Dropping image borders

When I import Word 2007 docs into RH HTML 7 all of my image
borders are dropped. Is there a way to prevent this? Is there a
utility program ro I can run to insert bordeers on .jpg's or is
there a compatible macro program so I can replace image borders in
1 or 2 steps instead of 6 or 7?
Thank you,
G Grimm

When I import Word 2007 docs into RH HTML 7 all of my image
borders are dropped. Is there a way to prevent this? Is there a
utility program ro I can run to insert bordeers on .jpg's or is
there a compatible macro program so I can replace image borders in
1 or 2 steps instead of 6 or 7?
Thank you,
G Grimm

Similar Messages

  • I am unable to drag and drop image files in a JAVA supposrted site. I have all the lastest versions of softwarte here - everything is up to date.

    I am no longer able to drag and drop image files int this JAVA supported site. It had always worked flawlessly in the past.
    I would open the site, go to Send Files, allow access, fill out the fields and then drag and drop my image files. Now I can only use the ADD (+) button to do so.
    I have the latest versions of OS-X Lion and JAVA installed on my computer
    http://www.clippingprovider.com/CP_II_EU/Welcome.html

    This is the Tech Sheet on the subject:
    Photoshop Help | Managing paths
    It contains this item under Manage Paths:
    When you use a pen or shape tool to create a work path, the new path appears as the work path in the Paths panel. The work path is temporary; you must save it to avoid losing its contents.
    Ok, the red you referred to is a Stoke you added. Then QuickMask is not involved.

  • Why can't I drag and drop images from the browser into other programs?

    Ever since I upgraded to Firefox 4 (even after I upgraded again to Firefox 5) I have been unable to drag images from the browser into other programs, including MS Paint and IcoFx. I receive an error message stating that the file (the address given lists it as being located in the temporary files folder) cannot be found.
    Prior to this I had always been able to conveniently drag and drop images for easy editing without having to save first and then open them. This feature is important to me, as I work with graphics very often, and is still available in Chrome and Internet Explorer. I love Firefox though, and hope that there is something I can do to fix the problem.

    I had this problem on Windows 8.1.1 and iTunes 11.2.2.3
    To resolve it from within Itunes I did :  Edit, Preferences, Sharing.
    I took the tick out of "Share my library on my local network"
    Click OK.
    Closed iTunes/
    Reopened iTunes and I can drag and drop.
    I went back into Edit, Preferences, Sharing and put the tick back and clicked OK.
    Works fine now.

  • Drag n Drop image along with the ability to resize the image in hbox

    Hi All,
    Is there an application similar to paint where we can drag n drop images and also resize them in javafx application? and also can we draw a line and also resize it?
    Thank You
    Edited by: SathyaRao on Jun 3, 2012 3:08 AM
    Edited by: SathyaRao on Jun 3, 2012 6:49 AM

    Hello sathyaRao,
    I don't think there is anything like that . You need to develop by yourself . I've written some blog post which might be related with your requirement.
    - Draggable Node in Javafx 2.0
    - JavaFX Drag and Drop Cell in ListView
    For more please do some google on keywords like : javafx,drag,drop etc
    FYI: Documentation of JavaFX 2
    Thanks,
    Narayan

  • Drag and drop images using tilelist in flex

    i just want the working code for drag and drop images using
    tilelist in flex

    Try JDK 1.4 and call setDragEnabled(true)
    I will also post updated version of MediaChest soon using custom TransferHandler for DnD different types of Objects.

  • Drag and drop Images into Multiple Targets

    Hello,
    I want to alter the NI example "Drag and Drop - Multiple Data Types to Start Drag" to use multiple image Targets.  The current VI only allows for dropping image into a single Target.  I want to duplicate the target window a few times, in order to drop different images into each different Target.  I can't seem to figure out how the VI recognizes and differentiates the Targets. 
    Thanks,
    Labview 2009 SP1

    Hello,
    Please see attached... That's a simple way to perform what you need : each target is handled in the same event case (the target is differentiated by using control refnum).
    Hope this helps,
    J.
    Attachments:
    Screenshot.jpg ‏132 KB

  • Drag and Drop image to desktop == Zero Byte File

    Drag and Drop image to desktop == Zero Byte File
    == This happened ==
    Every time Firefox opened
    == FireFox 3.6 OR Windows 7 64

    i have the same problem and Sun doesn't seem to have an answer to this question. The DnD works in Mac OS, but not on Window 2000/XP.

