pro 0x0060e41b std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6108779
25 com.apple.logic.pro 0x0061052c std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6117244
26 com.apple.AppKit 0x90dd7ac0 -[NSDocument readFromURL:ofType:error:] + 743
27 com.apple.logic.pro 0x0060f76f std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6113727
28 com.apple.AppKit 0x90cc4955 -[NSDocument initWithContentsOfURL:ofType:error:] + 311
29 com.apple.AppKit 0x90cc44f9 -[NSDocumentController makeDocumentWithContentsOfURL:ofType:error:] + 383
30 com.apple.logic.pro 0x0070b90a std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 7146330
31 com.apple.AppKit 0x90cc42b1 -[NSDocumentController openDocumentWithContentsOfURL:display:error:] + 886
32 com.apple.logic.pro 0x0062e97f std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 6241231
33 com.apple.Foundation 0x900731c7 nsnotecallback + 176
34 com.apple.CoreFoundation 0x9642b9a9 __CFXNotificationPost + 905
35 com.apple.CoreFoundation 0x9642b3da _CFXNotificationPostNotification + 186
36 com.apple.Foundation 0x90068094 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
37 com.apple.Foundation 0x90075471 -[NSNotificationCenter postNotificationName:object:] + 56
38 com.apple.AppKit 0x90aa973a -[NSApplication _postDidFinishNotification] + 125
39 com.apple.AppKit 0x90aa964a -[NSApplication _sendFinishLaunchingNotification] + 74
40 com.apple.AppKit 0x90c00595 -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 274
41 com.apple.AppKit 0x90c001b5 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 101
42 com.apple.Foundation 0x900a8404 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 511
43 com.apple.Foundation 0x900a81c8 _NSAppleEventManagerGenericHandler + 228
44 com.apple.AE 0x906c9f3a aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 166
45 com.apple.AE 0x906c9e39 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 43
46 com.apple.AE 0x906c9d46 aeProcessAppleEvent + 197
47 com.apple.HIToolbox 0x93f832a1 AEProcessAppleEvent + 50
48 com.apple.AppKit 0x90a79d02 _DPSNextEvent + 1420
49 com.apple.AppKit 0x90a79306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
50 com.apple.AppKit 0x90a3b49f -[NSApplication run] + 821
51 com.apple.prokit 0x00fc5a01 NSProApplicationMain + 326
52 com.apple.logic.pro 0x0002a729 DummyConnection::DummyConnection() + 197
Looking through it, I saw a reference to 'MAAudio engine' in the crashed thread. So when you see something like that, you ask yourself, hmm, what plug in or driver or whatnot do I have installed that this could be talking about? 'MAAudio engine' looks to me like something to do with M-Audio, so I'd be asking myself what M-Audio things do I have installed on my system? A midi interface driver? Some kind of audio hardware driver? In other cases, it might be even more obvious, literally showing the name of a plug in that you instantly recognize. So your first port of call is to go find the driver or plug-in in question and disable it (temporarily remove it from it's usual location so it doesn't load), and see if you still get crashes. If it starts looking likely that this was the culprit, then you go to the manufacturer's website and check for updates, or look for any information on compatibility with your particular version of OSX, Logic, audio drivers etc. Or even just contact their tech support directly and ask them for further advice.
No offense intended if this comes across as patronizing, I just thought it might be useful to point out what the deal is with these crash reports. They do look completely mystifying, but all you need to look for is the clues I mentioned above. Of course, in some cases, you won't find anything that gives you a lead as to what the problem might be, in which case, your guess is unfortunately as good as anyone elses.. -
FCPX 10.0.7 hangs when loading multiple projects - a non-destructive work around
FCPX 10.0.7 hangs when loading multiple projects - a non-destructive work around....
Hi Guys, I upgraded from FCPX 10.0.6 to 10.0.78 and discovered to my immense frustration that many of my 100+ FCPX projects would not load.
Symptom:
FCPX 10.0.7 appears to hang ("spinning beachball") with either high CPU% on a single core or with 1-2% CPU busy (activity monitor.app) when a FINAL CUT PROJECT is selected. No logs error information in /var/logs ..hmm
notices that the "status circle" spins around endlessly.
Actvity Monitor.app shows "Final Cut Pro (Not Responding)
and also I notice in some cases that an OEM filter ("NEAT VIDEO NOISE REDUCTION") is in progress to be loaded. FCPX V10.0.7 must be FORCED QUITtted to remove it from system.
History: Upgraded FCPX from V10.0.6 to V10.0.07.
