Dynamic Link doesn't bring dissolves across to AE

Since I can't render out of Premiere (and i've done everything suggested to remedy the problem... uninstall, reinstall, clean script, spin around three times in my chair while drinking green tea... EVERYTHING.), i've resorted to bringing the project into AE and rendering out from there.
Problem now is, whether i dynamic link to the project or if i just import the Premiere project, all my simple transitions (dissolves!) don't come across. Example, I have a color matte (white) fading up over a clip dissolving to another clip, but it comes into AE as a hard cut. And this is true for ALL my transitions. Whether they are on their own fading in and out over video, or dissolving between 2 clips on the same video track.
I don't want to say that Premiere CS4 is garbage, but its garbage! If it wasn't going to work, it'd be best if it just didn't let you import anything. Then at least you couldn't start your project. Instead we do everything like we have been trained to do with adobe products and we get screwed in the end. It'd be like buying a car, that opens, starts when you turn the key, goes when you press the gas... just won't stop when you slam on the brakes. Sort of like that...
Any help or insight would be great!
Thanks.
I'm on a mac, 10.5 (leopard)

>Problem now is, whether i dynamic link to the project or if i just import the Premiere project, all my simple transitions (dissolves!) don't come across. Example, I have a color matte (white) fading up over a clip dissolving to another clip, but it comes into AE as a hard cut. And this is true for ALL my transitions. Whether they are on their own fading in and out over video, or dissolving between 2 clips on the same video track.
This is what I have tried to tell other people that this method does not always work...it might not even work for the easiest of projects. As you are seeing.
I take it you updated all your versions to 4.0.1.
Did you update all your hardware drivers?

Similar Messages

  • PP to AE Dynamic link doesn't create video layer in AE

    PP to AE Dynamic link doesn't create video layer in AE. CC2014 updated.
    I'm DynLink sending a MotionJpeg clip from PP to AE. On my MacPro, Right clicking clip in PPro> replace with AE Comp. AE opens showing the comp but no video layer in the comp, (the comp is completely blank), and in PPro shows a comp in the Project Panel and a blank video chip in the timeline. This used to be a simple proceedure, is there a setting to enable in Project Settings I don't know about. New to CC, used to do this all the time in CS6.

    It looks like you've got collapse transformations turned on and that the Footage layer is a composition. I'd guess that the Maria Isabel.avi in the Maria Isabel.avi composition is 2D. With Collapse transformations turned on what you are seeing is normal behavior.
    What you want to do is to simply right click on the Maria avi in the Premiere timeline and select Replace with After Effects Composition. Once inside AE don't pre-compose the avi layer, just make it 3D.
    The other option would be to open up the Maria Isabel.avi composition and do your 3D transformations there.
    Yet another option wold be to turn off Collapse transformations.
    I'm not sure why the Maria Isabel.avi footage was Pre-comped. I can't see anytning in the screenshot that gives me a reason.

  • Dynamic Linking Doesn't Renew

    I use AME exstensively, normally no issues (lot's of FLash, MPEGs, WMV from various sources).
    There is one little thing that seems to crop up when  I'm using a dynamic link from AE or PrP.
    Once a sequence of comp is linked and I make a change in the original file and then go back to AME the old file content is cached abnd doesn't change. I can remove the file from the queue and replace it but the old content is still there.
    If I shut down AME and then reload the link again in the new istance, the new file content is there.
    AM I missing something here? Or is there a caching bug bitting me.
    Michael Cox
    Burro Creek Pictures