  • Drag and Drop image is Duplicated

    Hi,
    In my code, I want to drag and drop an image from a list populated from a folder, and its information is populated from an xml file. Now, I can drag the image from the list and drop it in the container, However, when now, I want to drag around the dropped image, it is duplicated, an extra image is created in the canvas. So, if anyone can tell me how not to create an extra copy of the image in the new container (canvas) that it was dragged to.
    Here is the code:
    <?xml version="1.0" encoding="utf-8"?>
    <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical"
    name="Drag and Drop Tutorial"
    creationComplete="init()"
    initialize="pictureService.send()">
    <mx:Script>
    <![CDATA[
    import mx.controls.Image;
    import mx.core.DragSource;
        import mx.core.IUIComponent;
        import mx.managers.DragManager;
        import mx.events.DragEvent;
        import mx.controls.Alert;
        import mx.rpc.events.FaultEvent;
    import mx.rpc.events.ResultEvent;
    import mx.collections.ArrayCollection;
    [Bindable] private var pictureData:ArrayCollection;
                private function resultHandler(event:ResultEvent):void{
                pictureData = event.result.data.image;
                private function faultHandler(event:FaultEvent):void{
                //code
    public function init():void
                // a mouseDown event will start the drag
          list.dataProvider = pictureData;
          //picture in the list is being dragged
           this.picture.addEventListener( MouseEvent.MOUSE_DOWN, beginDrag );
         // accepting a drag/drop operation...
           this.area.addEventListener( DragEvent.DRAG_ENTER, acceptDrop );
           // handling the drop...
          this.area.addEventListener( DragEvent.DRAG_DROP, handleDrop );
             public function beginDrag( mouseEvent:MouseEvent ):void
          // the drag initiator is the object being dragged (target of the mouse event)
           var dragInitiator:IUIComponent = mouseEvent.currentTarget as IUIComponent;
           // the drag source contains data about what's being dragged
           var dragSource:DragSource = new DragSource();
           // Add the data to the object.
                   dragSource.addData(1, 'value');
                    // Create a copy of the coin image to use as a drag proxy.
                    var dragProxy:Image = new Image();
                    dragProxy.source = mouseEvent.currentTarget.source;
                    dragProxy.setActualSize(mouseEvent.currentTarget.width,mouseEvent.currentTarget.height)
         // ask the DragManger to begin the drag
         DragManager.doDrag( dragInitiator, dragSource, mouseEvent, dragProxy ); 
    public function acceptDrop( dragEvent:DragEvent ):void
           var dropTarget:IUIComponent = dragEvent.currentTarget as IUIComponent;   
          // accept the drop
       DragManager.acceptDragDrop( dropTarget );
      // show feedback
            DragManager.showFeedback( DragManager.COPY );       
         public function handleDrop( dragEvent:DragEvent ):void
          var dragInitiator:IUIComponent = dragEvent.dragInitiator;
          var dropTarget:IUIComponent = dragEvent.currentTarget as IUIComponent;
            if(dragEvent.dragSource.hasFormat("items"))
              var items:Array = dragEvent.dragSource.dataForFormat("items") as Array;
            var img:Image = new Image();
            img.x=dragEvent.localX;
            img.y=dragEvent.localY;
            img.width = 50;
            img.height=50;
            img.source="assets/" + items[0].id + ".jpg";
            img.addEventListener(MouseEvent.MOUSE_MOVE,beginDrag);
            area.addChild(img);
       else
       dragEvent.dragInitiator.x=dragEvent.localX
       dragEvent.dragInitiator.y=dragEvent.localY
    ]]>
    </mx:Script>
       <mx:HTTPService id="pictureService"
    url="data/data.xml"
    result="resultHandler(event)"
    fault="faultHandler(event)"/>
    <mx:DataGrid id="list" width="238" height="200" y="26" x="10" labelField="src" dragEnabled="true"
    dataProvider="{pictureData}">
      <mx:columns>
      <mx:DataGridColumn dataField="id" id="code">
      </mx:DataGridColumn>
      <mx:DataGridColumn id="picture" draggable="true" >
      <mx:itemRenderer>
      <mx:Component>
      <mx:Image source="assets/{data.id}.jpg"  />  
      </mx:Component>
      </mx:itemRenderer>
      </mx:DataGridColumn>
    </mx:columns>
    </mx:DataGrid>
    <mx:Canvas id="area" x="266" y="28" width="436" height="401" backgroundColor="#c0c0c0"
    dragDrop="handleDrop(event)" >
    </mx:Canvas>
    </mx:Application>

