Does iMovie use every beat marker?

I am new to using beat markers. I set up a song with beat markers and dragged in photos and videos. I noticed that iMovie didn't use every beat marker, especially ones that were close together. I also noticed that it didn't seem to line up the beat to the dead center middle of the transition each time. (I do have snap to beats selected) Is this the way it is supposed to work? Regardless, the result was pretty good. I'm just not sure if that was coincidental or if imovie is just that smart as to where to line up the transitions.

Just looking for this myself.
Project worked perfectly with snap to beats, and suddenly no further snapping worked.
The problem - I added a transition near the beginning. It didn't affect existing timing, they were still perfect, but it disabled all further "snap to beats" placements.
Just delete that one transition and "snap to beats" worked again.

Similar Messages

  • Why does imovie crash every time I try to export a finished movie?

    Process:         iMovie [1417]
    Path:            /Applications/iMovie.app/Contents/MacOS/iMovie
    Identifier:      com.apple.iMovie8
    Version:         8.0.6 (821)
    Build Info:      iMovieApp-8210000~16
    Code Type:       X86 (Native)
    Parent Process:  launchd [147]
    Date/Time:       2012-11-09 15:47:58.789 -0600
    OS Version:      Mac OS X 10.7.5 (11G63)
    Report Version:  9
    Interval Since Last Report:          448430 sec
    Crashes Since Last Report:           9
    Per-App Interval Since Last Report:  586 sec
    Per-App Crashes Since Last Report:   4
    Anonymous UUID:                      9021A337-F6FC-4410-9A39-B1086C917FB4
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_INSTRUCTION (SIGILL)
    Exception Codes: 0x0000000000000001, 0x0000000000000000
    Application Specific Information:
    objc[1417]: garbage collection is OFF
    Performing @selector(ok:) from sender NSButton 0x37d5dfa0
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   ???                                     0x2456b75e 0 + 609662814
    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0   libsystem_kernel.dylib                  0x97514b5e __select_nocancel + 10
    1   libdispatch.dylib                       0x93d0ccbd _dispatch_mgr_invoke + 642
    2   libdispatch.dylib                       0x93d0b853 _dispatch_mgr_thread + 53
    Thread 2:: QTKit: QTVisualContextImageProviderWorkLoop
    0   libsystem_kernel.dylib                  0x97512c22 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x975121f6 mach_msg + 70
    2   com.apple.CoreFoundation                0x97ff99da __CFRunLoopServiceMachPort + 170
    3   com.apple.CoreFoundation                0x98002b04 __CFRunLoopRun + 1428
    4   com.apple.CoreFoundation                0x980021dc CFRunLoopRunSpecific + 332
    5   com.apple.CoreFoundation                0x98012f01 CFRunLoopRun + 129
    6   com.apple.QTKit                         0x9acd8042 QTVisualContextImageProviderWorkLoop + 124
    7   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    8   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 3:
    0   libsystem_kernel.dylib                  0x97512c22 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x975121f6 mach_msg + 70
    2   com.apple.CoreFoundation                0x97ff99da __CFRunLoopServiceMachPort + 170
    3   com.apple.CoreFoundation                0x98002b04 __CFRunLoopRun + 1428
    4   com.apple.CoreFoundation                0x980021dc CFRunLoopRunSpecific + 332
    5   com.apple.CoreFoundation                0x98012f01 CFRunLoopRun + 129
    6   com.apple.FWAVCPrivate                  0x0086f763 _ZN3AVSL27AVCVideoServicesThreadStartEPNS_28AVCVideoServicesThreadParamsE + 254
    7   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    8   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 4:
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe78 _pthread_cond_wait + 914
    2   libsystem_c.dylib                       0x9bebff7b pthread_cond_timedwait_relative_np + 47
    3   com.apple.CoreServices.CarbonCore          0x9115e3a7 TSWaitOnConditionTimedRelative + 178
