Device Central だけをアンストールするには?
Device Centralを起動させようとすると、
『現在この製品を利用できません。アンストール後再インストールするか、システム管理者またはアドビカスタマーサポートに連絡してください』
、と表示されるのでCS2・CS3関連がインストールされているPCで、CS3関連を先行して関連を片っ端からアンストールしている最中なのですが、そもそもDevice Centralだけをアンストールさせることはできないのでしょうか?
ご存知の方、いらっしゃればよろしくお願いします。
環境はWindowsXP(最近、SP3にしました。)
拙い文章で失礼しました。
EdwardRayl, can you open a web support case via
http://www.adobe.com/support?
Post the case number and I'll check up on it..
Similar Messages
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Creation of flash file from Device Central failing
Hi,
I'm currently trying to create a new flash document from Device Central and the application is throwing the following error:
Cannot create new document. The xfl template document is either missing or corrupted.
I am also unable to test my flash files in Device Central via Test Movie.
This function was working fine until a couple of days ago.
Has anyone had any similar issues? I am running Master Collection CS5.5 for Mac.
Any assistance would be appreciated.For anyone who has this problem in the future, I have managed to get it working again by doing a complete reinstall of Master Collection.
-
Hello
I have installed Photoshop CS3, but it also installed other programs like Adobe Bridge, Device Central, Stock Photos, Camera Raw etc. I want to ask how can I uninstall them because I am using Photoshop only. And all of this other programs just take a lot of space on my HDD. Please help how to unistall them...!You are saving maybe 600 MB and Bridge is an integral part of Photoshop as is Camera RAW which is a whopping 23MB.
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I am using Dreamweaver CS4 and can no longer connect to Device Central - Can you help me with this?
Device Central was discontinued April 23, 2012.
http://www.adobe.com/products/devicecentral.html
And replaced with Adobe Edge Inspect CC (for Cloud subscribers)
http://html.adobe.com/edge/inspect/
Nancy O. -
Why would hotspots work in the browser, but not in Device Central?
I exported a small prototype from Fireworks CS5 to HTML & Images & tested my hotspots in my Firefox browser. That worked fine.
Then in Device Central CS5 I did File > Open File & selected the home page for this protototype. None of the hotspots worked in Device Central.
Any clues? Shouldn't they work in Device Central?Please forgive me. This is working. I didn't notice because the page changed so smoothly & I couldn't see the part of the page that indicated it changed. Yeah it works!
-
Can any phone type be emulated in Device Central?
I'm just starting out on Mobile App development, and I'm trying to make sense of it all.
To test the application process, I created a very simple Flash file, 550x400 pixels. One button click changes from one frame to another and moves some text on screen.
Exported it as an swf file from CS4, with actionscript 3.0 chosen.
I've tried emulating it with quite a few Nokia, Sony/Ericsson, Motorola devices, and as of yet, I can't find ANY phone that will emulate this file in Device Central.
Perhaps I missed something.
Can anybody clue me in?
:<)GregIf they had servers in the Midwest USA or on the Eastbound seacoast then they wouldn't see as such of a problem.WoW[url=http://www.rsfarming.com/]RuneScape Gold[/url] is a fun line but Storm has a itinerary create of shoving their membrane [url=http://www.gobuycheaprsgold.com]Cheap RS Gold[/url] up their strike when there is a foul take to [url=http://www.zyy.com]Buy WOW Gold[/url]. They present e'er attribute someone else. Change if TWC isn't "direct" exploit it, the fact that (apparently) a number of their users cannot attain WoW[url=http://www.storeingame.com]RuneScape Gold[/url] because of their moxie, it makes signified to me to avoid them.What do you stingy Series is "loss the clam"?
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Android App - works fine in Device Central but not in phone
Greetings!
Just looking for some general "you might try this" tips. I've built a very basic game app for Android so I can start learning not only how to develop for Android, but also how to publish and distribute Android apps to users.
My game works fine when I test in Device Central from Flash. And I've been able to upload my app to the Android Market. But when I install and run on my Android phone (I've actually tested on two separate devices), I just get a light yellow screen with a series of tiny dots that move across the screen, almost like a loading indicator, but nothing happens after that.