    your handleDrop is called twice. you have assigned this eventlistener twice - one in init function and one in inline.
    remove one and it works.

  • How come I cant drag and drop images onto my imove

    I can't drag and drop images from my desktop or folder into imovie.

    Simply because you are not posting to the iMovie forum. Post there and find out.

  • Drag drop images while composing the forum post

    Hi All,
    Many time I felt like it would be good if we can drag drop images to the forum post being composed.  Similar to Gmail compose, if NI forum composition page also has that drag drop feature, it would be great.  But I'm wondering if it's only me or other people are also out there looking for this feature.
    Thanks,
    Ajay.

    Francois,
    I have tried to implement this bean but I'm having problems. I've been using your
    LAF package for almost 4 years now without issue. I tried the jar file from the zip
    file. I also created a new project and recompiled the java code against the 10.1.2.3
    frmall.jar file that matches our app server. I resigned it and it's still not working.
    Maybe I'm just missing something simple. When I compile and run the form, I see
    the canvas and I can change the text fields, but I don't see how I can drag and
    drop items. Hopefully, you can think of something that can fix our problem. I would
    love to be able to use drag and drop functionality in an upcoming application.
    We're running the following versions:
    App Server: 10.1.2.3
    DB: 10.2.0.5
    JDev: 10.1.3.3.0
    Windows XP for the clients
    Windows Server 2008 for the servers
    Thanks,
    Jason
    Edit: I looked in my java console and saw that my issue was that we signed this jar file with a different certificate. I created a special config as Francois has suggested in another post and included only the DnD.jar file and it worked. However, I can't get the image or multi-line text areas to drag and drop. I'll keep poking around and see if I can figure out what's going on. The console seems to recognize when I'm dragging and dropping from all fields.
    Edited by: hanszarkov on Jun 27, 2011 12:58 PM

  • Drag & Drop Images Between Tabs?

    Hi, Forgive me if I am missing the obvious but I need some help.
    Just got myself an iMac and I am in the process of getting it set up how I like it, Made the move from a Windows PC where I used the FireFox browser.
    My plan had been to just use Safari on my Mac to take advantage of all the good things like handoff, keychain etc with my other iOS devices.
    Now here is my problem, I use eBay a lot and I upload extra photos to hosting sites, then drag and drop them from that tab into the description on the eBay tab.
    However Safari does not seem to allow this, When trying to drag the images between tabs I just get a green + symbol which replaces the tab whereas when I use FireFox to do the same the other tab essentially "opens" allowing me to drop the image in.
    Is there anything I can do to fix this or a work around? I have tried the "Copy image" option but when I paste it in I just get a broken image picture.
    I should say the OS X version of FireFox works fine so it must be something to do with how Safari handles it.
    Hopefully somebody can advise?
    Many Thanks
    Craig

    I have found a slight work around in that if you use a new window instead of of a tab, then shrink it down you can drag and drop images.
    But surely there has to be a way to do it between tabs?
    Basically I am looking for a way to have the tab open when it is hovered on instead of the green + button appearing...

  • How to change this code to drag and drop image/icon into it??