    4   com.apple.CoreServices.CarbonCore          0x9115e11d TSWaitOnSemaphoreCommon + 490
    5   com.apple.CoreServices.CarbonCore          0x9115df2e TSWaitOnSemaphoreRelative + 24
    6   com.apple.QuickTimeComponents.component          0x94f8516a 0x94998000 + 6213994
    7   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    8   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 5:: jpegdecompress_MPLoop
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe78 _pthread_cond_wait + 914
    2   libsystem_c.dylib                       0x9be6782a pthread_cond_wait + 48
    3   com.apple.QuickTimeComponents.component          0x950a7467 0x94998000 + 7402599
    4   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    5   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 6:: WebCore: LocalStorage
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe21 _pthread_cond_wait + 827
    2   libsystem_c.dylib                       0x9be7042c pthread_cond_wait$UNIX2003 + 71
    3   com.apple.JavaScriptCore                0x9b66e5d1 ***::ThreadCondition::timedWait(***::Mutex&, double) + 81
    4   com.apple.WebCore                       0x975ace11 ***::MessageQueue<WebCore::LocalStorageTask>::waitForMessage() + 135
    5   com.apple.WebCore                       0x975acd64 WebCore::LocalStorageThread::threadEntryPoint() + 74
    6   com.apple.WebCore                       0x975accc1 WebCore::LocalStorageThread::threadEntryPointCallback(void*) + 17
    7   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    8   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 7:: com.apple.NSURLConnectionLoader
    0   libsystem_kernel.dylib                  0x97512c22 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x975121f6 mach_msg + 70
    2   com.apple.CoreFoundation                0x97ff99da __CFRunLoopServiceMachPort + 170
    3   com.apple.CoreFoundation                0x98002b04 __CFRunLoopRun + 1428
    4   com.apple.CoreFoundation                0x980021dc CFRunLoopRunSpecific + 332
    5   com.apple.CoreFoundation                0x98002088 CFRunLoopRunInMode + 120
    6   com.apple.Foundation                    0x9c1a60c4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 378
    7   com.apple.Foundation                    0x9c199e25 -[NSThread main] + 45
    8   com.apple.Foundation                    0x9c199dd5 __NSThread__main__ + 1582
    9   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    10  libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 8:: JavaScriptCore::Marking
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe21 _pthread_cond_wait + 827
    2   libsystem_c.dylib                       0x9be7042c pthread_cond_wait$UNIX2003 + 71
    Thread 9:: JavaScriptCore::BlockFree
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe21 _pthread_cond_wait + 827
    2   libsystem_c.dylib                       0x9be703e0 pthread_cond_timedwait$UNIX2003 + 70
    3   com.apple.JavaScriptCore                0x9b66e61c ***::ThreadCondition::timedWait(***::Mutex&, double) + 156
    4   com.apple.JavaScriptCore                0x9b8bbb93 JSC::Heap::blockFreeingThreadMain() + 323
    5   com.apple.JavaScriptCore                0x9b8bbbcf JSC::Heap::blockFreeingThreadStartFunc(void*) + 15
    6   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    7   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 10:: JavaScriptCore::Marking
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe21 _pthread_cond_wait + 827
    2   libsystem_c.dylib                       0x9be7042c pthread_cond_wait$UNIX2003 + 71
    Thread 11:: JavaScriptCore::BlockFree
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe21 _pthread_cond_wait + 827
    2   libsystem_c.dylib                       0x9be703e0 pthread_cond_timedwait$UNIX2003 + 70
    3   com.apple.JavaScriptCore                0x9b66e61c ***::ThreadCondition::timedWait(***::Mutex&, double) + 156
    4   com.apple.JavaScriptCore                0x9b8bbb93 JSC::Heap::blockFreeingThreadMain() + 323
    5   com.apple.JavaScriptCore                0x9b8bbbcf JSC::Heap::blockFreeingThreadStartFunc(void*) + 15
