Dimmed Images - From Camera
Hi,
I'm a MAC newbie. Each month, I download images from my camera to a folder on my MAC. I am not using iPhoto. The images open fine in Preview, but appear dimmed in Finder. Why is this? It's not disturbing functionality, just a bit annoying.
Diva
Do you have your card connected or disconnected ?
It seems you have added images from your card but have not moved to your hard drive, so if you have card disconnected then the images will show up as Offline as the source images are still on card, Elements just have the thumbnails.
In order to solve this, you need to first copy all the images to your hard drive from your card and then import in PSE from that copied location.
Hope this helps !!
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Grabing images from camera & Apply OCR To that image
Hi,
I m developing a sample application on OCR. At last visit i m posting the same question.But no one can answer me.
Here i Create a Vi for grabbing images from camera. The Images are grab & save to the desired folder.But the OCR is not working on that snap image.
I m modified some Sample NI VI's for capturing the images & for OCR.
I m new for labview. I cant understand where is the problem in the VI.
i also create a character set file for reading the characters using OCR Train
so please help me to find the solution.
Attachments:
Character reading.vi 91 KBHI.
Let me give some suggestions regarding your code, (See pictures), and attached an example that you could serve.
Regards.
Jonathan Cruz
CHALLENGER
K U D O S __ B I E N V E N I D O S
Attachments:
Camara OCR.vi 42 KB
11.JPG 77 KB
22.JPG 17 KB -
How receive image from camera with PCI-bus
Hello all
Please help
me.
I have LV 7.1.1.
I wont
watch two and more images from cameras at the same time.
I have capture
card (PCI-bus) with 4 video-input.
What kind
of data must be transfered from this capture card to LV?
With respect
Aleksandr.Hello Aleksandr
please provide more information, what type of video card do you have?
Have you configure the card so you can watch an image with MAX?
I suppose the card has the ability to capture more than one image at a time is that true?, however most of the cards that I know of, have several inputs but you can only display one image at a time, you can swith between them and capture and image from another input, to capture more than one unit at a time you would need to open/close sessions with the instrument/card such that you are switching from one input to another
vicente -
After downloading some 60 images from camera to iPad, I was "scrolling" down to select the last images, and inadvertently touched the "Delete" button that appears at the top right of the screen, when the "Select" option is chosen. I did not notice the warning "Delete 60 Images?", and continued scrolling down, when my finger touched the warning message. All my precious images were instantly deleted from the camera The sensitive touch screen feature makes this a real problem. Apple should "fix" this unacceptable feature, surely! I suggest that the images on the camera memory card should not be able to be deleted from the iPad, and this shpuld require to be done using the camera controls only. Similarly, the "Delete" or "Keep" options that appear after importing a selection from the camera, should NOT allow the images on rthe camera to be deleted, but only the imported (downloaded) images on the iPad. This unnecessary option could easily delete precious images from the camera!
Apple should remove the option to delete images from the camera, and the iPad touch screen commands should olny delete images on the iPad. (Alternatively, the "delete option should be on a separatly accessed "page".)
Surely enough users of the "Lightning to USB Camera Adapter" will agree with the above?No, I don't agree. Whenever you connect a camera to a computer you are given the opportunity to delete the photos on the camera after downloading in precisely the same way the iPad does this. The fact that you touched Delete and then ignored the Warning doesn't change anything.
I've loaded thousands of photos on my IPad and never have had that problem.
Don't blame a moment of carelessness on your device.
If you want to make such a suggestion to Apple use http://apple.com/feedback -
Camera software not opening to transfer images from camera to computer. What to do?
My PowerShot 720is software ZoomBrowser EX not opening on computer. No images load and I don't have option to click on "connect to camera" so I can transfer images from camera to computer. Message says "Zb Module has stopped working. Windows is looking for a solution to this problem." Anyone have this happen and know what to do?
Thank you!Hi BLG,
If you haven't already done so, please update your software for Windows 7. Here's how.
Just click here to access the software updates for your camera. Once there, just enter your operating system, then the version of the operating system. Now click on "Software" to show the software updates.
Click on "ZoomBrowser EX 6.9.0a Updater". Installation instructions are on the next page. Also, please download "CameraWindow "DC 8.8 for Windows" to your desktop.
After accepting the required disclaimer, please download the program update to your desktop.
After downloading all the software you choose to install, please install ZoomBrowser last. This will allow it to link to the other Canon software on your computer.
Since you've installed an older version of software, you may now double-click on the program update to install it. If not, just put the CD-ROM in your computer's optical drive and stop any installation program that starts.
If you've already updated the software for Windows 7, please contact us for assistance. Click here for contact options.
Did this answer your question? Please click the Accept as Solution button so that others may find the answer as well. -
How do i delete images from camera after importing
how do i delete images from camera, ipad, iphone after importing the files into aperture3?
