Design mode could not load ... It may be incompatible...:FB4 Beta 2 and Flex SDK 4.1

Hello,
ever since I upgraded to the latest nightly builds about two weeks ago (SDK 4.1) I get the error mentioned above, and the design mode of Flash Builder 4 Beta 2 doesn't work any more:
Design mode could not load he.enwipe.core.swc. It may be incompatible with this SDK, or invalid. (DesignAssetLoader.CompleteTimeout)
Design mode could not load PureMVC_AS3_MultiCore_1_0_5.swc. It may be incompatible with this SDK, or invalid. (DesignAssetLoader.CompleteTimeout)
and also all other "swc" inside my project that do not come directly from the SDK or Flash Builder.
Any ideas what could be the cause?

Hi,
Did you switch your projects build option to merge into code rather than have runtime libraries generated.
David.
[edit'] I really should sleep a bit more- I miss read the question, but you will probably need to break down your project to see what the issue is mxml by mxml, one thing is that any mxml headers need to halo name space renamed to mx.
as below -
xmlns:mx="library://ns.adobe.com/flex/mx"

Similar Messages

  • Design mode could not load playerglobal.swc.

    I'm getting this warning
    Design mode could not load playerglobal.swc. It may be incompatible with this SDK, or invalid. (DesignAssetLoader.CompleteTimeout)  
    I installed Flash Builder 4 Beta 2
    And added the
    Player Global SWC
    Create content using the new APIs available in Flash Player 10.1 using Adobe Flash Builder 4 or Adobe Flex Builder 3. Installation instructions are included within the ZIP file.
    Download Player Global SWC (ZIP, 294 KB)
    How do I eliminate this warning?
    Thanks,
    Don

    Hi,
    If you want to use the new fp 10.1 features I would recommend that you download the latest nightly build of the sdk, this includes features required for 10.1 and also has both both globalplayer swc's. You can then target then player 10.0.0 or 10.1.0 in the project settings.
    Also make sure that the flashplayer 10.1 beta is correctly installed.
    David.

  • Burrito - Design mode could not load

    Also in Burrito i get the Warning in Problems View:
    Design mode could not load Mate_08_9.swc. It may be incompatible with this SDK, or invalid.
    The message appears also for SQLExtension ans ThonderBolt.
    Is there a solution available or it is still a bug?
    thanks
    Frank

    Hi,
    There is no issue in Design view related to this.  mate_08_9.swc is not compatable with the sdk you are using. So no change planned from FB side for this. Please  contact the swc owners to resolve the issue.
    Theoritically this should not affect the DV fucntionalities (which dont depend on this swc)
    Very soon we will be providing an applicaiton (Not part of FB) which can be used by the swc owners to anlyse the DV reported issues of their swc.
    thanks,
    Rani

  • Engage upgrade failed - could not load component library

    Can anyone help with this......
    I had Xcelsius 4.5 Pro and have bought the download to upgrade to Engage.  I couldn't get it to install to begin with so I did the fix with Regedit and permissions. This allowed me to install the software but, on opening, I get the message "Could not load component library"  I have tried uninstalling and re-installing the software - this didn't work.  I also downloaded and installed Service Pack 1 to see if that would fix it, but I am still getting the same message.  Grateful for any help with this problem please.
    Thanks,
    Ronnie
    Edited by: Ronnie Leishman on Sep 5, 2008 10:22 AM

    The cause of the error sounds like it is being thrown from the communcation between Xcelsius 2008 and the Canvas itself.
    To further debug the issue, I'd suggest installing the debugger version of Flash Player.  If there is a problem there, then this should expose it.
    Uninstall Flash:
    http://download.macromedia.com/pub/flashplayer/current/uninstall_flash_player.exe
    Install Flash Debug Player:
    http://download.macromedia.com/pub/flashplayer/updaters/9/flashplayer_9_ax_debug.exe
    Note: make sure to re-install the regular Flash Player after troubleshooting.
    Please post the message that the debugger displays if one so happens to occur.
    Thanks,
    -david

  • "Could not load movie" with YouTube videos.