    Jim:
    Thanks for the thoughts. I understand your answer and we're missing the mark here.  Let me explain:
    Step one: Load a sequence or comp in a dynamic link.
    Step two: Discover an error. Stop rendering (Let's say a misspelled title).
    Step Three: Go back to AE or PrP and make correction.
    Step Four: Go back to AME and reload , not duplicate, the repaired file.  However the repaired file is not what reloads. You will get the same earlier version that need the fix.  So,
    Step Five: Close AME, reopen and load the file in question again.  This will show the fresh file and rending can begin again.
    I understand reloading the repaired file, but I shouldn't have to shut down AME to reload a dynamically linked file.
    If I am in AE or Premiere or even Encore,  and I change an outside file such as a PSD or other file, the version loads on refresh (or sooner) as it should be.
    I'm running a 64 bit platform here with Cuda graphics, and plenty of memory on a machine that only has Creative suite installed, nothing else.
      Back to you
    Mike

  • Dynamic Link doesn't know I have Production Premium in Premiere Pro 5.5

    I am having an unusual problem with my new Production Premium suite. 
    I previously had After Effects CS5 and the month-to-month Premiere Pro CS5.5.  When I tried to use Adobe Dynamic Link to bring After Effects compositions into Premiere Pro, I'd get a message saying that feature is only possible with the Production Premium and Master Collection suites.
    I have since purchased the Production Premium suite.  I have uninstalled the earlier instance of Premiere Pro, leaving only the Production Premium one.
    If I wanted to import Premiere Pro sequences into After Effects with the Dynamic Link menu, it will let me.  I don't, though -- I want to import my After Effects compositions into Premiere Pro.  However when I try to do that, I get the same error message I used to about how I need one of those two suites, even though I am now using one of them. 
    Anyone have this problem or know a fix?
    Thanks.
    R

    You were close, though Cleaner only (albeit very completely) uninstalls Adobe suites.
    The problem turned out to be that I had a standalone copy of After Effects previously installed.  There was no way to get CS5.5 to understand that I ALSO had Production Premium.  I uninstalled the standalone copy and it's worked since.
    Thanks.
    R.

  • Adobe Dynamic Link doesn't work !

    I'm using Adobe Encore DVD 2 and After Effect 7 . My problem is i can not use the Adobe Dynamic Link . It's always invisible , and i can not use it to import After Effect Composition to my DVD project or Create New After Effect Composition . Please show me how to make it possible to be used . Do i need to do something more !

    Answered

  • Dynamic parameter doesn't bring in all the data

    Hi All,
    Crystal 11.5.10.1263
    Ok, I'm stumped. 
    I created a query that brings in all the data.
    I pasted the query in the report and it brings in all the data.
    I created a simple dynamic parameter to select the "ID" field.
    I looked for ID 1539 and saw that tons of IDs were missing,
    including 1539.
    I've already broken down the report and created tests,
    keeping them as simple as possible.
    The report without a parameter shows all the data.
    I also tried a static parameter just to see what would happen,
    and I got the same results as the dynamic parameter - lots of missing data.
    I guess that proves it's not the parameter, so I'm stumped.
    Signed,
    Stumped Jimmy

    hey stumped jimmy,
    you can increase the number of parameter values via a reg key...
    HKEY_CURRENT_USERSoftwareBusiness ObjectsSuite 12.0Crystal ReportsReportView
    uisng the decimal value  for "PromptingLOVBatchSize".
    please see the support note [here |http://www.sdn.sap.com/irj/servlet/prt/portal/prtroot/com.sap.km.cm.docs/oss_notes_boj/sdn_oss_boj_bi/sap(bD1lbiZjPTAwMQ==)/bc/bsp/spn/scn_bosap/notes%7B6163636573733d36393736354636443646363436353344333933393338323636393736354637333631373036453646373436353733354636453735364436323635373233443330333033303331333333383331333333363331%7D.do]for more info.
    cheers,
    jamie

  • Dynamic Link not working AT ALL (CS5.5)

    I've been trying to queue a sequence from Premiere Pro to Media Encoder (both CS5.5), and it says that Dynamic Link isn't working. I tried to make a new After Effects composition with my sequence through Dynamic Link, and it says that I don't have it installed (I do and can sucessfully open it). So, Dynamic Link doesn't work at all. Working on a Mac here. Help?

