Debug vs normal Test Movie sandbox
In Flash, if I Test Movie in normal mode (Ctr + Enter) I get no complaints about accessing URLs. The SWF's sandbox is "localTrusted". However when I debug Test Movie (Ctr + Shift + Enter), the sandbox is different. I then get complaints about accessing URLs; Security Sandbox Violation "...Untrusted local SWFs may not contact the Internet..." if localWithFile, and "...denied due to lack of policy file permissions..." if localWithNetwork.
Is this a "feature"? If so, I'd like to be able to turn it off. It would be nice if there was simply a warning, and not actual failure. To fix it, I could trust the file using global trust settings, but that seems silly just for debugging.
Any other ideas? Thanks.
add the folder that contains your swf files to your trusted files.
Similar Messages
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Crossdomain.xml allow Flash CS4 Test Movie sandbox?
If I set the crossdomain to allow all with a wildcard, running test movie on the FLA within Flash CS4 works. But is there a way to allow my specific computer instead? I've tried adding my IP address, but that doesn't seem to be working.
The SWF is attempting to load external assets using an absolute path 'http://mydomain.com/stuff'.
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Flash CS5.5 - Test movie in AIR debug launcher (mobile)
Okay, so I have searched the web high and low and cannot find the answer to this so I'm really hoping someone could please help me on these forums.
I am trying to test an iPad app I'm making.
I'm using AIR for iOS in my publish settings and Actionscript 3.0 in Flash CS5.5
When I test movie in AIR debug launcher (mobile), none of the mobile actionscript is working, such as gestures or tap and drags... nothing.
I've watched a stack of videos on Adobe TV and it seems to be so easy.
Does anybody know what am I doing wrong? Am I just missing something here?
Any help would be greatly appreciated.
CheersRelaxatraja, thanks for trying to help me with this. I've tried testing for Android and for iOS... here's an example of a mobile code snippet that doesn't work in the AIR debug launcher for a contact_mc button I've made.
Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;
contact_mc.addEventListener(TouchEvent.TOUCH_BEGIN, fl_TouchBeginHandler);
contact_mc.addEventListener(TouchEvent.TOUCH_END, fl_TouchEndHandler);
var fl_DragBounds:Rectangle = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);
function fl_TouchBeginHandler(event:TouchEvent):void
event.target.startTouchDrag(event.touchPointID, false, fl_DragBounds);
function fl_TouchEndHandler(event:TouchEvent):void
event.target.stopTouchDrag(event.touchPointID);
Am I missing something? Do I need to import classes? Can I only test Multitouch and gestures on an actual device?
Thanks -
Flash CS4 "Test Movie" vs Debug/Standalone
After some rigorous testing on a file that has given me
multiple issues, I noticed a discrepancy. When I tested in Flash
CS4 using CTRL-ENTER
(Win XP SP3 - just FYI, not really issue-relevant I don't
think), the file previewed just like I expected it to, but
since it was still in development and not finalized, my code could
have (read: most likely was) been flawed. However, just to be safe
I ran it in the Debug Flash Player, and the code did not work. I
even tried using File>Publish from Flash and played that swf.
The Standalone Player's results were the same as the Debug
Player's. The code did not work.
Is there something I am missing or is this a bug? Why
wouldn't the Flash CS4 Test Movie Player produce the same results
as the Standalone Player? Thanks to all who reply.I'm in CS4 (see title
). I always have strict mode on and I am not loading
any external data. It's all self-contained. I'm beginning to think
that it's a memory issue with Event.ENTER_FRAME, but it would make
more sense to not run properly in the Flash IDE rather than than
the Standalone Player. -
Sometimes when I run test movie or debug movie, the Export SWF Movie dialog displays but then the running movie never displays. After many seconds, a Debug Session Failed dialog displays and “Socket closed” displays in the output window. I can try to run test movie multiple times with no success but each time a SimController process is created and no Simulator window displays. This is on Mac OS 10.8.5 with Flash CC publishing an AIR for iOS 3.8 movie.
It might be occurring sometimes after a script has been changed in Flashbuilder and is open in Flash CC. I try to run Test Movie in Flash CC and it gives me the changed script/save dialog, I save, and then test the move. However, this works most of the time, but at least a couple times it may have occurred and led to the above error.