I've tried publishing as both an Air (Air 2) file and a Flash (Flash 10) file. In device central, I tested the app on a Droid Incredible emulation. The devices I've tested on are an HTC Inspire (AT&T) and an HTC Thunderbolt (Verizon).
So, I know there's no way for someone to take my limited description above and say "this is your problem". Again, I'm just hoping for some general tips along the lines of "try publishing in a different version of Flash".
Any suggestions for where I should start digging?
Thanks in advance!
JoelSign out of the store on your phone, then sign back in. Note having content from more than one country's store may complicate the process of updating apps and downloading past purchases.
tt2 -
Getting .swf into to Device Central.
Hi all,
I'm using flash CS5.5 (trail version) and want to export a movei file out to device central to test acceleromoter settings.
When creating the file I : selected air fro andiod, made these changes to the publish settings : set upa certificate, tick all permission (as it kept telling me they hadn't been set) and then click ok.
For some reason under control > test movie > device central is greyed out. If i try to open the .swf file directly in device central it just tells me the device has the wrong version of flash.
Any ideas? I selected the file type as andriod?, preferably would like just to be able to click on test moving in device central.
Thanks for any advice. Rob
Used this code :
import flash.sensors.Accelerometer;
import flash.events.AccelerometerEvent;
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.events.Event;
var Acc:Accelerometer = new Accelerometer();
Acc.setRequestedUpdateInterval(50); // Set the time interval to check for acc update
// VARIABLES //
var startapp:int;
// MAIN CODE //
Acc.addEventListener(AccelerometerEvent.UPDATE, onAccUpdate);
function onAccUpdate(event:AccelerometerEvent):void{
test1.x -= (event.accelerationX*10);Don't choose AIR for android, Just with the player targeted to FP 10 and ActionScript3 as the scripting version you can test with the device central
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Flashlite 3 - cs3 device central update crashing :(
Hi all,
I've just installed flash9_en_us_9_0_2_update and
AdobeDeviceCentralAll_Patch.dmg (osx). So I can now publish to
Flashlite3. However, I have a flash file which runs fine in device
central when exported as Flashlite2 but when I try to export it as
Flashlite3 (using any of the adobe generic flashlite3 profiles) it
begins to run in device central but then device central crashes
(quit unexpectedly) :(
I don't suppose anyone here has any ideas what might be going
wrong?
some of the gumf from osx is below.
ade.
Date/Time: 2008-01-12 19:51:36.283 +0000
OS Version: 10.4.10 (Build 8R2218)
Report Version: 4
Command: Device Central
Path: /Applications/Adobe Device Central CS3/Device
Central.app/Contents/MacOS/Device Central
Parent: WindowServer [56]
Version: 1.1.0 (???)
PID: 19071
Thread: 0
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_INVALID_ADDRESS (0x0001) at 0x726f4446
Thread 0 Crashed:
0 ...be.Flash Player.FlashLite21 0x07fe3b1d mALLOc(void*,
unsigned long) + 2831
1 ...be.Flash Player.FlashLite21 0x07fe3f2d dlmalloc + 21
2 ...be.Flash Player.FlashLite21 0x07ff371b
MemoryAllocator::Alloc(unsigned long) + 31
3 ...be.Flash Player.FlashLite21 0x07f7415c
DisplayList::PlaceObject(SObject*, PlaceInfo*) + 140
4 ...be.Flash Player.FlashLite21 0x07fb1465
ScriptThread::PlaceObject2or3(bool) + 1221
5 ...be.Flash Player.FlashLite21 0x07fb234d
ScriptThread::DoTag() + 3243
