Edit sound files
I'm looking to get a digital sound recorder to capture my grandparents' stories. What software and formats are best to edit the files, so I can separate the 20 second stories from the chit-chat and miscellaneous discussions?
I recently learned to use iMovie, but am not sure how to edit pure sound files, nor which format is best to record. Does anyone have advice:
Which features are best for Mac compatibility?
What formats to record in?
Which software to use for basic editing?
Thank you very much!
I've used the free, open-source [Audacity|http://audacity.sourceforge.net> for that in the past.
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Can't import edited Soundbooth file into Premiere?
Hi,
I've been editing a project and used Soundbooth to clean up the sound. Worked well with several clips, the edited version appeared on the Premiere Timeline automatically, but the most recent one doesn't seem to import to the Timeline. It did at first, but then then the sound was out of sync, not sure why (Perhaps because I had already put an audio effect on the original audio, which I've since deleted.) I used command Z to get rid of the out of sync audio. That worked and the non-edited sound version appeared back on the Timeline. But now I want the edited sound version to appear back on the Timeline again (in sync, hopefully), but I can't get it to import from Soundbooth automatically as it did before. What can I do? I saved the audio in Soundbooth and it's still there with all the edits I've made. I also tried to click on the un-edited audio in the Premiere Timeline and send the audio back to Soundbooth, but that only created a second, unedited file. I don't want to have to reedit everything again, so what can I do? Can I get the edited sound file to appear on the Timeline manually, or could I copy the edits from the first file to the second file and then have that appear in Premiere? I'm using CS4.
Any help is appreciated. Thanks.Never mind, looks like I fixed it importing the file from Premiere Pro and dragging and dropping it onto the Timeline.
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Project file size bloat when editing sound media in Audition
Whenever I clean up a voice-over clip in using Audition, the size of the clip in Captivate remains about the same, but the project file size increases by about the amount of the original clip.
For example, the size of the original sound clip is 1098.90. The size of the edited clip is 1103.98. The size of the original project file is 5416, but the size of the saved file with the edited clip is 6496. I'm using Captivate 7 and the latest version of Audition CC. I've cleared my cache and removed any unused media.
All I am doing to the clip is some noise reduction and EQ tweaking.
It seems like Captivate is saving both versions of the sound clip.
UPDATE:
I've also tried saving the sound file as a .wav from Audition into a folder and then updating the sound clip in Captivate. Same bloat problem.
I have also copied the slides into a blank project. Again, same file size problem.
Any ideas?
Message was edited by: Tangent001Here is the 'before' Audio Library:
Here is the 'After' Audio Library:
Here is a comparison of the project file sizes: -
While editing a movie, the sound attached to video files plays fine. When I import other sound files (such as wav files), they will not play in the preview, editing, or final movie. I've tested the files to make sure they are fine (yes).
I've tried them in each audio/sound section and they won't play anywhere. I've checked setting to make sure audio is enabled.
Please help. I assume something is not set correctly.Well, if you've got Audacity, you can make them good!
Just Export your file as a new WAV file. Audacity will output the new file with specs that Premiere Elements can work with! -
Legacy Sound files into an iPod Touch for editing
This isn't about music, but it seems to me the solution is the same regardless of what is on the sound file.
I have old interviews I conducted as part of an old job. I want to put them on to my new iPod Touch to listen to while traveling. Since I am only interested in specific topics and passages I need to bookmark where in these hours-long interviews these passages are.
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To switch syncing computers:
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How do I "join" an mp4 sound file and a 'photo that I can upload to YouTube?
Thanks.
Drag the photo to your project timeline. Now drag the sound file directly onto the photo thumbnails - a green bar will appear under the thumbnails. You can drag this bar back and forwards to correctly position it.
Double-click on the photo to open the Inspector and change the duration to the length of your sound file. Finally, drag the end of the sound file to the end of the photo thumbnails, so that the full sound file plays in the project. Change the photo duration again if necessary.
If you click on the icon to the left of the Project thumbnail slider, the sound file waveforms will appear within the green bar. You can drag fade markers inwards at either end of the waveforms to create a fade in or fade out effect.
John
Message was edited by: John Cogdell
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How do I convert a Simple Sound file to a .WAV file?
Since I have a Mac Mini (w/Intel CPU) I don't have a built-in microphone.
I do, however, have an OS 9.1 Wall Street Powerbook with a built-in mike.