It occurs with multiple different AIR 3.8 movies. It occurs with other AIR movies such as AIR Desktop, but AS3 movies run.
The only way to fix is to restart the OS. Restarting Flash CC doesn’t help. Killing all the SimController processes doesn’t help.
The only log message I see at the error time is:
Jan 19 06:02:16 Davids-iMac.local coreservicesd[41]: FindBestLSSession(), no match for inSessionID 0x186a0 auditTokenInfo( uid=205 euid=205 auSessionID=100000 create=falseI'm on a 2012 desktop with OS X 10.8.4 using a bluetooth keyboard. Cmd + ~ works with all other Adobe programs I have installed including Flash CS5.5.
-
Hello,
I've been reading on this site the various solutions to a
problem that I may have. However none of the solutions I have tried
have worked. I'm using Flash MX 2004 Pro.
My problem is that I have created a simple animation using
motion tween. It does not load in the Test movie screen at all.
Only one of the layers can be seen. I have checked the scripting
(apparently there isn't any, but this could be the problem). I have
tried publishing it amongst other things. I can view the animation
quite well in the normal stage panel. I've also tested it on
another machine and the problem still exists.
Many thanks to anyone who may be able to help me."stellok" <[email protected]> wrote in
message
news:enun7c$i09$[email protected]..
> Hello,
>
> I've been reading on this site the various solutions to
a problem that I
> may
> have. However none of the solutions I have tried have
worked. I'm using
> Flash
> MX 2004 Pro.
>
> My problem is that I have created a simple animation
using motion tween.
> It
> does not load in the Test movie screen at all. Only one
of the layers can
> be
> seen. I have checked the scripting (apparently there
isn't any, but this
> could
> be the problem). I have tried publishing it amongst
other things. I can
> view
> the animation quite well in the normal stage panel. I've
also tested it on
> another machine and the problem still exists.
>
> Many thanks to anyone who may be able to help me.
>
Could be many problems. You may want to make the source file
available for
others to download and look at. -
Flash CS3 ActionScript and "Test Movie" on Mac
I recently switched over to a PowerMac and Flash CS3 from
Flash 8 on a PC.
I've been on a PC forever but wanted to migrate over to the
Mac as XP and Vista and the headaches we all know about.
So, within Flash you can "Test Movie" and a little test
window pops up displaying your swf.
It has always been the case on the PC, and my friends with
Flash 8 on the Mac tell me it's the same for them, that you can be
writing in the Actions panel and then hit "Control/Apple - Enter"
and the ActionScript actions you just typed will be reflected in
the "Test Movie" pop up. In other words it the "Test Movie" window
acts as a constantly updated reflection of the latest edit to your
Flash piece, regardless of whether you've "Saved" the .fla document
itself.
This is part of the normal work flow to me. Write some
actions, edit them, when they are right, I save. But in the
meantime, as I'm writing I can keep hitting "Control/Apple - Enter"
to watch the changes of my edits and I'll see them.
Well, on my new Mac with Flash CS3, the "Test Movie" window
never updates to the latest edit. Whether with hot-keys or with the
cursor/menu selection, the window will not reflect the latest edit,
UNLESS, I close it first. If I close it, and then hit the
hot-keys/menu for "Test Movie" then it will load my latest edit
(regardless of whether the .fla is saved). So it seems that closing
the pop up "Test Movie" window prior to is the only way to ensure
getting the current edit/actions to preview.
If you write a lot of actions script, then I'm sure you can
agree that adding that "close the window" step into your work flow
is really really a headache. And, if I can't find a way around
that, sadly, I'll have to migrate back to the PC, ugh, and Flash
CS3 on it, which still acts as it always has, with "control-enter"
faithfully launching the current edit.
Any ideas? Have you experienced this.You have to switch the focus back to the application and then
to the test window. Evidently between Flash MX04 (the one I have to
test) and CS3, they made it so that just clicking in the AS editor
window doesn't return the focus to the application. In that case
the Testing Environment intercepts the apple-enter and just
re-tests the already compiled version.
