EAX Effects Amount Sli

So I think I understand that increasing the in the Audio Console will make environmental and reverb effects 'louder.'? That seems self-evident.<div class="ExternalClassEB80BAF6F7A4AABD8EF53E6CDCFE9E ">What I don't know is - when EAX is used to provide a filter to sort of 'muffle' sounds due to distance or because the sound is behind a wall, how do those filters / occlusions interact with this ? Will the resulting sound be louder, or 'more' muffled / distant sounding (because the 'effect' of occlusion is louder?)I'm finding it difficult to test this in games. Unless someone knows the answer outright, maybe someone knows of an occlusion tech demo I can play around with?

Hi Tyron,
At the minute, I am not too sure if there is a way to create your own EAX effects settings. Also, I don't believe Creative will add new effects to the ones currently available from the general desktop audio, meaning not in-game.
EAX is primarily designed as an audio effects library to be used in game engines and therefore, my opinion on Creative adding is that they will more than likely not.
Andrew.

Similar Messages

  • ALchemy and advanced EAX effects on Vis

    After upgrading to Vista, I thought little about the omission of DirectSound until I started playing World of Warcraft again last night. EAX effects are gone!
    So after spending a few hours reading up on solutions, I stumbled across Creative ALchemy, which promised a solution. I've installed it and converted the .dll's correctly, but nothing has changed! The advanced reverb effects that previously made World of Warcraft so enjoyable are still gone, and the sound is still thoroughly "flat".
    I'm no sound expert and it's certainly possible that basic DirectSound effects were added through OpenAL, but I do know that the advanced EAX effects are gone.
    Anyone have a solution? Is this a planned feature in a future release, or does it sound like the problem may be with World of Warcraft, or something with my own driver installation? Thanks in advance,
    ~Sangye Ince-Johannsen

    Alright, here's what my log said:
    Logging Time : 5/5/2007 at 5:06:34
    Loaded ini file from D:\Games\World of Warcraft
    NOTE : If you have a SB X-Fi card, please use the Creative Audio Console application to enable 'Game Mode'.
    Failed to initialize OpenAL
    DirectSoundEnumerateA : Failed to load and initialize ct_oal.dll, falling back to dsound.dll
    NOTE : If you have a SB X-Fi card, please use the Creative Audio Console application to enable 'Game Mode'.
    Failed to initialize OpenAL
    DirectSoundCreate8 : Failed to load and initialize ct_oal.dll, falling back to dsound.dll
    So, I switched to Game Mode, and now my game sound has completely stopped working. The new log, however, is clean:
    Logging Time : 5/5/2007 at 6:0:33
    Loaded ini file from D:\Games\World of Warcraft
    Thanks for the response. Any idea what the problem may be in light of these logs?
    Thanks again,
    ~Sangye Ince-Johannsen

  • EAX Effects That used to be on Sound Blaster Live Gone from Audigy

    [size="4" color="#0000ff" face="Century">?[size="4" color="#0000ff">Greetings,[size="4" color="#0000ff">?[size="4" color="#0000ff">I now own a Audigy SE for my Small Form Factor PC, The last time I had a creative Card it was a Sound Blaster Li've 5.[size="4" color="#0000ff">?[size="4" color="#0000ff">There use to be a ton of EAX Effects settings you could choose from to record yourself like a chipmunk,male to female,female to male,zeus, and many more. However these dont seem to be available in the EAX Software I have. Where can I get more effects to download that I can add to the existing EAX Control Panel?[size="4" color="#0000ff">?[size="4" color="#0000ff">Thanks

    Let's make this easy.
    First download and install Driver Cleaner Pro; http://www.softpedia.com/get/Tweak/Uninstallers/Driver-Cleaner-Professional.shtml
    Then clean out all creative and creative lite drivers then delete any folder in your system that has the name creative on it (usually find these with a quick File or Folders search in the start menu. Then download and install Crap Cleaner; http://ccleaner.com/, go a head and clean out files and do scan of the registry with ccleaner and remove unneeded reg stuff. Now reboot. One more thing, if you still see the "Device Control" icon in the control panel you must remove it's corresponding .cpl file in the "\windows%base%\system32\" folder.

  • Best EAX Effects with SB Audigy 2 ZS and Headset?