    Hi there,
    In both the past and present I have had much difficulty with playing many YouTube videos on my iPod touch 4. This happens to be the case no matter if I am in the YouTube app or on the mobile YouTube site in safari. I will try to play a video to watch it and often times I blue box will pop up saying 'could not load movie'. This makes video viewing and sharing quite difficult! Please help! Thank you very much!
    - Samuel Amos

    Here is an explanation for you for the "could not load movie" error, which I have also received on my iPad.
    If you run across this error on your iDevice, keep the following in mind:
    This is taken from another site, so I will quote:
    "Most of the time its due to the age of the video upload, this one for example was done back in 2009 which was 2 years ago now. YouTube as you know relies heavily on Flash for video playback which is not compatible with the iOS range.
    However to combat this, YouTube did work on converting chunks of videos to H264 playback, but by default the entire backlog of videos did not go through this conversion process...so you will find the odd video out there that does not play.
    I believe though (and please someone correct me here if i am wrong) YouTube by default now encodes uploads in H264 as well as flash and a few other formats for multi-platform enjoyment :-) "

  • Preferences error: Could not load preference pane

    Many times, when I attempt to load a Preference Pane, I receive the error message: "Preferences Error: Could not load [X] preference pane.” Clicking “OK” and reopening the preference pane succeeds.
    Does anyone know what's going on here? I upgraded to Yosemite from a Snow Leopard installation, which I assume is part of the problem.
    Using OS X 10.10.1, 2008 iMac