    6   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    7   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 12:: com.apple.CFSocket.private
    0   libsystem_kernel.dylib                  0x97514b42 __select + 10
    1   com.apple.CoreFoundation                0x98050e15 __CFSocketManager + 1557
    2   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    3   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 13:
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe78 _pthread_cond_wait + 914
    2   libsystem_c.dylib                       0x9bebff7b pthread_cond_timedwait_relative_np + 47
    3   com.apple.Foundation                    0x9c1cc3c3 -[NSCondition waitUntilDate:] + 427
    4   com.apple.Foundation                    0x9c1927d2 -[NSConditionLock lockWhenCondition:beforeDate:] + 294
    5   com.apple.Foundation                    0x9c1926a6 -[NSConditionLock lockWhenCondition:] + 69
    6   com.apple.proapps.MIO                   0x2308b60b -[PluginLockPair scanPaths] + 729
    7   com.apple.Foundation                    0x9c199e25 -[NSThread main] + 45
    8   com.apple.Foundation                    0x9c199dd5 __NSThread__main__ + 1582
    9   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    10  libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 14:
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe78 _pthread_cond_wait + 914
    2   libsystem_c.dylib                       0x9bebff7b pthread_cond_timedwait_relative_np + 47
    3   com.apple.Foundation                    0x9c1cc3c3 -[NSCondition waitUntilDate:] + 427
    4   com.apple.Foundation                    0x9c1927d2 -[NSConditionLock lockWhenCondition:beforeDate:] + 294
    5   com.apple.Foundation                    0x9c1926a6 -[NSConditionLock lockWhenCondition:] + 69
    6   com.apple.proapps.MIO                   0x2308b60b -[PluginLockPair scanPaths] + 729
    7   com.apple.Foundation                    0x9c199e25 -[NSThread main] + 45
    8   com.apple.Foundation                    0x9c199dd5 __NSThread__main__ + 1582
    9   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    10  libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 15:
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe78 _pthread_cond_wait + 914
    2   libsystem_c.dylib                       0x9bebff7b pthread_cond_timedwait_relative_np + 47
    3   com.apple.Foundation                    0x9c1cc3c3 -[NSCondition waitUntilDate:] + 427
    4   com.apple.Foundation                    0x9c1927d2 -[NSConditionLock lockWhenCondition:beforeDate:] + 294
    5   com.apple.Foundation                    0x9c1926a6 -[NSConditionLock lockWhenCondition:] + 69
    6   com.apple.proapps.MIO                   0x2308b60b -[PluginLockPair scanPaths] + 729
    7   com.apple.Foundation                    0x9c199e25 -[NSThread main] + 45
    8   com.apple.Foundation                    0x9c199dd5 __NSThread__main__ + 1582
    9   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    10  libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 16:
    0   libsystem_kernel.dylib                  0x97512c5e semaphore_wait_trap + 10
    1   com.apple.AVCHDPlugin                   0x28515488 0x28000000 + 5330056
    2   com.apple.AVCHDPlugin                   0x28592e86 0x28000000 + 5844614
    3   com.apple.AVCHDPlugin                   0x28515911 0x28000000 + 5331217
    4   libsystem_c.dylib                       0x9bebdf05 _pthread_body + 72
    Thread 17:
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe78 _pthread_cond_wait + 914
    2   libsystem_c.dylib                       0x9be6782a pthread_cond_wait + 48
    3   com.apple.AVCHDPlugin                   0x283e363f 0x28000000 + 4077119
    4   com.apple.AVCHDPlugin                   0x28410c00 0x28000000 + 4262912
    5   com.apple.AVCHDPlugin                   0x283e32de 0x28000000 + 4076254
    6   com.apple.AVCHDPlugin                   0x28515911 0x28000000 + 5331217
    7   libsystem_c.dylib                       0x9bebdf05 _pthread_body + 72
    Thread 18:
    0   libsystem_kernel.dylib                  0x97512c5e semaphore_wait_trap + 10