6 ...be.Flash Player.FlashLite21 0x07fb2973
ScriptThread::DrawFrame(int, int) + 109
7 ...be.Flash Player.FlashLite21 0x07f750f6
DisplayList::PlaceObject(SObject*, PlaceInfo*) + 4134
8 ...be.Flash Player.FlashLite21 0x07fb1465
ScriptThread::PlaceObject2or3(bool) + 1221
9 ...be.Flash Player.FlashLite21 0x07fb234d
ScriptThread::DoTag() + 3243
10 ...be.Flash Player.FlashLite21 0x07fb2973
ScriptThread::DrawFrame(int, int) + 109
11 ...be.Flash Player.FlashLite21 0x07f750f6
DisplayList::PlaceObject(SObject*, PlaceInfo*) + 4134
12 ...be.Flash Player.FlashLite21 0x07fb1465
ScriptThread::PlaceObject2or3(bool) + 1221
13 ...be.Flash Player.FlashLite21 0x07fb234d
ScriptThread::DoTag() + 3243
14 ...be.Flash Player.FlashLite21 0x07fb2b37
ScriptThread::DrawFrame(int, int) + 561
15 ...be.Flash Player.FlashLite21 0x07fb31cd
ScriptThread::Seek(int) + 109
16 ...be.Flash Player.FlashLite21 0x07f80dbe
CorePlayer::DoActions2(int, bool) + 16204
17 ...be.Flash Player.FlashLite21 0x07f82f36
CorePlayer::DoActions(int, bool) + 162
18 ...be.Flash Player.FlashLite21 0x07fd218d
CorePlayer::DoPlay(bool, bool) + 4385
19 ...be.Flash Player.FlashLite21 0x07f4511d
FI_HandleDoPlay(PlatformPlayer*, unsigned short) + 61
20 ...be.Flash Player.FlashLite21 0x07f46753 FI_DoPlay + 117
21 ...e.devicecentral.application 0x000f4fe5
MCFlashLitePlayer::FI_DoPlay(unsigned short) + 53
22 ...e.devicecentral.application 0x0005230e
MCFlashLite20Client::NextTick(unsigned char) + 1022
23 ...e.devicecentral.application 0x0000a08f
MCEmulatorHandler::NextTick() + 399
24 ...e.devicecentral.application 0x0009c37d
MCSkinHandler::DoIdle(SCLMessage*) + 47
25 com.adobe.SCL 0x01295917
SCLMessageHandler::HandleNullMessage(SCLMessage*) + 41
26 com.adobe.SCL 0x01296820
SCLMessageHandler::TakeMessage(SCLMessage*) + 208
27 com.adobe.SCL 0x011cb2bc SCLApplication::CheckIdle() + 120
28 com.adobe.SCL 0x011c8311 SCLApplication::MainEvent() + 33
29 ...e.devicecentral.application 0x0000493c
MCApplication::Run() + 326
30 com.adobe.SCL 0x011cc3b6 SCLMain(int, char**) + 232
31 ...e.devicecentral.application 0x00002f71 main + 389
32 ...e.devicecentral.application 0x0000277a _start + 216
33 ...e.devicecentral.application 0x000026a1 start + 41
Thread 1:
0 libSystem.B.dylib 0x900248c7 semaphore_wait_signal_trap + 7
1 com.apple.Foundation 0x9284b26c -[NSConditionLock
lockWhenCondition:] + 39
2 ...e.devicecentral.application 0x0017652d
AMTConditionLock::LockWhenCondition(int) + 43
3 ...e.devicecentral.application 0x001692a1
AMTPCDWorkerThread::HandleRequests(void*) + 87
4 ...e.devicecentral.application 0x00174058 -[AMTThreadHelper
threadWorker:] + 70
5 com.apple.Foundation 0x927f52e0 forkThreadForFunction + 123
6 libSystem.B.dylib 0x90024227 _pthread_body + 84
Thread 2:
0 libSystem.B.dylib 0x90037b57 mach_wait_until + 7
1 ...e.devicecentral.application 0x0014e66d
ScObjects::Thread::sleep(unsigned) + 79
2 ...e.devicecentral.application 0x0013d98f
ScObjects::BridgeTalkThread::run() + 153
3 ...e.devicecentral.application 0x0014e757
ScObjects::Thread::go(void*) + 167
4 libSystem.B.dylib 0x90024227 _pthread_body + 84
Thread 3:
0 libSystem.B.dylib 0x900248c7 semaphore_wait_signal_trap + 7
1 com.apple.ColorSync 0x915a96cf
pthreadSemaphoreWait(t_pthreadSemaphore*) + 35
2 com.apple.ColorSync 0x915c3de0 CMMConvTask(void*) + 60
3 libSystem.B.dylib 0x90024227 _pthread_body + 84
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x726f443e ebx: 0x07f740e1 ecx: 0x00002008 edx:
0x0804b870
edi: 0x08106e10 esi: 0x00001f40 ebp: 0xbfffefa8 esp:
0xbfffeef0
ss: 0x0000001f efl: 0x00010202 eip: 0x07fe3b1d cs:
