Do CS3 Inside of CS4?

Is it possible to import a CS3 project into CS4 and have everything work correctly? I seem to be having problems with this.

William
First, understand that this isn't a computer-capability issue; your machine w/Vista is probably not the problem.
Second, I've had some theories such as memory leaks etc., but I no longer think so, since the system will sometimes crash even immediately after a reboot on the first render attempt. It is just some sort of a bug or two that they'll have to figure out.
Third, you have third-party plug-ins, but I don't have any at all and it still crashes, so the plug-ins might not be a problem. Besides, no where on Adobe's web site does it say plug-ins for prior versions might not work with CS4, at least it doesn't say it in a prominent place.
Fourth, I used to have the problem with CS3 and CS4 coresident, but now CS3 is no longer on the system and I still have some problems (but the Save now works, is it because CS3 is gone?).
Fifth, here's what I've been doing that so far gives me hope. I'll import a CS3 project (in your case it would be 2.0) into CS4 (I'm doing this with 8 projects), it may contain 15-50 sequences, but I won't attempt to do a Save. (Originally I reasoned that a Save would save the CS3 project as a CS4, but that reasoning turned out to be wrong.) Then I perform a Render Effects or Render Entire on each sequence. What happens is that invariably a render attempt will fail. Sometimes there is a crash that gets sent back to Adobe, or sometimes the render just hangs up with CS4 not responding and Windows closes it. In either case, I'll reload CS4 and attempt to render the very same sequence, and lo and behold, sometimes it is successful! So I've been render-crash, render-crash, render-save (these saves work), render-save, render-crash, render-save, render-crash, and so on, until all the sequences have been rendered. Very very time consuming, but so far it appears that once the sequences have been rendered, the rest of CS4 can be used as normal.
Sixth, actually I've been focusing on rendering for quite awhile and haven't done much editing to absolutely verify this resolves the issue, but some basic stuff seems to work.
Hope this helps.
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