Edit Motion project as Motion template in FCP timeline?

Hi,
I'd like to know is it possible to turn basic Motion project into Motion template in Final Cut Pro timeline? If not possible I think this would be a great feature because it simply takes too much time to copy motion projects for example to 10 edits /library/motion... folder to have them accessible as templates. I know it wouldn't be possible to see preview videos this way but I wouldn't care. Motion templates are a great tool but this way a little bit too slow to use for simple text animations etc.

In FCP, right-click the Motion project and choose open in editor. In Motion, choose save as template.

Similar Messages

  • Does rendering Motion Templates in FCP use the GPU?

    I know that FCP when it comes to rendering relies almost completely on the CPU, but when Motion Templates are involved, does it somehow use Motions rendering system and involve the GPU? I only ask because i'm getting stupidly slow rendering times with Motion Templates in FCP, and i'm wondering if a graphics upgrade will help.
    Many Thanks in advance.
    Message was edited by: Ben Pirozzolo

    http://discussions.apple.com/thread.jspa?threadID=1868492&tstart=0
    An ATI HD 3870 will sort you out.

  • Why does font looks pixelated when exporting motion template to FCP?

    I created a motion template for some text animations and I also tried with just a motion file and when I added either one to FCP it just looks like crap (pixelated edges, really really bad edges)
    I noticed this happens if you don't have a drop shadow or a glow selected on the fonts
    is there a way to solve this?

    http://daystreet.com/Motiontext/Motiontext.html

  • How to update motion templates in the timeline

    If I add a motion template to a sequence, then decide to chance the motion template, how can i update all instances of that template in the timeline?

    It may be too late now, but in the future, if you plan to use a motion template repeatedly (with the same settings) and consider changing it later, one possible way to achieve that may be to enclose it in a compound clip, since all instances of compound clips are automatically updated when one of them is. But of course by doing this you'll lose the ability to separately tweak the parameters for different instances.

  • Can I edit previous projects that I started in fcp 7 in fcp x

    I started working on a video project using the old fcp 7 but I have since updated to fcp x and was wondering if I can transfer the files to fcp x and continue where I left off?

    No, the projects are incompatible. Apple recommends that you leave FCP7 installed alongside FCPX.
    http://www.apple.com/finalcutpro/faq/

  • Can go between editing a project on two versions of FCP?

    Specifically, FCP 6 and an older version of FCP Express?

    Right, forgot to add that. FCE doesn't use XML, does it? Because if so, he could use that...

  • Problems rendering Motion template

    When I add a Motion template onto my timeline and edit it, it shows up fine on the canvas until I render it...then nothing, the lower 3rd or whatever I put in there just disappears from the rendered video. It is still on the timeline, but only shows up on the canvas when unrendered. What am I doing wrong?

    Hi,
    My problem is verrrrry similar to yours:
    When I add a Motion template onto my timeline and edit it, it shows and plays fine on the canvas -UNTIL- I render it...then it look like interlaced noise?
    I am running FCP STUDIO 2 on a MAC BOOK PRO using Panasonic HVX200 footage (HD 720p24) .
    Have you found any fixes?

  • Blue video in motion template

    I made some motion templates in motion 5. After i recollected them in the finder, i always got a blue background video when I skip through the motion template in fcp x. fcp x always crashes. Has anyone an idea? I also tryed to resave the project, doesn't work for me.
    cheers.

    Try this:
    Quit FCP X...
    Open User / Library / Application Support / Motion / Presets / Project...
    Delete the Preset File... (or move to trash)
    Start FCP X...
    Regards
    Nolan

  • Reconnecting to Custom Motion Templates between Two Editing Systems

    I'm having an issue with "media offline" in my FCP timeline whenever customized Motion templates are used in projects that are often edited between two different systems.
    I always start with a standard "motion" project file and save it in my current project folder as a "Master" for creating identical templates on both systems. Yet even though both systems have the same custom template directory and the same template names, the FCP timeline always reports "Media Offline" whenever I try to work remotely on a project.
    I'm wondering if it might somehow be possible to correct this issue so that my lower third overlay templates can exist on two different systems?
    Thanks!

    Sorry, I kind of thought my choice of words might be misunderstood. What I meant was that I always keep the original motion file that I initially created the template from in my current project folder. I am then able to open that original motion project file on the remote system and "save as template", so that (theoretically) I would end up with two identical templates (one on each system) located in the "user>library>application support>final cut studio>motion>template" directory.
    I think I must have a tiny little error (or type-o) in the naming of either my template of the custom template folder. I'll have to go in and double check now that I have the correct path. (I was having a really hard time locating the "actual files" of my custom templates.
    Thanks very much for your help!

  • Motion projects look like VHS junk in a FCP timeline

    Pro Res 422 sd FCP sequence, field dominance none. This is viewed through a Kona LHe on a Sony PVM-14M4U.
    I have a bunch of Motion animations with particles and text. Video processing is set to 16-bit float to avoid banding on a bunch of gradients. When I edit the project into an FCP timeline, the result is a stair-stepping mess on every element much like VHS. If I export a self-contained movie from Motion, it looks like it should in the FCP timeline.
    So the obvious answer is to export a movie for each animation from Motion and while I'm not adverse to that as an answer, I'd really like to know why a Motion project is looking so awful in FCP considering the project interchange capabilities that are supposed to be within FC Studio 2.
    I am most likely missing something very simple as I am the King of User Error.
    z.

