Drag layers from layers panel to document tab

On this page http://www.photoshopuser.com/cs5/cs5-features I have read that Adobe finally have implemented "Drag a layer from Layers panel to another open document tab". Is this true, cause I can't make it work? I can do that in floated windows interface but in tabed it's not possible (as in CS4).
Can somebody from Adobe confirm this please?

I had the same problem when I first got it....called tech support as I was used to minimizing the windows to add a new layer...drag...drop....simple with CS3.....then it seemed they were locked together.
I did the floating windows thing too....but, that seemed unreasonable on every layer....even though it says "all windows"...it didn't seem to work.  THEN, I found out that all you have to do is drag one layer apart from the other and then drag and drop!  I liked the old way better, but hey...it works!!! 
Sure hope this helps you!
Kathi

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       TfKernel.dll   Kernel   9.3.0.113  
       TFKGEOM.dll   Kernel Geom   9.3.0.113  
       TFUGEOM.dll   Adobe, UGeom©   9.3.0.113  
       updaternotifications.dll   Adobe Updater Notifications Library   6.0.0.24 (BuildVersion: 1.0; BuildDate: BUILDDATETIME)   6.0.0.24
       WRServices.dll   WRServices Friday January 27 2012 13:22:12   Build 0.17112   0.17112
       wu3d.dll   U3D Writer   9.3.0.113  
    Required plug-ins:
       3D Studio 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Accented Edges 13.0
       Adaptive Wide Angle 13.0
       ADM 3.11x01
       Angled Strokes 13.0
       Average 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Bas Relief 13.0
       BMP 13.0
       Camera Raw 8.1
       Camera Raw Filter 8.1
       Chalk & Charcoal 13.0
       Charcoal 13.0
       Chrome 13.0
       Cineon 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Clouds 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Collada 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Color Halftone 13.0
       Colored Pencil 13.0
       CompuServe GIF 13.0
       Conté Crayon 13.0
       Craquelure 13.0
       Crop and Straighten Photos 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Crop and Straighten Photos Filter 13.0
       Crosshatch 13.0
       Crystallize 13.0
       Cutout 13.0
       Dark Strokes 13.0
       De-Interlace 13.0
       Dicom 13.0
       Difference Clouds 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Diffuse Glow 13.0
       Displace 13.0
       Dry Brush 13.0
       Eazel Acquire 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Embed Watermark 4.0
       Entropy 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Extrude 13.0
       FastCore Routines 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Fibers 13.0
       Film Grain 13.0
       Filter Gallery 13.0
       Flash 3D 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Fresco 13.0
       Glass 13.0
       Glowing Edges 13.0
       Google Earth 4 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Grain 13.0
       Graphic Pen 13.0
       Halftone Pattern 13.0
       HDRMergeUI 13.0
       IFF Format 13.0
       Ink Outlines 13.0
       JPEG 2000 13.0
       Kurtosis 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Lens Blur 13.0
       Lens Correction 13.0
       Lens Flare 13.0
       Liquify 13.0
       Matlab Operation 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Maximum 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Mean 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Measurement Core 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Median 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Mezzotint 13.0
       Minimum 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       MMXCore Routines 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Mosaic Tiles 13.0
       Multiprocessor Support 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Neon Glow 13.0
       Note Paper 13.0
       NTSC Colors 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Ocean Ripple 13.0
       Oil Paint 13.0
       OpenEXR 13.0
       Paint Daubs 13.0
       Palette Knife 13.0
       Patchwork 13.0
       Paths to Illustrator 13.0
       PCX 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Photocopy 13.0
       Photoshop 3D Engine 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Picture Package Filter 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Pinch 13.0
       Pixar 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Plaster 13.0
       Plastic Wrap 13.0
       PNG 13.0
       Pointillize 13.0
       Polar Coordinates 13.0
       Portable Bit Map 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Poster Edges 13.0
       Radial Blur 13.0
       Radiance 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Range 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Read Watermark 4.0
       Reticulation 13.0
       Ripple 13.0
       Rough Pastels 13.0
       Save for Web 13.0
       ScriptingSupport 13.0.1
       Shear 13.0
       Skewness 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Smart Blur 13.0
       Smudge Stick 13.0
       Solarize 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Spatter 13.0
       Spherize 13.0
       Sponge 13.0
       Sprayed Strokes 13.0
       Stained Glass 13.0
       Stamp 13.0
       Standard Deviation 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Sumi-e 13.0
       Summation 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Targa 13.0
       Texturizer 13.0
       Tiles 13.0
       Torn Edges 13.0
       Twirl 13.0
       U3D 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Underpainting 13.0
       Vanishing Point 13.0
       Variance 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Variations 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Water Paper 13.0
       Watercolor 13.0
       Wave 13.0
       Wavefront|OBJ 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       WIA Support 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Wind 13.0
       Wireless Bitmap 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       ZigZag 13.0
    Optional and third party plug-ins: NONE
    Plug-ins that failed to load: NONE
    Flash:
       Mini Bridge
       Kuler
    Installed TWAIN devices: NONE