    No dice.
    Here's my EtreCheck report, if that helps anything:
    EtreCheck version: 2.1.2 (105)
    Report generated December 10, 2014 at 11:05:35 PM CST
    Hardware Information: ℹ️
      iMac (20-inch, Early 2008) (Verified)
      iMac - model: iMac8,1
      1 2.66 GHz Intel Core 2 Duo CPU: 2-core
      4 GB RAM Upgradeable
      BANK 0/DIMM0
      2 GB DDR2 SDRAM 800 MHz ok
      BANK 1/DIMM1
      2 GB DDR2 SDRAM 800 MHz ok
      Bluetooth: Old - Handoff/Airdrop2 not supported
      Wireless:  en1: 802.11 a/b/g/n
    Video Information: ℹ️
      ATI Radeon HD 2600 Pro - VRAM: 256 MB
      iMac 1680 x 1050
    System Software: ℹ️
      OS X 10.10.1 (14B25) - Uptime: 0:54:22
    Disk Information: ℹ️
      Hitachi HDE721064SLA360 disk0 : (640.14 GB)
      S.M.A.R.T. Status: Verified
      EFI (disk0s1) <not mounted> : 210 MB
      Jane's Brain (disk0s2) / : 627.01 GB (88.82 GB free)
      Recovery HD (disk0s3) <not mounted>  [Recovery]: 650 MB
      eDrive (disk0s4) <not mounted> : 12.13 GB
    USB Information: ℹ️
      Apple Inc. Built-in iSight
      Mitsumi Electric Hub in Apple Extended USB Keyboard
      Mitsumi Electric Apple Optical USB Mouse
      Mitsumi Electric Apple Extended USB Keyboard
      Apple Inc. iPhone
      Newer Tech miniStack Classic 320.07 GB
      S.M.A.R.T. Status: Verified
      EFI (disk1s1) <not mounted> : 210 MB
      Jane's Old Brain (disk1s2) /Volumes/Jane's Old Brain : 319.73 GB (13.24 GB free)
      Western Digital My Passport 0740 500.07 GB
      S.M.A.R.T. Status: Verified
      SylerNet Adjunct (disk2s1) /Volumes/SylerNet Adjunct : 269.14 GB (63.71 GB free)
      ADJUNCT FAT (disk2s2) <not mounted> : 230.93 GB
      Apple Inc. BRCM2046 Hub
      Apple Inc. Bluetooth USB Host Controller
      Apple Computer, Inc. IR Receiver
    Gatekeeper: ℹ️
      Anywhere
    Kernel Extensions: ℹ️
      /Applications/Laucher from Herbie/Tools/Hardware/TemperatureMonitor.app
      [not loaded] com.bresink.driver.BRESINKx86Monitoring (9.0) [Support]
      /Applications/Porthole.app
      [not loaded] com.Cycling74.driver.Soundflower (1.6.6 - SDK 10.6) [Support]
      /Applications/Utilities/DiskWarrior.app
      [not loaded] com.alsoft.Preview (4.1) [Support]
      /Library/Application Support/VirtualBox
      [loaded] org.virtualbox.kext.VBoxDrv (4.3.20) [Support]
      [loaded] org.virtualbox.kext.VBoxNetAdp (4.3.20) [Support]
      [loaded] org.virtualbox.kext.VBoxNetFlt (4.3.20) [Support]
      [loaded] org.virtualbox.kext.VBoxUSB (4.3.20) [Support]
      /Library/Extensions
      [loaded] com.globaldelight.driver.BoomDevice (1.3 - SDK 10.9) [Support]
      /System/Library/Extensions
      [not loaded] com.palm.ClassicNotSeizeDriver (3.1) [Support]
    Problem System Launch Agents: ℹ️
      [failed] com.apple.CallHistoryPluginHelper.plist
      [failed] com.apple.CallHistorySyncHelper.plist [Details]
      [failed] com.apple.cmfsyncagent.plist [Details]
      [failed] com.apple.coreservices.appleid.authentication.plist [Details]
      [failed] com.apple.EscrowSecurityAlert.plist [Details]
      [failed] com.apple.recentsd.plist [Details]
      [failed] com.apple.SafariNotificationAgent.plist
      [failed] com.apple.scopedbookmarkagent.xpc.plist
      [failed] com.apple.security.cloudkeychainproxy.plist [Details]
      [failed] com.apple.spindump_agent.plist [Details]
      [failed] com.apple.syncdefaultsd.plist [Details]
      [failed] com.apple.telephonyutilities.callservicesd.plist [Details]
      [failed] com.apple.xpc.loginitemregisterd.plist
    Problem System Launch Daemons: ℹ️
      [failed] com.apple.awdd.plist [Details]
      [failed] com.apple.ctkd.plist [Details]
      [failed] com.apple.nehelper.plist [Details]
      [failed] com.apple.softwareupdated.plist [Details]
      [failed] com.apple.tccd.system.plist [Details]
      [failed] com.apple.wdhelper.plist [Details]
      [failed] com.apple.xpc.smd.plist [Details]
      [failed] org.cups.cupsd.plist [Details]
    Launch Agents: ℹ️
      [running] com.micromat.TechToolProAgent.plist [Support]
      [running] com.robohippo.HippoConnectAgent.plist [Support]
      [not loaded] com.rosettastone.rosettastonedaemon.plist [Support]
      [loaded] org.gpgtools.gpgmail.enable-bundles.plist [Support]
      [loaded] org.gpgtools.gpgmail.patch-uuid-user.plist [Support]
      [loaded] org.gpgtools.gpgmail.updater.plist [Support]
      [running] org.gpgtools.Libmacgpg.xpc.plist [Support]
      [loaded] org.gpgtools.macgpg2.fix.plist [Support]
      [running] org.gpgtools.macgpg2.shutdown-gpg-agent.plist [Support]
      [loaded] org.gpgtools.macgpg2.updater.plist [Support]
    Launch Daemons: ℹ️
      [loaded] com.adobe.fpsaud.plist [Support]
      [loaded] com.barebones.authd.plist [Support]
      [not loaded] com.barebones.textwrangler.plist [Support]
      [loaded] com.bombich.ccc.plist [Support]
      [running] com.bombich.ccchelper.plist [Support]
      [loaded] com.charlessoft.pacifist.helper.plist [Support]
      [loaded] com.ea.origin.ESHelper.plist [Support]
      [running] com.freemacsoft.appcleanerd.plist [Support]
      [loaded] com.klieme.TimeMachineScheduler.plist [Support]
      [running] com.micromat.TechToolProDaemon.plist [Support]
      [not loaded] com.robohippo.HippoConnectDaemon.plist [Support]
      [loaded] org.gpgtools.gpgmail.patch-uuid.plist [Support]
      [not loaded] org.virtualbox.startup.plist [Support]
    User Launch Agents: ℹ️