0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
Binary Images Description:
0x1000 - 0x332fff com.adobe.devicecentral.application 1.1.0
(???) /Applications/Adobe Device Central CS3/Device
Central.app/Contents/MacOS/Device Central
0x705000 - 0x74cfff com.adobe.adobe_caps adobe_caps
0.0.120.0 (0.0.120.0) /Applications/Adobe Device Central CS3/Device
Central.app/Contents/Frameworks/adobe_caps.framework/Versions/A/adobe_caps
0x1008000 - 0x1084fff AdobeScCore /Applications/Adobe Device
Central CS3/Device
Central.app/Contents/Frameworks/AdobeScCore.framework/Versions/A/AdobeScCore
0x10da000 - 0x115ffff AdobeExtendScript /Applications/Adobe
Device Central CS3/Device
Central.app/Contents/Frameworks/AdobeExtendScript.framework/Versions/A/AdobeExtendScript
0x11c1000 - 0x132bfff com.adobe.SCL 6.0.4
/Applications/Adobe Device Central CS3/Device
Central.app/Contents/Frameworks/SCL.framework/Versions/A/SCL
0x7528000 - 0x755dfff com.adobe.epic adobe_epic 2.0.1.1069
(2.0.1.1069) /Applications/Adobe Device Central CS3/Device
Central.app/Contents/Frameworks/adobe_epic.framework/adobe_epic
0x7736000 - 0x7baefff AdobeLM_libFNP.dylib
/Applications/Adobe Device Central CS3/Device
Central.app/Contents/MacOS/AdobeLM_libFNP.dylib
0x7f0b000 - 0x8015fff com.adobe.Flash Player.FlashLite21
"8.1" /Applications/Adobe Device Central CS3/Device
Central.app/Contents/Frameworks/Players/FL30/Flashlite.bundle/Contents/MacOS/Flashlite
0x10400000 - 0x10429fff libcurl /Applications/Adobe Device
Central CS3/Device
Central.app/Contents/Frameworks/libcurl.framework/libcurl
0x8fe00000 - 0x8fe4afff dyld 46.12 /usr/lib/dyld
0x90000000 - 0x90171fff libSystem.B.dylib
/usr/lib/libSystem.B.dylibSee this technote:
Flash Lite 3 update for Device Central CS3 failed to install
error
http://www.adobe.com/go/kb403020 -
Does Device Central accepts input from Flash Catalyst?
I'm a newby, and thinking of buying CS5. But I first want to know if I can check in Device Central if the SWF's and RIA's from Catalyst function properly on all kinds of phones.
Is that possible??
Gr WillemFlash Catalyst produces content based on Flash Player 10. So only phones that are capable of displaying Flash Player 10 or higher content could run the project in their phone's browser. Currently the Flash Player 10.1 plugin for mobile is in beta. For more information on that visit http://labs.adobe.com/wiki/index.php/Flash_Player_10.1_for_Android
My Android phone has not been upgraded to FroYo, so I can not test this. Given the nature of mobile development and the current weight of the Flex Framework, I would not recommend this as a solution for anything other than initial proof of concepts.
Hope that helps! -
In Flash CS3 I am testing an animation by sending it to
Device Central. When I do, I am getting an “Output”
window with error messages that repeat the same issue:
“Enhanced stroke not supported in this player”. I am
not clear as to what this complaint refers to. Most of my art has
been imported from Illustrator CS3. I have attempted to convert all
my lines to fills. True, I have some blends. Any ideas how to
correct this problem, if in fact, it is one?Don't choose AIR for android, Just with the player targeted to FP 10 and ActionScript3 as the scripting version you can test with the device central
-
Adobe device central cs5 has stopped working
I am using cs5 on windows 7. When I tried to browse for new devices using Browse Devices, the progress window
displayed "processing 0 from 587" and then the window with the above title popped up and just prompted me to
close the program.
