Encore...things I'd like to see tweaked

Why do we like Encore? Primarily:
Does Bu-ray
It’s an Adobe product (which we trust and usually intuitively understand)
It works well with other Adobe products
It’s menus are cleaner and far easier to alter & customize than DVDsp.
But..
It disobeys several of the Adobe expected/intuitive operating principles found in other Adobe software:
doesn’t properly sort assets alphabetically ---and the way it sorts assets in the Project window is different from the Menu window
doesn’t automatically sort menu assets..you have to refresh the sort by clicking, for example, the name column twice
doesn’t allow to you to alter the name of an item by clicking, double-clicking or striking the return key while it’s selected  in a list — it must be altered in the Properties palette onl —which isn’t intuitive or flexible
doesn’t allow you to create a menu by right clicking on an asset and choosing "new menu"--- which it should then create using that asset
I could be wrong but asking it to replace or locate an asset doesn’t usually work for me if it’s missing the asset..you have to “revert to original” before replacing or locating it...not intuitive
duplicating a menu asset creates a new menu which it throws in a different part and illogical part of the list
closing timlines leaves behind multiple empty timeline tabs rather than closing the tab itself in favour of another “full” tab; Command-W does not close them—rather you have to click the tiny “x” to close each one.Annoying.
it’s progress bars aren’t indicative of what is going on...for example: it may be copying media from one folder to a new one while saving a copy of of project but to you it looks like it has hung up
it doesn’t process/transcode items in a logical order ..making it harder to determine when the transcoding will be done
it’s not intuitive to “revert to original” a clip before re-transcoding it..you should be able to transcode it again if you wish at any time
When custo,izing a transcode setting and saving it...it should make that new setting the selected one of choice when you exit the window...you can easily assume, incorrectly, it has done so for you.
it’s not intuitive to forbid you to transcode something before using it as an asset —you should be able to at least override that after a warning or by un-checking a preference selection
it doesn’t automatically re-adjust a duration of a menu item if you replace it’s assets with one of a different duration (or at least warn you that the duration has changed) -- the only way to have the menu item readjust its duration is to pick-whip a totally different item and then pick-whip the correct one...take loads of extra time and could create a lot of mistakes
it should allow you to group items into folders & subfolders in the menus palette
doesn’t permit you to have motion menus larger than 1 gig...we use DVDs for show reels which allow us to use quicktime movies to act as a kind of fully-customizable Powerpoint or Keynote format (clicking enter advances to the next menu/movie --works pretty well!) and the 1-Gig-max rule is a huge drawback
doesn’t offer an infinite hold at the end of a menu or timeline item
And the error you receive when you open a project and it tells you it’s can’t open it because it has  been created in a Windows program WHEN IT WASN’T is rather unforgiveable. That should have been corrected long ago and it keeps happening for no logical reason or without any apparent avoidable process
Disclaimer: if I'm wrong about anything & everything here..I'm thrilled to find out why and how to fix it.
All the above said..Adobe is my favourite company in the world.. they created "the standard" for good program design which is why I get frustrated when I see weird things in one app that don't exist at all in any of their others