If you click the application window, then click the
actionscript window, it will recompile the swf. However I
personally don't find apple-w to close the window so
onerous. -
Buttons not working in test movie
Hi
i am having a problem with some buttons. I am new to flash so maybe it's something elementary i am doing wrong. I created a simple scene and have two buttons. "The fear" and "back'. I want the fear button to begin playing movie at frame 2 so i typed on(release){ gotoAndPlay(2);} on three lines obviously. Same with back button except stop at frame 1. buttons work perfectly when i enable test buttons but when i test movie they don't work properly
any help would be greatly appreciatedIf you remove the code from the buttons do they react properly to a mouse over interaction?
What is the code that is in place? -
Testing movie on a remote machine (server)
one machine is functioning as a server.
on the other machine i run a swf file (test movie).
i want it to function as if it is on the same machine.
i get an error (504)
Error opening URL 'bla bla bla......../flashlogin.aspx'
is there any definitions that i have to define in order to
connect?
(the guy that works on the server side files says its my
problem and i have to format windows and install flash again i am
sure that there is a less complicated and time consuming solution.)Hello,
I don't know an official way to do this but the compiler of the LabVIEW FPGA module is a tool from Xilinx so I don't have all the internal information. On the other hand there are 3rd party tools available that can run any application as a service (e. g. here) so maybe this could be a solution for you.
Best regards,
Jochen Klier
National Instruments Germany -
Help!! Flash CS3 and CS4 "Test Movie" very slow on OS X
This is a problem that, having read many forums, affects a
very large amount of people, though Adobe doesn't care at all. It
only affects OS X users. I know that it has been addressed many
times in different forums, but I never actually stumbled across
anyone having found a solution.
When I use Flash CS3, and I make any animation, even the
simplest tween, and I preview it with Test Movie, the result I get
is an extremely slow playback. Something like half the FPS it
should be.
However, when I export the SWF and preview it in the external
Flash Player or in a browser, it's just fine and fast.
Another interesting thing is that in CS3, when I open the
Help panel, the problem with Test Movie only happens like 20% of
the time. In that case, it only gets solved if I restart or Log Out
at least. I have no idea why the Help panel being open solves the
problem, this only shows that this is probably a little graphic
user interface bug, or something similar, that could be solved very
very easily.
In Flash CS4, there is no Help panel, so there is no solution
to the problem.
It would be nice to be able to press Cmd + Enter to see the
movie, and not have to do File > Export > bla bla bla, open
Finder, Find the SWF, double click it, wait for the browser to
open... etc...
I have a brand new 2.5 GHz MacBook Pro, and Test Movie runs
faster on my 900MHz Pentium III PC!! Funny...
Here are some links I found about this problem:
http://bugs.adobe.com/jira/browse/FP-878
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb407896
http://www.kirupa.com/forum/archive/index.php/t-258991.html
This is quite ridiculous, and on Adobe's Support page, the
solution is "Do not use Test Movie."
And the funny thing is that they didn't even bother to fix
this in CS4...
So basically if something doesn't work, Adobe's solution is
"Don't use it."
I guess they're right!
Please, tell me if anyone has or does not have this problem
or knows anything about it!
Thanks,
MateThis is a problem that, having read many forums, affects a
very large amount of people, though Adobe doesn't care at all. It
only affects OS X users. I know that it has been addressed many
times in different forums, but I never actually stumbled across
anyone having found a solution.
When I use Flash CS3, and I make any animation, even the
simplest tween, and I preview it with Test Movie, the result I get
is an extremely slow playback. Something like half the FPS it
should be.
However, when I export the SWF and preview it in the external
Flash Player or in a browser, it's just fine and fast.
Another interesting thing is that in CS3, when I open the
Help panel, the problem with Test Movie only happens like 20% of
the time. In that case, it only gets solved if I restart or Log Out
at least. I have no idea why the Help panel being open solves the
problem, this only shows that this is probably a little graphic
user interface bug, or something similar, that could be solved very
very easily.
In Flash CS4, there is no Help panel, so there is no solution
to the problem.
It would be nice to be able to press Cmd + Enter to see the
movie, and not have to do File > Export > bla bla bla, open
Finder, Find the SWF, double click it, wait for the browser to
open... etc...
I have a brand new 2.5 GHz MacBook Pro, and Test Movie runs
faster on my 900MHz Pentium III PC!! Funny...