Image capture will allow you to delete from the device after import, but I believe it is by design that Aperture does not do this as it is recommended (in the case of a camera) to use a device's own delete function rather than a 3rd party like Aperture. This also allows time for a proper backup before everything is erased from the device?
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Capturing images from camera and uploading to sharepoint library automatically.
Hello Everyone,
My requirement is to capturing images from camera and uploading to sharepoint library automatically. No manual uploading will take place.
Please suggest me.
Thanks,
RajeshHi,
From your description, my understanding is that you want to capturing images from camera and uploading to sharepoint library automatically automatically upload images to SharePoint library.
You will save images in your local computer after capturing visitors’ image. You could develop a custom timer job to periodically get pictures from the local folder in your computer. Please refer to this article:
Create and Deploy Custom Timer Job Definition in SharePoint Programatically
http://www.codeproject.com/Tips/634208/Create-and-Deploy-Custom-Timer-Job-Definition-in-S
you could upload pictures to your SharePoint from the folder with C# code, please refer to this article:
How to: Upload a File to a SharePoint Site from a Local Folder
https://msdn.microsoft.com/en-us/library/office/ms454491%28v=office.14%29.aspx?f=255&MSPPError=-2147217396
Best Regards,
Vincent Han
TechNet Community Support
Please remember to mark the replies as answers if they help, and unmark the answers if they provide no help. If you have feedback for TechNet Support, contact
[email protected] -
How do you Automatically Copy Images From Camera?
I would like to create an AppleScript that will run when I plug in my digital camera. Here is what I cannot figure out.
How to make it run when the camera is plugged in.
How tow to copy images from camera to a designated folder.
Thanks!You can do all you requested - without 'AppleScript'.
01. Connect your camera launch 'Image Capture' ('/Applications/' folder - if it does not automatically launch.
02. Select the 'Image Capture, Preferences...' menu item.
03. Click on the 'General' tab.
04. From the 'Camera:' 'When a camera is connected, open:' pop up menu - select the 'Image Capture.app' menu item.
05. From the 'Devices' menu select your camera from the menu items list. A window will appear with the title of your camera.
06. From the 'Download To:' pop up menu select where to save the camera's photographs. You can select any folder anywhere on your hard disk drive(s).
07. Click the 'Options...' button, and from the drop down sheet click on the 'Connection Options' 'Automatically download all items' check box - to add a check mark. There are other options you may have be interested in.
08. Click on the 'OK' button.
09. If you want to download the photographs now - click on the window's 'Download All' button. Or, to test the above setting changes - quit 'Image Capture' and disconnect your camera. Then reconnect the camera - and watch the above setting changes take effect.
Note:
The above automatic action can also happen if the storage device of the camera were inserted into a USB digital camera card reader. So long as apply the Steps above, and you select the USB digital camera card reader from the 'Devices' menu's menu item list in Step 05 above.
'Image Capture' is not scriptable; but, may be control-able via 'tell application "System Events" to tell process "Image Capture" ....
When a camera is connect to the Mac, the storage card of the camera is mounted onto the 'Desktop' and also listed, as an alias, in the (invisible) '/Volumes/' folder.
Now that you know the name of the storage card ... you can create a 'Folder Action Script' (an example is presented below) and save it into the '/Library/Script/Folder Action Scripts/' folder,
Open the '/Volumes./' folder (in 'Finder' via 'Go, Go to Folder' - enter '/Volumes/').
Perform a right button click ('<control> - click, for single button users) on the 'Volumes' folder's window, and select 'Enable Folder Actions' (if not already).
Rpeat the right button click (<control> click) and select 'Attach a Folder Action...' - selecting your script ('Volumes_FAS.scpt' as shown below).
Below is a 'Folder Action Script' example - where you will have to substitute 'NO NAME' with the name of your digital camera's storage card's name.
-- --- Save code as a script with the name 'Volumes_FAS.scpt' --- --
on adding folder items to this_folder after receiving added_items
set myStorageCard to "NO NAME" -- The name of my 1 GB stroage card. The name of your card may differ.
repeat with i in added_items
tell application "Finder" to set tName to (name of i) as string -- Obtain name of mounted storage card.
if (tName is equal to myStorageCard) then my handle_card(i) -- If my storage card, continue processing.
end repeat
end adding folder items to
on handlecard(localVolume)
set folder_Path to ((path to desktop folder from user domain) as string) -- Path to 'Desktop' folder.
set download_Folder to "NO_NAME Photographs" -- Name of folder to store storage card's items (files and folders).