    Best EAX Effects with SB Audigy 2 ZS and Headset?Hi,
    I have reinstalled Windows XP SP3 lately and installed just the Audigy_SupportPack_3_8 as driver for my Audigy2 ZS. I have a Sennheiser PC50 headset.
    Now I can't get EAX to work.
    The EAX setting in game is enabled and it sounds different than without it but I can only distinguish left from right but not top from bottom and front from rear.
    Am I lacking any driver component?
    How do I setup the audio device in Windows? Headphones or 4 speakers?
    Do I need CMSS 3D? CMSS or CMSS2? Even if the game supports EAX?
    What about optimize 3D-Effects for headsets? I use a headset, so I should enable it's
    And also I can't find the suround mixer, is this not included in this support pack?
    I mean this one:
    Best Regards
    sanni

    Re: SB Audigy 2 ZS and Windows 7 - Full Package driver?T While Creative has written new drivers and some applications for Windows 7/Vista for the Audigy, they have not re-written or updated all of the original applications on the CD. This card is very old now. What Daniel K. did was take all of the applications or most of them, and tweaked them to properly install and include themselves in the registry on operating systems other than Windows XP. For the full and most recent package, check here:
    http://forums.creative.com/t5/Sound-...009/td-p/53838
    If the application you want is not included in his package, then you can try downloading the official Creative version and install it on your system in "compatibility mode" by right clicking the file, and choosing properties, and then the compatibility tab and choosing "Windows XP service pack 2 or 3" and it may or may not function.

  • EAX effects and Audition 2.0

    Hi ! I have a littlebit of a different problem ... I am tryin to record the applied EAX effect directly into Audition ... since the Creativ ASIO drivers are broken for Audition 2 I am using the recommended ASIO4ALL wrapper..it work well for normal input .. with the creative driver I cant even record without any kind of effect, but with the wrapper it works fine ... now there is a problem ... What u hear only works with the CreativeMediasource recording .. I do get the effects applied there but since the point is to record in Auditon with metronome and the acompaniing recordings of the other band instruments mediasource is clearly not usefull...
    Now If i record in audition with the desired effect applied *example a simple Destoriton wiht a rewerb .. I do hear it and it records BUT WITH A DOPPLER EFFECTS that goes up all the way till it saturates the eintiere sound thats beein recoreded .. Is there a way to tell the What u hear recording preset only to listen to the input with the applied effect and ignore all other outputs ?? Or juts to tell the audgy mixer to record the input with the applied effet?
    Now it seems to me that mediasource is probably written in a way to deviate such an effect (or to ignore the output while recording the input with the effect applied )but the problem is that the same thing also hapens in Soundforge ..
    I know that what u hear was intenden so we can capture the output with the effects but it clearly isnt working the way it should ... is there a way to make a recording on the Audigy 4 with an eax effect applied ot a linein input (el. guitar) into a 3nd party pro program ala Soundforge and Audition 2.0
    My system is comps config is >
    Athlon XP 2600+
    Nforc2 mobo with nforce audio
    512MB Ram
    Audigy 4 PRO
    WIn XP SP2
    Audition 2.0
    Soundforge 6
    I tried numerouse outputs and inputs with the flawd Creative asio driver *it only works for output in mulitchanell mixing* and with the recomended ASIO4ALL driver but I can only make it work without any effects applied to the recording .. and since the audigys effects are sooooooo good and easuly tweakable a vould really like to use those instead of some expensive external effects... I vould also like to avoud using the nforce as a loopsource to record form coz it degrades the recording quality considerably and ading another audigy vould be a driver nightmare according to my research
    thnx for the help

    Corben9 wrote:
    Hi ! I have a littlebit of a different problem ... I am tryin to record the applied EAX effect directly into Audition ... since the Creativ ASIO drivers are broken for Audition 2 I am using the recommended ASIO4ALL wrapper..it work well for normal input .. with the creative driver I cant even record without any kind of effect, but with the wrapper it works fine ... now there is a problem ... What u hear only works with the CreativeMediasource recording .. I do get the effects applied there but since the point is to record in Auditon with metronome and the acompaniing recordings of the other band instruments mediasource is clearly not usefull...
    Now If i record in audition with the desired effect applied *example a simple Destoriton wiht a rewerb .. I do hear it and it records BUT WITH A DOPPLER EFFECTS that goes up all the way till it saturates the eintiere sound thats beein recoreded .. Is there a way to tell the What u hear recording preset only to listen to the input with the applied effect and ignore all other outputs ?? Or juts to tell the audgy mixer to record the input with the applied effet?
    Now it seems to me that mediasource is probably written in a way to deviate such an effect (or to ignore the output while recording the input with the effect applied )but the problem is that the same thing also hapens in Soundforge ..
    I know that what u hear was intenden so we can capture the output with the effects but it clearly isnt working the way it should ... is there a way to make a recording on the Audigy 4 with an eax effect applied ot a linein input (el. guitar) into a 3nd party pro program ala Soundforge and Audition 2.0
    My system is comps config is >
    Athlon XP 2600+
    Nforc2 mobo with nforce audio
    512MB Ram
    Audigy 4 PRO
    WIn XP SP2
    Audition 2.0
    Soundforge 6
    I tried numerouse outputs and inputs with the flawd Creative asio driver *it only works for output in mulitchanell mixing* and with the recomended ASIO4ALL driver but I can only make it work without any effects applied to the recording .. and since the audigys effects are sooooooo good and easuly tweakable a vould really like to use those instead of some expensive external effects... I vould also like to avoud using the nforce as a loopsource to record form coz it degrades the recording quality considerably and ading another audigy vould be a driver nightmare according to my research
    thnx for the help
    I think w/ Cockos Reaper you should be able to record from output too (versions to 0.9x are freeware). There are some other software capable for this, like energyXT.
    Also, forget those EAX effects and check out what all goodies you can find even as freeware from KVR; like
    - Kjaerhus Classic serie
    - Karma FX effects
    - Voxengo effects
    - Fretted Synth guitar combos
    - etc.
    Also, w/ Creative ASIO (which should work well w/ Audition 2) you should be able to 'render' through EAX when exporting the final mix (see this thread for more on CT ASIO I/Os).
    jutapa
    Message Edited by jutapa on 09-17-2006 01:40 AM