Here are some links I found about this problem:
http://bugs.adobe.com/jira/browse/FP-878
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb407896
http://www.kirupa.com/forum/archive/index.php/t-258991.html
This is quite ridiculous, and on Adobe's Support page, the
solution is "Do not use Test Movie."
And the funny thing is that they didn't even bother to fix
this in CS4...
So basically if something doesn't work, Adobe's solution is
"Don't use it."
I guess they're right!
Please, tell me if anyone has or does not have this problem
or knows anything about it!
Thanks,
Mate -
Setting flashvars in AS3 when testing movie
Does anyone know how to set flashvars when running a movie in CS4 using Control->Test Movie? Under ActionScript 2 I could just set _root.flashVar, what's the equivalent in AS3?
Hi Dan,
Thanks, but I'm not quite understanding what this solution is. Is the AS2 that you're thinking in terms of when you're posting this solution?
In AS3, the flashvar parameters don't appear as top level properties, they are found under "root.loaderInfo.parameters". So I can look up a parameter like this:
trace("myVar=" + root.loaderInfo.parameters.myVar);
I'd like to be able to do something like setting this parameter in my test code like this:
root.loaderInfo.parameters.myVar="test value";
...but this doesn't seem to work. No error message when I try this (either running "Test Movie" in CS4 or running in Flash Player in FireFox). Looking at the doc page for flash.display.LoaderInfo, it says that the "parameters" property is readonly.
I wish there were some kind of dialog in CS4 to allow me to set up flash vars for testing under Control->Test Movie, but if there is such a thing, I haven't found it yet!
- Bruce -
?I am following the Studio 8 Cafe Townsend Tutorial.
I have copy and pasted the ActionScript code that makes the
slideshow animate. In the Test Movie, the title and descriptions
are working but no images - which I have checked are in the
cafe_townsend/images folder. I am stuck!I am working through the Studio 8 handbook / pdf which I am
following to the letter. I am wondering if I made a mistake in
Fireworks (Tutorial 7 : Handling Photographs) althoug I have the
images in cafe_townsend/images. Any ideas? -
Update the Player Flash CS5 Uses (In Test Movie)
So Flash CS5 came with a beta version of Flash Player 10.1.
Now that the official release of Flash Player 10.1 is released, how do I update what Flash CS5 uses when I Test Movie?
I have so far updated the Flash Player in my browser and my standalone players but I can't seem to figure out how to update the Player that Flash CS5 uses.
This wouldn't be so bad if the beta of 10.1 wasn't breaking my project because of bugs.
Any help appreciated.More bumps, there has to be a way to do this. Adobe wouldn't cement in a beta verison of Flash Player into Flash CS5 would they?
-
Flash CS4 - Background Colour Change Not Changing in Test Movie
Hello,
Whenever I change the document's background colour in Flash CS4 and then "test movie", the background colour remains white. However if I publish it the colour will be the selected colour.
It's not a huge deal since it publishes right, but I'd really like to be able to test my movie with the correct background colour.
I'm on Mac OS X 10.6.8, and I am updated to the latest version of CS4.
Any help would be greatly appreciated,
ThanksHey there,
Could you describe the setup or link a file with the problem? I can't reproduce the problem with basic fades (obviously they should continue to work when you switch the player). Is it just in the document you're working on, or all documents you create?
Thanks,
Jen. -
Text in "test movie" looks funny
When I load my doc.fla and perform "test movie" it appears
that the font is too large? It has been a while since I have opened
these files and I am using a different computer. Some of the text
runs together and some text runs off of the white background. When
I run a movie where test pops up, the words are missing. 6 moths
ago when I last tried these files they were OK.
Any suggestions?
ThanksMGboat wrote:
> tried it - no luck. What a pain!
Just to clarify.
You can't tween groups, you need to convert content to an
instance.
Secondly, do not use dynamic text unless you have dynamically
driven
content. Use static instead as dynamic can't be tween w/o
font outlines.
3rd, if you still did not manage to get it to work, upload
the problematic
sample to some website and provide us with link to spare us
the guessing.
It could be something too obvious to notice, other party look
might help
spot the problem quicker.
Best Regards
Urami
!!!!!!! Merry Christmas !!!!!!!
Happy New Year
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>
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