  • Why when I drag photo from bridge into existing document, it opens with an X through it? Most of my functions are then grayed out. Thanks for any help.

    why, when I drag a picture from bridge into PS, to an existing document, I get N x THROUGH TH
    E PICTURE AND MOST OF MY FUNCTIONS are grayed out?

    It is opening as a smart object. Simply right click on the image in the layers panel and "Rasterize Layer" when you are finished placing and sizing the new image.
    Benjamin

  • Drag URL from location bar focuses unwanted tab

    In all of the browsers I use, I'm constantly dragging URLs from the address bar to <elsewhere out of the browser, e.g. a folder>.
    ("Because that's the way I work, that's why.")
    In or out of ffox safe-mode, and no matter where I place the tabs bar, if the dragging path crosses a tab (i.e. the tab header where the page title is displayed), that tab is focused i.e. selected AKA activated.
    This is often a big performance hit (Definition: more of a hit than I'm willing to sustain), not to mention a d**ned annoyance.
    And the re-focus initiates pretty quickly.
    I'm not dragging particularly slowly. Definitely not hovering.
    I'd be happy even with a solution which simply lengthens the interval before this happens.
    I've searched about:config for 'delay', tried changing a couple of <not very plausible> candidates, no joy.
    Using ffox 36 after a very long time of not using ffox, so I can't say if this is long-standing ffox behavior.
    TIA
    p.s. -- I.T. guy who's been doing this since before the PC/XT. As such, reeeeaallly hoping for zero replies which mention 'reboot', 're-install', 'try older', 'try newer', 'virus', 'new profile', HJT, MWB, etc.
    IOW, hey, you kids get off my lawn.
    alt keywords URL Bar, Awesome Bar, icon, favicon, anchor, tabs toolbar, mouse, pointer

    Fred, cor-el...
    Another part of "the way i work" is that most of my windows, and especially the ones i use the most, are placed:
    -- tight against the right side of the desktop (actually, a few pixels past), so that i can just slam the mouse (pointer) against that side, and thereby
    land squarely on the scrollbar without any fine manual control; and
    -- tight against the top, so i can do likewise to bring a partly-covered
    window into focus by landing squarely on its title-bar. (The windows are
    all kept at dimensions that make them overlap, both left-to-right and
    top-to-bottom, so that the lower-left corners tend to form a top-left to
    bottom-right diagonal across the desktop. That way i can easily switch to
    any window by touching an unobscured part of either its title-bar or its
    bottom border.
    The short-and-wide windows are things with a lot of columns, like directory / file trees, spreadsheets, etc., and the tall-and-narrow
    windows are the text-dominated apps like browsers and editors.)
    I already do leave part of the desktop visible at the very bottom and the
    very left. So, i can easily drag links (or other items) from a page (or drag
    the URL), either to the desktop or to pretty much any window which i
    have open and un-minimized.
    The other factor is this: i keep the "taskbar" configured to appear only when i slam the mouse (without needing careful positioning) against the
    LEFT of the desktop (so the window titles are actually wide enough to be
    legible) -- and i do likewise for the browser, i.e. have the tab bar on the
    left so that the tab titles are wide & legible.
    So, it's difficult to do the dragging without either passing over an
    unfocused tab, or moving the mouse more slowly and carefully than i'd
    rather bother with (to avoid being slowed down). About the only thing
    which would consistently work, is to carefully drag to the top (or past
    the bottom) of the browser window, without crossing an unfocused tab,
    and then to the desired drop-point.
    As i mentioned in the O.P., it would be a lot easier if there were some
    way to just *slightly* increase the x-millisecond lag between the time
    the mouse first crosses a tab, and the time the focus is switched.
    As i said, i'm back on firefox (for about 2 months) after a long time away.
    And i don't have this problem on other browsers. I don't remember how long the "change-focus delay" was on Opera12 (maybe even infinite),
    but I just now tried it on Chrome 32, and it's about 500 msec if i pause
    over an unfocused tab, and about a full second if the mouse is constantly
    moving -- IOW, plenty of time for me to "pass through the neighborhood"
    without having to think about it.
    And here's irony: on SeaMonkey (2.33), it doesn't happen **at all**.
    Unfortunately, neither Chrome nor SM seem to have a reliable,
    non-kludgey way -- not even with extensions -- to have vertical tabs as an
    integral part of the browser window.