  • Audigy 2 NX: EAX effects with MIDI playb

    Is the Audigy 2 NX capabable of having the EAX audio effects work with MIDI playback? That is, when I "Enable Audio Effects" in the EAX console, I can hear the effects with wav and mp3 files but midi files sound no different. Is this a limitation of this product? I'm pretty sure I was able to do this with older sound blaster (pci) products. I've always connected my keyboards to sound blasters to make use of the sound font technology. If I could make use of the EAX effects, it would make everything sound much better.
    If this is not possible, I'm curious as to why.
    -Thanks

    Hello
    I have exactly the same error with my Audigy Player. I can remember, having used MIDI EAX effects with my old Soundblaster Li've!. However CD, Line and everything else works fine with EAX, why not MIDI? I think it's a bug and I am using the newest Advanced HD 4.0 drivers. If you turn your speakers VERY loud you can even HEAR a small amout of chorus and reverb. But the Sources are up to 0.0 db and 00 %. So there has to be much more of it!
    I don't know of any solution, yet. It's really frustrating, because MIDI playback is one of the primary things I had in mind when buying this junk audio card.

  • How to apply eax effects with x-fi xtreme music on my mp3 collection?

    Hi. I am new in pc audio but as I understand it, eax is hardware effect and can be applied only in real time to any audio source. I find amphitheatre effect fantastic so I would like to know if there is any way to record my mp3s with applied effect in order to listen them on my car audio player (it would be some kind of DSP option in a car). The easiest (and fastest) solution would be to use Adobe Auditon or some similar software but I want EAX. I tried to use "audio creation mode" and in "what you hear" mode, record in real time my mp3s with "enable eax" option checked but no effect was applied (I checked "monitor recording" mode). Any experiences? Thanks in advance.

    Because of the EAX is in output, you'll need to use "What U Hear" as recording source to get the effect added into source. This means that you need to play the data using another software than which one you're using for recording. While I was using Audigy 2, this was quite eay to do but I don't know the X-Fi ... especially if you're using Vista. Another possible method is to record the output of your card ... loopback cable Front out --> Line-In, etc.
    There are also other methods available but, you'll need then to use VST/DX plugins which gives you same/better results as what you would get from X-Fi DSP even it's maybe 24-bit chip (because of the 'resolution' of the final mp3 format you're thinking of (16-bit, 44.1kHz/48kHz, 320kbps). If your collection is already stored as mp3 format files then, it's quite hard work to add those effects ... you'll need some software that imports mp3 format then add the effect you like and then export to mp3 format.
    Also, the car is quite different space from room+speakers and headphones so, I suggest you to prepare some examples 1st and play those in car enviroment to get the direction needed for settings to get best possible result.
    jutapa

  • EAX effects in ga

    how can i know which version of EAX is used by the game
    and is there a away for force different version of EAX in a game if older or new version sound badMessage Edited by John959 on 0-23-2006 02:2 PM

    Yes its recognised as a Creative SB Audigy 2 ZS (WDM). All the supplied applications work, although playcenter and speaker settings have frozen a few times and wouldnt start again till i rebooted. The only audio options in the game that effect it are turning on eax. I assume the games do support this, otherwise they wouldnt have the option to turn eax on. Some of them only had that option and the volume able to be changed. Currently the card is sitting in the 4th slot, with nothing in the 5th, so it shouldnt be having any conflicts that way. I just find it really strange that its the exact same problem i had with my first audigy.