Quite a list. Where to begin? I'll take a crack at it from the beginning...
adobefishman wrote:
doesn’t properly sort assets alphabetically ---and the way it sorts assets in the Project window is different from the Menu window
doesn’t automatically sort menu assets..you have to refresh the sort by clicking, for example, the name column twice
The Project panel contains all the assets in the project: menus, timelines, slideshows, playlists, video/audio/still assets, etc.. You can sort by Name (alphabetically) and also by other properties of the assets such as Type, Duration, DVD Transcode Status, etc. by clicking the column headers to sort by the selected property. The Menus panel contains only menus, but you can also sort by Name, End Action, Aspect Ratio, etc.
Default behavior in the Project panel is to sort new objects in alphabetical order- if Name is the chosen sort method.
adobefishman wrote:
doesn’t allow to you to alter the name of an item by clicking, double-clicking or striking the return key while it’s selected  in a list — it must be altered in the Properties palette onl —which isn’t intuitive or flexible
Not the only way. You can also right-click an asset and choose Rename, or choose Edit > Rename. But as you noted, Encore doesn't have inline editing for asset names.
adobefishman wrote:
doesn’t allow you to create a menu by right clicking on an asset and choosing "new menu"--- which it should then create using that asset
That might be a nice enhancement request, but there are limitations: a motion menu can have only a single video and audio track. What happens if multiples of each is selected and you choose "New Menu"? The current method (opt-drag video into the menu, or drag audio in the menu) replaces any previously selected assets. Encore also has default menus and buttons in the Library, which are user-settable that are used when you choose "New Menu" or "New Button". Would those be ignored when you choose "New Menu/Button" with an asset selected?
There are solutions to all of those problem, but they don't add much value to the user once the user understands how to create motion menus in Encore. And the current implementation hasn't prevented very many from creating motion menus.
Personally, I don't see a tremendous amount of value in adding this functionality, but I'm just a fellow user.
adobefishman wrote:
duplicating a menu asset creates a new menu which it throws in a different part and illogical part of the list
You must mean in the Flowchart, right? There are two parts to the flowchart - the hierarchy of the disc (from First Play, to menus to buttons linked to timelines, etc.) and the orphanage, where unlinked assets go. If you duplicate a linked menu, where would you expect it to go? Since it's a new menu that's not linked to the disc hierarchy, it should go in the orphanage, yes? And then it can be linked.
adobefishman wrote:
closing timlines leaves behind multiple empty timeline tabs rather than closing the tab itself in favour of another “full” tab; Command-W does not close them—rather you have to click the tiny “x” to close each one.Annoying.
Cmd-W works for me, as long as the timeline in the Timeline editor has focus. But it only closes the timeline, not the panel. There's a reason for this, though - if your settings are right, a single panel can hold multiple timelines, just as a single Menu editor panel can hold multiple menus. These are configurable in preferences. If you set your Timeline editor to a single panel containing multiple timelines, then Cmd-W closes the timelines without leaving the empty panel.
adobefishman wrote:
it’s progress bars aren’t indicative of what is going on...for example: it may be copying media from one folder to a new one while saving a copy of of project but to you it looks like it has hung up
This blanket statement isn't universally true of all progress bars in Encore. Most times, progress bars are indicative of exactly what's going on.
adobefishman wrote:
it doesn’t process/transcode items in a logical order ..making it harder to determine when the transcoding will be done
Have you looked at the Progress panel? You can see the order there. Personally, I don't do any transcoding at build time, so I don't care what order it's in but if you do, that's the place to check it. You can stop transcoding here as well.
I'm going to stop here for now, but I'll probably take up the rest later tonight or tomorrow.

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    {quote:title=lordodin99 wrote:}
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    {quote}
    I use other browsers like Firefox and IE. I use IE for work. Firefox is best for watching YouTube and letting plugins run wild.
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    Begin forwarded message:
    From: Frances Topping <[email protected]>
    Subject: Re: - Old computer I had is OSX Snow Leopard with Entourage. New one is OSX Mavericks. Using Mail where are my addresses and old address book. Transferred old computer backup by Time Machine and other things work? Can't see a symbol for address book.
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  • IDEA!!! Great to see Apple and the Drummer for Logic! What I would like to see???

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  • Features I would very much like to see in Flash CS5

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    5. non-affine transforms for symbols.  Particularly, we want trapezoidal/perspective skew!  I've heard SO many people talk about wanting this.  I was hoping that the 3D stuff in CS4 would allow it, but no such luck.  While it's theoretically possible the controls just aren't set up to allow it.
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    2. Make Flash remember its maximized status from the previous session (this is a problem in many Adobe products).
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    7. Speaking of types of paths: Make the distinction between quadrilateral and cubic paths clearer to the user.  Most people I talk to don't have any idea what the difference is, or that cubic paths are likely to produce more vertices than they expect in the final SWF.  In fact, I think you should consider ditching the distinction entirely, at least from the user's perspective.  Make every path in the authoring environment cubic, and just convert them to quadrilateral (if you must) on export.  This'll relieve a lot of annoyance from users unexpectedly finding that their shape they just created very frugally suddenly has three times as many vertices.
    8. Make bones work better on raw shapes.  In fact, make them work more like Maya: each bone should affect each vertex to a degree decidable by the user.  Currently bones affect each vertex either 0% or 100%, which means that, for instance, it's nearly impossible to get a smoothly curving snake.
    9. Add at least one new fill style: we have radial blending, but the major one we're missing is the OTHER kind of radial -- with rays shooting our from a center.  Perhaps less realistically, I can't tell you how much it would rock to be able to use a path-based color blend -- where the blend actually follows an arbitrary path (like what you can do in Synfig -- www.synfig.org).
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    11. A feature that's been missing (and sorely missed by TV animators) since Flash 8 is the ability to smoothly copy and paste from Flash to Illustrator.  There's absolutely no reason this shouldn't be an easy task, and I'm still confused as to why it disappeared from MX 2004 to Flash 8.  It's extremely useful for applying art brushes to paths or animating 3D door swings in Illustrator and then bringing the art back into Flash.
    12. For that matter, what about art brushes in Flash?  I realize they would be heavy in the SWF -- either in rendering time or in space used -- but you've already got stipled brushtrokes, and aren't those just as heavy?  Art brushes would be INCREDIBLY useful to animators and designers.
    14. Engage with the people who use Flash.  Get some dialogue going on between users and developers.  Most Flash users I meet (admittedly mostly character animators and character rig builders/designers) have very specific wishes for Flash, and for the most part they coincide very nicely.  Yet release after release we don't see any of the changes, features, or bugfixes, that seem the most obvious.

