Dynamic images? Help greatly Appriciated!

I've searched the web for quite a while now, and cannot find
a definate answer to my problem.
I'm trying to dynamically load about 10 images into their own
movie clips, all of which will be on the screen at the same time.
It needs to be dynamic because the images will be changed
often.
I've tried "loadMovie" and am using the origonal flash mx,
version 6, so i have no loader component, which i think makes this
much easier.
I've searched this forum and havent found anything that seems
to work.
If someone would help me it would be great! I'm trying to get
a web site done and this has got me baffeled.
Thanks, and I greatly appriciate any help!

using enterFrame is even worse. loadFrame won't do anything
so there's no harm and no benefit.
the onEnterFrame() method is a loop. i know it sounds like it
should execute once when the play head enters a frame but that's
not what it does. it repeatedly executes fps times per second where
fps is your _level0 frame rate.
so, that bit of code will put a hit on a user's cpu with no
benefit because the loading can never really get much beyond
starting when it's re-started.
like i said in my above message, if you want to execute that
loadMovie() statement when the playhead enters the frame that
contains your loadMovie() statement, just use the code i gave
above, attached to the frame.

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