Difference between CS6 After Effects camera tracker and CAMERATRACKER plugin from the Foundry

Can anyone who has worked on or viewed scenes using these tools, compare the differences or similarities? The one included in AE CS6 looks pretty good, expecially with ray tracing. Is it necessary to buy the plug-in at this point?
Thx in advance.

There are a bunch of camera trackers out there. AE's is amazingly easy to use for the right kind of shots but be warned, there are some shots that cannot be tracked by anything. I've done lots of camera tracking with all kinds of apps and sometimes, the only thing you can do is re-shoot. Don't expect miracles from any camera tracker or any stabilizer. They all have their limits.
The key to success is an understanding of the limitations of the software, careful planning of the shot, and then careful execution of the shot. Only then will you get the predictable results. The biggest problem with AE's camera tracker and Warp Stabilizer is that they work without any knowledge or understanding for many shots so users tend to expect success on every shot.

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