    It's possible that something (e.g., antivirus software) is blocking the communication that Dynamic Link relies on.
    See this for solutions to a closely related problem:
    http://helpx.adobe.com/x-productkb/multi/startup-screen-hangs-premiere-after.html

  • Operate Dynamic Link Across Multiple Workstations?

    Right now I'm in the middle of designing the workflow and post-production pipeline for my school's film class. At the heart of the pipeline site Dynamic Link, and its interaction with After Effects, Audition, and Speedgrade. My question whether it's possible to have a multi-computer setup and spread the DL assets across users. For example, User #1 is the Premiere editor, #2 is Ae, and #3 is Au. The editor creates a Premiere project with a separate sequence for each scene. She cuts Scene one, then makes an DL Ae comp for all of the vfx clips, before moving on to Scene 2. #2 then opens the Ae project on his computer and begins comping while #1 is working on the other scene. He finishes the comp, then saves the project and closes Ae. Meanwhile, #3 is working in Au for audio files in Scene 1 while #1 is cutting Scene 2 and #2 is working on comps for Scene 1. This process repeats for all scenes before approved Audio/VFX comps are approved and rendered losslessly to replace the DL's as intermediate files.
    I apologize if this sounds a little complicated, a drawn graph would have worked better. But is a process like this possible, with storage options like a shared external closure in RAID 5 or 10 for hosting all clips and projects, with a separate per user disk for caching, etc, or is it just not possible with the way DL is currently set up with CC 2014? Thanks in advance for responding!
    -Mike

    R Neil Haugen wrote:
    RoninEdits has done a good job of helping you through this... He/she has certainly been a massive help around here but I don't know the editing setup experience he/she has. I certainly learn a lot from reading through the comments!
    I couldn't agree more, this guy has been a major help on pretty much all of my few threads
    A standard problem in setting up any editing machine is the disc in/out read/write/cache is massive in PrPro, at times nastier in SpeedGrade, and beyond belief in Ae. Audition can be a hog at times but typically in my system is faster to process through something than the others.
    So ... one oft uses say either 4 or more local discs past the system/OS disc, or a system/OS disc & maybe a second cache disc and then a 4/5 disc RAID array for high-speed throughput for the read/write/cache/database work. Follow?
    Now ... lets put that over a single connection on a NAS. I don't have the experience that others have with this, but I wonder (from having read posts about NAS systems and lags in playback & such) ... will this be the best editing solution? I've also heard of editing houses where each machine has several hot-swapping disc options available, and people use the old sneaker-net system to move say the footage disc forth and back to various users. Or even say 3-4 discs of any projects contents.
    If I understand correctly, this is pretty much exactly what I intended to do with my setup. Each machine (3 of them) would have an SSD for Windows/Apps, an SSD Cache drive, and a mechanical disk for storing data if need be. Then I would have a Synology DS415+ with 4x2TB WD Red Pro drives in a RAID 5. This would be hooked up over a Gb network (school owned) and would connect to the workstations with Link Aggregation (LACP) to achieve a theoretical 2GbE bandwith connection to each machine (roughly 250MB/s). The NAS would store all of the projects, source footage, audio, and other materials that could then be copied over to the systems' local drives, or have new materials copied to it. That way all editors would have access to all of the source material simultaneously versus having to have one external drive and keep swapping it out among editors to copy files. I was hoping that MPE/DL would work cross station through the NAS, but that doesn't look like that'll be the case, unfortunately.
    RoninEdits wrote:
    as long as premiere picks up the changes with a restart, or re-opening of the project, then no swap would be needed and all is ready for export.  if you are looking at having the ae editor do a separate render and bringing that back into premiere, you may also want to look at doing a complete non-dynamic link workflow, even if just to teach both ways. by keeping the vfx shots on another track, its easy to keep track of them. this also makes it possible to nest those clips and then use the project manager, selecting just the vfx nested sequence to consolidate and transcode. this way it will trim down the clip to just the part needed, but also should use the option to add handles.  in a few clicks all the vfx clips are ready made to be sent to the ae editor. can then use the offline/relink command to bring the new clips back in.
    This was one workflow I was considering. I was trying to avoid having the main editor closing and reopening a project every time something was changed just to view it in the middle of their editing, but rendering intermediates looks like it's going to be the best bet. No full-res clips till they're finalized. I'm going to go through and do some personal practice just to figure out what feels best for the class, but non-DL looks where I'm headed. My main point behind using it was so that the Compositor wouldn't have to load a full clip into AE, where using DL it would have already been cut to the way it looked in Premiere and have a comp per shot in one scene file, but it looks like your idea would give the exact same result, just in a slightly different appearance in AE. By that I mean Pre-Comp each shot once AE opens and work from there. Thanks for the tip Ronin!