    1   com.apple.AVCHDPlugin                   0x28515488 0x28000000 + 5330056
    2   com.apple.AVCHDPlugin                   0x28592e86 0x28000000 + 5844614
    3   com.apple.AVCHDPlugin                   0x28517f38 0x28000000 + 5340984
    4   com.apple.AVCHDPlugin                   0x28515911 0x28000000 + 5331217
    5   libsystem_c.dylib                       0x9bebdf05 _pthread_body + 72
    Thread 19:
    0   libsystem_kernel.dylib                  0x97512c22 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x975121f6 mach_msg + 70
    2   com.apple.CoreFoundation                0x97ff99da __CFRunLoopServiceMachPort + 170
    3   com.apple.CoreFoundation                0x98002b04 __CFRunLoopRun + 1428
    4   com.apple.CoreFoundation                0x980021dc CFRunLoopRunSpecific + 332
    5   com.apple.CoreFoundation                0x98012f01 CFRunLoopRun + 129
    6   com.apple.DiscRecording                 0x9031d0be DRWorkLoop::WorkLoop() + 274
    7   com.apple.DiscRecording                 0x9031cf95 DRWorkLoop::WorkLoopEntry(DRWorkLoop*) + 17
    8   com.apple.DiscRecording                 0x9031cd04 DRThreadObject::StartRoutine(DRThreadObject*) + 142
    9   com.apple.DiscRecording                 0x9031cc75 DRThreadObject::SymbolRoutine(DRThreadObject*) + 17
    10  libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    11  libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 20:
    0   libsystem_kernel.dylib                  0x97512c22 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x975121f6 mach_msg + 70
    2   com.apple.CoreFoundation                0x97ff99da __CFRunLoopServiceMachPort + 170
    3   com.apple.CoreFoundation                0x98002b04 __CFRunLoopRun + 1428
    4   com.apple.CoreFoundation                0x980021dc CFRunLoopRunSpecific + 332
    5   com.apple.CoreFoundation                0x98002088 CFRunLoopRunInMode + 120
    6   com.apple.CoreMediaIO                   0x91013ba2 CMIO::DAL::RunLoop::OwnThread(void*) + 160
    7   com.apple.CoreMediaIO                   0x9100970d CAPThread::Entry(CAPThread*) + 123
    8   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    9   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 21:
    0   libsystem_kernel.dylib                  0x97512c22 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x975121f6 mach_msg + 70
    2   com.apple.CoreFoundation                0x97ff99da __CFRunLoopServiceMachPort + 170
    3   com.apple.CoreFoundation                0x98002b04 __CFRunLoopRun + 1428
    4   com.apple.CoreFoundation                0x980021dc CFRunLoopRunSpecific + 332
    5   com.apple.CoreFoundation                0x98002088 CFRunLoopRunInMode + 120
    6   com.apple.CoreMediaIOServices           0x234dd8ea CMIO::DAL::RunLoop::OwnThread(void*) + 160
    7   com.apple.CoreMediaIOServices           0x234d3b29 CAPThread::Entry(CAPThread*) + 123
    8   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    9   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 22:: QTKit: QTVisualContextImageProviderWorkLoop
    0   libsystem_kernel.dylib                  0x97512c22 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x975121f6 mach_msg + 70
    2   com.apple.CoreFoundation                0x97ff99da __CFRunLoopServiceMachPort + 170
    3   com.apple.CoreFoundation                0x98002b04 __CFRunLoopRun + 1428
    4   com.apple.CoreFoundation                0x980021dc CFRunLoopRunSpecific + 332
    5   com.apple.CoreFoundation                0x98012f01 CFRunLoopRun + 129
    6   com.apple.QTKit                         0x9acd8042 QTVisualContextImageProviderWorkLoop + 124
    7   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    8   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 23:
    0   libsystem_kernel.dylib                  0x9751502e __workq_kernreturn + 10
    1   libsystem_c.dylib                       0x9bebdccf _pthread_wqthread + 773
    2   libsystem_c.dylib                       0x9bebf6fe start_wqthread + 30
    Thread 24:
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe78 _pthread_cond_wait + 914
