Director 12 limitations for iOS

This thread is about what isn't mentioned in Adobe's Director 12 iOS limitations.
Non-functional inks include:  Reverse and Background Transparent
I am getting some code issues - I'll try to isolate them and post.

iOS really doesn't like long repeat loops - like repeat while the mouse down as the user drags stuff about or whatever.
The workaround is exitFrame scripts in the sprites or frames.
on exitFrame
  if _mouse.mouseDown AND _mouse.mouseMember = sprite("actionSprite").member then...
Text Line Heights / fixedLineSpace - the line heights of text members is a pixel greater in iOS.
if gSys.platform = "iPhone OS" then member("field").fixedLineSpace = 37
Cast member by name not found error. Took me a while to work this out but it seems to be a cast preload issue.
I just put the members that would be used off screen on the go from frame.
This can also speed up performance. EG: lay out all your cast members under an introduction or splash screen where speed isn't required.

Similar Messages

  • Director 12 publish for iOS

    I'm using the trial version on a Windows machine but publish for iOS is disabled. Has it been disabled deliberately or do I need to be using Director on a Mac?
    Thanks.

    You need to use Director on a Mac for iOS publishing. You will also need an Adobe developer license and the appropriate provisioning profiles for your iOS app, as well as Xcode.
    http://helpx.adobe.com/director/using/publishing-ios-devices-using-director.html

  • How to record a time-limited video with Adobe AIR for iOS

    I am trying to record a time-limited video with Adobe AIR for iOS.
    For example, I want to implement the following function. Start a one-minute timer before launching CameraUI to record video. When the timeout event happens after one minute, stop recording video, close the CameraUI view and obtain the video data so far.
      I have several questions related to that.
      1. How to stop recording video from outside the CameraUI view(in this case, from the timeout event handler) and then close the CemeraUI view? As far as I know, to close the CameraUI view, the only way is to press the [Use Video] button or the [Cancel] button from inside the CameraUI view. Is it possible to close it from outside?
      2. Even if the first problem mentioned above is solved, then how can I get the video data so far(in this case, the video data before the timeout). I know that normally we can get a MediaPromise object from MediaEvent parameter of the  complete handler, and read the video data from the MediaPromise object. But obviously in this case, we can not access the MediaPromise object just because the complete handler itself will not be executed since the [Use Video] button is not pressed.
      3. Is it possible to add a stopwatch to show possible remaining recording time when CameraUI view is open? It seems that the CameraUI automatically uses the full screen of iOS device(in my case, iPad) and there is no extra space to show the stopwatch.
      Are there any solutions or workarounds about the three problem above? I really appreciate it if anyone has any idea about this. Thanks in advance.

    You'd have more control by using the Camera object, showing the camera on a video object inside a Sprite, and capturing that. Then you could put whatever graphics alongside it on the stage.. I've used FlashyWrappers in a test to capture the video to the library.  It took some work, but the test worked well...
    Flash/AIR record videos of your apps and games: Rainbow Creatures