-- create download_Folder, if it does not exists.
tell application "Finder" to if (not (exists folder (folder_Path & download_Folder))) then make new folder at (folder_Path as alias) with properties {name:download_Folder}
-- Duplicate all the items (files and folders) of the storage device to the '~/Desktop/NO_NAME Photographs' folder.
tell application "Finder" to duplicate items of local_Volume to (folder_Path & download_Folder) as alias
end handle_card
-- --- End of code --- --
Review 'Finder's dictionary (in 'Script Editor') for the various ways to incorporate 'duplicate ...'.
Mac OS X (10.4.4) -
Capture images from Camera directly at high resolution
Hello Users,
I want to capture images from Camera directly at high
resolution. The problem is that although I am able to capture
images from a Video Object, but the images are small because the
Video size is only 160x120. So if I am able to capture directly
from Camera, I am sure to get a higher resolution images at which
the camera is capturing.
Any help in this matter will be of great helpHello Users,
I want to capture images from Camera directly at high
resolution. The problem is that although I am able to capture
images from a Video Object, but the images are small because the
Video size is only 160x120. So if I am able to capture directly
from Camera, I am sure to get a higher resolution images at which
the camera is capturing.
Any help in this matter will be of great help -
Why can't I import raw images from camera to lightroom 5.7.1?
why can't I import raw images from camera to lightroom 5.7.1?
You can visit the Lightroom Journal to see the new features of LR6/CC, including new cameras supported in this release:
Lightroom Journal | Tips and advice straight from the Lightroom team.
And yes, as DJ confirmed, the Nikon D7200 is listed.
The the full list of supported cameras is here (Lightroom and Camera Raw have compatible engines and identical support):
Camera Raw plug-in | Supported cameras
Mike -
Saving images from camera raw in new CC suite
Hi Im having trouble re saving images from new adobe cc bridge camera raw, images once saved then show in bridge with no adjustments done in camera raw and the images are downsized to KB size images even from a 9.20mb raw image, Ive looked at setting or rather preferences and totally lost please help!!
Thank you
JonThis forum is actually about the Cloud, not about using individual programs
Once your program downloads and installs with no errors, you need the program forum
If you start at the Forums Index http://forums.adobe.com/index.jspa
You will be able to select a forum for the specific Adobe product(s) you use
Click the "down arrow" symbol on the right (where it says ALL FORUMS) to open the drop down list and scroll
http://forums.adobe.com/community/bridge -
i am unable to email images from my camera roll. the image gets "stuck". cannot insert email address or subject line. cannot cancel... return to camera roll.
what to do. i tries taking new picture and sending it in an email... same thing... gets "stuck "
Waht to do ?Hello lohmann8,
Thank you for providing so much detail about the issue you are experiencing with emailing photos from the Camera Roll.
The first thing I recommend is quitting and relaunching the applications on your iPhone:
Double-click the Home button.
Swipe left or right until you have located the app you wish to close.
Swipe the app up to close it.
You can find the full article here:
iOS: Force an app to close
http://support.apple.com/kb/ht5137
If you are still seeing the same issue after quitting and relaunching the Photos and Camera app, I recommend restarting your phone and then resetting if it's still not working:
Restarting your device
Press and hold the Sleep/Wake button for a few seconds until the red "slide to power off" slider appears, and then slide the slider.
Press and hold the Sleep/Wake button until the Apple logo appears.
Note: Reset your device only if you are unable to restart it.
Resetting your device
Press and hold the Sleep/Wake button and the Home button together for at least ten seconds, until the Apple logo appears.
You can find the full article here:
iPhone, iPad, iPod touch: Turning off and on (restarting) and resetting
http://support.apple.com/kb/ht1430
If the issue persists, the last thing I recommend is backing up and restoring your iPhone:
iOS: How to back up and restore your content
http://support.apple.com/kb/HT1766
iTunes: Restoring iOS software
http://support.apple.com/kb/HT1414
Thank you for using Apple Support Communities.
Best,
Sheila M. -
I have been trying to import images from my Canon Rebel digital camera and am having some issues. I was having trouble with iPhoto which is why I purchased this great program. At first, the images were downloading fast and furious with Aperture but now I am having some of the same issues that I was having with iPhoto. It is taking forever and a day to import my RAW images and now I am getting an error message with almost all of my photos. It stalls out on them (and the red light stops flashing on my camera as if they aren't communicating) and then I get the message that there was "a problem downloading that image" and this error code: (ICA download error -609).
This is extremely frustrating!! HELP!
iMac Mac OS X (10.4.6)
iMac Mac OS X (10.4.6)You're loading straight off the camera?
Be sure the camera isn't shutting itself off in the middle of the transfer. It may auto-turn-off after a minute.