    Dear Friends:
    I have following code is for drag/drop label, But I need to change to drag and drop image/icon into it.
    [1]. code 1:
    package swing.dnd;
    import java.awt.*;
    import javax.swing.*;
    public class TestDragComponent extends JFrame {
         public TestDragComponent() {
              super("Test");
              Container c = getContentPane();
              c.setLayout(new GridLayout(1,2));
              c.add(new MoveableComponentsContainer());
              c.add(new MoveableComponentsContainer());
              pack();
              setVisible(true);
         public static void main(String[] args) {
              try {
                   UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
              catch (Exception ex) {
                   System.out.println(ex);
              new TestDragComponent();
    }[2]. Code 2:
    package swing.dnd;
    import java.util.*;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import javax.swing.event.*;
    import javax.swing.border.*;
    import java.awt.dnd.*;
    import java.awt.datatransfer.*;
    import java.awt.image.*;
    import java.awt.dnd.DragSource;
    import java.awt.dnd.DropTarget;
    public class MoveableComponentsContainer extends JPanel {     
         public DragSource dragSource;
         public DropTarget dropTarget;
         private static BufferedImage buffImage = null; //buff image
         private static Point cursorPoint = new Point();
         public MoveableComponentsContainer() {
              setBorder(BorderFactory.createBevelBorder(BevelBorder.LOWERED, Color.white, Color.gray));
              setLayout(null);
              dragSource = new DragSource();
              ComponentDragSourceListener tdsl = new ComponentDragSourceListener();
              dragSource.createDefaultDragGestureRecognizer(this, DnDConstants.ACTION_COPY_OR_MOVE, new ComponentDragGestureListener(tdsl));
              ComponentDropTargetListener tdtl = new ComponentDropTargetListener();
              dropTarget = new DropTarget(this, DnDConstants.ACTION_MOVE, tdtl);
              setPreferredSize(new Dimension(400,400));
              addMoveableComponents();
         private void addMoveableComponents() {
              MoveableLabel lab = new MoveableLabel("label 1");
              add(lab);
              lab.setLocation(10,10);
              lab = new MoveableLabel("label 2");
              add(lab);
              lab.setLocation(40,40);
              lab = new MoveableLabel("label 3");
              add(lab);
              lab.setLocation(70,70);
              lab = new MoveableLabel("label 4");
              add(lab);
              lab.setLocation(100,100);
         final class ComponentDragSourceListener implements DragSourceListener {
              public void dragDropEnd(DragSourceDropEvent dsde) {
              public void dragEnter(DragSourceDragEvent dsde)  {
                   int action = dsde.getDropAction();
                   if (action == DnDConstants.ACTION_MOVE) {
                        dsde.getDragSourceContext().setCursor(DragSource.DefaultMoveDrop);
                   else {
                        dsde.getDragSourceContext().setCursor(DragSource.DefaultMoveNoDrop);
              public void dragOver(DragSourceDragEvent dsde) {
                   int action = dsde.getDropAction();
                   if (action == DnDConstants.ACTION_MOVE) {
                        dsde.getDragSourceContext().setCursor(DragSource.DefaultMoveDrop);
                   else {
                        dsde.getDragSourceContext().setCursor(DragSource.DefaultMoveNoDrop);
              public void dropActionChanged(DragSourceDragEvent dsde)  {
                   int action = dsde.getDropAction();
                   if (action == DnDConstants.ACTION_MOVE) {
                        dsde.getDragSourceContext().setCursor(DragSource.DefaultMoveDrop);
                   else {
                        dsde.getDragSourceContext().setCursor(DragSource.DefaultMoveNoDrop);
              public void dragExit(DragSourceEvent dse) {
                 dse.getDragSourceContext().setCursor(DragSource.DefaultMoveNoDrop);
         final class ComponentDragGestureListener implements DragGestureListener {
              ComponentDragSourceListener tdsl;
              public ComponentDragGestureListener(ComponentDragSourceListener tdsl) {
                   this.tdsl = tdsl;
              public void dragGestureRecognized(DragGestureEvent dge) {
                   Component comp = getComponentAt(dge.getDragOrigin());
                   if (comp != null && comp != MoveableComponentsContainer.this) {
                        cursorPoint.setLocation(SwingUtilities.convertPoint(MoveableComponentsContainer.this, dge.getDragOrigin(), comp));