  • Submit: Great Skype for iOS ideas

    The new iOS idea board lets you all share and exchange your ideas on how to improve and develop Skype for iOS.
    Before you start sharing your ideas, here are some guidelines to help you get started:
    Idea Submission Guidelines
    Search before posting. Do a quick search and make sure you are not submitting a duplicate. If the idea already exists show your support by giving kudos to the original idea rather than watering down the potential impact across multiple submissions.
    Draft your idea. Be as clear as possible, tell us what your idea is, how it would benefit users and why you think we should consider it. That will not only help us to better understand what you want, but we may even be able to solve your problem more quickly another way. Please avoid text speak and keep the idea short and to the point. Ideas are available within a limited number of topic sections of the community as they are not discussion threads.
    Currently you can choose one of the following topic labels for your ideas:
    Video
    Video calling is one of Skype’s most popular features. What do/don’t you like about Video calling on Skype for iOS and do you have any ideas for how we can make video calling even better? You can send video messages to family and friends, even when they’re not online. Let us know what you think of Video Messaging in Skype and any ideas you have for how we can make it better. 
    Voice
    Calling individuals and groups is at the core of Skype. Anything you are currently missing with those features? What would make you use the Skype app more for calling?
    Instant Messaging & Contacts
    How can we make it easier for you to find friends and family on Skype and add them as a contact? What are your thoughts on how contacts are managed on Skype for iOS? How to enrich your chat experience? Do you have any recommended improvements?
    Sharing
    Tell us how you would like Skype to be integrated with iOS. Would things be easier if Skype was better integrated with your contacts? Better integrated into other apps? Or in the dial pad? 
    Some things to include:
    Start with a clear title, e.g. "Add XY", ""
    Add appropriate label(s) from the list of labels shown below
    List features and benefits
    Review the ideas of others. Look at other ideas to see what your fellow community members are requesting and feel free to exchange on them in the comments section. While we take into account the numbers of kudos an idea receives, we also consider the amount and quality of member feedback when making our decisions.
    Add value. Vote for those items that you like and agree with by giving the idea a kudos. It's really a significant way to recognize someone's effort. We are using votes as a barometer to find out more about what our contributor community thinks is important, so we can factor this into our prioritization process.
    Submit a new idea. Adding an idea is just like posting a message on a board. To create an idea, click on the “New Idea” button, located on the left side of the page content tab, and in the left column under the actions heading click “create an idea”. Be sure to enter a clear title and description of your idea so others can decide how they would like to vote. Remember, the more complete your thought, the more likely it is to get noticed! You can use simple HTML, format the text, or add links or images. You can also preview your idea and check your spelling before you post the idea.
    Do not be discouraged. Sometimes what seems simple may not be so simple to build. Some ideas take longer than others, and some ideas will not be possible within the scope of what we want to accomplish in the next year or so.
    Be respectful. Comply with the Community Guidelines and Skype etiquette.
    Disclaimer: Skype may or may not use your comments, ideas, or suggestions. Skype reserves the right to use for any purpose including commercial purposes, comments, ideas, suggestions, code, products or services (“Content”) that are posted on this community without any obligation to compensate the individual or entity that provided the Content. By posting any Content in the community, you hereby relinquish any right you may have in such Content and to any future compensation for publication, use, distribution, license or sale of the same. By posting Content, you represent and warrant that you either own or control all of the rights to that Content, and such Content does not violate any third party rights or these Skype Terms of Service. You agree that all opinions expressed by users of this community are expressed in their individual capacities, and not as representatives of Skype.
    Frequently Asked Questions
    What is the Idea Board all about?
    Idea Board is a new part of the Skype Community, where members can share their ideas about existing products and services. Anyone in the community can see and vote on the ideas you post.
    We encourage you to give kudos and comment on submitted ideas as we are more likely to take the top kudoed and most discussed ones into consideration.
    How do I navigate the Ideas Board? 
    Finding your way around the ideas board is a pretty straightforward task, here are some of the things you will see to help you get around.
    •  New Ideas – The most recent ideas.
    •  Hot Ideas – The most popular ideas right now.
    •  Top Ideas – The most kudoed ideas.
    The sidebar widgets
    In the sidebar you'll find more ways to sort the ideas board, see new and popular ideas and the top rated contributors to the idea board. It's also really easy to view only the ideas with certain status', for instance if you only want to see ideas that are “Accepted”.
    How to check if an idea exists already?
    Use the search function filtering by the ideas board – or click here (direct link to search function)
    What do the votes/kudos mean?
    Just as you can give kudos in the community boards and blogs, you can vote for ideas you like on the Idea Board. Ideas with high vote totals are more likely to be recognized and accepted by the teams at Skype who develop our products and services. You can also leave comments on ideas, but remember to be kind!
    What do the different idea statuses mean?
    We strive to review submitted ideas on a biweekly/monthly cycle. Each idea will go through a life cycle that will be assigned statuses at each milestone. The statuses are explained here:
    New Idea - Sparkly new idea, submitted by you, and ready to be vetted by the community.
    Comments Requested - Items set as Comments Requested will be open to the community for feedback and votes.
    Under consideration - Idea has been forwarded to appropriate business team who is determining feasibility.
    More information needed - More information is needed before our Product Management team can take this forward, please review the comments left by the team.
    Duplicate - Ideas in this status have already been submitted in some form or another. We will link these items over to the other idea so you can review the status or track the progress there.
    Already exists - This is available in the product. 
    Future possibility - Idea is a good one but not something we can include in a near-term product or software release.
    Accepted - Idea has been accepted and has been taken forward for implementation, check back soon for updates.
    Not right now - We like the idea but just not for right now, we will revisit it in the future.
    Implemented - You asked for it, we did it!
    My idea has been accepted. How long will it take to be implemented?
    Sadly, we will not be able to provide dates for the implementation of any accepted ideas within the community due to the number of factors involved. Please be patient and let us make sure it is completely ready before we make it available.
    How will I know if an idea has been implemented?
    You can track the status of your ideas as your ideas are sent to the people here at Skype who can make them happen and you will see the status of your idea is updated. We will be telling you if the idea is something we are working on now or would like to do in the future, or if it’s something that is not feasible for us at this time. To ensure you don’t miss any updates select “Subscribe” from the “Idea Options” menu when viewing your idea.
    What ideas have been implemented so far?
    You can check "Accepted and Implemented ideas" topic here.
    Can I edit or delete my ideas comments?
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    Who and how often moderates/ manages the ideas board?
    The community team is monitoring the board on the weekly basis and product managers will come in on a monthly basis to update statuses of the ideas and post their comments.
    If Skype decides not to pursue my idea, will you tell me why?
    We do not always provide the reasons for our decisions regarding ideas submitted for review but will strive to provide an explanation where possible.
    If I am not comfortable submitting my idea over the Internet, is there another way I can do so?
    No.
    Follow the latest Skype Community News
    ↓ Did my reply answer your question? Accept it as a solution to help others, Thanks. ↓

