End Jump question

I'm putting together a DVD that begins with a series of 6 movie trailers (in one block) which then end jumps to the main menu.
I also have a Trailers menu, from which I need to link to each individual trailer
My questions is - how do I make the trailers individually linked to end jump back to the trailers menu screen, yet leave the first play trailers unaffected?
Message was edited by: Marc Morris

I think you need stories (or scripting?) meaning that you play all the trailers or just individual ones.
Place a maker before each section and set a "Play All" story with all markers in the story and set the end jump for that story to where you want it to go.
Then make a story for each trailer and set end jump for those.

Similar Messages

  • Marker/End Jump Question??

    Hi,
    I'm creating a menu where I have 10 buttons that link to a solid video track with 9 commercials on it. There are markers in DVDSP before each commercial. The first button is "PLAY ALL" which, when clicked, will of course play the whole video track of all 9 commercials. The following 9 buttons are each of the names of the commercials and when clicked, it takes the viewer to the marker in front of the corresponding commercial. I figured out that if I set the "End Jump" of the marker back to it's button in the menu, it does so. The only problem is that if I set the marker to end jump back to the menu, when the "PLAY ALL" button is selected, it still "end jumps" back to the menu after the first commercial. Is there any way to have the "PLAY ALL" button bypass the marker end jumps? Is the only work around to also have separate tracks each with separate commercials on them? I will have 4 menus and a total of about 35 video clips if I do this and will take forever and also take up a lot of space on the DVD.
    Let me know if anyone knows a way around this.
    Thanks in advance,
    Eddie

    no - you should be able to see and hear the result in simulator.
    You could try building the project to your hard drive and using DVDPlayer to open the Video_TS folder and test it from there.
    Did you create 9 stories with a chapter in each (removing the end jump command on each chapter marker), or did you add one story and add all 9 chapter entry points to is as your play all?
    In my opinion, the latter is the better way to go.

  • Easy Question about end jumps

    Here is my menu lay out. Three buttons.
    Play all (Want it to play enire movie)
    Play part one ( Play up to track 6 and return to menu)
    Play part two (Play from track 7 to end)
    Can someone please tell me how to do this correctly? What am I doing Wrong

    Hi Deon - it's hard to say what you are doing wrong if you don't tell us what you are doing!
    What I would do to set this up is place all the footage into a single track, set markers between each section and use stories to define which chapters play when each button is pressed. Your 'play all' button would point to the track itself. Your 'Play part 1' button would point to a story container, inside which I would place chapters 1 to 6. Finally, the remaining chapters would be in a second story and this would be the button target for 'Play part 2'.
    You do not need to have the assets in separate tracks at all - if you want to play a single clip it can be in a single story with just one chapter marker in - each story can have an end jump setting to return back to the menu...
    Hopefully this will help get you on the way, but if not please give as much info about what you have already done so we can start to troubleshoot it with you.

  • End Jump Scripting

    I know nothing about scripts exept that it appears to be the only answer to my problem.
    I have a project with a series of standard menu's which access various clips and slideshows. However the client also wants all the clips to be accessable via an index menu. So, once a clip ends I need it to jump to the next button of the last menu played which could be the standard menu or the index menu.
    How can I make this happen?
    Mike