"FINAL CUT EVENTS" and "FINAL CUT PROJECTS" on a single file system on SAS 16TB disk array (768MB/sec read via AJA system test) and 60% utilised capacity… FCP EVENTS has 400 events in it .. some 5.2TB of Prores essence etc .. all works fine! (i.e. the storage system is first class and is NOT the issue)
32GB of RAM on MAC PRO 2009 Nehalem 16 x Vcore with ATI 5780 card and ATTO HBA's (i.e. plenty of resources!)
As usual with any "upgrade" to FCPX 10.0.? all the EVENT objects need to be upgraded. In my case this takes an hour or two.. so I do that when asleep.
After experiencing above, I restored the FCPX EVENTS LIbrary of that file system from LTO4 tape archive (BRU-PE ) and still had the same issues as above.
WORKAROUND:
FORCEd QUIT FCPX V10.0.7
RENAMEd "/volumes/some_file_system_volume/Final Cut Projects" to "/volumes/some_file_system_volume/Final Cut Projects_original"
created (make) a new "/volumes/some_file_system_volume/Final Cut Projects" (use finder)
For each project !!! in "/volumes/some_file_system_volume/Final Cut Projects_original", (do one project at a time!!!)
MOVE "/volumes/some_file_system_volume/Final Cut Projects_original/one_fcpx_projext_nnnn_folder" to "/volumes/some_file_system_volume/Final Cut Projects"
Make sure you move ONLY one project at a time. If you have a subfolder of projects, please do each project one at a time (serially!)
Launch FCPX V10.0.7 and BE PATIENT!!! .. DONT click or fiddle with the UI.. it seems when you intervene it locks up as well…
Let FCPX V10.0.7 settle….
select the project you just added above and RELINK any objects it needs. Thumbnails and proxies will be rendered again.. just be patient
wait until ALL the rendering as stopped.
QUIT FCPX V10.0.7
(now if FCPX locks up, just force it out and start again as above).
repeat for all projects in "/volumes/some_file_system_volume/Final Cut Projects_original" (go to step 4 ad do until all projects moved)
When all is COMPLETED MAKE SURE YOU ARCHIVE an instance (or make a backup ) of "/volumes/some_file_system_volume/Final Cut Projects"
If this procedure has worked the folder "/volumes/some_file_system_volume/Final Cut Projects_original" will have zero (nill, none) projects in it.
I have managed to restore ALL my "/volumes/some_file_system_volume/Final Cut Projects" this xmas between drinking etc. I'm satisfied that its all ok.
Other issues:
use DISK WARRIOR or TT PRO 6 to make sure that the file system volume where your "/volumes/some_file_system_volume/Final Cut Projects" are is physically ok. I noticed some entries in file system's volume table that represented objects in "/volumes/some_file_system_volume/Final Cut Projects" were at fault when I used these utilities… FWIW.
SUMMARY: yes this took ages to d, however luckily I had everything in at least 3 instances in an archive which has saved me many time in the old FCP& and prior days… it was just a matter of time to put it back together.
I put this outage down to may be my own impatience when I first fired up FCPX 10.0.7 after the upgrade.
I'm interested if this workaround is helpful to others and in addtiion if others have a more satisfactory remedy.
HTH
warwick
Hong KongHi Eb, yeah I could not see any "memory leak" or unusual consumption of REAL memory whose less availability would cause excessive PAGEing and SWAPping as seen in the Activty Monitor.app
I watch this carefully especially the use of REAL MEMORY by 3rd Paryy apps. BTW there are a few that cause ALLOCATED but NOT USED memory (blue in the A.M.app UI). Simply a unix PURGE command can release that memory and help clean up the PAGE and VM swap files (its alleged!).
Yes, you may be might with the element of "Luck" involved. I would add though, that having MULTIPLE project displaying in the STORYLINE window and loading always caused my FCP 10.0.7 jam up at startup with h symtoms and observations I described.
TIP: I might also add that for a super speedy launch of FCPX one may also emply setting each PROJECT's UI to show only AUDIO thus negating the need to contstruct or reneder out a PREVIEW ui in each clip in the storyline.
Your/Apples suggestion of the movememt (rename) of "Final Cut Pro Projects" to "Final Cut Pro Projects Hidden" is similar to what I proposed above to stop FCPX 10.0.7 accessing and building it up at startup. This workaround has been useful inthe past as well.
ALso one might also get the stick out and remove (delete/rm) the ~/Library/Saved Application State/com.apple.FinalCut.savedState in one's home ~/Library so that FCPX wont do such a neat job reinstating FCPX last time you crashed it... This has been helpful also in diagnosing my issues.
