Digital stimulus-f​requency response: Need to drive with digital output trigger. Using counters for response.
I need to drive stimulus-response with a software driven digital trigger and NI-TIO counter based response. No analog I/O is really relevant, although I have a PCI-6035E multi-function DAQ as part of my gear. I intend to use the analog, but its timing is non-critical and can be software timed.
The real trick is that I want to set the basic timing of the system (in the range of 1 - 50Hz) from the timer0 on the 6035E. This signal needs to be replicated to drive a trigger pulse and to route through RTSI (or a PFI) to trigger frequency counts using the four possible groups of counter/timers on the 6602.
What I need is:
while( enabled )
Repeat at (
software controllable rate = 1-50Hz)
Trigger Sets a PFI line for 10-20us
same trigger sets an RTSI line
- Software Set Delay (usually zero)- stable is more important than the delay time!
Count for software set time on 4 counters
analog samples
Post-process
I want to do this in LabView. I have checked out the Advanced sychronization demos online, but the examples all use analog triggering and buffered digital I/O. This doesn't really address what I need to do.
I have made some failed attempts which relied on software to sync up the trigger and the response frequency acquisition. This is definately flawed. I need to start the counting right after setting the digital output trigger, and stop the count after a fixed interval for frequency calculation.
I am having trouble working through the signal routing to get the timing to trigger off the digital stimulus output pulse.
Any help would be appreciated
Thanks,
Joe
Joe
What are you using the trigger from the 6035E for? I do not know what you mean by, "to trigger frequency countes."
If you are having problems just routing the signal to the 6602, here is a vi that shows you how to route a signal through the RTSI cable to use as the source of a counter.
Brian
Attachments:
Route_RTSI_to_Source.vi 67 KB
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line 2
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no exec
transport preferred none
transport input all
transport output pad telnet rlogin lapb-ta mop udptn v120 ssh
stopbits 1
line 67
no activation-character
no exec
transport preferred none
transport input all
transport output pad telnet rlogin lapb-ta mop udptn v120 ssh
line vty 0 4
transport input all
scheduler allocate 20000 1000
ntp master
ntp update-calendar
ntp server 216.228.192.69
webvpn gateway sslvpn_gw
ip address 66.111.111.111 port 443
ssl encryption 3des-sha1 aes-sha1
ssl trustpoint cme_cert
inservice
webvpn context sslvpn_context
ssl encryption 3des-sha1 aes-sha1
ssl authenticate verify all
policy group SSLVPNphone
functions svc-enabled
hide-url-bar
svc address-pool "SSLVPNPhone_pool" netmask 255.255.248.0
svc default-domain "bendbroadband.com"
virtual-template 1
default-group-policy SSLVPNphone
gateway sslvpn_gw domain SSLVPNphone
authentication certificate
ca trustpoint cme_root
inservice
endI think your ACL could be the culprit.
ip access-list extended router-access
permit tcp any host 66.111.111.111 eq 443
Would you be able to change the entry to permit ip any any (just for testing purpose) and then test to see if the calls function properly. If they work fine then we know that we need to open som ports there.
Please remember to select a correct answer and rate helpful posts -
Can I use multiple hard drives for backing up specific folders in Time Machine?
You can use only one drive at a time as a TM backup destination, though you can switch among as many drives as you like. They'll all back up the same set of files, unless you keep changing your exclusion list (which I wouldn't recommend.)
-
What should I do when I get an error message (error code - 8003) when I'm trying to empty the trash to clear up additional space on an external hard drive?
Yes. And you should not have moved that folder. Put it back. To move your iTunes library move the folder from User's Music.
tt2 -
I need some help with my java game using applets, CAN SOMEBODY PLEASE HELP
Hi,
I am in the process of creating a RPG program using Java. I am not very experienced with java, however the problem i am currently facing is something i can't seem to figure out. I would like to draw a simple grid where a character (indicated by a filled circle) moves around this grid collecting items (indicated by a red rectangle). When the character moves on top of the grid with the item, i would like it to disappear. Right now i am not worrying about the fact that the item will reappear after the character moves away again, because sometimes, when the character moves over the item, nothing happens/another item disappears. i have been at this for 4 days and still cannot figure out what is goign on. can somebody please help me? it would be most appreciated.