      [loaded] com.google.keystone.agent.plist [Support]
      [running] com.spotify.webhelper.plist [Support]
      [loaded] com.valvesoftware.steamclean.plist [Support]
      [not loaded] net.brockerhoff.QuayMenu.plist [Support]
      [not loaded] org.virtualbox.vboxwebsrv.plist [Support]
      [loaded] uk.co.markallan.clamxav.freshclam.plist [Support]
      [running] ws.agile.1PasswordAgent.plist [Support]
    User Login Items: ℹ️
      Bartender Application (/Applications/Bartender.app)
      Flux Application (/Users/[redacted]/Applications/Flux.app)
      iTunesHelper Application (/Applications/iTunes.app/Contents/MacOS/iTunesHelper.app)
      Dropbox Application (/Applications/Dropbox.app)
      Dashboard KickStart Application (/Library/PreferencePanes/Dashboard KickStart.prefPane/Contents/Resources/Dashboard KickStart.app)
      PastebotSync ApplicationHidden (/Users/[redacted]/Library/PreferencePanes/PastebotSync.prefPane/Contents/Resou rces/PastebotSync.app)
      Quicksilver Application (/Applications/Laucher from Herbie/Accessories/Login Items/Quicksilver.app)
      finderpop-daemon Application (/Users/[redacted]/Library/PreferencePanes/FinderPop.prefPane/Contents/Resource s/finderpop-daemon.app)
      EvernoteHelper Application (/Applications/Evernote.app/Contents/Library/LoginItems/EvernoteHelper.app)
      Synergy Application (/Applications/Synergy ƒ/Synergy Preferences.app/Contents/PreferencePanes/Synergy.prefPane/Contents/Helpers/Syne rgy.app)
      ClamXav Sentry Application (/Applications/ClamXav.app/Contents/Resources/ClamXavSentry.app)
      Messages Application (/Applications/Messages.app)
      AppCleaner Helper Application (/Applications/Launcher/Utilities/System/AppCleaner.app/Contents/Library/LoginI tems/AppCleaner Helper.app)
      Steam Application (/Applications/Steam.app)
      EtreCheck Application (/Applications/EtreCheck.app)
      Mail Application (/Applications/Mail.app)
      MacUpdate Desktop ApplicationHidden (/Applications/MacUpdate Desktop.app)
    Internet Plug-ins: ℹ️
      Flip4Mac WMV Plugin: Version: 2.4.4.2 [Support]
      FlashPlayer-10.6: Version: 16.0.0.235 - SDK 10.6 [Support]
      QuickTime Plugin: Version: 7.7.3
      Flash Player: Version: 16.0.0.235 - SDK 10.6 [Support]
      NPRoblox: Version: 1, 2, 8, 25 - SDK 10.9 [Support]
      Default Browser: Version: 600 - SDK 10.10
      Silverlight: Version: 5.1.30514.0 - SDK 10.6 [Support]
      JavaAppletPlugin: Version: 15.0.0 - SDK 10.10 Check version
    User internet Plug-ins: ℹ️
      Picasa: Version: 1.0 - SDK 10.4 [Support]
    Safari Extensions: ℹ️
      Buffer
      Add To Amazon Wish List
      Ghostery
      Evernote Web Clipper
      jollywallet cash back
      Reading
      1Password
      Save to Pocket
      Social Fixer
    3rd Party Preference Panes: ℹ️
      Dashboard KickStart  [Support]
      Diablotin  [Support]
      FinderPop  [Support]
      Flash Player  [Support]
      Flip4Mac WMV  [Support]
      GPGPreferences  [Support]
      Growl  [Support]
      MacFUSE  [Support]
      MagicPrefs  [Support]
      NuFile  [Support]
      Pastebot Sync  [Support]
      PathSnagger  [Support]
      Perian  [Support]
      SharePoints  [Support]
      TechTool Protection  [Support]
      TimeMachineScheduler  [Support]
    Time Machine: ℹ️
      Skip System Files: NO
      Mobile backups: ON
      Auto backup: NO - Auto backup turned off
      Volumes being backed up:
      SylerNet Adjunct: Disk size: 269.14 GB Disk used: 205.43 GB
      Jane's Brain: Disk size: 627.01 GB Disk used: 538.19 GB
      Destinations:
      data [Network]
      Total size: 2.00 TB
      Total number of backups: 27
      Oldest backup: 2014-11-28 08:04:00 +0000
      Last backup: 2014-12-08 18:53:02 +0000
      Size of backup disk: Too small
      Backup size 2.00 TB < (Disk used 743.62 GB X 3)
    Top Processes by CPU: ℹ️
          9% iTunes
          3% WindowServer
          1% coreaudiod
          1% Steam Helper
          0% Boom
    Top Processes by Memory: ℹ️
      129 MB com.apple.WebKit.WebContent
      120 MB mds_stores
      112 MB Finder
      103 MB Folder Actions Dispatcher
      77 MB Spotlight
    Virtual Memory Information: ℹ️
      72 MB Free RAM
      1.02 GB Active RAM
      942 MB Inactive RAM
      648 MB Wired RAM
      9.41 GB Page-ins
      1.30 GB Page-outs
    Diagnostics Information: ℹ️
      Dec 10, 2014, 10:12:12 PM Self test - passed
      Dec 10, 2014, 07:13:15 PM MacUpdate Desktop_2014-12-10-191315_Jane.crash
      Dec 10, 2014, 06:31:37 PM Civilization IV Beyond the Sword_2014-12-10-183137_Jane.crash
      Dec 9, 2014, 07:30:06 PM MacUpdate Desktop_2014-12-09-193006_Jane.cpu_resource.diag [Details]
      Dec 9, 2014, 03:50:06 PM Finder_2014-12-09-155006_Jane.hang
      Dec 9, 2014, 03:19:44 PM MacUpdate Desktop_2014-12-09-151944_Jane.cpu_resource.diag [Details]
      Dec 9, 2014, 02:36:11 PM EvernoteHelper_2014-12-09-143611_Jane.crash
      Dec 8, 2014, 02:11:35 PM SCNAlembic_2014-12-08-141135_Jane-2.crash
      Dec 7, 2014, 11:21:52 PM Numbers_2014-12-07-232152_Jane.hang
      Dec 8, 2014, 10:40:55 PM WindowServer_2014-12-08-224055_Jane-2.crash
      Dec 10, 2014, 01:02:37 AM garcon_2014-12-10-010237_Jane.crash
      Dec 10, 2014, 06:31:11 PM Civilization IV Beyond the Sword_2014-12-10-183111_Jane.crash
      Dec 10, 2014, 01:26:58 AM Install Adobe Flash Player_2014-12-10-012658_Jane.crash
      Dec 9, 2014, 07:31:50 PM garcon_2014-12-09-193150_Jane.crash