  • Dropping audio when dragging clip from Source Panel to Timeline

    I have having issues with audio being dropped when dragged from the Source Panel to the Timeline. Audio is present in the Source Panel and plays great along with video, but when I drag the selected clip to the Timeline it drops the audio.

    Can't transfer video from source monitor to timeline
    This is an answer to a previous topic about video but the same answer also applies to audio

  • Photoshop CS4 crashes when I drag layers

    I received my brand new Macbook pro just the other day. I installed all of my old applications, including Photoshop, gearing up for a new web project. After working fine for a few days, Photoshop started crashing frequently. I found that the main culprit was when I tried to drag layers within a document. Dragging layers just sends Photoshop into a tizzy and causes a quick crash. Does anybody have any experience with this or know of any fixes?

    It happened with me when I used to use elements 8, from the very 1st day after I got it from adobe website, so I found it was best to just save my work after each step. but not with photoshop

  • How to drag image in left panel then drop into right panel??

    Dear friends.
    I have following code, it is runnable, just add two jpg image files is ok, to run.
    I tried few days to drag image from left panel then drop into right panel or vice versa, but not success, can any GUI guru help??
    Thanks.
    Sunny
    [1]. main code/calling code:
    import java.util.*;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import javax.swing.event.*;
    public class ImagePanelCall extends JComponent {
         public  JSplitPane ImagePanelCall() {
              setPreferredSize(new Dimension(1200,300));
              JSplitPane          sp = new JSplitPane();
              sp.setPreferredSize(new Dimension(1200,600));
              sp.setOrientation(JSplitPane.HORIZONTAL_SPLIT);
              add(sp);
              ImagePanel     ip = new ImagePanel();
              ImagePanel     ip1 = new ImagePanel();
              ip.setPreferredSize(new Dimension(600,300));
              ip1.setPreferredSize(new Dimension(600,300));
              sp.setLeftComponent(ip);// add left part
              sp.setRightComponent(ip1);// add right part
              sp.setVisible(true);
              return sp;
         public static void main(String[] args) {
              JFrame frame = new JFrame("Test transformable images");
              ImagePanelCall  ic = new ImagePanelCall();
              frame.setPreferredSize(new Dimension(1200,600));
              frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
              frame.getContentPane().add(ic.ImagePanelCall(), BorderLayout.CENTER);
              frame.pack();
              frame.setVisible(true);
    }[2]. code 2
    import java.util.*;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import javax.swing.event.*;
    public class ImagePanel extends JComponent {
         private static final Cursor DEFAULT_CURSOR = new Cursor(Cursor.DEFAULT_CURSOR);
         private static final Cursor MOVE_CURSOR = new Cursor(Cursor.MOVE_CURSOR);
         private static final Cursor VERTICAL_RESIZE_CURSOR = new Cursor(Cursor.N_RESIZE_CURSOR);
         private static final Cursor HORIZONTAL_RESIZE_CURSOR = new Cursor(Cursor.W_RESIZE_CURSOR);
         private static final Cursor NW_SE_RESIZE_CURSOR = new Cursor(Cursor.NW_RESIZE_CURSOR);
         private static final Cursor NE_SW_RESIZE_CURSOR = new Cursor(Cursor.NE_RESIZE_CURSOR);
         public Vector images;
         * Create an ImagePanel with two images in.
         * A MouseHandler instance is added as mouse listener and mouse motion listener.
         public ImagePanel() {
              images = new Vector();
              images.add(new TransformableImage("swing/dnd/Bird.gif"));
              images.add(new TransformableImage("swing/dnd/Cat.gif"));
              setPreferredSize(new Dimension(600,600));
              MouseHandler mh = new MouseHandler();
              addMouseListener(mh);
              addMouseMotionListener(mh);
         * Simply paint all the images contained in the Vector images, calling their method draw(Graphics2D, ImageObserver).
         public void paintComponent(Graphics g) {
              Graphics2D g2D = (Graphics2D)g;
              for (int i = images.size()-1; i>=0; i--) {     