  • Eax effects while talking to oth

    is there a way to enable the eax effetcs (like woman, man) while talking to others, so the hear me with these speacial voices? =)

    Hi
    This is how it can be done on Audigy 2.
    - open Surround Mixer
    - select EAX Console (leftmost icon near default button, or run the EAX program
    using star->Program Files->Creative->... EAX Console)
    - on EAX Console, activate Enable Audio Effects
    - select the categoty (Enviroment, AdvancedEQ,...)
    - select the acti've preset.
    .jtp

  • [Audigy 2 Platinum EX] - Critical Errors & "where are my EAX Effects?&qu

    I have 2 problems on my SB Audigy 2 Platinum EAX:. this error occurred NTWriteWordConfig-Config_READWORD :<img height="353" width="429" src="C:\Documents and Settings\Syryo_skz\Documenti\Immagini\screenshot - errore creative.PNG">?2. Times Ago, In My Creative EAX Consolle, Where lots of EAX FX inside the " Special Effects" Tab.... there aren't! just 4 unusuable FX:?

    2:[img]C:\Documents and Settings\Syryo_skz\Documenti\Immagini\screenshot - regresso creative.PNG">?=?

  • Can't enable eax effects in game with entertainment mo

    When I use creative alchemy and have my panel thing set for gaming mode the eax will stay highlighted in my ravenshield game. But when I try to use entertainment mode for the bass/ treble percents to work the eax is always greyed out. Any ways to fix it'sMessage Edited by MercenaryKnight on 06-04-200709:09 PM

    No, thats why you must use "GAME" mode when "GAMING".... Its a no-brainer...

  • Question about EAX Effect: voice chan

    Hi, I have two sound cards I bought recently. Sound Blaster Audigy LS, and Sound Blaster 24-Bit Li've!
    Neither of them have the option of changing my voice when I talk. Which sound cards come with this option? Is there anyway I can download an update to my EAX to allow me to use the voice changer? Thanks.

    Okay, I read that all the Sound Blaster cards that have EAX 4.0 Advanced HD have this option. Thanks.

  • EAX Effects - How Many

    Does anyone have any suggestions for the db level to set my EAX settings to I want the best sound I can get for gaming with online shooters like Battlefield 2 and Day of Defeat Source. Do I want to move the slider to its maximum, keep it at the default setting of 0 db, or move it somewhere in between? What does it do, anyway?

    Its a personal preference but i have mine set at 9.4.
    Seems to be just right. Not to much but when it kicks in its great and outdoors its perfect. Well IMHO anyway.
    Have fun.

  • NO EAX Effects for Soundfont synth on Live! 24-

    I have the exactly problem as mentioned in this thread:
    http://forums.creative.com/creativelabs/board/message?board.id=soundblaster&message.id=40849&que ry.id=38#M40849
    There is no solution there. The Creative Soundfont synth sounds extremely dry. How can i add, at least, reverb and chorus to it's
    Thanks.

    No it's not. Remember that reverb and chorus can be applied to the main audio (wav) and therefore requires much more processing power than for midi. Both can also be applied to the General Synth Table but not to the Creative Soundfont Synth. Reverb works by tweaking the soundfont file but this is really crazy because I have to go back into all my soundfonts and if I want to change the reverb level I have to go back into all those soundfonts. Not a good solution.
    I think this has to due with the fact that the new EAX console is much more limited than the previous versions. Before, you could affect reverb and chorus independently to the Wav channel or the Midi channel. There was much more tweaking available to the SB cards and that are now only available to the Audigy series.
    They really downgraded the software and this is a major bug.
    Martin

  • Eax has no effects

    When I try to use the eax effects after turning on eax there is no effects in the list.
    My audigy 2 had effects that would work with my guitar such as wah wah distorion phaser but this has none anybody know what my problem could be.
    I have the x-fi elite pro card.

    I have additional information on this problem. It appears that the Speakers preference under the Surround Mixer was set for 5. speakers, which I have. However, since the Speakers are connected to the sound card via the ADS2000 (the "Audio Digital Station" which came with the S4 8200 Midiland speakers), it appears that the processing of sound into 5. speakers is done by the ADS2000 and NOT by the sound card. On a hunch, I changed the speakers preference to 2. speakers and voila! I started getting center channel audio again, along with voiceovers during cinematics.
    The only problem now is, the audio is almost too focused on the center channel, with not enough going to left and right speakers. Looking at my sound card to ADS 2000 connection again, I see that the connection is via the Sound Card's digital out jack to the ADS 2000's coaxial in jack. Thus, the sound card is outputting a single signal into a single source, but the Surround Mixer is telling the sound card that it is outputting a split signal into 2/2. speakers. Furthermore, I have "digital output only" selected on the Surround Mixer, and the ADS 2000 is set to accept digital input.
    I hypothesize that if I connect a to 2 cable from the sound card to the ADS 2000's right and left jacks, that this problem will be solved. I might have to select analog input this to work. Does this make sense? Please someone let me know if I am completely hallucinating here, or if the above makes sense.
    I would probably have to give up digital sound for games to make the above work. Do games even have digital sound?

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