    2   libsystem_c.dylib                       0x9bebff7b pthread_cond_timedwait_relative_np + 47
    3   com.apple.CoreServices.CarbonCore          0x9115e3a7 TSWaitOnConditionTimedRelative + 178
    4   com.apple.CoreServices.CarbonCore          0x9115e11d TSWaitOnSemaphoreCommon + 490
    5   com.apple.CoreServices.CarbonCore          0x9115df2e TSWaitOnSemaphoreRelative + 24
    6   com.apple.CoreServices.CarbonCore          0x91190e53 AIOFileThread(void*) + 1019
    7   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    8   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 25:: JavaScriptCore::Marking
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe21 _pthread_cond_wait + 827
    2   libsystem_c.dylib                       0x9be7042c pthread_cond_wait$UNIX2003 + 71
    Thread 26:: JavaScriptCore::BlockFree
    0   libsystem_kernel.dylib                  0x9751483e __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x9bebfe21 _pthread_cond_wait + 827
    2   libsystem_c.dylib                       0x9be703e0 pthread_cond_timedwait$UNIX2003 + 70
    3   com.apple.JavaScriptCore                0x9b66e61c ***::ThreadCondition::timedWait(***::Mutex&, double) + 156
    4   com.apple.JavaScriptCore                0x9b8bbb93 JSC::Heap::blockFreeingThreadMain() + 323
    5   com.apple.JavaScriptCore                0x9b8bbbcf JSC::Heap::blockFreeingThreadStartFunc(void*) + 15
    6   libsystem_c.dylib                       0x9bebbed9 _pthread_start + 335
    7   libsystem_c.dylib                       0x9bebf6de thread_start + 34
    Thread 27:
    0   libsystem_kernel.dylib                  0x9751502e __workq_kernreturn + 10
    1   libsystem_c.dylib                       0x9bebdccf _pthread_wqthread + 773
    2   libsystem_c.dylib                       0x9bebf6fe start_wqthread + 30
    Thread 28:
    0   libsystem_kernel.dylib                  0x9751502e __workq_kernreturn + 10
    1   libsystem_c.dylib                       0x9bebdccf _pthread_wqthread + 773
    2   libsystem_c.dylib                       0x9bebf6fe start_wqthread + 30
    Thread 29:
    0   libsystem_kernel.dylib                  0x9751502e __workq_kernreturn + 10
    1   libsystem_c.dylib                       0x9bebdccf _pthread_wqthread + 773
    2   libsystem_c.dylib                       0x9bebf6fe start_wqthread + 30
    Thread 30:
    Thread 0 crashed with X86 Thread State (32-bit):
      eax: 0x0d064460  ebx: 0x00000001  ecx: 0x2ee40da0  edx: 0x0d064938
      edi: 0x0c6d4000  esi: 0x0d0b11b4  ebp: 0xfffd2456  esp: 0xbfffd34c
       ss: 0x00000023  efl: 0x00010206  eip: 0x2456b75e   cs: 0x0000001b
       ds: 0x00000023   es: 0x00000023   fs: 0x00000000   gs: 0x0000000f
      cr2: 0x06202004
    Logical CPU: 0
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    Some software use the computer’s GPU (addition to or in place of the CPU) in order to complete its given task in a shorter period of time. Photoshop is an example of one of these applications; it uses the GPU instead of the CPU to complete its tasks faster. 3DS Max is another example. It uses all available cores to render faster.
    Now you might be thinking those all have to do with graphics... Well... Doesn’t imovie have to do with graphics, too? I mean utilizing the GPU to encode video is a good idea IMO. Even if you don’t associate iMovie with graphics, and somehow think it’s impossible for it to ever take advantage of a GPU, what about the other software that’s completely unrelated to graphics and video encoding? The legality or intentions of the software is questionable... (ie wireless network auditing) But regardless, it still takes advantage of the GPU to accelerate its tasks to incredible speeds. If stuff like that can do it, why can’t a program designed for processing video do it?
    Anyway, I won’t be able to tell you if adobe makes NTSC discs or not. I already have toast 10 which I just discovered it burns NTSC DVD discs and even Blu Ray video discs without returning a demuxing error every other video. And to think it was only useful for burning data discs. It doesn’t use the GPU either, but it seems to encode DVD video considerably faster than iDVD.