  • Why Dynamic Link to Encore when CUDA doesn't help Encore?

    Ok, so I just finished cutting together a 90 minute video and used Dynamic Link to bring it to Encore. My source files were AVCHD and HDV mixed, so Encore had to transcode them. I attempted to do a transcode before burning, and got all the way to 99% in the transcode when I got an error message saying that I couldn't transcode the file because it was open in another program (I had closed PPro, but apparently it was still open?). Anyway, I tried hitting "build" and got the same error, again at 99%. So I went back to PPro and used it to export an mpeg2-dvd file which I then imported into Encore and burned to DVD.
    Now, though I would appreciate some suggestions as to the source of my error when transcoding with Dynamic Link, that's not the root of my post... here it is: I'm not likely to use Dynamic Link again when Encore's (failed) transcode took nearly two hours for my 90 minute video, while doing a direct export from Premiere took only 40 minutes. I can only assume that the difference in time is because PPro is a) 64 bit, and b) can take advantage of the CUDA (I did all my CC and transitions using CUDA effects). Until Encore hits 64 bit and can take advantage of CUDA, I doubt I'll be using Dynamic Link again... anyone have any insight or comments?

    I'm not sure that the information is correct.  Test project with dynamic link from PR to EN.  I right-clicked and picked transcode now.  Using windows task manager processes, the only programs using cpu are encore (60-80%) and premiere (10-20%). I happened to have AME open, but it was using zero.
    I do not have a CUDA card, but I don't think it matters for this test.
    I thought we had been told (probably in CS3 or CS4) that Encore was using ame, but this doesn't look like it.  What engine is actually doing the EN transcoding?  It certainly appeared to be running internally to Encore.  Is there any difference in how Encore is transcoding between using "transcode now" versus transcoding through "build"?

  • Dynamic link between Premiere CC and After Effects CS6 doesn't seem to be working :(

    I'm editing with RED r3d files. I have just updated to CC but it doesn't want to dynamic link with After Effects CS6

    Hello,
    Sorry but Dynamic Link only works between the same version of the products. 
    Best,
    Peter Garaway
    Adobe
    Premiere Pro

  • CS 4 Dynamic Link to Encore doesn't work most of the time.  Encore stops operating after opening and periodically Premier Pro stops working.  I'm told that there has been a problem with CS4 when using Dynamic Link to go to Encore and build CD's.  Is there

    CS 4 Dynamic Link to Encore doesn't work most of the time.  Encore stops operating after opening and periodically Premier Pro stops working.  I'm told that there has been a problem with CS4 when using Dynamic Link to go to Encore and build CD's.  Is there a way around this?  Is there a patch to correct it?

    To build CD's???
    What problem does Encore have with DL?
    If DL is not working properly for you the way around this is to export from Premiere to either mpeg2-dvd for DVD or BluRay H.264 for BD-disks and import the files in Encore.