    There was a very similar question posted about this recently.
    You do it in a number of ways, but the scripting is fairly easy. The theory is that you need to assign a value to each menu so that you can always know which you came from. To do this create a script per menu and write the following:
    mov GPRM0, 1
    Jump menuname
    Each time you write that script, in the first line you change the value (use the 'immediate' setting in the script editor to do this), and on the second line you put the correct menu name. Now, every button on any menu that points to a different menu should instead point to the relevant script. This will then overwrite the value in GPRM0 each time you move between menus.
    When you start playback and want to get back to the correct menu you either use an end jump or the menu button. You can create a script which reads the value in GPRM0 and goes back to the appropriate menu, but you also want to go to the next logical button on that menu (not the one that was last selected).
    Every DVD player has an internal set of registers which record all kinds of different pieces of information. One of these records the value of the last button played. If you read that value and then add '1' to it you should then have the value of the next logical button, right?
    But, those values are stored in increments of 1024, so we have to do some extra maths to get it to where we need it:
    mov GPRM1, SPRM8
    div GPRM1, 1024
    In the first line we copy the value in SPRM8 to a memory slot (SPRM8 holds the value of the last button selected). We then divide it by 1024 to get it into a usable state. Now we can add the '1':
    mov GPRM1, SPRM8
    div GPRM1, 1024
    add GPRM1, 1
    So, in GPRM0 we have the value of the last menu we were on, and in GPRM1 we have the value of the next logical button. We can now combine those two pieces of information into a script that does the end jumps and menu calls automatically. We need to use GPRM based button jumps and conditional commands (Compare commands). The following script should do what you want...
    mov GPRM1, SPRM8
    div GPRM1, 1024
    add GPRM1, 1
    Jump menu1 [GPRM1] If (GPRM0 = 1)
    Jump menu2 [GPRM1] If (GPRM0 = 2)
    Jump menu3 [GPRM1] If (GPRM0 = 3)
    But, what if the user was already on the last button on the menu, and you add one to it before jumping back to the menu? Fortunately, what happens is that if there is no button that corresponds to the number in the script, you go to the default button for the menu... usually button 1.
    Of course, you could probably do a lot of this using stories instead, but to me the scripted solution is a lot more elegant and once you have your head around the way it all works, is a lot quicker to set up, making a 'cleaner' project.

  • End jump conundrum

    So I have created an issue for myself:
    Have several videos. Each can be accessed from two different paths. For example, you can click on a button on Screen A to watch Video X; you can also click a button on Screen B to watch Video X.
    What does one do with the end jump in such a case?
    Thanks in advance...

    James Roller1 wrote:
    Thank you.
    As you may have guessed I am an novice at this... I am a yearbook adviser who makes one DVD per year, so I have to grapple with this annually, but not enough to recall much from year to year.
    Couple of questions:
    1) Am I correct in recalling that these scripts cannot be tested via the simulator?
    They can be tested, but it is never 100%, I use it more to catch errors before building rather than saying it is good to go.
    2) Is there any quick way to test?
    Building and playing off the hard drive is the next step, then building and formatting to a disc and testing on a few players (if not more)
    3) Another question regarding the info you presented:
    If there are only two ways to movie X, through screen A or screen B,
    AND
    there are only two ways to movie Y, through screen C or screen D (etc... for every movie)...
    ...can screens A and C use script 1 to set the variable while screens B and D both use script 2 to set the variable for the end jump for their respective movies? or does each screen (menu) require a unique script?
    Probably not (well you could but it is a pain and I would not count on it being as reliable). Stories may be the easiest. Menu A sends to story A and set end jump for story A, Menu B jumps to story B, etc. At some point scripting may be easier (many menus, tracks etc.) but for smaller things stories are easier initially. (At least IMO, though scripts have good points. Though with DVD SP sometimes the scripts due to the Abstraction Layer can be..ummm..funky sometimes. Though for basic scripts [which would work for what you are doing] and avoiding certain calls they will work.)
    Hope that makes sense.

  • 2 menus: how do I end jump back to the menu I was just in?

    Hello,
    I'm fairly new with DVD SP, but am happily hacking my way around. From what I've read, I believe the answer to my question lies with Scripts, which I'm not familiar with and found the official documentation on it a little thin.
    Perhaps someone can help out with the following...
    I have 2 menus pointing to the same Track. That Track has several elements in it, all Chapter Marked. On the two menus, the buttons point to each of those tracks, and the chapters play fine.
    The problem is with the end jump of each chapter. Currently, I have it set to return to Menu 1, but ideally, if my last chapter was selected from Menu 2, I would like for the end jump to send the user back to Menu 2, not Menu 1.
    Again, I'm totally novice with scripts. If this is too complicated to explain, can anyone direct me to some documentation somewhere that would narrow this technique down for me?
    Thanks in advance,
    Alain
    MacBook Pro 2.16GHz Intel Core Duo   Mac OS X (10.4.8)   2 GB Memory

