Dont use CMSS 3D Sound with reg 2.1 speake

Hey everyone i've been tryin to get the best sound with my x-fi music. Now i've been reading on the creative site that CMSS 3D is used for makin the sound come through multiple speakers so it makes it sound like its all around you. But thing is i only have 2 speakers so whast the point, i should turn this option off and maybe turn it on when i use headphone or upgrade to 5. correct?

This is a real necro, but I think today we have better "understanding" what CMSS does.
With external, non-headphone 2.0/2. speakers the CMSS-3D is in "CMSS-3D Virtual" -mode. It's like CMSS-3D Headphones mode, it tries to give surround sound from 5. (or whatever surround signal) and play some of the information through 2.0/2. speakers.
This is near impossiblef feat, but by modifying some of the sound signal coming from the 2.0 speakers it may give information about rearward sounds and other spatial effects. It's still something you can use if you are listening to surround source, but only have 2.0 speakers. It for example allows to listen to Dolby Digital 5. track from a DVD even when you have only 2 speakers.
When you have 2.0 source and surround speaker set (5./7.) then CMSS-3D is different mode, and yet another mode is CMSS-3D Headphones and surround source. The mixing can be up or downmixing: 2.0->5. (real) or 5.(source)->2.0 headphones/speakers mapping. And different combinations of this.
Recommended setting is what pleases you. I personallly use CMSS-3D Headphones for gaming (if using headphones) and I use CMSS-3D (5.) Stereo Expand on when watching TV. For 2.0 music I may use Expand or Surround, or have it off, depending. For movies I use 5. direct, no modify.
But (almost) always have the sound card speakers set what you have for real.

Similar Messages

  • Can I use an iPod classic with a Bose wireless speaker. Will it be recognized by the bluettooth?

    Can I use an iPod classic with a Bose wireless speaker. Will it be recognized by the bluettooth?

    iNarb wrote:
    ...Will it be recognized by the bluettooth?
    "It" being the iPod Classic I assume.
    The iPod Classic does not have Bluetooth.
    If the Bose wireless function is Bluetooth, then you could by a Bluetooth transmitter, designed for the Apple 30-pin dock connector. That takes the output from the iPod and sends it via Bluetooth. Power for the transmitter is taken from the iPod.

  • How do I use an airport express with the Apple A1121 speaker?

    I have the old Apple A1121 speaker, and have only just stumbled upon the fact I could play music from my MacBookPro or other apple device through the AirPort Express wirelessly. But I don't understand how to do it? Any help would be much appreciated.

    No, actually a really good question. The adapter is basically a 3.5 mm audio plug on one end and a digital optical jack on the other. It is designed to be used with a digital optical cable. Some cable providers have these in one unit. That is, the adapter is permanently attached to one end of the cable.
    The following link is just one example of these types of cables/adapters.

  • Using BOTH car speakers with Iphone's one speaker

    I know 4s only has 1 speaker but is there anyway to get it to play on BOTH speakers in my car using a AUX jack? My right speaker is getting all the play and I'm scared I'm going to blow it out :\

    it should play stereo both with a headset or device connected to the 3.5mm minijack and the button pin30 connector
    if yours does not then there is something wrong

  • Use garage band sounds in other applications?

    I've never had any need to use Garage Band, but have heard that the sounds are good... is there a way to use Garage Band sounds with a DAW, specifically, Digital Performer?
    Thanks

    What do you men with sounds?
    Apple Loops
    Apple Loops are just aiff file with additional metadata. You can even play them in iTunes. However I heard that DP can utilize the Tempo Match and Key Match feature.
    Plugins
    GarageBand support two Plugin standards. AU Plugins and Logic-Plugins. GarageBand doesn't come with any AU-Plugins only Logic Plugins but DP doesnt support them, they are an Apple proprietary format.
    Drummer
    The drummer is nothing other than a sophisticated EXS24 Sampler (a Logic Plugin), therfore no support in DP. If you have a lot of time on your hand, you can access the individual audio samples and build your own sampler that can be used in DP.
    Settings
    All the other sound settings are just settings files that are only compatible inside the Apple ecosystem of audio apps (GarageBand, Logic, MainStage)
    This ecosystem comes in handy when moving between those apps. Now you can create sounds and settings in Logic and use them in GarageBand or MainStage. Here is screenshot from my new GarageBand book "GarageBand X - How it Works" that illustrates that ecosystem
    Hope that helps
    Edgar Rothermich
    http://DingDingMusic.com/Manuals/
    'I may receive some form of compensation, financial or otherwise, from my recommendation or link.'