  • Premiere CS5 and dynamic link with Affect effects doesn't "sync"

    Hi guys, having issues with Pr and Ae CS5 using the dynamic link. I haven't got massive experience using aftereffects, i mainly edit. I doing VFX for a short film ( i know right, deep end..) Its a hand held combat scene.
    I'm using action essentials 2 for muzzle flash and explosions. And i'm noticing that when a do tracking (manually, "track motion" doesn't work, due to the shaky camera movement) in After effects, the muzzle flashes are in place and looks great
    but when i go back to Premiere to view the clip, its not hitting the same marks in every frame. I export the clip out of Premiere and still the same issue.
    example of me manually tracking or adding keyframes for position in after effects.
    After effects still.                                                                                                     Premiere still. See how the flashes are in the sky.
    Look for the two muzzle flashes up the top right, on the ridge line.
    The footage is AVCHD .MTS files for a Panasonic GH2 PAL
    Here's a link to the clip, notice that same of the flashes coming out of the actor's gun isn't in the right positon also.
    http://vimeo.com/32722285
    Password: war
    My computer specs
    Cheers Aaron

    Glitchdog wrote:
    We are just shifing to PP from another editor and have only used PP to AE for color correction tests w/Color Finesse (a plugin in AE). My only experinece with dynamic link is in this way. Personally I find it very cumbersome. So take this with a grain of salt, but if we do other work in AE (we have an intern working on a 1.5 min AE animation) I will render it out in AE to ProRes HQ or 4444 if I need an alpha channel (or similar codec) and drag it into my project folder in PP.
    You should do yourself a favor (Not meant with disrespect) and take a few hours and REALLY get down and dirty with Dynamic Link between PP and AE.
    I use it all the time and it litterally saves me 10+ hours of work on EACH project which is typical between 70 and 300 clips.
    In fact, I dont know how I'd do withouth DL.
    At first it seems cumbersome, yes. But that is only until you get to know it...
    I will cut the whole project in PP. Then save it.
    Then in AE, I'll choose "Import PP Project " --- That will open my whole PP project in AE on SEPERATE layers (One layer per Clip).. Ready to CC.
    I dont have to render a thing from PP.
    If I need to, I'll use the AE Script "Pre Compose" to make an individual composition of each layer.
    AE is just about the greatest app I have EVER seen on ANY computer ! Hands Down
    Does not get ANY faster than that.

  • I'm getting a "The procedure entrypoint ssSr192x__​ssSr192drv​ssSrReset could no be located in the dynamic link library ssSR192x.d​ll" because the ActiveX instrument driver DLL doesn't have the function names in the export table.

    Is there a way for my CVI project to reference the functions in the ActiveX without including the instrument .fp in the project?
    Thanks much.
    I'm confused on how CVI uses ActiveX components and hope someone can help.
    I'm using an ActiveX driver from an instrument manufacturer and I use the .TLB to generate a .fp, .c, and .h file. If I register the .dll and load the .fp in my project, all is well. Unfortunately in my application the functions to control this instrument are in another DLL whose .lib I include in my CVI projec
    t. Running the CVI project this way gives me "The procedure entrypoint ssSr192x__ssSr192drvssSrReset could no be located in the dynamic link library ssSR192x.dll" because the instrument function names aren't in the export table in the instrument DLL. Non-ActiveX DLLs have the export tables so everything works for them.
    Program structure with non-ActiveX DLLs:
    CVI project (.exe with common.lib in project list)
    |
    V
    Common DLL (MeasDMM() with hp1234.lib in project list)
    |
    V
    Instrument DLL (hp1234_measure())
    Since I get a .c and .h file from the .TLB, I've tried recompiling the DLL (.dll and .lib produced) and the functions seem to work, but I get "Class not registered" errors unless I play games with the registry so I'm obviously violating numerous Microsoft rules!
    Is there a way for my CVI project to reference the functions in the ActiveX without including the instrument .fp in the project? Thanks much.
    Jeff Fish
    Advisory Test Engineer
    StorageTek