    I would really appreciate if you guys work on the feature “ custom backgrounds for chat notifications”.
    If users will be able to choose any image of their liking in the custom background feature if would add value. Currently some of the chat messengers provide this facility to the users which makes interesting to the users while improving user friendliness and satisfaction. Options that would include are
    Take a photo
    Choose from albums
    Search from web
    Delete
    That appears to be a reasonably robust selection. In search, a user can use a built in engine to pull up images based on search and then select it as it their choice. Once you chose an image, it will be asked to confirm and ‘set’ as the universal chat window for all contacts.

  • IMovie for iOS not finding videos since update to iOS 5.1

    Hello everybody,
    I just updated my iPhone 4 to iOS 5.1 to be able to get the newest iMovie for iOS update. The iOS Update as the iMovie Update went fine so far. But when I try to open projects I have made, iMovie just shows a yellow triangle and says that it can't find the movies. It tries to find them but with no success. I never moved the movies and they are still in the "Foto" App ( or camera-roll as it is namend sometimes). The Movies have all been taken with the build in camera, no import or nothing.
    I guess Apple has changed the directories name of the "Foto App" so iMovie can't find the Movies made under iOS 4.x and the program is not "inteligent" enough to find the movies anymore.
    Has somebody similar problems and could tell me how to re-link the movies?
    Many thanks!
    sergio

    Jim20005 wrote:
    > I'm using XLS transfomation in DW for reading XML files.
    Now (I'm just back
    > form holiday), my webspace provider has updated to php
    5.1.5. I'm getting this
    > error:
    Comment out line 301 and add two new lines immediately after
    it like this:
    // $xml = DOMDocument::loadXML($content);
    $doc = new DOMDocument();
    $err = $doc->loadXML($content);
    This is part of a PHP 8.0.2 hotfix that can be obtained
    directly from
    Adobe support.
    David Powers
    Adobe Community Expert
    Author, "Foundation PHP for Dreamweaver 8" (friends of ED)
    http://foundationphp.com/

