Easiest way to make more audio channels

I can change it in Audio hardware prefs (from 32-48), but it doesn't automatically show up in the Enviroment anymore. What am I doing wrong? BTW I do relaunch.
I normally have 32 channels, but I am needing about 48 lately.
Thanks.
BaseJase

you have to change your audio hardware and drivers setting to allow logic to build an audio engine that has enough tracks, otherwise it will stop at 32 whatever.
personally, I have just built an enormous basic template that I usually start from, that has 128 audio tracks, 36 instruments and 16 busses.
I never intend to have anywhere near 128 tracks playing at once, but working this way gives me plenty of spare tracks and room to organise the different conceptual parts of a project without grappling for tracks. for example, I don't ever think of a lead vocal as being say track 16.. I always think of it as, say, the "30's", meaning that tracks 30-39 are my construction space for the lead vocal. it allows me enough flexibility to easily do doubles, emergency edits and fixes that require a couple of tracks, important up front harmonies and effects/abstract stuff. I may not end up using them all but it keeps the whole lead vocal development together in one area. same technique goes for any other principal character in the track..
anyway, that is my excuse for my track-hog style of working.

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