    Hello Jeff,
    Where were your getting the .lib file for the ActiveX DLL? Did you use the "hp1234"
    ActiveX driver generated by the "Create ActiveX Automation Controller" CVI Tool to build a static library? If you open an include file and choose Options >> Generate DLL..., it will generate source code or a static import library to load the specified DLL and load functions specified in the include file (this only works if the functions are exported from a DLL). However, in the case of our ActiveX Automation Controllers, ActiveX calls are used to access a DLL. This means that you do not need an import library. You should be able to open the "hp1234" source file and click Options >> Create Object File. Simply #include "hp1234.h" and add "hp1234.obj" to your Common DLL project;
    the .fp file is not necessary. If this does not answer your questions or if you experience further difficulty, please post further details on what you are doing and the errors that are being encountered ("play games with the registry" and "recompiling 'the' DLL" are a bit vague in this case).
    Jeremiah
    Applications Engineer
    National Instruments
    http://www.ni.com/ask

  • Dynamicly linked and stabalized footage doesn't work in PPro

    Hi,
    I've got a bit of a strange situtaion going on between After Effects and PPro. I am using PPro and After Effects CS5 from the Production Premium Suite and I sent some footage over to AE from PPro to stabalize via Dynamic Link. Everything works fine, the stabalization works but when I render the linked footage in PPro it all seems jagged and not smooth at all(The video looks stabalized but "starts and stops"/won't run smoothly), I rendered the files in AE as new avi files and imported them into PPro and thoose files are fine. Only the dinamicly linked files don't seem to work.
    Any suggestions???
    With best regards,
    Kai

    Hi,
    I've got a bit of a strange situtaion going on between After Effects and PPro. I am using PPro and After Effects CS5 from the Production Premium Suite and I sent some footage over to AE from PPro to stabalize via Dynamic Link. Everything works fine, the stabalization works but when I render the linked footage in PPro it all seems jagged and not smooth at all(The video looks stabalized but "starts and stops"/won't run smoothly), I rendered the files in AE as new avi files and imported them into PPro and thoose files are fine. Only the dinamicly linked files don't seem to work.
    Any suggestions???
    With best regards,
    Kai

  • Adobe dynamic link - ACROSS multiple boxes on one LAN?

    Looking for help using ADOBE DYNAMIC LINK - But not one machine but between 2 different machines on one network - one AE, one Premiere CC: We need to be able to at least move between different motion graphics and editing machines.
    I want the animator to stick her file on the server - i put it in the timeline - it needs work - she changes the file - keeps the same name - and it refreshes and updates.
    To me - it is what Adobe is offering about working in the cloud, just is just a local cloud - so it should work?
    This post DOES NOT cover our need but i assume it IS possible?
    http://helpx.adobe.com/premiere-pro/using/dynamic-link.html
    Thanks.

    No, Dynamic Link does not work between multiple computers.

Maybe you are looking for

  • My ipod isn't being read by any computer

    I have an Ipod classic. It stopped being read by any computer. It still plays music, however, after about 3-4 songs, it takes awhile to play another. I save a few files on it and was wanting to figure out who I could take it to to recover any of thos

  • Issues with updated code and cfobject

    I'm having a problem with a file that creates a <cfobject component>. When I make any changes to the code that is calling the component methods my page won't reflect the changes. If I make changes to the page outside of the method calls it shows up f

  • Who supports the Z3v? How to submit bug reports?

    I love my Z3v, but I've encountered some significant bugs with the firmware and the software. What is the best way to submit a bug report and/or feature request?  For that matter, who officially supports the phone?  I tried reporting a firmware bug t

  • Logical Standby Stops Applying Up to a Point 10GR2

    Hi, I'm running a standby on 10.2.0.2 There are no sequence gaps. I registered all the datafiles so it sees the ones before and after, yet in OEM it shows this: Log     Status                                      ResetLogs ID # First Change # (SCN) L

  • User Tracking in Essbase 11.1.2.2

    My client requires the follwing information from Essbase. I can get the below information when i expand my security and click on display user table. however is there any maxl command which would give the below information in 11.1.2.2 when i say "disp