  • Cant we register our ID if we dont use credit card

    Cant we register our ID if we dont use credit card

    Yes, only with a new Apple ID, follow the instructions carefully:
    http://support.apple.com/kb/HT2534
    You can use an iTunes Gift Card if you do not want credit card info linked to your Apple ID
    Note: All content is forever tied to the Apple ID used to obtain them, content cannot be merged or transferred to another Apple ID.

  • Blip sound when using skype in conjunction with ga...

    I wonder if you can help me. I play a game called Guildwars and have downloaded the latest version which is Guild Wars 2. The game is good and I use Skype to play with other players around the world. In Guildwar 1 Skype worked wonderfully but in 2 I can play the game with no interferrence solo but when I play with other players I get a continuous bleep sound coming from my computer box. I have moved Hub and anything that could cause interferance even uninstalled and reinstalled skype but the bleep sound is still there when playing with people on skype. I have raised this question with them to see if they have the same problem but they dont, hence the reason for help from skype? before I go further into it. Can anyone help. I have been in contact with my IT guys and they say that there is some sort of interferrance being caused can skype isolate that to prevent this bleeping>
    Also on the previous version of Skype I was able to close current conversation with people unfortunately now I have to close down my system to terminate call can you advise about this also.

    I wonder if you can help me. I play a game called Guildwars and have downloaded the latest version which is Guild Wars 2. The game is good and I use Skype to play with other players around the world. In Guildwar 1 Skype worked wonderfully but in 2 I can play the game with no interferrence solo but when I play with other players I get a continuous bleep sound coming from my computer box. I have moved Hub and anything that could cause interferance even uninstalled and reinstalled skype but the bleep sound is still there when playing with people on skype. I have raised this question with them to see if they have the same problem but they dont, hence the reason for help from skype? before I go further into it. Can anyone help. I have been in contact with my IT guys and they say that there is some sort of interferrance being caused can skype isolate that to prevent this bleeping>
    Also on the previous version of Skype I was able to close current conversation with people unfortunately now I have to close down my system to terminate call can you advise about this also.

  • I am trying to connect my Macbook pro 2010 to my Samsung HDTV using a mini display port to hdtv cable. Trying to play a slide show in IPhoto but I only get sound with no picture. Does anyone have any suggestions?

    I am trying to connect my Macbook pro 2010 to my Samsung HDTV using a mini display port to hdtv cable. Trying to play a slide show in IPhoto but I only get sound with no picture. Does anyone have any suggestions?

    I keep saying this over and over, in the hope that people who do a search will find it.  Apple cannot possibly test for or be reponsible for the bazillion combinations of adapter, cables, and TV's out there.  The only monitors that are 100% guaranteed to work with the MacBook Pro are the Cinema Displays and Thunderbolt Displays, because, they're made by Apple.  They're expensive, but they work perfectly.
    My guess is that you bought a cheap MDP to HDMI cable, or have a defective one.  From my reading of these boards over the past few months, cheap cables have a high failure rate.  And the regular priced ones have only a slightly less of one.  Try a new one.  Make sure you do not damage the Thunderbolt port.

  • I want to use a video projector with powerpoint can I use my mac to drive it- and what about sound?

    I want to use a video projector with powerpoint can I use my mac to drive it- and what about sound?

    Hi Scott,
    You should be able to. If the projector has a speaker with acceptable sound, that's one option, otherwise powered speakers or a surround system.
    What connections does the projector have?
    Exactly which MBP do you have?