I'd like to send voicemail to friends who use Windows XP
I used Simple Sound to record a message on the Powerbook and e-mailed
it to myself. Now what? IMovieHD will apparently (according to Pogue) convert the sound portion of a movie to .WAV but when I open a New Project in IMovieHD my sound file is ghosted.
Is there an app in Tiger that will convert the sound (voice) file? Or perhaps some freeware app out there?Hi, gwgoldb.
USB microphones are very inexpensive. I'd suggest getting one of those and simply doing the recording on your new Mac Mini.
For recording:
• You could use the previously-suggested freeware Audacity to record and save the recording as .wav. Note Audacity isn't a Universal Binary at this time, so it would run under Rosetta.
• Use QuickTime Pro for recording and converting (export) the recording to .wav. Some people balk at paying US$ 29.99 for a QuickTime Pro key, but I find it does a nice job in basic recording, converting audio/video, and basic A/V editing, all with the simplicity of the QuickTime interface.
Good luck!
Dr. Smoke
Author: Troubleshooting Mac® OS X -
How to input sound file into MS Access Database, not random folder?
Hi, I am trying to input a sound file into an MS Access 2000 database, I know it can be copied and pasted into there, but how can u input into the database with a user record, i also need the code to extract it as well as inputting it....at the moment it records the sound and stores it as test.wav on the local drive....
here is my code for my applet do far....
compile this file first....
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
import java.io.IOException;
import java.io.File;
import java.net.URL;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.TargetDataLine;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.AudioFileFormat;
public class VoicePasswordRecorder extends Thread {
private TargetDataLine m_line;
private AudioFileFormat.Type m_targetType;
private AudioInputStream m_audioInputStream;
private File m_outputFile;
public VoicePasswordRecorder(TargetDataLine line,
AudioFileFormat.Type targetType,
File file)
m_line = line;
m_audioInputStream = new AudioInputStream(line);
m_targetType = targetType;
m_outputFile = file;
/** Starts the recording.
(i) The line is started,
(ii) The thread is started,
public void start()
/* Starting the TargetDataLine. It tells the line that
data needs to be read from it. If this method isn't
called then it won't be able to read data from the line.
m_line.start();
/* Starting the thread. This call results in the
method 'run()'being called. There, the
data is actually read from the line.
super.start();
/** Stops the recording.
Note that stopping the thread is not necessary. Once
no more data can be read from the TargetDataLine, no more data
can be read from the AudioInputStream. The method 'AudioSystem.write()'
(called in 'run()' returns. Returning from 'AudioSystem.write()'
is followed by returning from 'run()', and then the thread
stops automatically.
public void stopRecording()
m_line.stop();
m_line.close();
/** Main working method.
'AudioSystem.write()' is called.
Internally, it works like this: AudioSystem.write()
contains a loop that is trying to read from the passed
AudioInputStream. Since there is a special AudioInputStream
that gets data from a TargetDataLine, reading from the
AudioInputStream leads to reading from the TargetDataLine. The
data read this way is then written to the passed File. Before
writing of audio data starts, a header is written according
to the desired audio file type. Reading continues until no
more data can be read from the AudioInputStream. In this case,
it happens if no more data can be read from the TargetDataLine.
This happens if the TargetDataLine is stopped. Then,
the file is closed and 'AudioSystem.write()' returns.
public void run()
try
AudioSystem.write(
m_audioInputStream,
m_targetType,
m_outputFile);
catch (IOException e)
e.printStackTrace();
public static void main(String[] args)
if (args.length != 1 || args[0].equals("-h"))
printUsageAndExit();
/* There is only one command line argument.
This is taken as the filename of the soundfile
to store to.
String strFilename = args[0];
File outputFile = new File(strFilename);
/* For simplicity, the audio data format used for recording
is hardcoded here. The PCM 44.1 kHz, 16 bit signed,
stereo was used.
AudioFormat audioFormat = new AudioFormat(
AudioFormat.Encoding.PCM_SIGNED,
44100.0F, 16, 2, 4, 44100.0F, false);
/* Here, the TargetDataLine is being received. The
TargetDataLine is used later to read audio data from it.
If requesting the line was successful, it will open it.
DataLine.Info info = new DataLine.Info(TargetDataLine.class, audioFormat);
TargetDataLine targetDataLine = null;
try
targetDataLine = (TargetDataLine) AudioSystem.getLine(info);
targetDataLine.open(audioFormat);
catch (LineUnavailableException e)
out("unable to get a recording line");
e.printStackTrace();
System.exit(1);
AudioFileFormat.Type targetType = AudioFileFormat.Type.WAVE;
/* The creation of the VoicePasswordRecorder object.