  • SAP Dashboard Design Startup Error "Could not load file..."

    I am using SAP Dashboard Design Departmental Edition 2011 (currently trial version).
    I have created an interactive dashboard with several selectors, graphs, and image components.
    I went to open it yesterday, and an error popped up that read "Could not load file. This file may be corrupt or contain features not compatible in this verson of dashboard design."  
    I went to open it again this morning, and the same error showed up.
    I am able to open older versions of this project (for example, a version saved on a previous date), but I receive this error message when I attempt to open the most up to date file.
    Any ideas on why this is happening?
    -Tyler
    Edited by: TylerB on Jul 18, 2011 6:10 PM

    Hi Tyler,
    What environment are you running on?
    -OS Version
    -Office Version
    -Flash Player version
    It is likely that an issue occured during the last save instance of the XLF, therby corrupting the file.  What you can try to do is install the "debug" version of the Flash Player.  This will hopefully reveal more detailed error messages upon opening the XLF file (eg. actionscript/flex errors).
    Flash Debug Player download: http://download.macromedia.com/pub/flashplayer/updaters/10/flashplayer_10_ax_debug.exe
    Give this a try and let me know if any additional information pops up.
    Regards,
    Jon Teopaco

  • Installing Flash CS5.5 corrupted my CS5 Fla - Could not load scene into memory. Your document may be

    I have a FLA that worked fine in CS5, I have copies of the file going back 6 months.  Every file I open gives me this error: Could not load scene into memory. Your document may be damaged.
    How could every fla I've backed up give the same error? They all worked fine in CS5.  Does anyone know of a fix?  Or do I have to go back to CS5?
    Thanks!