  • Does anyone use a LaCie external hard drive with their Mac using imovie '09?  I have some questions.

    Does anyone use a LaCie external hard drive with their Mac using imovie '09?  I have some questions.

    Are you actually having a problem with the new Lacie drive, or are you just asking is the Lacie drive somehow different from your old G-Drive?
    From a connection standpoint, most Lacie desktop drives have both USB and FireWire connections, just like the G-Drives do.  You would connect and use it the same as a G-Drive.
    Regarding capturing to the external HD, if you are using a camcorder that has FireWire (iLink) connection, it is not advisable to have an external FireWire HD connected to your Mac at the same time as your camcorder; there are often communication conflicts between the camcorder and the hard drive if they are connected at the same time.  The conflicts usually appear as either dropped frames or a complete freeze.   This is more common with Canon miniDV camcorders but I have also seen this behavior with Sony miniDV camcorders.  (The problem is the camcorder's FW implementation, not the hard drive.)  The workaround is to capture to your Mac's internal HD and later copy the captured video to your external HD.

  • I am making a slideshow in iMovie and I added beat marks to my background music.  But before the music starts I want a silent 5 second title slide.

    I first added a song to my project and added beat marks using the "tap M" feature where I want a beat mark.  Then I dragged in a number of still photos.  The photos look great.  Changing to the beat of the song.  But now I want to add a Title Text window at the very beginning, have it on the screen for about 4-5 seconds, and then start my slideshow to the music.  The problem is when I add that text window to the begining, the song wants to start there.  I want it to start on the first photo.  Can anyone help?

    Mikemass1221 wrote:
    ...  I don't think you can use this method if you drag a song to just one clip..
    sure you can:
    but, your project's almost done - so, just 'push the audio aside':
    #1: applied audio first, added M's, applied photos to markers..
    #2 dragged some black in front = pushed photos aside
    #3 dragged audio to match markers with edits back again ... ..

  • Acrobat on OSX does not use printer preset. Every single time I have to print I have to click printer and then print to load the preset and then click print again from the main dialog. I am printing to a Xerox that has the copier code in the preset so if

    Acrobat on OSX does not use printer preset. Every single time I have to print I have to click printer and then print to load the preset and then click print again from the main dialog. I am printing to a Xerox that has the copier code in the preset so if I don't do this it will not print. This has been broken for in every version I have tried. This extra clicks are taking years off my life. Did I remember to do the extra clicks? I don't know, I guess I will run down the hall and check. Please fix this.

    What operating system are you running? I assume they had you install the latest BIOS. True? If it were mine, I would suggest forcing it to use integrated graphics (in the BIOS) to rule out a problem with the NVidia driver.

  • Why does iMovie abruptly abort when using record voice over?

    Why does iMovie abruptly abort when using record voice over?

    Hey PTD1,
    Thanks for the question. If I understand correctly, iMovie unexpectedly quits when using record voiceover. I would recommend that you read this article, it may be able to help the issue.
    iMovie: How to troubleshoot "Application Unexpectedly Quit" messages - Apple Support
    Thanks for using Apple Support Communities.
    Have a great day,
    Mario

  • Purchased new iphone 4 yesterday and I already have used 73.81 MB of my 200 and I have not done much of anything. What uses mb ? does it use mb every time I play the game?  when I am reasding my emails does it use MB ?

    I purchased an IPhone 4 yesterday and I have already used 73.81 mb of my 200 mb. I have only read my emails and downloaded one game from App Store. Does it use MB everytime I play the game? does it use mb the whole time I am on my emails. What uses MB?