  • How to search photos by title and or keywords on iPhoto for iOS

    Maybe I'm not I'm not seeing things wright but I can't find any possibilitie to search photos by name, title, keyword with iPhoto (1.0.1) on my iPad 2 (5.1.1)
    How can I Search? I don't want to beleive that's not possible...
    Miguel

    Rob,
    as Frank Caggiano said. There is not really any Apple-provided application on the iPad that will support a full-fledged photo database like the Mac-versions of Aperture or iPhoto. Even the IOS app iPhoto is nothing like the Mac version of iPhoto. The iPad version is not a photo database but a tool for editing, sharing, and viewing photos - the iPhoto Help is saying:
    With iPhoto for iOS, you have everything you need to view, edit, and share your photos on your iPad, iPhone, or iPod touch (with iOS 7).
    You can organize your photos in iPhoto IOS in a limited way by tagging them, so that they will apear in albums: What are albums?
    To tag them with flags or keywords see: Flag, tag, hide photos
    Considering the limited space on IOS devices, the designers probably did not expect anybody to try to store so many photos on an iPad that it would be necessary to search for them other than using the predefined Views (Moments, Places) in the Photos.app, or iPhoto's albums. And any library organization you are doing in the Photos.app or iPhoto will not sync back to your computer.
    -- Léonie