I noticed that the Devices options were all greyed out and not selectable.
I tried reinstalling the whole CS5 suite but the problem still exist.
Anybody can help me with this?
Thanks in advance.Hi Michaelw_sg
you could try deleting the cache in your user folder ( .... AppData\Local\Adobe\Adobe Device Central CS5 ) by deleting (or renaming) the whole "Adobe Device Central CS5" folder and then restarting Device Central.
If you are interested (we definitely are ), we wouldn't mind having a look at your user folder to be able to investigate what caused the problem, that is if our suggestion does solve your problem.
Thanks,
Nandi -
Device Central won't work for any Apple devices
I know I probably have a setting wrong somewhere, but I've Googled this to no avail.
I have a flash file and I'm trying to view it in the iPad emulator in Device Central. I have it as a project, Flash Player 10 & 10.1, ActionScript 3.0, but when I click Control -> Test Movie -> In Device Central, and choose iPad, iPhone 3GS, or iPhone 4 profiles created by Adobe, it says that "The file type is not supported on this device!"
I'm sure I'm exporting it wrong or something but I can't figure out what settings I'm supposed to be using. What am I doing wrong?
Thanks,
AmberHi Amber,
That is because the devices you mentioned do not support Flash and also have not been profiled to support Flash emulation.
Thanks,
Nandi -
I have the following files:
Adobe Bridge CS3
Adobe Bridge CS4
Adobe Bridge CS5.1
Adobe Device Central CS3
Adobe Device Central CS4
Adobe Device Central CS5
Adobe Device Central CS5.5
Adobe Extension Manager CS4
Adobe Extension Manager CS5
Adobe Extension Manager CS5.5
I want to delete the old versions of these files, but Adobe says I need to use the installers in Applications/Utilities/Adobe Installers, but there are no relevant files in that folder. Any ideas on how to do this properly on a Mac.That is correct Dancingjewel. Migrating/transferring/copying Adobe applications is not supported and often leads to unexpected behavior. To resolve this you will want to attempt to completely remove the current installations utilizing the CC Cleaner Tool and then reinstall. If you need a fresh copy of the installation files they are available at Other downloads.
-
When i try to open a .swf file, it goes to adobe device central as default
when i try to open a .swf file, it goes to adobe device central as default. i can't seem to open it in adobe flash????
You likely need to change the default application(s) assigned for opening files to point to the new ones. HOw you do that depends on which operating system you have. If you search Google you should be able to find out how to change the default programs for different files.
-
Where can I get an iPad template since Device Central displays none?
I notice a few others having this problem (not able to access iPad templates). So far, I can't see anyone on this forum able to solve the mystery. What's the go? Regardless of which program I have open in my CS4 suite, Device Central displays no Apple devices whatsoever.
In Device Central CS4 there aren't any Apple profiles, for that you will require CS5.
Maybe you are looking for
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Possible to use external HD with 2 machines?
Aloha all, I have been using an external HD with my MacBook to store librarys for iPhoto, & Aperture. It has worked great, but today I hit a snag. I cannot get the drive to show up when I plug it into my G5. I would like to be able to use it with bot
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Dynamic configuration "null" value returned
Hi all, I have reviewed the Michal blog and created a function to return the directory name, but it always returns a null value... Here is the code: DynamicConfiguration conf = (DynamicConfiguration) container.getTransformationParameters().get(Stream
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i had another person log into my app store on my iphone4 and now his email address comes up on certain things when I try to update and app
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Excise details not updated in migo
Hi, While doing gr - migo, i'm getting excise tab view but it's not updated of BED , ECS, AED... warning msege is "BED, AED and SED for the excise item is zero" .. pls help , how to get automatically?. urgent pls ....
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Receiving Cost Center in CAT2 Work List Area
Hi Experts, While booking time for an Employee in CAT2, I am getting Receiving Cost center in Work List area for this Employee. How do the System picks up this receiving Cost center in work list ? is it defaulted in any infotype to get in work list