Effects in Multicam Angle Editor not Rendering

When I add color correction (magic bullet looks) to a master clip in a multicam edit (so in the Angle Editor), the effect does not render either in the background or manually. The effect does appear, it just does not render.
So, once I add the effect this way I can no longer edit or even get smooth playback in real-time with the multi-cam editor (it needs to render first). I expect that with Magic Bullet Looks, so I know I have to render once apply it. But it won't render unless I export it as a movie.
I can add the color clip by clip instead in the regular timeline, but that can be very time consuming.
Even if I wait to do color correction until the very end of my workflow, I still need to be able to render effects on muticam masters if possible.
Are there some options I could try to get around this?

It is kind of a difficult senario to explain, but I am trying with Red Giant to see if they have any thoughts on it.
But I am thinking that in the multicam angle editor, you can only apply effects that your system can handle in real-time and not effects that would require rendering (at least until final output of a project).

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