                   ((TransformableImage)images.get(i)).draw(g2D, this);
         * Inner class defining the behavior of the mouse.
         final class MouseHandler extends MouseInputAdapter {
              private TransformableImage draggedImage;
              private int transformation;
              private int dx, dy;
              public void mouseMoved(MouseEvent e) {
                   Point p = e.getPoint();
                   TransformableImage image = getImageAt(p);
                   if (image != null) {
                        transformation = image.getTransformation(p);
                        setConvenientCursor(transformation);
                   else {
                        setConvenientCursor(-1);
              public void mousePressed(MouseEvent e) {
                   Point p = e.getPoint();
                   draggedImage = getImageAt(p);
                   if (draggedImage!=null) {
                        dx = p.x-draggedImage.x;
                        dy = p.y-draggedImage.y;
              public void mouseDragged(MouseEvent e) {
                   if (draggedImage==null) {
                        return;
                   Point p = e.getPoint();
                   repaint(draggedImage.x,draggedImage.y,draggedImage.width+1,draggedImage.height+1);
                   draggedImage.transform(p, transformation,dx,dy);
                   repaint(draggedImage.x,draggedImage.y,draggedImage.width+1,draggedImage.height+1);
              public void mouseReleased(MouseEvent e) {
                   Point p = e.getPoint();
                   draggedImage = null;
         * Utility method used to get the image located at a Point p.
         * Returns null if there is no image at this point.
         private final TransformableImage getImageAt(Point p) {
              TransformableImage image = null;
              for (int i = 0, n = images.size(); i<n; i++) {     
                   image = (TransformableImage)images.get(i);
                   if (image.contains(p)) {
                        return(image);
              return(null);
         * Sets the convenient cursor according the the transformation (i.e. the position of the mouse over the image).
         private final void setConvenientCursor(int transfo) {
              Cursor currentCursor = getCursor();
              Cursor newCursor = null;
              switch (transfo) {
                   case TransformableImage.MOVE : newCursor = MOVE_CURSOR;
                        break;
                   case TransformableImage.RESIZE_TOP : newCursor = VERTICAL_RESIZE_CURSOR;
                        break;
                   case TransformableImage.RESIZE_BOTTOM : newCursor = VERTICAL_RESIZE_CURSOR;
                        break;
                   case TransformableImage.RESIZE_LEFT : newCursor = HORIZONTAL_RESIZE_CURSOR;
                        break;
                   case TransformableImage.RESIZE_RIGHT : newCursor = HORIZONTAL_RESIZE_CURSOR;
                        break;
                   case TransformableImage.RESIZE_TOP_LEFT_CORNER : newCursor = NW_SE_RESIZE_CURSOR;
                        break;
                   case TransformableImage.RESIZE_TOP_RIGHT_CORNER : newCursor = NE_SW_RESIZE_CURSOR;
                        break;
                   case TransformableImage.RESIZE_BOTTOM_LEFT_CORNER : newCursor = NE_SW_RESIZE_CURSOR;
                        break;
                   case TransformableImage.RESIZE_BOTTOM_RIGHT_CORNER : newCursor = NW_SE_RESIZE_CURSOR;
                        break;
                   default : newCursor = DEFAULT_CURSOR;
              if (newCursor != null && currentCursor != newCursor) {
                   setCursor(newCursor);
         public static void main(String[] args) {
              JFrame frame = new JFrame("Test transformable images");
              frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
              frame.getContentPane().add(new ImagePanel(), BorderLayout.CENTER);
              frame.pack();
              frame.setVisible(true);
    }[3]. code 3
    import java.awt.*;
    import javax.swing.*;
    import java.awt.image.*;
    public final class TransformableImage extends Rectangle {
         public static final int MOVE = 0;
         public static final int RESIZE_TOP = 10;
         public static final int RESIZE_BOTTOM = 20;
         public static final int RESIZE_RIGHT = 1;
         public static final int RESIZE_LEFT = 2;