                        buffImage = new BufferedImage(comp.getWidth(), comp.getHeight(), java.awt.image.BufferedImage.TYPE_INT_ARGB_PRE);//buffered image reference passing the label's ht and width
                        Graphics2D graphics = buffImage.createGraphics();//creating the graphics for buffered image
                        graphics.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.5f));     //Sets the Composite for the Graphics2D context
                        boolean opacity = ((JComponent)comp).isOpaque();
                        if (opacity) {
                             ((JComponent)comp).setOpaque(false);                         
                        comp.paint(graphics); //painting the graphics to label
                        if (opacity) {
                             ((JComponent)comp).setOpaque(true);                         
                        graphics.dispose();
                        remove(comp);
                        dragSource.startDrag(dge, DragSource.DefaultMoveDrop , buffImage, cursorPoint, new TransferableComponent(comp), tdsl);     
                        revalidate();
                        repaint();
         final class ComponentDropTargetListener implements DropTargetListener {
              private Rectangle rect2D = new Rectangle();
              Insets insets;
              public void dragEnter(DropTargetDragEvent dtde) {
                   Point pt = dtde.getLocation();
                   paintImmediately(rect2D.getBounds());
                   rect2D.setRect((int) (pt.getX()-cursorPoint.getX()),(int) (pt.getY()-cursorPoint.getY()),buffImage.getWidth(),buffImage.getHeight());
                   ((Graphics2D) getGraphics()).drawImage(buffImage,(int) (pt.getX()-cursorPoint.getX()),(int) (pt.getY()-cursorPoint.getY()),MoveableComponentsContainer.this);
                   dtde.acceptDrag(dtde.getDropAction());
              public void dragExit(DropTargetEvent dte) {
                   paintImmediately(rect2D.getBounds());
              public void dragOver(DropTargetDragEvent dtde) {
                   Point pt = dtde.getLocation();
                   paintImmediately(rect2D.getBounds());
                   rect2D.setRect((int) (pt.getX()-cursorPoint.getX()),(int) (pt.getY()-cursorPoint.getY()),buffImage.getWidth(),buffImage.getHeight());
                   ((Graphics2D) getGraphics()).drawImage(buffImage,(int) (pt.getX()-cursorPoint.getX()),(int) (pt.getY()-cursorPoint.getY()),MoveableComponentsContainer.this);
                   dtde.acceptDrag(dtde.getDropAction());
              public void dropActionChanged(DropTargetDragEvent dtde) {
                   Point pt = dtde.getLocation();
                   paintImmediately(rect2D.getBounds());
                   rect2D.setRect((int) (pt.getX()-cursorPoint.getX()),(int) (pt.getY()-cursorPoint.getY()),buffImage.getWidth(),buffImage.getHeight());
                   ((Graphics2D) getGraphics()).drawImage(buffImage,(int) (pt.getX()-cursorPoint.getX()),(int) (pt.getY()-cursorPoint.getY()),MoveableComponentsContainer.this);
                   dtde.acceptDrag(dtde.getDropAction());
              public void drop(DropTargetDropEvent dtde) {
                   try {
                        paintImmediately(rect2D.getBounds());
                        int action = dtde.getDropAction();
                        Transferable transferable = dtde.getTransferable();
                        if (transferable.isDataFlavorSupported(TransferableComponent.COMPONENT_FLAVOR)) {
                             Component comp = (Component) transferable.getTransferData(TransferableComponent.COMPONENT_FLAVOR);
                             Point location = dtde.getLocation();
                             if (comp == null) {
                                  dtde.rejectDrop();
                                  dtde.dropComplete(false);
                                  revalidate();
                                  repaint();
                                  return;                              
                             else {                         
                                  add(comp, 0);
                                  comp.setLocation((int)(location.getX()-cursorPoint.getX()),(int)(location.getY()-cursorPoint.getY()));
                                  dtde.dropComplete(true);
                                  revalidate();
                                  repaint();
                                  return;
                        else {
                             dtde.rejectDrop();
                             dtde.dropComplete(false);
                             return;               
                   catch (Exception e) {     
                        System.out.println(e);
                        dtde.rejectDrop();
                        dtde.dropComplete(false);
    }Thanks so much for any help.
    Reagrds
    sunny