Thanks
PS if i needed to send you my code, how do i do it?Thank you for replying.
The thing is, I am taking java as a course, and it is necessary for me to start off this way (this is for my summative evaluation). i agree with you on the fact, however, that i should go in small steps. i have been doing that until this point, and my frustration caused me to jump around randomly for an answer. I also think that it may just be a bug, but i have no clue as to how to fix it, as i need to show my teacher at least a part of what i was doing by sometime next week. Here is my code for anybody willing to go through it:
// The "Keys3" class.
import java.applet.*;
import java.awt.*;
import java.awt.Event;
import java.awt.Font;
import java.awt.Color;
import java.applet.AudioClip;
public class Keys3 extends java.applet.Applet
char currkey;
int currx, curry, yint, xint;
int itmval [] = new int [5],
locval [] = new int [5],
tempx [] = new int [5], tempy [] = new int [5],
tot = 0, score = 0;
boolean check = true;
AudioClip bgSound, bgSound2;
AudioClip hit;
private Image offscreenImage;
private Graphics offscreen; //initializing variables for double buffering
public void init () //DONE
bgSound = getAudioClip (getCodeBase (), "sound2_works.au");
hit = getAudioClip (getCodeBase (), "ah_works.au");
if (bgSound != null)
bgSound.loop ();
currx = 162;
curry = 68;
setBackground (Color.white);
for (int count = 0 ; count < 5 ; count++)
itmval [count] = (int) (Math.random () * 5) + 1;
locval [count] = (int) (Math.random () * 25) + 1;
requestFocus ();
public void paint (Graphics g) //DONE
resize (350, 270);
drawgrid (g);
if (check = true)
pickitems (g);
drawitems (g);
g.setColor (Color.darkGray);
g.fillOval (currx, curry, 25, 25);
if (currkey != 0)
g.setColor (Color.darkGray);
g.fillOval (currx, curry, 25, 25);
if (collcheck () != true)
collision (g);
else
drawitems (g);
} // paint method
public void update (Graphics g) //uses the double buffering method to overwrite the original
//screen with another copy to reduce flickering
if (offscreenImage == null)
offscreenImage = createImage (this.getSize ().width, this.getSize ().height);
offscreen = offscreenImage.getGraphics ();
} //what to do if there is no offscreenImage copy of the original screen
//draws the backgroudn colour of the offscreen
offscreen.setColor (getBackground ());
offscreen.fillRect (0, 0, this.getSize ().width, this.getSize ().height);
//draws the foreground colour of the offscreen
offscreen.setColor (getForeground ());
paint (offscreen);
//draws the offscreen image onto the main screen
g.drawImage (offscreenImage, 0, 0, this);
public boolean keyDown (Event evt, int key) //DONE
switch (key)
case Event.DOWN:
curry += 46;
if (curry >= 252)
curry -= 46;
if (hit != null)
hit.play ();
break;
case Event.UP:
curry -= 46;
if (curry <= 0)
curry += 46;
if (hit != null)
hit.play ();
break;
case Event.LEFT:
currx -= 66;
if (currx <= 0)
currx += 66;
if (hit != null)
hit.play ();
break;
case Event.RIGHT:
currx += 66;
if (currx >= 360)
currx -= 66;
if (hit != null)
hit.play ();
break;
default:
currkey = (char) key;
repaint ();
return true;
public boolean collcheck () //DONE
if (((currx == tempx [0]) && (curry == tempy [0])) || ((currx == tempx [1]) && (curry == tempy [1])) || ((currx == tempx [2]) && (curry == tempy [2])) || ((currx == tempx [3]) && (curry == tempy [3])) || ((currx == tempx [4]) && (curry == tempy [4])))
return false;
else
return true;
public void collision (Graphics g)
drawgrid (g);
for (int count = 0 ; count < 5 ; count++)