I'd really suggest you use a card reader. You can get a USB2 CF reader which will be 10x faster than direct camera download for like $20. I can't fathom why anyone would use direct-from-camera in lieu of a reader, unless they were doing tethered shooting. -
After import, image from camera replaced with old (and incorrect) image
i imported photos this morning. maybe 200. into Lightroom 5.6 (with
camera raw 8.6, running on macosx 10.9.5; see below for "system info"). the images came from my
Leica M Typ 240, and were in raw format. after importing the images, i
went through them in my first editing pass.
going through, image 1867 ("L1001867.DNG") in LR was *not* the same as
image 1867 on my camera, but was, rather, an image (no longer on the
card in my camera) from 8 months ago in China.
the image on the camera was from 07.10.2014 15:49.15 (following one
taken at 15:49:07, which *did* show up in LR). the *meta* data in LR
appears correct for the image from the camera (i.e, shows a date of
07.10.2014, has likely exposure information, etc.), but the image itself
is the wrong image.
the image in LR *may* have been one i deleted (in LR), though i don't
know that for sure. if i *did* delete it, i deleted it months ago.
the LR image was shot on 22.02.2014 at 02:51-02:52 (i typically don't
change the clock). while i don't know for sure the image number of the
image in LR, it *appears* to be image 1419.
obviously, this is fairly worrying (as i count of LR to keep my
inventory!). what can i do to help you troubleshoot this? what can you
tell me about what is happening?
here is what "help:system info" says:
Lightroom version: 5.6 [974614]
License type: Perpetual
Operating system: Mac OS 10
Version: 10.9 [5]
Application architecture: x64
Logical processor count: 4
Processor speed: 2.9 GHz
Built-in memory: 8192.0 MB
Real memory available to Lightroom: 8192.0 MB
Real memory used by Lightroom: 1673.7 MB (20.4%)
Virtual memory used by Lightroom: 3555.8 MB
Memory cache size: 1608.3 MB
Maximum thread count used by Camera Raw: 2
Displays: 1) 2560x1600
Application folder: /Applications
Library Path: /Users/minshall/Pictures/Lightroom/Lightroom 5 Catalog.lrcat
Settings Folder: /Users/minshall/Library/Application Support/Adobe/Lightroom
Installed Plugins:
1) Behance
2) Canon Tether Plugin
3) Facebook
4) Flickr
5) Leica Tether Plugin
6) Nikon Tether Plugin
7) Photoshelter Archive Publisher
Config.lua flags: None
AudioDeviceIOBlockSize: 512
AudioDeviceName: Built-in Output
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 44100
Build: Uninitialized
CoreImage: true
GL_ACCUM_ALPHA_BITS: 0
GL_ACCUM_BLUE_BITS: 0
GL_ACCUM_GREEN_BITS: 0
GL_ACCUM_RED_BITS: 0
GL_ALPHA_BITS: 8
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 24
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 2048
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS: 8
GL_MAX_VIEWPORT_DIMS: 16384,16384
GL_RED_BITS: 8
GL_RENDERER: Intel HD Graphics 4000 OpenGL Engine
GL_SHADING_LANGUAGE_VERSION: 1.20
GL_STENCIL_BITS: 8
GL_VENDOR: Intel Inc.
GL_VERSION: 2.1 INTEL-8.28.32
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays
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GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix
GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr
GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker
GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float
GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil
GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence
GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render
GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer
GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector
GL_APPLE_texture_range GL_APPLE_transform_hint
GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range
GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators
GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip
GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp
GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection
GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lodit appears the actual image is probably in place, but the *preview* is incorrect. clicking on the image to zoom in causes (the normal) "Loading...", followed by a zoomed in view of the *correct* image. zooming back out gives the normal view of the correct image. (*very* good to know!)
-
Issue with exporting the image from camera and scanner
Hello,
When importing JPG digital photos from my Conica Minolta SLR digital camera, the file size is typically 3-4 megabytes. If importing
and then exporting the file out of Lightroom 2.6, the size of the file is not changed (at least not very much).
However, when scanning 35 mm color negative films using a Plustek OpticFilm 7600i with SilverFast-SE the JPG file has a size of abou
t 5 megabytes (generated by SilverFast-SE). If I take this file and import it to Lightroom and then export it out again, the size in
crements to about 12 megabytes. What could be the reason for this?
Browser: Microsoft IE
Operating System: Windows 7
Scanner / driver version: SilverFast-SE v6.6.0r6
Has it ever worked? If so, what's changed? (provide comments in description field): Not Applicable
Same results with different file?: Not Applicable
Same results with different computer?: Not Applicable
Recent System Hardware or Software change?: Not Applicable
Regards
JPSinghIt is the compression settings on export that will define the size of an exported image from LR, the amount of compression applied will produce differing file sizes according to the type of image, the amount of sharpening and many other factors.. To compare actual file sizes (rather than compressed sizes) see what it says when in Lightroom or when open in Photoshop. Two images with the same pixel dimension can have very different file sizes when compressed. When open, in PS for instance, the file size will be the same for images of the same pixel dimensions and bit depth. .
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