It contains the logic of starting and stopping the
recording, reading audio data from the TargetDataLine
and writing the data to a file.
VoicePasswordRecorder recorder = new VoicePasswordRecorder(
targetDataLine,
targetType,
outputFile);
/* It is waiting for the user to press ENTER to
start the recording.
out("Press ENTER to start the recording.\n");
try
System.in.read();
catch (IOException e)
e.printStackTrace();
/* Here, the recording is actually started.
recorder.start();
out("Recording...\n");
/* It is waiting for the user to press ENTER,
this time to signal that the recording should be stopped.
out("Press ENTER to stop the recording.\n");
try
System.in.read();
catch (IOException e)
e.printStackTrace();
/* Here, the recording is actually stopped.
recorder.stopRecording();
out("Recording stopped.\n");
private static void printUsageAndExit()
out("VoicePasswordRecorder: usage:");
out("\tjava VoicePasswordRecorder -h");
out("\tjava VoicePasswordRecorder <audiofile>");
System.exit(0);
private static void out(String strMessage)
System.out.println(strMessage);
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.*;
import javax.sound.sampled.*;
import javax.swing.*;
public class AppletTest extends JApplet
implements ActionListener
public AppletTest()
comp = null;
startrecording = null;
stoprecording = null;
recorder = null;
public void init()
Panel panel = new Panel(new FlowLayout(1));
comp = new JTextArea(50, 50);
comp.setPreferredSize(new Dimension(50, 50));
comp.setEditable(false);
JButton startrecording = new JButton("Start");
JButton stoprecording = new JButton("Stop");
comp.append("Please record your Voice Password...\n");
GridBagLayout gridbag = new GridBagLayout();
GridBagConstraints c = new GridBagConstraints();
getContentPane().setLayout(gridbag);
c.weightx = 1.0D;
c.weighty = 1.0D;
gridbag.setConstraints(comp, c);
gridbag.setConstraints(panel, c);
getContentPane().add(comp, c);
getContentPane().add(panel, c);
c.weightx = 0.0D;
c.weighty = 0.0D;
startrecording.setEnabled(true);
stoprecording.setEnabled(true);
startrecording.addActionListener(this);
gridbag.setConstraints(startrecording, c);
getContentPane().add(startrecording, c);
stoprecording.addActionListener(this);
gridbag.setConstraints(stoprecording, c);
getContentPane().add(stoprecording, c);
int width = 300;
int height = 200;
setSize(width, height);
setVisible(true);
boolean looping = false;
public void actionPerformed(ActionEvent ae)
if(ae.getActionCommand().equals("Start"))
createRecorder();
recorder.start();
System.out.println("Start Button Clicked");
} else
if(ae.getActionCommand().equals("Stop"))
recorder.stopRecording();
System.out.println("Stop Button Clicked");
private void createRecorder()
String strFilename = "C:\test.wav";
File outputFile = new File(strFilename);
AudioFormat audioFormat = new AudioFormat(javax.sound.sampled.AudioFormat.Encoding.PCM_SIGNED, 44100F, 16, 2, 4, 44100F, false);
javax.sound.sampled.DataLine.Info info = new javax.sound.sampled.DataLine.Info(javax.sound.sampled.TargetDataLine.class, audioFormat);
TargetDataLine targetDataLine = null;
try
targetDataLine = (TargetDataLine)AudioSystem.getLine(info);
targetDataLine.open(audioFormat);
catch(LineUnavailableException e)
comp.append("unable to get a recording line\n");
e.printStackTrace();
System.exit(1);
javax.sound.sampled.AudioFileFormat.Type targetType = javax.sound.sampled.AudioFileFormat.Type.WAVE;
recorder = new SimpleAudioRecorder(targetDataLine, targetType, outputFile);
comp.append("Press ENTER to start the recording.\n");
try
System.in.read();
catch(IOException e)
e.printStackTrace();
comp.append("Recording...\n");
comp.append("Press ENTER to stop the recording.\n");
try
System.in.read();
catch(IOException e)
e.printStackTrace();
comp.append("Recording stopped.\n");
private JTextArea comp;
private JButton startrecording;
private JButton stoprecording;
private SimpleAudioRecorder recorder;
}I intend to use this for verifying the username, password and a voice password over the web....as shown in the following code...