Lastly I have noticed that:
impatience clicking on the FCPX UI when in the unstable state causes it to lock up with NO visible CPU% busy.... as if its waiting on something which is usually me MEMTERMing it via FORCE QUIT and
the projects where I have employed the NEAT VIDEO Noise Reduction OEM filter for FCPX seem to exasserbate the PROJECT loading issues when several PROJECTS are available at FCPX startup time.
As of yesterday I have some 400+ EVENTS Final Cut Pro Events and 130+ projects of varying compexites in a single file system on Final Cut Pro Projects all working fine and as good as gold again!
Oh and one more thing, I had to RE-RENDER many projects of them again... strange as the FCP PROJECT library was renstated from a recent LTO archive as of V10.0.6 FCPX.. strange that...I would have expected if the projects and events were 10.0.6/7 compatable as proposed by Tom, that this would not be necessary... hmm straneg that
I'll monitor this thread.
Thanks for your comments lads! -
Ladies and Gentlemen,
As a faculty member in the School of Music, I have just acquired a copy of Logic Pro 9.1.8 through my University. The programs and instrument packs were installed by our IT department and show as being fully installed on Logic Pro when I search for additional content through the Logic Pro tab at the top of the screen. The window shows that all 6 Jam Packs, Logic Pro & Main Stage Content (Essential and Additional) GarageBand content, and Surround content is installed. However when I try and add a new instrument on a project, most of these instruments cannot be found. I get the following error:
Audio file “KB_pizz_f_C1.wav” not found!
I then press the Continue Tab, and it looks for the instruments in an empty file that Logic creates in the Music section of the hard drive. I have investigated the sounds by going through the MAC Hard Drive>Library>Application Support>Logic>Sampler Instruments folder, and tried to copy the sounds into the Music>Logic folder created by the program. That does not work either. Even attempting to go into these Logic Pro instrument files one at a time has proved fruitless. I am told that the file cannot be opened.
The files appear to be installed, but cannot be accessed or opened. They all have that translucent grey appearance when I attempt to click on the icon. This is true for about 80% of the files in the instrumental library. Whenever I create an instrument, the EVP88 Electric Piano is installed by default. There are a few instruments that I can successfully replace this default instrument with, but a majority of the instrumental library remains unavailable. Can anyone help?Kurt:
You might try a different way of adding the video files to the web page. This demo page has one where the file does not load until the play button is selected: Opening Item in a New, Precisely Sized Window. This demo page has 9 short videos on it using that method: PhotoPresenter Animated Slideshow Themes. Just add a screenshot of one of the movie frames or any photo you want and add the Play button on or below it.
You manually upload the movie file to your server so iWeb is not involved in the uploading the file at any time.
Similarly this demo page, QT movies via iFrame, has a method that has you manually uploading the file to the server and linking to it via iFrame code. That page also has other similar methods.
Another method is demonstrated in Roddy's iWeb for Musicians site on his Video page. Here you also upload manually.
OT -
Why is Premiere freezing when I load a project?
Ok.. this is just bizzare. I was running Premiere on:
Windows 7 Home Premium
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz 2.67 GHz
9.00 GM RAM
32-bit Operating System
But... Premiere couldnt export without getting an error. I brought it to a repair show and they told me it was WIndows 7 at fault.
So, I instaleld a new 1 TB hard drive and installed Vista Home Premium on the hard drive with the same other specs, and reinstaleld the Adobe Master Collection. I completed 90 seconds of a project with no problem. now, all the sudden... when I load the project, I can't do anything without it freezing! I
literally can't click on a part of the timelinme or click any effects, nothing. There is no reason for this at all since it is a brand new hard drive, operating system,
everything. Any help would be greatly appreciated, as this is beyond annoying.What is the make/model of your video card, and have you updated the driver for it? What is the version/date of your current video driver?
While you are at it, also update your audio driver, as well.
For crashes and freezes, these articles might offer some tips:
Clean, Lean and Mean Editing Machine (with some Win7 Tune Up Tips via the contained links)
BSOD - A Serious Issue (with links to other articles, and also to the MS Web site, for The Case of the Unexplained)
Memory & Resouce Issues - Windows Virtual Memory
Good luck,
Hunt -
Hello, I am editing my final project at university on Premier Pro CC on mac, but when I try to load my project in Premier Pro CC for windows on my home pc i get "codec missing or unavailable". Something to do with Apples' ProRes 422 LT codec. Is there a way round this problem?
I just went to the Miraizon site, who has been the sole licensee of ProRes for PC, to see if their $150/license download was still at that price.
This is what I found ...