    Peter Wiggins wrote:
    There are quite a few things that don't happen when rendering a Motion project within FCP.
    Such as? Gotta link to anything as I'd really like to know. Perhaps my impression of sticking a Motion project into FCP is just faulty?

  • Rendering Sequence with Motion 3 Template Crashes FCP

    I am using a template with 8 drop zones from Motion 3 in FCP 6.0.2. The template is used about 10 times end to end with a slight overlap. As FCP renders the sequence about 23% of the way through it crashes FCP. The templates contain still images - no video.
    Any thoughts? (Besides don't use templates)
    Thanks!

    Joe,
    You might want to post this in the Motion forum
    http://discussions.apple.com/forum.jspa?forumID=656

  • Adjusting Motion Template Media in Drop Zones in FCP

    The Motion User's manual claims that you can adjust certain parameters of Drop Zone media in templates in FCP. I'll go to the template's Control tab in the Viewer and there are no options and I do not get a red cross-hair in the Canvas as t says I should.
    Any suggestions? Thanks in advance!

    Speaking off the top of my head, if you click on the drop zone then head over to the Inspector pane, there should be a well you can click and drag from to get rid of old content. Not sure why it should hang around though in the first place.
    hth
    adam

  • I can't seem to get a motion project to play right in FCP

    Hi, I have been trying like heck to get an animated title project to play right in FCP. I had 6 layers and could not make the project export correctly, so I have simplified the project to 2 layers and am still having trouble. I have tried just opening the file in FCP and exporting to quicktime and it will not render without alot of glitchy scrambling. Any suggestions would be very much appreciated, thanks inadvance.

    Hi 2Plank,
    With regard to Motion it's not all about the bus speed it's all about the gfx card, baby. FWIW RAM bus speed on my Mac Pro is 667mhz and Motion parties like a rockstar.
    JSYK,
    Peace-shizzle
    p.s.
    (recommendation)
    You have (had) a Mac Mini which means you have (had) a monitor. Return the iMac, get a Apple Certified refurb Mac Pro for around the same price as a new iMac, use your Mac Mini monitor (if you still have it) and jam out on Motion like some American Idol billboard pop star while retaining valuable expandability options available exclusively for the Mac Pro.

  • Open motion template in existing project

    Is there a way to open a motion template in a existing project, rather than it creating a new project?
    Thanks

    1) Open the template you want
    2) save it (e.g, to the desktop
    3) In your existing project, go to the File Browser, locate the template, and add it to your project

  • Looong render times with motion templates

    I've been a big advocate for FCPX as there are a lot of great features but there are some things that are just killing me, no.1 render time.
    I'm working on some simple presentation edits using motion templates I have built in motion 5 and published to fcpx. The templates all consist of a single dropbox for video with a type field for test messages next to it. These are against a flat white rectangle used to reflect (similar to the coverflow but against a white background) and a subtle camera sweep has been added so it slowly turns from one side to the other by 30 degrees. Each of these is 10 seconds long.
    I chop up my imported movie on the timeline (untouched by grade/fx/retiming) and add the template to each of the chopped clips. I then select each applied template in the timeline and use the video well to select the clip below it for the dropzone. I add my text. That's all good. I now have a timeline approx 3 minutes long consisting of these motion graphics templates.
    Now, if I chose to either render or export a QT with timeline settings, estimated time is 8 - 9 hrs (I have tried both) I left a 3:30 project exporting last night at 11:45. It finished at 9:00AM.
    That is just unacceptable. It is irritating because the functionality of building the sequences in FCPX far outweighs what FCP 7 is capable of but the so-called "renderless" abilities of FCPX
    are making life ****.
    I use Event Manager X to turn off everything I am not using except the individual project. I have reset preferences in Preference Manager to see if that helps. I have purged using terminal. I have my clips on an external firewire 800 HD. I have no other software running. I accept I need a more powerful Mac - I'm using a 2009 3 Ghz Intel Core Duo iMac with 6gig ram using Lion 10.7.2 and FCPX 10.0.2 but 9 hours for a 3:30 clip?
    Any suggestions for where I can cut down on render time are appreciated. The source clip for the video for the dropzones and the final exported presentation movie are HD ProRes.
    Cheers

    The situation you describe does not seem normal. It should not take nearly that long to render and export your 3:30 movie. Considering that your mac is not one of the most recent vintage, and your are editing in full HD, one could expect it to take a bit of time, but nothing like this.
    In the way of troubleshooting, you could try and export just one of these 10 second segments.
    I have no way of knowing for sure, but I guess that it might export in a much more reasonable amount of time.
    I suspect that memory may be running scarce, which, as has been repeatedly mentioned in these fora, is a problem affecting many of us using FCP X under Lion. You mentioned you used "purge" in the Terminal, but in such a long render you might have had to do it repeatedly...

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