if ((currx == tempx [count]) && (curry == tempy [count]))
g.setColor (Color.darkGray);
g.fillOval (currx, curry, 25, 25);
else if ((currx != tempx [count]) && (curry != tempy [count]))
g.setColor (Color.red);
g.fillRect (tempx [count], tempy [count], 25, 25);
public void drawitems (Graphics g)
for (int count = 0 ; count < 5 ; count++)
g.setColor (Color.red);
g.fillRect (tempx [count], tempy [count], 25, 25);
public void pickitems (Graphics g)
check = false;
for (int count = 0 ; count < 5 ; count++)
if (locval [count] <= 5)
tempy [count] = 22;
else if (locval [count] <= 10)
tempy [count] = 68;
else if (locval [count] <= 15)
tempy [count] = 114;
else if (locval [count] <= 20)
tempy [count] = 160;
else if (locval [count] <= 25)
tempy [count] = 206; //this determines the y-position of the item to be placed
if (locval [count] % 5 == 0)
tempx [count] = 294;
else if ((locval [count] == 1) || (locval [count] == 6) || (locval [count] == 11) || (locval [count] == 16) || (locval [count] == 21))
tempx [count] = 30;
else if ((locval [count] == 2) || (locval [count] == 7) || (locval [count] == 12) || (locval [count] == 17) || (locval [count] == 22))
tempx [count] = 96;
else if ((locval [count] == 3) || (locval [count] == 8) || (locval [count] == 13) || (locval [count] == 18) || (locval [count] == 23))
tempx [count] = 162;
else if ((locval [count] == 4) || (locval [count] == 9) || (locval [count] == 14) || (locval [count] == 19) || (locval [count] == 24))
tempx [count] = 228;
public void drawgrid (Graphics g) //DONE
g.drawRect (10, 10, 330, 230); //draws the outer rectangular border
int wi = 10; //width of one square on the board
int hi = 10; //height of one square on the board
for (int height = 1 ; height <= 5 ; height++)
for (int row = 1 ; row <= 5 ; row++)
if (((height % 2 == 1) && (row % 2 == 1)) || ((height % 2 == 0) && (row % 2 == 0)))
g.setColor (Color.gray);
g.fillRect (wi, hi, 66, 46);
else /*if (((height % 2 == 0) && (row % 2 == 1)) || ((height % 2 == 0) && (row % 2 == 0)))*/
g.setColor (Color.lightGray);
g.drawRect (wi, hi, 66, 46);
g.setColor (Color.lightGray);
g.drawRect (wi, hi, 66, 46); //drawn twice to make a shadow effect
wi += 66;
wi = 10;
hi += 46;
} //this draws the basic outline of the game screen
} // Keys3 class -
How to control a digital output signal using the DAQ assistant?
I am using a USB 6251 DAQ board and would like to control a switch. I am gathering airflow, pressure, and acoustic data on the same board (analog input) and would like the switch to trigger when the airflow value is within a pre-determined range. Finally, I would like to reverse the polarity of the switch (to off) about a second after the initial digital signal, all of which is during continuous data acquisition.
I am able to actuate the switch only when pressing the "run" button in the DAQ assistant window. I am proficient with data acquisition but have never tried programming an output... Please help!
Thanks!
-a troubled researcher
P.S. I am running LabVIEW 8.5 as well.blsmith4,
You probably won't get the control of the digital port on your card by only using the DAQ Assistant. One of the following examples should provide you the functionality that you would like out of the box:
Digital - SW - Timed Output (Simple)
Digital - Continuous Output (More Complex)
Continuous Write Digital Port - External Clock - Non Regeneration (Most Complex)
Let me know if these work better for you.
Best,
Jason M.
Applications Engineer
National Instruments -
Hi
We use Windows SP1 with one folder from the User HomeDirectory set to be available offline.