  • [solved] no sound with multimedia apps using Pulseaudio Dummy drive

    It seems audio issues are kindof frequent atm, but I couldn't solve the strange issue using the informations provided in the threads nor the wiki
    Issue:
    One app plays audio just fine: Deadbeef Audio player, but no activity shows up in Pavucontrol while playing.
        Deadbeef uses default Alsa outpput (currently Pulse audio server)
    The other multimedia that I use or tried (mplayer, VLC and paplay test.wav) play files with no sound to be heard. Pavucontrol just shows 'dummy output' activity
    as for mplayer that is the case with default pulse and alsa audio drivers
    Context:
    1/ Recently switched from ALSA to PulseAudio
    Have no  ~/.asoundrc
    2/ First appeared when:
    Installed software updates last week. I lazily hoped it will resolve itself with the next update which it didn't so far. None of the packets I updated had linux|pulse|alsa|sound|audio in its name.
    Another issue appeared at the same time: no software is able to play any media from the DVD drive. The optical drive itself is well recognized whether by 'lsscsi' or /proc/sys/dev/cdrom/info
    3/ PulseAudio did not start today after booting the system
    $ pulseaudio --start
        E: [pulseaudio] main.c: daemon startup failed
    Started OK after commenting "/etc/pulse/default.pa" config line that remap microphone to mono for Skype (as per the Pulseaudio wiki)
    System Audio info:
    $ cat /proc/asound/cards
    0 [PCH ]: HDA-Intel - HDA Intel PCH
    HDA Intel PCH at 0xf7d00000 irq 46
    $ lspci|grep -i audio
    00:1b.0 Audio device: Intel Corporation 7 Series/C210 Series Chipset Family High Definition Audio Controller (rev 04)
    $ aplay -l
    carte 0: PCH [HDA Intel PCH], périphérique 0: ALC892 Analog [ALC892 Analog]
    Sous-périphériques: 1/1
    Sous-périphérique #0: subdevice #0
    carte 0: PCH [HDA Intel PCH], périphérique 1: ALC892 Digital [ALC892 Digital]
    Sous-périphériques: 1/1
    Sous-périphérique #0: subdevice #0
    # fuser -v /dev/snd/*
    /dev/snd/controlC0: kozaki 20121 F.... pulseaudio
    $ cat /proc/asound/modules;
    0 snd_hda_intel
    $ lsmod | grep ^snd;
    snd_hda_codec_realtek 67127 1
    snd_hda_codec_generic 63126 1 snd_hda_codec_realtek
    snd_hda_intel 26327 3
    snd_hda_controller 26727 1 snd_hda_intel
    snd_hda_codec 108552 4 snd_hda_codec_realtek,snd_hda_codec_generic,snd_hda_intel,snd_hda_controller
    snd_hwdep 17244 1 snd_hda_codec
    snd_pcm 88487 3 snd_hda_codec,snd_hda_intel,snd_hda_controller
    snd_timer 26614 1 snd_pcm
    snd 69340 13 snd_hda_codec_realtek,snd_hwdep,snd_timer,snd_pcm,snd_hda_codec_generic,snd_hda_codec,snd_hda_intel
    $ systool -vm relevant_snd_module
    EDIT
    $ systool -vm snd_hda_intel
    Module = "snd_hda_intel"
    Attributes:
    coresize = "26327"
    initsize = "0"
    initstate = "live"
    refcnt = "5"
    taint = ""
    uevent = <store method only>
    Parameters:
    align_buffer_size = "-1"
    bdl_pos_adj = "1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
    beep_mode = "Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y"
    enable_msi = "1"
    enable = "Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y,Y"
    id = "(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null)"
    index = "-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
    jackpoll_ms = "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
    model = "(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null)"
    patch = "(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null),(null)"
    position_fix = "-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
    power_save = "1"
    power_save_controller= "Y"
    probe_mask = "-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
    probe_only = "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
    single_cmd = "N"
    snoop = "Y"
    Sections:
    .bss = "0xffffffffa0365a80"
    .data = "0xffffffffa0365000"
    .data.unlikely = "0xffffffffa03657d0"
    .exit.text = "0xffffffffa0362930"
    .gnu.linkonce.this_module= "0xffffffffa0365800"
    .init.text = "0xffffffffa0368000"
    .note.gnu.build-id = "0xffffffffa0363000"
    .rodata = "0xffffffffa0363040"
    .rodata.str1.1 = "0xffffffffa0363f02"
    .rodata.str1.8 = "0xffffffffa03642e0"
    .smp_locks = "0xffffffffa0364618"
    .strtab = "0xffffffffa036b508"
    .symtab = "0xffffffffa0369000"
    .text = "0xffffffffa0360000"
    __mcount_loc = "0xffffffffa0364848"
    __param = "0xffffffffa0364628"
    __verbose = "0xffffffffa0365640"
    I guess it might be a rather basic configuration step that I missed and am blind to see. If so, sorry for wasting your time :-/ Hint appreciated.
    Last edited by kozaki (2014-09-01 19:43:16)