         public static final int RESIZE_TOP_RIGHT_CORNER = 11;
         public static final int RESIZE_TOP_LEFT_CORNER = 12;
         public static final int RESIZE_BOTTOM_RIGHT_CORNER = 21;
         public static final int RESIZE_BOTTOM_LEFT_CORNER = 22;
         public static final int BORDER_THICKNESS = 5;
         public static final int MIN_THICKNESS = BORDER_THICKNESS*2;
         private static final Color borderColor = Color.black;
         private Image image;
         * Create an TransformableImage from the image file filename.
         * The TransformableImage bounds (inherited from the class Rectangle) are setted to the corresponding values.
         public TransformableImage(String filename) {
              ImageIcon ic = new ImageIcon(filename);
              image = ic.getImage();
              setBounds(0,0,ic.getIconWidth(), ic.getIconHeight());
         * Draw the image rescaled to fit the bounds.
         * A black rectangle is drawn around the image.
         public final void draw(Graphics2D g, ImageObserver observer) {
              Color oldColor = g.getColor();
              g.setColor(borderColor);
              g.drawImage(image, x, y, width, height, observer);
              g.draw(this);
              g.setColor(oldColor);
         * Return an int corresponding to the transformation available according to the mouse location on the image.
         * If the point p is in the border, with a thickness of BORDER_THICKNESS, around the image, the corresponding
         * transformation is returned (RESIZE_TOP, ..., RESIZE_BOTTOM_LEFT_CORNER).
         * If the point p is located in the center of the image (i.e. out of the border), the MOVE transformation is returned.
         * We allways suppose that p is contained in the image bounds.
         public final int getTransformation(Point p) {
              int px = p.x;
              int py = p.y;
              int transformation = 0;
              if (py<(y+BORDER_THICKNESS)) {
                   transformation += RESIZE_TOP;
              else
              if (py>(y+height-BORDER_THICKNESS-1)) {
                   transformation += RESIZE_BOTTOM;
              if (px<(x+BORDER_THICKNESS)) {
                   transformation += RESIZE_LEFT;
              else
              if (px>(x+width-BORDER_THICKNESS-1)) {
                   transformation += RESIZE_RIGHT;
              return(transformation);
         * Move the left side of the image, verifying that the width is > to the MIN_THICKNESS.
         public final void moveX1(int px) {
              int x1 = x+width;
              if (px>x1-MIN_THICKNESS) {
                   x = x1-MIN_THICKNESS;
                   width = MIN_THICKNESS;
              else {
                   width += (x-px);
                   x = px;               
         * Move the right side of the image, verifying that the width is > to the MIN_THICKNESS.
         public final void moveX2(int px) {
              width = px-x;
              if (width<MIN_THICKNESS) {
                   width = MIN_THICKNESS;
         * Move the top side of the image, verifying that the height is > to the MIN_THICKNESS.
         public final void moveY1(int py) {
              int y1 = y+height;
              if (py>y1-MIN_THICKNESS) {
                   y = y1-MIN_THICKNESS;
                   height = MIN_THICKNESS;
              else {
                   height += (y-py);
                   y = py;               
         * Move the bottom side of the image, verifying that the height is > to the MIN_THICKNESS.
         public final void moveY2(int py) {
              height = py-y;
              if (height<MIN_THICKNESS) {
                   height = MIN_THICKNESS;
         * Apply a given transformation with the given Point to the image.
         * The shift values dx and dy are needed for move tho locate the image at the same relative position from the cursor (p).
         public final void transform(Point p, int transformationType, int dx, int dy) {
              int px = p.x;
              int py = p.y;
              switch (transformationType) {
                   case MOVE : x = px-dx; y = py-dy;
                        break;
                   case RESIZE_TOP : moveY1(py);
                        break;
                   case RESIZE_BOTTOM : moveY2(py);
                        break;
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