    Hi there,
    I can assure you that the wishlist is monitored by our team. It does not go into a black hole or shredder - the messages are read by the Flash team, and forwarded as needed, and non-duplicate/legitimate bugs are filed.
    Some of the things on your list are known. I'll go through the items, and encourage you to send some messages along these lines (I'd recommend one submission per item, but this is up to you).
    * Stability and performance: This is definitely still being worked on. You'll see a lot of that work in the Flash 10.0.2 update, and I can assure you it's still a priority.
    * Color management improvements: We do have bugs in this area filed, I believe very similar or the same as you have below, but  please feel free to your ideas in this area if you'd like to ensure they're covered.
    * Transforms for symbols (3D), and hardware acceleration: Should submit this to the Flash Player wishform (which is external, enabling votes) - if they support it, that support can be transferred to the authoring tool. http://bugs.adobe.com/flashplayer/
    * Keyboard shortcuts and JSAPI: Please submit any specific requests (exact areas that are missing). For the keyboard shortcuts for UI where they cannot yet be assigned, this would be a separate request (I'm not sure about the feasibility of buttons as opposed to menu items).
    * Cubic vs quadratic paths: This is known and is a difference between the authoring tools/UI and Flash Player, and it's the reason for "10" (more precision to the stage). It's not really about artifacts or precision, but about how Flash Player renders curves in general. If you draw in an AS2 document, you won't see the change from curves to flat edges. If you export that document to the Player in AS2, you'll see the "artifacts" you see on the stage in AS3 documents. This is a known issue of the authoring UI and drawing tools, and making this better is really really high priority in my books too.
    * Bones: Many issues are known and presently being worked on.
    * Fill style: Please feel free to file this enhancement request, I'm not sure if it has been requested.
    * Cross-product copy/paste (Illustrator): This is known, but if you have some specific issues or workflows you've encountered and want to make sure its rectified, please send that along.
    * Brushes: Definitely requested/known. I'd love to see that too, in particular.
    * Engaging with users: Definitely covered too!  That's why we have betas (which do include prominent animators), why I hang out here, and so on. We do have designers (I went to art school) and animators on the team too. I know how it feels though - many of the features I'd most like to see can't be added yet, as Flash covers such a broad user base from coders to animators (many releases have left the coders feeling the same way). All I can say is please submit your feedback to the wishlist, and continue to voice up about what you'd most like to see in Flash with the specifics.
    Great feedback!
    Thanks.

  • Wide angle correction plug-ins I'd like to see in FCP

    It with some frustration I learn how Adobe Premiere's CS3 is beginning to overtake FCP in terms of useful plug-ins. One very useful plug-in in Premiere is "unpop" (not sure if that's it's actual name) that corrects the barrel distortion on wide angle adapters to give your footage a more Hollywood wide angel look, straightening out those curved verticals towards the edges of the frame. That's a plug-in I'd like to see FCP adopt in the next upgrade. Whilst they're at it, why not add PhotoShop's lens correction filter that can remove/lessen chromatic aberration? Anyone using wide angle lens would find these effects filters indispensable.
    Unless of course anyone knows of a (cheap!) set of effects plug-ins that can already do these things?
    Here's hoping.

    It with some frustration I learn how Adobe Premiere's CS3 is beginning to overtake FCP
    in terms of useful plug-ins.
    Such stuff is all relative. Apple is not going to to provide a filter for everything and your need for barrel distortion correction is not anywhere on my list of things to add or to fix in FCP.
    There are literally hundreds of plugs available for FCP. All you have to do is invest time to find them, time to test them, and money to buy them.
    But there will always be interesting things available for After Effects that won't work in Motion; cool filters for FCP that aren't available for Premiere, stuff you can do in Photoshop that would be silly to have available inside Aperture.
    bogiesan

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