  • Recording with Garageband for IOS

    I wanted to share a recording or two using the ipad so that people could see that garageband for IOS doesn't suck.  I didn't spend too much time throwing them together, but at the same time they're not too horrible either. They give a pretty decent idea of what a 1st gen ipad with a 5 dollar app is capable of in regards to guitar and shred-type guitar stuff. I'm kind of sick of reading and listening to scathing reviews on how the ipad and Garageband in particular is for non-musicians and noobs who want to sound like they're making music... (ooo that could describe me... yikes!) If I could have had an ipad-like device when I was just getting started, I think that I would be a much better player today. I am totally blown away at the expectations people have of a 5 dollar program, when they haven't spent the time trying to see what it does do well. Anyways, here's hoping that this post helps people out that are trying to find out what the capabilities of an ipad with GB are, especially if they are a guitarist. At the end of the day, it is still the person using the device that either makes it sound horrible, mediocre or amazing...
    So anyways, I decided to make a quick track where I didn't spend too much time on the music, and I used only what was in GB in regards to my tones and stuff; That means all stock amp and pedal combinations. I also wanted a track that focused on guitar parts, and making the best of what the app has to offer. I'm sure with some tweaking and mucking around there could be some much cooler tones generated, but hey... it is what it is. Also, I used a Godin LGXT direct into the ipad with an Apogee Jam. Very inexpensive. Bass and drums were recorded with the Line6 Mobile25. The tablet's screen works too, but I find that the keyboard is a lot more accurate, especially for drums. Obviously, you could go into the drum and guitar parts and edit and tweak the parts further, creating drum parts that feel and sound a bit more lifelike, but I didn't do that here; this one was about direct recorded electric guitar...
    https://soundcloud.com/jayesskerr/ipadgination
    Arguably, you could also record your stuff via microphones also. In this case I used a Roland VS880 as a mixer (It was handy), with 4 CAD microphones connected to it to capture my drum kit. (I'm not much of a drummer, but you get the idea...) I then just lined out of the VS880 into the apogee Jam into the ipad. BANG! This app could work very easily for drummers also... or people who must have their tone and not a digital preset...
    https://soundcloud.com/jayesskerr/just-drums
    I own a couple of good mac boxes loaded with killer software, and I also have some decent interfaces. They are pretty superior in regards to the amount of options that they present, without a doubt. And then when you include all of the 3rd party plugins and loops and stuff that you can get... well, it's very, very nice. The ipad intrigued me because it's self contained, and is extremely portable. It has limitations which force one to be kind of clever in order to work around them. Also, the recording process with an ipad is very, very quick. Setup time is minimal.  So anyways, with just Garageband, and an Apogee Jam (I have the irig connector also, but in my opinion the Jam is so much superior...). The only other thing I'd reccomend is the Line6 Mobilekeys25 which I used here; MUCH easier to enter notes in on bass and drums. Here's some points to sum up my opinions on my experience with the device;
    No it's not better than Logic or Cubase or prottols or something with an interface. It's only a 5 dollar app on a 600 dollar tablet (In my case an outdated 1st generation ipad).
    There's only 8 tracks, but you can bounce and merge.
    The amount of sections is limited, but you can work around that too...
    It's extremely portable. Way less gear to haul and set up, but feel free to use your own stuff with it also...
    GB on a tablet is very, very easy to learn. Super intuitive and quick to use.
    The amount of sections is limited, but again you could always just make another song project and then stitch it together later...
    The amp and pedal emulations aren't as good as Guitar Rig, a line6 Pod Pro hd, or a FAS Axe-FXII. But they aren't horrible, they are certainly pretty good for the price of 5 bucks...
    If you're broke/poor and want to get into recording and sharing your music, this is the ideal way to go about it. Your recording device (The ipad) also makes documents, does email, takes and edits pictures, takes and edits video... The only thing standing in the way of you sounding great is you...
    The 'merge track' option is a powerful tool, especially on your midi tracks.
    No pitch correction. Waaaaaahhh boo hoo! You're gonna have to learn how to sing. Plus, it's only 5 bucks!
    Don't want to use the internal drum sounds? Or want to use your amp's miced sound? Get a small mixer, and connect your mic to that. Then connect the mic to the Apogee Jam (There are other products out there that work better and in stereo, but this would do in a pinch) and you should be good to go.
    I recommend using a small keyboard like the Line6 Mobile Keys 25 to enter your midi/virtual instruments stuff in. For me, using just the pad means more track editing after I enter it...
    The last point is this; there's other software besides just GB. Cubasis anyone?
    Anyways, thanks for checking this out, I hope that it helps, and if anyone else has any opposing viewpoints or points to add, please do.
    http://www.guitarius.net
    http://www.youtube.com/user/Scottulus

    Yes, I do it all the time. The best I have found is the Apogee iMiC. Here is a link.  http://www.apogeedigital.com/products/mic.php

  • Missing features on iPhoto for iOS 7

    After the announcement of redesigned apple apps, I immediately downloaded the new iPhoto for iOS.
    Aesthetically, this new iphoto is more clutter free than the previous version. However, a lot of very important features on the previos version is missing.
    1. Creating facebook folder within the app is missing
    2. Tagging people within the app and the option to tag them in all photos to be uploaded
    3. Creating description within the app
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    A lot of users are using iPhoto because of these featured aside from it's editing prowess. So please Apple! Add these missing features again!

    Hi..
    This is a user to user forum.
    You can send feedback direcly to Apple using this link > Apple - Mac OS X - Feedback

  • Concerning midi data in GarageBand for iOS: can we copy midi data from one virtual instrument to another?

    Concerning midi data in GarageBand for iOS: can we copy midi data from one virtual instrument to another?
    For instance: I play my "lucky take" on the virtual piano, and now I am curious how it would sound on let's say a organ. Normally I would select the midi content out of the piano track and copy it into the organ track. I cannot figure out how to do this in GarageBand for iOS. Is there anyone out there with a solution?
    Thanks!