    I reinstalled Flash Pro CS5 and it opens up all my FLA's (of the same project) perfectly.  But Flash Pro CS5.5 gives me this error: Could not load scene into memory. Your document may be damaged.
    So is CS5.5 unusable?
    cheeres.

  • Missing/empty symbols, "Could not load scene into memory. Your document may be damaged." CS6

    Hey folks,
    we've been getting this problem a lot. We had it in Flash CS5.5 and still have it CS6.
    We're animating a series in Flash and this problem keeps cropping up way to often, but seems totally random.
    Basically I'll be working on a .fla saving regular versions through out the day, no problems. I'll close the file down. Then I (or someone else on a different computer) will open it up and I'll get the error msg "Could not load scene into memory. Your document may be damaged." Everything will be fine except for a few missing graphic symbols. Sometimes just the one, sometimes a whole bunch. So where the symbol should be on the stage, instead you get a small white square, but it still contains the animation information. So it will still move about the stage. If I bring in the same symbol from an old scene I can swap them out and the problem is fixed, (until it does it again on a totally different graphic symbol).
    If i select the symbol in the library the preview is white/blank and i can't go into it to edit. When I select the symbol on the stage, the "instance of:" gives me a blank "_ _ _" in the properties tab. How ever if i right click show in library it does show me the correct (although broken as in blank) symbol in the library.
    I havent been able to reproduce this problem on purpose but I'd say it happens in roughly one scene out of 10. Its seems to happen at random, I know there must be something in common but i havent figured out what. Its going on in heavy scenes (large library multipule characters), lite scenes (just the one character). Its not like it happens to the same symbol, different ones each time. Everything is local to the scene, all elements are created in flash. We are working across a network but as everything is local to the scene i don't see how that would be a problem. Also we don't have duplicate named symbols. It also won't necessarily affect something that has been changed since the last version. could be a background element thats been there, untouched since the first version of the scene.
    One point on how we set up our scenes which may be relevant. Start with empty scene, copy and paste symbols from other scenes to populate. Save.
    The problem could appear on say version 4 or version 36. Older versions are usually fine.
    So to sum up. Flash file is fine when we save it, open it up again later and a symbol will have disappeared. It's happening far too often.
    I know how to fix the problem, thats not what I'm asking. I need to know WHY its doing it so we can stop this from happening in the first place.
    Phew! Thanks for reading this far. Any help would be highly appreciated.
    Sander/

    Can you elaborate on how you use the network? Are you working from FLA/XFLs stored on a machine across a network (and saving them across the network)? I had plenty of those issues and Adobe has always warned not to work across a network. I just fell into the habit of copying over what I need to work on locally, then updating the file servers at the end of the day. Nothing was corrupt after that.
    Also lately in CS5.5 (not CS6 yet) I had noticed that I could change some graphics assets, close the document in OS X and open in Windows only to find freshly updated graphics reverted back. What's even more odd is if the OS X machine that made the changes opens it the changes are still made. This happens vice versa as well. My only solution on that was not to work cross-platform with other machines on a network unless absolutely necessary.

  • Whitecap could not load in 64 bit mode error when opening iTunes. What do I do?

    Upgraded to Lion recently. Opened iTunes and got a "Whitecap could not load in 64 bit mode". Tried to sync my iphone a few times but iTunes crashed. Managed to fix the problem by making iTunes run in 32bit mode only. My version of iTunes is 10.4 (80). Something is wrong here though as I thought this version is a 64 bit version.

    there's a system library and each user has a library. have you ever installed something and the installer asked you if you wanted to install it for all users? it would put that in the system library. the way you installed this whitecap plugin for itunes as your user, my user can still log onto the same machine and not be affected by it. why did they hide the user's library folder? i guess they felt you wouldn't need to go in there and mess things up on accident. the other way to get to these "hidden" folders is by going to finder and clicking the Go menu then Go To Folder (Shift + Command + G). it's even tab completable, which is nice =)