    Read how to post correctly to get English output.
    kozaki wrote:$ systool -vm relevant_snd_module;
    Really? What do you think relevant_snd_module is? When you copy something from another thread, maybe it would be wise to read through it first. I tried to explain that there is no relevant_snd_module, it is a hint to the user, yes you, to use the module that is relevant in users case, which often is snd_hda_intel, which again is also mentioned in the other thread. Read it and correct your post accordingly please.
    As for the issue at hand, is module-suspend-on-idle loaded? If so, disable and unload it. Start PA with '-vvvv' switch and post the log here. You might want to try defaulting the configuration for PA, meaning delete your ~/.config/pulse. Does your GPU have a hdmi sound card?
    Check if you can get sound output with PA killed through speaker-test:
    speaker-test -c 8 -t wav -D plug:"dmix:{CARD PCH DEV 0}"
    speaker-test -c 2 -t wav -D plug:"dmix:{CARD PCH DEV 0}"
    Both should work launched in that order at the same time.

  • Can i use CMSS-3D with my Sennheiser PC-160 heads

    I have X-fi Fatality and Sennheiser PC60 Headset, should i activate CMSS-3D for best sound in games or what?Thanks?Message Edited by freddeman on 0-30-200609:57 AM

    No, I'm afraid not. Digital output would be an optical or coaxial SPDIF output. Those connections can only pass over a stereo PCM signal, or an encoded (AC3) signal. The audio from games when you're using CMSS/EAX would be like several stereo signals, so it you will only get 2 of the channels through (front left and front right).
    Cat

  • I am using duel thunderbolt displays with a MacBook Pro. I only have the option to have sound come from one or the other. Has anyone thought of making the left channel come from both speakers on the left Monitor and the same of the right? If yes, how is t

    I am using duel thunderbolt displays with a MacBook Pro. I only have the option to have sound come from one or the other. Has anyone thought of making the left channel come from both speakers on the left Monitor and the same of the right? If yes, how is that done? The MacBook Pro could even be a center channel if configured in that order.

    See the following thread on the same topic:
    2 Thunderbolt displays   MBP = sound coming from both displays?

  • How to combine sound with video to an AVI Using IMAQ?

    I need to combine sound with video I capture and write it out as an AVI. Is there anyway in Labview to combine sound with and AVI? Or an easy to use third party product?

    Hello,
    The AVI tools that are provided with Vision allow for data to be added to your video.  Sound information can be stored this way, but if you are looking for a way to add audio support to your video (such that it will play the sound file when the video is played in Windows Media Player or other applications) you may want to look into finding a shareware or freeware product that can accomplish this.  LabVIEW does not have tools specifically targetted to this operation.
    Good luck,
    Robert

  • HT3986 I have a Macbook Pro, have recently upgraded to OS 7, have installed the bootcamp option, and am not getting any sound with using windows applications.

    I am getting no sound with I use windows programs on my Macbook Pro. I am operating with the bootcamp option. The sound works fine with I am running the MAC OS 7
    I read that my problem could be a driver, but I am unsure how to get this driver and how to install it.

    Read the Boot Camp installation guide http://manuals.info.apple.com/en_US/boot_camp_install-setup_10.7.pdf. You download the drivers during the installation process. Then you install the downloaded drivers after booting into Windows. You can also go to the source to get the sound drivers for your comuter. Search this forum and you will find posts with the url  from which to download the drivers.

  • I'm having trouble with the volume of my i phone 4s when using headphones, the sound will only appear when the volume is at its highest, any lower and all I hear is static. Can anyone help me with this problem? Much appreciated.

    Hi, I'm using a white iPhone 4s with 16gb memory and having some problems. Whenever I use earphones the sound will be heated when the volume is at the highest if I turn it down any lower all I hear is static. Can anyone help me with this problem as I would appreciate it much.

    Reset the device:
    Press and hold the Sleep/Wake button and the Home button together for at least ten seconds, until the Apple logo appears.
    If that doesn't help, tap Settings > General > Reset > Reset All Settings
    No data is lost due to a reset.

Maybe you are looking for