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<meta http-equiv="Content-Language" content="en-us">
<title>Home Page</title>
<meta name="GENERATOR" content="Microsoft FrontPage 5.0">
<meta name="ProgId" content="FrontPage.Editor.Document">
<meta name="Microsoft Theme" content="artsy 011, default">
<meta name="Microsoft Border" content="tl, default">
</head>
<body background="arttilea.jpg" bgcolor="#000000" text="#FFFFCC" link="#FF9900" vlink="#999900" alink="#669933">
<!--mstheme--><font face="Arial, Helvetica">
<p align="left"><font size="4" color="#FFFFFF">Please enter login
details below:</font></p>
<form>
<!--mstheme--></font><table border=0 cellpadding=3 cellspacing=3>
<tr>
<td align=right width="74"><!--mstheme--><font face="Arial, Helvetica">
<p align="left"><font face="Arial, Helvetica, sans-serif"><b><i>Username</i></b></font></p>
<!--mstheme--></font></td>
<td width="335"><!--mstheme--><font face="Arial, Helvetica">
<p align="left"><input type=text
name=username size="20"></p>
<!--mstheme--></font></td>
</tr>
<tr>
<td align=right width="74"><!--mstheme--><font face="Arial, Helvetica">
<p align="left"><font face="Arial, Helvetica, sans-serif"><b><i>Password</i></b></font></p>
<!--mstheme--></font></td>
<td width="335"><!--mstheme--><font face="Arial, Helvetica">
<p align="left">
<input
type=password name=password size="20"></p>
<!--mstheme--></font></td>
</tr>
<tr>
<td align=center width="74"><!--mstheme--><font face="Arial, Helvetica">
<p align="left"><font face="Arial, Helvetica, sans-serif"><b><i>Voice
Password Check</i></b></font></p>
<!--mstheme--></font></td>
<td width="335"><!--mstheme--><font face="Arial, Helvetica">
<p align="left">
<APPLET CODE="AppletTest.class" ALIGN="MIDDLE" WIDTH=272 HEIGHT=38 NAME="AppletTest.class"></APPLET> </p>
<!--mstheme--></font></td>
</tr>
<tr>
<td colspan=2 align=center><!--mstheme--><font face="Arial, Helvetica">
<p align="left"><font face="Arial Narrow"><input type=submit value="Enter Website" name="Submit"></font></p>
<!--mstheme--></font></td>
</tr>
</table><!--mstheme--><font face="Arial, Helvetica">
</form>
<p align="left">This page was last updated on <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d/%m/%y" startspan -->25/03/04<!--webbot bot="Timestamp" endspan i-checksum="12776" -->.</p>
<!--mstheme--></font></body>
</html>I will be very grateful if somebody could help me out....as this is my first time at java programming ....also my first time for using this forum!
Thanks,
Regards,
Mayur PatelHi
I Learned how to read a file text and Parse as StringTokenizer. But still i don't know how to read the Individual tokens into to database.
But now i face a new Problem, i am not able to sort it out.
i am posting my code
import java.io.FileReader;
import java.io.FileWriter;
import java.io.BufferedReader;
import java.io.PrintWriter;
import java.io.IOException;
import java.io.*;
import java.util.*;
public class CSVExample {
public static void main(String[] args) throws IOException {
BufferedReader inputStream = null;
PrintWriter outputStream = null;
try {
inputStream = new BufferedReader(new FileReader("file.csv"));
String text;
while((text=inputStream.readLine())!= null)
StringTokenizer st = new StringTokenizer(text);
if(st.hasMoreTokens())
System.out.println(st.nextToken());
} finally {
if (inputStream != null) {
inputStream.close();
}Here the Problem is The file.csv has got two fields ID, NAME The content of this file is as follows
T12,MR.RAJ KUMAR
T13,MR.EARNEST DIES
T14,MR.MATHEW HYDEN
Now when i StringTokenize this File The Output printed as follows
T12,MR.RAJ
T13,MR.EARNEST
T14,MR.MATHEW
That means when it finds the Space it is not printing the Remaining Text.
Please Help me in this and then Tell me how to INSER The Tokens into the Database Table
Thank you for your service
Cheers
Jofin -
Why are certain sound files not playing correctly in iTunes?
I have had iTunes for years and have never had prolonged or unsolvable problems with anything playback related until now. I recently acquired some music, and it plays perfectly when I use WMP. When I added it my iTunes library, however, the audio is compressed during playback and there is a lot of skipping and blips going on in every song. It still plays perfectly in WMP, but not matter what I do the same thing happens in iTunes.