    It is limited, how you can move regions between tracks. Basically, you can move between tracks with the same touch instrument.  See the help: http://help.apple.com/garageband/ipad/2.0/index.html#chsec12c15d
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    Drag the region up or down to move it to another track with the same Touch Instrument. You can also drag regions between Keyboard and Sampler tracks, and between Audio Recorder and Guitar Amp tracks. Smart Drums regions cannot be dragged to another Smart Drums track.
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    Move the playhead to the point where you want the region to start.
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  • Aperture + iPhoto for iOS resolution issues

    I'm trying to test out syncing some of my photos from Aperture 3.2.3 to iPhoto for iOS 1.0 (173) on an iPhone 4S in anticipation of getting my new iPad. Unfortunately, I'm running into problems. It seems no matter what I do, my images appear as 3.6MP.
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    I Deleted the Preview of my image, then Generated a Preview (holding option while right clicking). I quit both Aperture and iTunes and relaunched Aperture. Launched iTunes, unsynced my Project with my phone, opened iPhoto on the phone to make sure the image/project was gone, quit iPhoto on phone and resynced.
    I’m still ending up with a 3.6MP image even though the original is 16.1MP (5.01MB).
    Images from the built in camera on the iPhone 4S show up as full 8MP images, so I don’t think it’s a megapixel limitation.
    I just tried Exporting a Master from Aperture to a folder and then syncing that folder. Same exact issue occurs after syncing with iTunes: 16.1MP image changes to 3.6MP. 3264x4928 px changes to 1536x2319 px.
    I wonder if it’s an iPhone limitation. I’ll have to do more testing when my iPad arrives.

    I believe the the Previews are optimised for use on the iOS device, hence the reduced size.
    Regards
    TD

  • Loading SWF's in AIR for iOS

    Hi,
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    The project i'm working on is divided in different SWF-files.  There is one master SWF file that loads the others when needed.
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    Is it actually possible to use multiple swf's in your iOS projects?
    And what are the limitations for this?
    Thanks.
    greeting,
    Bert

    You can control your external swf from your main.swf in the following method:
    loadswf(clips[0]);
    function loadswf(tmp:String):void{
        passedString=tmp;
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        ldr.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressListener);
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            ploader.visible=true;
        function swfLoaded(e:Event):void {
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            ldr.contentLoaderInfo.removeEventListener(Event.COMPLETE, swfLoaded);
            mcExt.addEventListener(Event.ENTER_FRAME,onEnterfn);
            ploader.visible=false;
            addChild(mcExt);
    function onEnterfn(e:Event):void{
        var num:int=mcExt.currentFrame;
        switch(passedString){
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                if (num==1) mcExt.play();
                if (num==9) {
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                    function skipfn(e:MouseEvent):void{
                        mcExt.stop();
                       mcExt.removeEventListener(Event.ENTER_FRAME,onEnterfn);
                        gotoAndStop("help");
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  • Export for ios on PC

    Hi
    I've got a file I developed for a Windows environment using as3 in Flash CS6 on a win7 based machine.
    I've now been asked to convert to an ipad app. One approach I'm looking at is doing it through Indesign, but I'm also wondering if there is a way to export it from Flash for ios even though I'm on a PC.......or do I have to shell out for a mac.......something I'd rather avoid if I possibly can. I've looked briefly into the publish settings and it would seem that requires owning a mac (from what I can tell)

    you can use the ad hoc distribution when you publish your iOS app.  that way you do not need to use iTunes or anything else from apple (other than your ad hoc distribution certificate and provisioning profile).
    However, according to Apple, you are limited to 100 iDevices onto which your app can be installed. I am not sure how they can ethically check that limit but it is Apple.  They like to make and enforce rules and they may install some kind of call-home code into your app.
    p.s. please mark helpful/correct responses.

  • Publish Settings for iOS provisioning

    Under http://helpx.adobe.com/director/using/publishing-ios-devices-using-director.html#id_27206 there is a bullet point titled, Provisioning File Path For Signing The App.
    There it says, 'Download the mobile Provisioning file path after creating it and then point the file to the "Provisioning file path for signing the app" field.'
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    Also, Adobe should revise http://helpx.adobe.com/director/using/publishing-ios-devices-using-director.html#id_27206 to explain this better.

