Digital Publishing Suite Help | Installing DPS tools

This question was posted in response to the following article: http://helpx.adobe.com/digital-publishing-suite/help/installing-digital-publishing-tools.h tml

Bob,
The only way this works, even theoretically (as we haven't tested it) is to first set the metadata for Minimum DPS Version and then open up every layout in play previously checked in to the earlier Sprint version and delete the DP Artboards, reset them and re-check in all layouts to update them with the new metadata. With an average issue size growing upwards of 300 dossiers, this becomes an untenable workflow imposition. When we first tried setting this metadata based on Dennis Van Nooij's instructions it did not work. We must plan such metadata strategies up to 3 months in advance of the issue as that's when the creatives begin working on it. To ask them to open up 500-700 layouts in the "transition" issues between Sprint updates and recheck them in is unreasonable considering our tight deadline cascade. We must retain compatibility with NIM and Google Play embedded readers and these are always lagging behind a Sprint version or two. We are releasing a new custom storefront soon which requires R26 but our folios must stay at R25 and we are not sure for how long we will need to retain this compatibility so the number of layouts that must be redundantly touched by Art/Edit operators under tight deadline turnarounds makes this whole strategy very difficult. Woodwing and Adobe need to understand more deeply the impact of their strategic decisions on the actual workflows of the art depts at the publishers on the front lines. I don't remember having been consulted on this before the installers were pulled out of circulation. There are still many dynamic factors that deeply influence our ability to maintain a healthy and fully operational Woodwing/Adobe eco-system; the only way we have been able to maintain consistency and navigate around the many bugs in the software is to nail down our environment so we can control how the pieces behave. Adobe has pulled this control out from under us.

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