    Take a look here
    http://dvdstepbystep.com/stories_details.php
    You can set the stories so that each one jumps to a different place
    1.) Remove all jumps from the markers outside the story
    2.) Make the stories by dragging the markers you want to play (they can be identical, so each story can play marker 1,2,3 for instance)
    3.) If story A called from menu 1, set end jump for story A to menu 1

  • End jump for Play All not working

    Below is my question on an earlier post, followed by an answer from a forum member, which I thought was the solution. I followed his suggestion to link the play all button to Track 1, and then clicked in the track to get the track inspector and linked the end jump to Menu 1. It must have worked in the simulator, because I marked Steve's answer 'solved', but now when I play the discs I've burned, the play all button plays only the first selection and then return to the menu. Same thing happens in the simulator.
    So please tell me how to get that play all button to really play all. It's driving me crazy, and I have to recall 2 discs I sent out to clients so far. If someone could walk me through it, I'd really appreciate it, thanks!
    MY POST: I have 9 markers on the track for 8 selections, the 9th was added so that the track would play all the way through when the Play All button on the menu was clicked. When the user clicks on any one selection it plays through and returns to the menu. I can't get the Play to do that, it just stops at the end and the user has to click play to get the menu back on the screen. Again, the manual on page 490 mentions setting end jumps and says the end jump for the last marker is not linked to any targets, and must be set yourself. So I have tried several times to do this in an number of ways as suggested by the book. No go.
    Again, simplest possible explanation, please, as I've used a lot of time on this, and have lost most of my concentration and patience(!)
    thanks
    Dual 1.25 GHz PM/G4 Mac OS X (10.3.x) DVDSP3
    Steven Cohen
    Posts: 103
    Registered: Jul 10, 2001
    Re: End Jump Setting for Play All
    Posted: Aug 19, 2008 1:43 AM in response to: Keith Rodan
    Solved
    Click to reply to this topic Reply email Email
    Link the "Play All" button to the track, not the first chapter marker. Then click on the track. In the inspector, settings for the track will appear. For end jump, select menu 1. (or whatever you want it to jump to.) If you want each segment on the track to play individually and then jump back to the first menu, easiest way to do that is with stories. Check manual or do search of this forum on ways to do that. Hope that helps.
    Steve

    Hi Keith - there are several ways to do this. By far the simplest is to use stories, but there are two ways of doing that, too.
    Here's one way:
    Make sure you have the 8 markers that you need, and make sure that each marker has got an end jump on it to return you to your menu and the button for that section. Now add a single story and add ALL of the markers to that (drag them over from the story editor window left to right). You'll notice that the markers are labelled 'Chapter 1 Entry', which means you are not adding the end jumps to the story... each marker will play and then go on to the next in the sequence, ignoring any end jumps you have already put on the markers.
    Now set your play all button on your menu to go to the story container (NOT chapter 1 inside the story). All you other buttons should point to the relevant markers on the track and not in the story.
    Set the end jump for the story to go back to the 'play all' button on your menu, and set the menu call for the story to do the same. You can set the menu call for the markers as you want, too.
    You should now have a single track, eight markers with end jumps, a single story with 8 chapter entry markers in it and a disc that alows you to play a single marker or the entire lot.
    The alternative way to do this is to add your 8 markers as before (no need for 9), make sure there are NO end jumps on the markers and then add 8 stories. Put one marker into each story and set the end jumps on each story to go back to the relevant menu button. Set the menu calls for each story to do the same.
    Now set your single chapter play menu buttons to the relevant story container (and NOT the chapter inside it), and your pay all button to the track itself. Set the end jump and menu call for the track to go where you want them to.
    There are then at least two other ways to do this using scripts... but I figure these here should cover what you need right now! I'd recommend using the first method - it's quicker to set up and more simple to implement.