The problem we encounter is that when going from Offline to Online via VPN, there is a 2 minutes delay for the drive where the offline folder is located to be available again. Other drives mapped at VPN connection time are available immediately
after we applied KB2705233. Only the drive that contains the folder that we make available offline has this delay issue.
I found out KB2663418 but it does not apply as we have Windows 7 SP1. However the symptoms are the same:
< This issue occurs because the client-side caching (CSC) interface tries to reconnect to the source before the network is actually available. This behavior causes the SMB cache to enter a negative state. In this situation, the CSC interface tries to
reconnect to the source on the next 2-minute retry interval.>
Does one know how to force a check of the connectivity or if there is another fix available ?
thanks in advance
brunoHi,
Why KB2663418 didn't applied to your computer? It applied to
Windows 7 Service Pack 1, when used with:
Windows 7 Enterprise
Windows 7 Professional
Windows 7 Ultimate
Did you use Windows 7 Home Basic or Home Premium? However, Windows 7 Home Basic and Premium does not support Offline Files.
Thus please try that hotfix.
Karen Hu
TechNet Community Support -
Not a trial version. Need to talk with someone. This is paid for! Help!
This is not a trial version. This is paid for by my company. EDMC AIO All I want is the new vesrions of Illustrator and Photoshop CS6 and I get these folders full of gibberish I cannot even begin to decipher and I cannot even begin to figure out how to get them out and on my computer. When all I want and need are the latest versions of Illustrator and Photoshop. I need somewone to talk to who can tell me how to get the latest versions of Illustrator and Photshop CS6. Is this how Adobe treats paying customers? No one to talk to, no one to help them.
Hi Sandra,
Are you looking for Illustrator and Photoshiop CS6 or CC version. You can navigate to this Link for Proper download
CS 6 Download
http://prodesigntools.com/adobe-cs6-direct-download-links.html
CC Download
http://prodesigntools.com/adobe-cc-direct-download-links.html
regards,
Abhijit -
How to use seagate external drive with Mac
i have just purchased a SEAGATE EXPANSION EXTERNAL DRIVE, USB 3.0...can i use it with my Mac OXS....10.7.4....
No trouble for a few minutes, then I have to go out.
Re 'Too much detail' When you ask a question such as the one we are working on, suitable detail would be ...
I have an (Apple item, iMac,model etc) running on (OS X 10.7.4). I have just purchased a Seagate (size, model etc) external drive and would like to use it for (list uses). Then ask specific questions.
If I can make this observation. You appear to have gone out and bought a Seagate drive from somewhere without knowing what it will be used for. They are not cheap.
It may be worth while to go and talk to whoever sold it to you and ask how you can best use it to meet your needs ... or if they will advise you how to set it up.
Most decent shops will oblige.
But if it was an on-line purchase then my original suggestion of talking to Seagate is probably the best line to take.
Hope you find all this helpful.
Message was edited by: seventy one -
Suddenly can't write to an external hard drive that I have been using consistently
I have been using a WD 1 terabyte external hard drive to transfer movie files between 2 MBP's and suddenly I cannot write any files to the HD. The error message is that the external hard "cannot be modified" if I try to add any files. I have tried the same hard drive on another MBP and it works fine and I can write to the hard drive (with the aid of Paragon NTFS for Mac OS). I have Paragon NTFS on my computer as well and have been able to write to the hard drive previously. I spoke to Western Digital phone support and told them the problem and noted that the icon for the hard drive is grey with a clock on my computer and is orange on the other MBP. They explained that the icon change was due to Time Machine on my computer. I currently have Time Machine turned off.
Of note, I recently upgraded my internal hard drive on my computer to a WD 500 GB internal drive. Not sure if this will make a difference. Any help would be appreciated. Thanks,Found the issue. When I changed the internal hard drive, most softward transferred over, but not all. I had to reinstall the Paragon NTFS and I was then able to write to the external hard drive. That seemed to solve the problem.
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