    Well, I don't really understand the DnD interface so maybe my chess board example will be easier to understand and modify:
    http://forum.java.sun.com/thread.jspa?forumID=57&threadID=518707
    Basically what you would need to do is:
    a) on a mousePressed you would need to create a new JLabel with the icon from the clicked label and add the label to the glass pane
    b) mouseDragged code would be the same you just repaint the label as it is moved
    c) on a mouseReleased, you would need to check that the label is now positioned over your "drop panel" and then add the label to the panel using the panels coordinates not the glass pane coordinates.

  • Drag and drop images from the OS or select images over filebrowser

    Hello,
    I want to create an image upload tool in JavaFX with similar functionality like Jumploader (http://jumploader.com/). The users should be able to select images from the filesystem that will be resized and uploaded to their website, similar as in Facebook. The difference is that I want users to be able to crop images directly in my application. This is something, other upload tools do not offer.
    I was searching weeks on the web trying to find a sample on how to drag and drop images in to a JavaFX 1.3.1 app or also to create a file browser. I have found many examples but they seem to be outdated. Is it to early yet to try and start projects like these with JavaFX as JavaFX is still under development? Or can anybody lead me in to the right direction?
    Thanks,
    Chris

    To be more precise, you can setup a JComponent or JPanel on top of your JavaFX nodes that has a TransferHandler that can convert the (AWT/Swing) images dragged to the app to JavaFX image and then insert it into the underlying node.
    As for the file chooser itselft: ListView and the JavaFX composer can allow you to create one quite easily. TreeView can aslso be used to a lesser extend (still a big buggy). For both of these, there are small bugs in the Cell API that may (or may not) prevent from displaying a proper thumbnail in the cells.
    You can also use a regular JFileChooser if you do not mind the dialog box having a different LnF from the rest of your application.

  • How come in Pages, i cannot drag and drop images?

    how come in Pages, i cannot drag and drop images?

    Yes you can in all versions.
    It helps if you actually describe what you are doing.
    Where are you dragging it from and where are you dragging it to?
    In what version of Pages?
    I suspect you are trying to drag an image into a Table, Header or Footer in Pages 5, which is no longer possible. Feature removed by Apple.
    Peter

  • My pages has stopped letting me drag and drop images

    my pages has stopped letting me drag and drop images, into the template

    Just the one template or all templates?
    Can you drag and drop an image anywhere on the page?
    When you have a problem try and isolate it.
    Not all images are placeholders.
    Also if you get oddball things happening sometimes a simple restart of your computer will fix them.
    Peter

Maybe you are looking for

  • I can't upload from Final Cut Pro.

    So I just got FCP and I can't upload videos from FCP X. Every time I put my YouTube details in it doesn't work and it says "NoLinkedYouTubeAccount". I have changed my password and have also logined in my YouTube account on Safari and Firefox. I have

  • Validate from Java Script Not accept html:form by ADF throw JSP

    I am using JDeveloper10g 10.1.2 by ADF throw JSP Pages the problem is : When i using JavaScript to check the validate of a Text Field by a message it is not accept the JavaScript Message because the View that i drag and drop it come with <html:form>

  • Unable to install purchased apps on other Mac devices

    Did the App store policy recently change? When I purchase software on App store, I've always been able to install the software on my multiple Mac devices tied to my Apple ID. I purchased some software this morning on my MacBook Air, but now I can't i

  • HT3211 sliding fingers right used to bring up calculator and calendar

    sliding fingers right used to bring up calculator and callendar, now it brings up something else (a mini google search tool comes up). any ideas on how to get it back or to choose what happens when you swipe a finger to the right?

  • Completion workflow error

    Hi, I am coming across an error while performing the role of "Comletion by Purchaser" for a complete freetext order "Describe requirement". When I add a vendor to Sources of Supply i see the below error. "Neither the delivery point nor the Ship-from