    If Adobe did revise that web page I linked to, they should clear up two other things:
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    In my Director (with the hotfix2 update installed), the field that quotation refers to is pre-filled with Macintosh HD:Applications:Adobe Director 12:Configuration:Projector iOS Resources:Info.plist so /Configuration/Publish iOS Resources/ is wrong.
    Second, on that page it gives a final instruction to "Click Publish." It gives no hint of what to do next.
    Publishing creates a file in the same folder as the Director movie source file used to make it. That new file's name ends with a .ipa extension.
    I wish there were links to apple.com web pages that explain what to do with the published file.
    For testing, here is what I did: On my computer, double-clicking that .ipa file caused iTunes to launch. I clicked the button for my connected iPad, seen in the upper-right of the iTunes window. In the toobar that stretches across the top of the window, I clicked on Apps. I clicked the Install button. I clicked the Apply button in the lower-right corner of the window.
    An icon for my test app showed on the iPad. I tapped it and the app launched successfully.
    I hope that this explanation helps somebody, and that Adobe fixes that web page.

  • Error when compiling for IOS

    When compiling for IOS in Standard mode an error ocurred:
    Error occurred while packaging the application:
    Exception in thread "main" com.adobe.air.ipa.ProcessError: Assembler failed
              at com.adobe.air.ipa.AOTCompiler.launchProcess(AOTCompiler.java:263)
              at com.adobe.air.ipa.AOTCompiler.compileBitcode(AOTCompiler.java:935)
              at com.adobe.air.ipa.AOTCompiler.trimAndCompileBitcode(AOTCompiler.java: 763)
              at com.adobe.air.ipa.ASMGenerator.main(ASMGenerator.java:72)
    Compilation failed while executing : ADT
    Flex 4.6
    Windows 7
    Any idea?

    Sinious thanks for your answer.
    I tried compiling from adt and it worked using this command line script.
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    @set java_param=-Xmx8192m -jar
    @set adt_cmd="C:\Program Files\Adobe\Adobe Flash CC\AIR4.0\lib\adt.jar"
    @set target=ipa-test
    @set cert=samples.p12
    @set cert_pass=12345
    @set provisioning=samples.mobileprovision
    @set build_file=Testing.ipa
    @set desc_files=Testing-app.xml
    @set files=Testing.swf assets externalSWF
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    pause
    Still there is now a different problem.
    When trying to compile more than a certain number of external swfs (eg. 350) then the process never ends. The java.exe  process consumes all of my memory and it is just stuck there for hours( I've waited for it to compile for nearly 10 hours before I killed the java.exe process). When I randomly remove some swfs then everything goes fine and the process finishes after nearly half an hour or so.
    The pc i'm using has an i7 processor with 16gb of ram and the java process consumes it all even though i've set a limit using the -Xmx8192m command.
    Is there a problem with the xmx command?
    Do i need even more ram to compile a larger number of swfs.
    Is there a way to monitor the java process in order to catch any errors that occur or maybe use any different java params to control ram usage limits?
    Thank you for your help.

  • Raw images on iPhoto for iOS?

    Any plans for future versions of iPhoto for iOS to handle raw images?

    Ralph9430 wrote:
    Michael, that is correct. iPhoto for iOS is limited to 19 megapixel images and does not edit RAW files. So if one is shooting with something like a 5D MKII which takes 21 megapixel images one needs to shoot RAW plus a smaller than full size jpeg.
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    Thanks for this info, Ralph.  I had a suspicion that iPhoto for the iPad would be somewhat limited, much the same way Pages, Numbers, and Keynote are relative to their Mac counterparts.  Digital photography is a hobby of mine, and I use Aperture to tweak my RAW photos.  Overall, the I've found the iPad is great for showing photos, emailing them, etc., but not ideal for editing or storing.

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