  • Aspnet_compiler web.config(132): error ASPCONFIG: Could not load type 'System.Data.Entity.Design.AspNet.EntityDesignerBuildProvider'

    My latest MVC 5 project built with VS 2013 compiled and works fine on my PC but can not be published to server using command line aspnet_compiler. I kept getting the web.config(132): error ASPCONFIG: Could not load type 'System.Data.Entity.Design.AspNet.EntityDesignerBuildProvider'
    In my web.config file, I have the following as suggested by many for solution:
    <add assembly="System.Data.Entity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
     <add assembly="System.Data.Entity.Design, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
    However, the error is persisting.  I have no clue how to fix this.  Hope someone can help.

    Hello FredVanc,
    As you mentions, it could work with your develop environment, so I am wondering it is that on the server machine, the assembly is not there actually. Here are some information I found which might be helpful:
    https://support.microsoft.com/en-gb/kb/958975?wa=wsignin1.0
    https://social.msdn.microsoft.com/Forums/en-US/1295cfa8-751b-4e9b-a7a7-14e1ad1393b6/compiling-error?forum=adodotnetentityframework
    By the way, since this issue is related with ASP.ENT project, I suggest that you could post it to the ASP.NET forum, there are web experts will help you:
    http://forums.asp.net/
    Regards.
    We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
    Click
    HERE to participate the survey.

  • ITunes throws "SpectoGraph" could not load in 64-bit mode

    After uphgrading to Lion starting iTunes throws "SpectoGraph" could not load in 64-bit mode.
    Try selecting "Open in 32-bit mode" in the Finder's info window for iTunes.
    Is there any change in Lion? I guess I have to open iTunes in 32-bit, but the question is why?

    Is SpectoGraph built into iTunes or a third-party add-on? If the latter you need to ask the developer about it.

  • "Magnetosphere" could not load in 64-bit mode

    Since upgrading to Lion and iTunes 10.4, an alert "Magnetosphere" could not load in 64-bit mode pops up each time I launch iTunes.
    I have tried reinstalling iTunes 10.4.
    Any ideas how to resolve the issue without telling iTunes to run in 32-bit mode?

    Yes, Lion has hidden it by default.
    To unhide the folder open up Terminal and type the following command:
    chflags nohidden /Users/<Username>/Library
    Once you have done that, type 'exit' and close Terminal.

  • "AlphaOmega" could not load in 64-bit mode.

    I just updated to Lion and installed iTunes 10.4.  Now when I start iTunes I get this message:
    “AlphaOmega” could not load in 64-bit mode. Try selecting “Open in 32-bit mode” in the Finder’s info window for iTunes.
    Any ideas? I'm on a Core i5 MacBook Pro.

    What did you do to remove it?  I have the same error but I can't find the visualizer for AlphaOmega or Trapcode.  Just found QuartzComposer is all...

  • "Could not load scene into memory. Your document may be damaged." Lost whole timeline.

    Please help me - I have been working on a Flash CS6 file for a while now, and just got the message "Could not load scene into memory. Your document may be damaged." The file is not big, all it contains is 3 layers - one embedded video FLV file and 2 layers on top that only contain brushstrokes. The file is on my external hard-drive and now I get the message when I open it on either of my computers. I read feedback that I should re-link or re-import my assets, so I re-made the FLV file and imported it to replace the old one that it said couldn't be found. The problem is the timeline is completely empty. Even once I import the new video, the timline only has one "layer 1" with only one blank keyframe. Where is the rest of my work? I am good with backing up but was just away for a week and got a lot of work done so I couldn't back it up until I was back home... and obviously that isn't happening now.
    Please help if you have any idea where my work has disappeared to.

    Hi GregirArt,
    Can you please check your PublishSettings.xml file whether is there any duplicate profile entries?
    You can check the same by renaming your .fla to .zip and extract the zip file to open the PublishSettings.xml
    If you find multiple duplicate profile entries then please remove all the duplicate entries from the file and rename the file back to .fla and see if that helps.
    Thanks!
    Mohan

Maybe you are looking for