  • DVDSP - End Jump to Menu 1 and Chapters Markers from Final Cut Pro 5.0.4

    I went to the Final Cut Forum and they sent me here:
    Final Cut 5.0.4
    DVD Studio Pro 4
    I got to the point where I set the end jump back to Menu 1 for each of the two films listed with buttons on Menu 1 of my DVD.
    One film has no chapter markers and the other has 4 chapters that I set up in Final Cut Pro, edited as Chapters and Saved for DVD Studio Pro when exporting the Quick Time. This functionality is great and very nice. At the end one does return to the (main menu) from both short films.
    What I found, as stated in the manual, was the first chapter marker is automatically put in by DVD Studio Pro. On the film with 4 chapters by depressing the button on the remote one can skip ahead. When on reaches the 4th chapter one does not have a 5th marker for the end and one has to watch the 4th chapter to reach the end and then go back to the main menu. What I was trying to put in was a 5th chapter marker, or a marker at the end of each film where if one wanted to go back to the Main Menu before the film time had elapsed, one could hit the chapter ahead button and reach the end of the film, and be returned to the Main Menu.
    When I put in end markers in DVD Studio Pro, the build stops stating there is a GOP boundry problem. After reading the manual I went back to end chapter markers in Final Cut, but these do not come through. I tried more than one second from the end of the movie but this does not seem to be the answer.
    thanks in advance for your help.
    Bill

    Yes, the end marker is the solution, and it does need to be a certain distance from the end of the media. If placing markers in FCP, I put it 1:03 from the end. If you need to you can extend the FCP sequence, or even the track in DVDSP with a little black. In DVDSP, if I don't have an embedded end marker in my asset, I use the little "clicker" arrows next to the time fields in the marker inspector to move the marker two GOPs or "clicks" from the very end of the asset or track.
    Hope this helps -
    Max Average

  • Chapter Markers End Jump Too Early-Problem

    Folks, I am using DVDSP 4 and my chapter markers keep stopping too early from the burned DVD. When I play the Video_TS folder using Apple DVD player all is well. When I burn it and play it on a standard DVD player, all the chapter markers end jump earlier than they should - cutting off my full credit rolls on my video track.
    All of my chapter markers came from Final Cut Pro where I initially made them.
    Please advise.

    Make sure you test this on more than one player if it is a "for real" project of replication or duplication. All players are not created equal and there are the real weird things that may show up on only one or two players, but you need to make sure. You may want to try the other methods and see if it helps on the problem player just for fun. (Yeah, I know does not sound like much fun, but it is sort of interesting I guess )

  • End jump problems

    problem:
    end jump works in simulator, but when dvd-project is played in the dvd-player, both from the video_ts folder and the dvd, the end jumps of the videos is not working.
    can anybody help?
    we are using dvdsp 3,0,2
    henrik

    hi B
    I am teaching new media, and one of my students has made a dvd containing about 45 menus and 10 tracks.
    he is a very clever students ,so all the targets and end jumps is something he is used to do himself
    after he made a build & format the end jump commands suddently didn´t work on the remote in apples dvd-player. i have checked and doublechecked and cannot find the problem
    that´s about all the information i can give
    henrik

  • Story Markers not obeying end jump

    Hello. I created a simple DVD with Stories -- 3 tracks each with 3 stories which correspond to the 3 chapters in the specified track. There is a Stories Menu with a button for each Story to 1) Play All (points to the track) and nine buttons, one for each Story Marker. The End jump for each Story Marker points back to the Stories Menu. The End jump for the whole Story is Same As Track. However, when simulated or played off a disk image, the story does not end jump, but rather continues to the next chapter. Have tried everything and searched for a solution, but it is confounding me.

    Welcome to the Boards
    What you should do is make a story for each section and set the end jumps for each story. So with 3 markers, play all story markers 1,2,3 and set the end jump for thee story (do not leave as same for track), section 1 story marker 1 set end jump for the story, etc. Should do the trick.