They only sell a few of their other products, and the ProRes/DNxHD codec package only generates an email form to "support".
I'm afraid you'll have to transcode those files to something like DNxHD or an avi codec or something to work them via PC. And I'd thought about purchasing that codec pack from them but kept putting it off. Now, I wish I'd bought it. Ah well.
Neil -
Fatal error on Premiere Elements 3.02 when loading any project (new ones included)
Has there been any recent reports of problems with 3.0 on Vista? I set up a new project, imported three DV videos totalling 100 minutes. Later, I added two JPEGs and a short MP3. Shortly after the additions, my system completely froze and had to be powered down. When it came back up, PE gave me the "serious error has occurred" message shortly after it loaded any project, even brand news ones that had just been saved. I did a Repair from the Control Panel and then complete CHKDSK overnight, but PE seems to be completely messed up and cannot load any projects. Any ideas?
This is Vista 32 SP2 on a dual-core 1.86 Mhz with 2 gig RAM. Thanks for any input..."Also, can you confirm that your "DV" videos are DV-AVIs captured over
FireWire from a miniDV camcorder?"
I missed this in my earlier reply. Yes, it was from a miniDV camera,
using firewire. The only other odd thing is that I suddenly had trouble
with the audio and at one point saw a brief Windows driver message about
the 1394 driver being installed. The audio is being routed through a
PreSonus Inspire sound unit that is also connected via firewire.
However, this is a setup that has been working without a problem for a
while (a few years), with PE using the Inspire audio without a problem. -
Premiere Pro CS3 crashes when trying to load my projects.
Hi,
All help is appreciated! I'm going nuts after searching for days through forums for solutions.
The problem started when I was working on a project. I realised that the HD Quality footage I was editing with wasn't converted properly so i downloaded a new program that would help convert to a higher quality. With the program came the "K-Lite Codec Pack". I decided it couldn't hurt so i installed it. After doing so, everytime i opened Premiere it would crash after i tried to load any project. I tried re-installing Premiere, detecting broken codecs, uninstalling the K-Lite Codec Pack and have no luck. Briefly after re-installing Premiere it strangely worked a couple of times but then somehow it's up to it old tricks and crashing on load. Does it have anything to do with the "Main Concept" codecs missing? I also tried getting the ad2ac3dec.dll and putting it in the folder but it has done nothing. I even went back to Premiere CS2 but same issue!
I have a lot of time invested in these projects so any help on this subject would be greatly appreciated.
Thank-you.despite sounding very time consuming, I think thats exactly what I'd doing in this case. something has gone horridly wrong (a file has been overwritten somewhere) and a fresh OS sounds like a pretty good aproach to me!
MP -
How do I stop AE from changing my workspace when loading a project?
How do I stop AE from changing my workspace when loading a project? I've looked everywhere and can't find it. I work on a lot of projects that a peer works on and his screen size is smaller and his workspace is different than mine. Is there a setting I can change so that when I open one of his projects my AE window doesn't change?
No. That behavior is intended. The problem is probably that your colleague uses the "Standard" workspace in a custom configuration and since it is matched by name, it emsses up your "Standard" workspace as well. Therefore advise your colleague to create his own workspace with a custom name and/or create your own custom workspace to be able to more quickly reset things.
Mylenium -
Assets corrupted when loading xcode4 projects into xcode5
Is anyone else having this problem or know of a solution?
When loading a project into xcode 5 which was built with xcode 4.6, most (but not all) of my .png files are set to 0,0 (size) with some "off the chart" location, example -613, 1820.
They are still in the project and I was able to re-install xcode 4.6 so I could read back the proper size and location of these graphic elements and apply them to the xcode 5 version, but I have many projects which all have the same issue...
I already deleted and re-downloaded xcode 5.
(btw... the target iOS is set to iOS 6 in xcode 5)
Any thoughts would be appreciated.They are just UIImageView ".png" files in the main View Controller... Some are just "static" - placed in the storyboard, others get turned on an off programmatically.
Again, they are still in the project and I can find them and re-size and re-place them, and everything would work as normal. My big issue is that I have many different programs, some with many images and just loading the project into xcode 5 "trashes" their size and locations when in the past, moving up to a newer release of xcode I wouldn't lose all that data.
Thanks again for any further insight... -
How to Stop window from resizing when loading a project
Every time I load any project (even one I saved and closed 5 minutes ago) After Effects resizes the window. I would like to disable this 'feature' how do I do that?
Check your workspaces and also your graphics card stuff. Especially in a multi-screen setup your graphics driver may simply be resetting the application window to the primary/ first screen.
Mylenium
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