Develop presets: "Unavailable Preset"

When I enable the library filter Develop Presets I see three instances of "Unavailable Preset" with counts of 1, 23, and 323. In detail these are
(1) no presets at all, just a Clarity adjust. Click on import, then back on the Clarity --> applies correctly. Then when I refer back to the Develop Presets filter the count has changed from one to zero.
(23) these images all reference a long-used and active preset that is just Clarity + Vibrance. Clicking on the image history shows that the final image is correct, and the before/after preset results are correct. But after cross-checking several images this way the count has now been reduced from 23 to xxxxxxxxxx
(323) these images all reference a preset created today that I accidentally mis-applied to those images. (I'll refer to the mis-applied preset as GOOFY -- more on this below). Sampling some of these 323 images I see that the GOOFY preset is correctly applied. When I click on the previous history step, then GOOFY the "Unavailable Preset" count is decremented and a new "Custom" preset is incremented. I have never seen "Custom" preset before today.
Now, the story of the GOOFY preset. When I could find nothing in the documentation, forum or web, I decided to try disabling the unwanted preset by these steps at the Mac OS Finder level:
- duplicate GOOFY to GOOFY-2
- delete GOOFY file (I hoped LR3 would remove the references to the deleted GOOFY)
- in grid view mass-apply GOOFY-2 to the correct images
- quit, restart LR3
I've forgotten exactly what happened next, but for sure LR3 did not remove the non-existant preset links. For some reason I decided to rename the duplicated GOOFY-2 back to GOOFY. Now the images that correctly referenced GOOFY have two references to presets named GOOFY the oldest one is a NO-OP (does nothing), the latest one works as expected.
Any advice would be appreciated:
** how to mass-delete an unwanted preset reference from a selection of images?
** how to clean up the above "Unavailable Preset" errors?

When a preset is created, it stores the current level of the chosen parameters at the time of creation; in the example below, the preset which will be named CurrentPreset1 will store the current levels applied to the selected photo at the time the preset was created, and in this case will only store values corresponding to Color, Lens Corrections, and Process version.
To update the values recorded in a preset, the various levels must be changed on the currently selected photo and then the "Update with current settings" must be selected on the preset to update. The "Update with current settings" therefore updates the preset itself with new values corresponding to the values set in the current photo and has nothing to do with how it was applied to photos in the past. A preset is not related in any way to photos on which it is applied; a preset simply applies the set values recorded in the preset on the selected photo as if these same values would be manually entered for the selected photo.

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    There are other instruments too, and ones I've beta tested where I've got into the technical details and had to have the preset format changed or simplified because hosts had difficulties storing the data correctly. It's quite a complex thing, in the main, and different instruments implentation of preset handling mean that the whole thing is full of workarounds, compromises, or plain failure to use the feature completely.
    Other instruments, such as Minimonsta, lose functionality when saving via the host - for example, you only get the meta patches and patch morphing functions when saving via the plugin's own file format, and that stuff doesn't happen when saving via the host.
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    Sid Merrett wrote:
    I hadn't spotted that - thanks. You can't use the Logic Library window to search for Plugin Settings, only Channel Strip Settings.
    You *can* use it to search for plugin presets, but only within the context of a single plugin. Ie, if I select the ES2, I can see, and search, the ES2 plugin settings. But often I want "a bass sound", I don't necessarily know that I was an "ES2 bass sound", or a "Minimonsta bass sound" or whatever.
    The point being, I just want a sound that will work, and I don't know where it will come from. Forcing me to choose and instrument first can be counter productive. How many times have you needed a sound, and you go "Ok, there might be something in pluginX that'll work?" - you load up pluginX, flip through the sounds, don't find anything useful, then go "Ok, let's try pluginY", no... pluginZ etc etc
    I miss Soundiver in many ways. *Ideally*, I'd like one central method of storing my presets which will work cross-plugin, cross-host, cross-format and cross-platform that is a standard that all developers and hosts support, and that offers the main core features that developers need, from simple, single patches with names, up to full meta data, cataloging, organising, author and notes tagging and so on. You can still give the users a choice to use the individual plugin and individual plugin's gui for patch selection, but you can get far more standardised if you want, with the advantages that gives - and you don't have to export patches into the system, as it's developer supported, all presets for your instruments would be instantly available in the library, just as they are in the instrument directly.
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