For reference, here is what the original audio songs like
http://picosong.com/cNPn
And here is what it sounds like in iTunes
http://picosong.com/cNPeI have a similar problem. When I try to play TV episodes that were downloaded (in .m4v format) using iTunes, QuickTime (7.0.4) will play video without audio, and when I press "stop", QuickTime locks up!
My system used to play these files PERFECTLY, until I downloaded some shareware video format conversion programs (that didn't work, anyway). I believe one of them installed a shared DLL or CODEC or something that is conflicting with QuickTime. I'VE UNINSTALLED AND REINSTALLED QUICKTIME AND ITUNES COUNTLESS TIMES, trying to follow different people's advice, mostly from posts on this site, but nothing helps!!
The thing we have in common is that it sounds like you also have other video software that could have conflicting CODECs or shared DLLs. DOES ANYBODY KNOW HOW TO TRACK THIS PROBLEM DOWN??
And why doesn't Apple make a CLEAN uninstaller and a COMPLETE installer? People shouldn't have to do the manual registry editing and file deletions that other people are recommending!!!!!
Intel 915 Mo Bd. 3.2GHz 1G RAM Windows XP -
Importing and Editing AAC files
I am using Soundtrack Pro 2.0.2 and have imported a 5.1 channel .aac file. I am, however, unable to edit that file in STP. I can see all 5 channels but they are all greyed out, meaning I cannot individually do anything with those tracks. When I copy and paste them in a new file, I get all five channels in one channel (five separate sound files but all on one track).
Can anyone please help me how to edit each track separately?OKay I attempted to open the .aac file by choosing 'All Files' option and first I encountered this Error Message:
Warning: the stream may have timecode breaks. Please use 'Fix Timecode Breaks' to fix this stream.
I chose 'Fix Now'
Afterwards it appeared the file was open in MPEGStreamclip though I still got the empty screen with five blue dots in the middle.
I then tried to 'Export Audio'
and chose AIFF as Format
However I got a second Error Message saying
Error: can't prepare the movie
One more thing, I want to be able to import all Five Channel and edit them individually and while trying to export audio in MPEGStreamclip I noticed that it was exporting file as two channel stereo file only.
Any suggestions on how I can do this? -
Editing sound in CS3,,,?
I tried a search here for 'sound' and it came up with no results! So I'm sorry if this has cropped up before.
How do other folks edit sound in Premiere CS3?
I've been editing mine in Pro Tools for ages, but sometimes after importing into Premiere I'd like to tweak a level, or simply line up an audio effect and I've found CS3 to be really clunky and my efforts are completely hit and miss. I'll swear it was easier in earlier versions.
Have I missed something? The Adobe help file is rubbish. Is there an on-line tutorial somewhere? It really is about time I got to grips with this.
(Is CS4 better..?)There are
several tutorials in the PremiereProPedia that will quickly show you how audio works in Premiere Pro.
Cheers
Eddie
PremiereProPedia (
RSS feed)
- Over 300 frequently answered questions
- Over 250 free tutorials
- Maintained by editors like
you
Forum FAQ -
Locking Sound Files to Video Clips
Hello,
This is the problem that I am ecountering. If I'm working on a project and I delete the recorded sound from the video clips and then insert something from itunes but later change the video clips slightly (say by deleting a few seconds here or there) then all my sound files are not in the correct positions any longer.
Is there any way to lock sound files to the video clips so that if I delete something in a video clip later on that the sound file will move with the earlier video clips?
I hope I'm making myself clear. Sorry if I am not.
Thanks.Working with locked audio clips can be frustrating. I've noticed for several years that I've used iMovie. It seems if you change the length of the video clip BEFORE a section where you have locked audio clips to the video those "locked" positions do not stay. You will see the yellow pins out of line.
I am finding this helpful in my situation if I need to edit video before a section of locked clips.
- In timeline view drag the first video clip to the right, (in the section of locked clips) thus creating a black space.
- Do your editing that you need to before this black space
- Now when you go back to the section with the locked audio clips. If you have changed the length of the video before this section you will find the yellow pins out of line.
- However start dragging that first video clip a bit to the left (shortening the black space) and you should see the yellow pins pop back in alignment.
- If needed select all the video clips in your section (using shift-click on the first clip and shift click on the last clip) and then drag all back into position (removing the black space)
This may be a work around for those trying to edit and keep those locked clips truly in place. Maybe someone has further insight on this.
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