  • Does track end jump trump chapter or story end jump?

    I have a DVD with 1 menu & 3 tracks. Tracks 1 & 2 each contain l short video (different audio or video formats) and track 3 contains 3 short videos which I have broken into 1 story w/3 chapters. On track 1, there is 1 chapter marker and I have set its end jump back to the menu. The end jump for the track itself is set to Track 2. Button 1 connection is set to the chapter marker. Ditto for track 2 except its end jump is set to track 3 while its one chapter marker end jump is set to menu 1. Button 2 is targeted to track 2, chapter 1. Track 3 has 3 chapters. It's end jump is set to menu 1. The chapters within the story are also set to menu 1 and it works the way I want it to. Button 6 is a PLAY ALL button targeted to track 1. When I select button 1, the video ends and continues on to track 2 instead of going back to menu 1;. When I select button 2, it also contiunues on (to track 3) instead of jumping back to menu 1. My goal was to be able to access each individual video and then jump back to the main menu. I tried adding stories to each of Track 1 & 2 and making the story end jump go back to he main menu but it seems the track end jump trumps both chapter & story end jumps. Anybody have any solutions to my problem? thanks.
    Steve

    Hi:
    You can do it using a script. Take the DVDSP User Manual and look for the topic Jumping to a Menu's Loop Point (Chapter 14 - Creating Scripts) and you'll find a detailed description of how to do it.
    DVDSP User Manual download page
    Hope it helps!
    (1191)
      Alberto

  • Set end jump to stop, still won't stop...

    I have a 20 minute dvd program with no menus that is set to play upon insertion. Set chapter 1 end jump to stop - didn't stop. Added a chapter 2 marker in black at the end of the program and set its end jump to stop - still won't stop. Read the other threads that suggest I do what I've already done. Tried both in simulator and burned discs and played in my DVD player -- program just keeps looping. Thanks for any help...

    Personally, I wouldn't put the end jump on the marker - I would set it for the track. You can end jump to a script if you need, which simply reads:
    Exit
    (which I guess is what you are already doing). However, if you are putting an end-jump on a marker, make sure it is not placed at the very end of the track. If you have a marker just on the section of black, then set the end jump of the marker before to go to your script. This earlier marker finishes where the next marker starts, so you should exit before the black section.
    If you exit in this manner, then pressing play on the remote should re-start the disc from the beginning again, but the track should not loop. Are you seeing the loop on a software or hardware player?
    It is, as you say, a simple task. I cannot get the track to loop if I end jump to an exit script, so I am not at all sure why you would be seeing this behaviour.

  • Cannot End Jump

    I have a clip which I want to loop continually - Listing that track as the end jump target does not work. Any Ideas?
    g5   Mac OS X (10.4.3)  

    The way to get it to play continuously is indeed to set the end jump for the track to go to the track itself. You could also set it to go to the first marker in the track.
    What happens when you do this? Are you seeing this in Simulator, DVDPlayer or a set top box ?

  • Menu/end jump going haywire

    I have 2 stories, each has a different menu and end jump. when I set them in the connections/target window, one story works correctly and the other does not. what in the world is going on?
    I run into glitches like this in DVDSP all the time, if you select fade through black on your menu transitions, a lot of times it still just does a dissolve to the next screen. if you go in and select some different transitions then select fade through black again, it'll work. frustrating

    I think it is possible your project is somehow corrupted. Whenever some things work like they should and other do not I have had more luck starting a new project and starting over with the same elements. In all cases this has solved the problem for me.
    Usually this happens with larger projects that contain lots of tracks and scripting but that doesn't mean it won't happen on smaller projects.
    I have never fixed problems by trashing DSP preferences.
    You may also want to do a safe boot and use Disk Utility to repair disk permissions on your boot drive and then restart. It may not solve the issue but it certainly can't hurt the performance of your system.

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