    Playing a game probably won't use much, if any... Downloading all those cool games and apps could have easily used that up, however.
    Use WiFi whenever you can or download apps to your computer, then sync them to the phone with the cable.

  • Why does iMove '08 take so long to process video??

    In iMove '06, I could record from my DVR into my machine, edit out what I didn't want, then immediately export the video to iDVD to burn it. The entire editing/burning process took about 1.5 hours. Now due to the fact that iMovie has to process the video for the media browser, the entire editing/burning process took almost 6 hours (for 1.5 hours worth of video). I find this to be very disturbing. My time is valuable & the new program is taking much, much longer to do the same things I used to do in about one fourth the time. I do really like the new editing feature, as it allows me to be much more precise than in iMovie '06. Is there something that I should be doing different?? I had iMovie use the 'medium' mode for the sharing preparation. Should I use the 'low' setting instead?? And, once I have finished my editing, is there a way to directly export the video to iDVD, without having to 'prepare' the video for sharing in the media browser?? Any input will be greatly appreciated. Thanks in advance.

    It takes longer because iMovie has to create thumbnails for the media browser. It captures thumbnails every few seconds so that it can divide up the movie in the media browser for easier skimming and clipping. On my computer, it told me it would take 15 minutes to process a 32-minute Keynote presentation video export.

  • Adding additional music tracks after beat-marking 1st track

    I've begun a project by first adding a music track.  I've beat-marked that track and now would like to add a second track.
    When I drag the second song into my project, however, I find it completely obliterates the first track.
    Is there any way to simply append the second without erasing the first?
    Thanks!

    I have the same question with a little twist. I'm using the iMovie 11, last version before the new one. When I try to ad a second song behind the first beat marked song, it seems to just wrap around the first song.

  • Does iMovie 6 have AVCHD capabilities?

    Look, I don't even know what AVCHD is, but I'm thinking of buying the new Panasonic GH1 DSLR camera and its supposed to have AVCHD. I assume that AVCHD is a great feature to have even though I don't know what its supposed to do.
    My question is: I do all my digital movie editing in "iMovie 6 " ...Does iMovie 6 have AVCH capabilities and if it does, what's so good about it?.. Your answers will tell me if I should buy this new DSLR...
    Thanks....

    I don't even know what AVCHD is
    AVCHD is Advanced Video Codec High Definition.
    The new Voltaic can convert AVCHD for iMovie 06. cost: US $35
    http://shedworx.com/?q=volmac-home
    iMovie 08/09 uses 'single field processing' meaning every other horizontal line of the video is thrown out, which reduces the sharpness of the footage. iMovie 06 uses ALL of the image to form the video.

  • Is there any way to get a video clip to snap to a beat marker?

    I have tried everything and cannot get this to work.  The video clip snaps ONLY to the timeline and ignores the beat marker.  It doesn't make any difference if "Snap" is on or off.
    When "Snap" is on and I attempt to move the video clip to snap to the beat marker, I see a red line indicating the edge of the beat marker, but there is no way to get the clip to snap to it.
    This to me is a bug and I hope this can be fixed soon because there is no way to truly synchronize your video to the beats of your audio track.  Those of you who think your video is "beat" synced to your audio, please look very closely at the precise location of your video in relation to your wave forms.
    Another way of putting this whole thing is that there is no way to position the start or endpoint of any video or audio track in-between any frames.  The start and endpoints will always coincide with a frame.  It would be real nice to be able to nudge a track left or right so that it's start or endpoint lie in-between a frame.

    I keep getting people telling me how it is possible to position the starting or end point of a clip in-between a frame.  With all due respect I don't think these individuals really understand the relationship of the clip and the frame.  At least that is my understanding.
    So I assume that the following is true:
    If you want to sync a video clip to an audio peak that lies in-between a frame, the only possible way that his can be done is to edit the audio so the audio peak falls precisely on a frame.  This is because you can only place begin and start points of a clip directly on a frame and not in-between.
    Does this sound correct?

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