"Envelope distortion" in Photoshop

Hi Guys
I need your help in solving one urgent problem that I have.
I have to distort a rectangular layered image using a given template (fan shape) in Photoshop. The image has to follow the template very precisely (it's for cup printing) and to stay in layers (lenticular design). I know how to easily do it in Illustrator, using the envelop distortion, but then my image will be flatened so won't work for my lenticular design. So please help .
Hope to hear from you guys soon.
Thanks a lot
Ela

Attachments to email-replies don’t work, please use the camera-symbol in the browser.
You could save the layers as individual files (File – Scripts – Export Layers to Files), load them all into Illustrator and apply the same Mesh to all of them individually and align them afterwards.
Another old method would be the Polar Coordinates-Filter (Rectangular to Polar), by the way.
Edit: Like I mentioned before Warp – Arc may actually suffice if the Layers are identical in their dimensions (if they are not one could always fill their backgrounds with white and clip them identically); could you maybe post a screenshot of the File’s Layers Panel?

Similar Messages

  • CS6 Envelope Distort Warp - PMS color problem

    Hi Everyone!
    Massive issue here.
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    The image used for the background includes a Pantone PMS who's values are changing at the Warp stage.
    The image after warping appears lighter and the tones have changed.
    The image is an embedded Photoshop flattened .tif.
    We have tried:
    * removing all colour profiles from both Illustrator and Photoshop and any embedded profiles
    * changing the PMS to a spot colour that isn't linked to the Pantone Plus colour books we use, but retaining the correct CMYK values
    * we've replicated the problem using another image that includes tones of a PMS. Warping also changes the tones.
    * Expanding the final Warp in the hope it would revert to the right values after.
    Using CS6 on OS X 10.8.4
    I've attached an image of the problem. The top is how the PMS should read. Below, is after warping.
    *EDIT - Rasterizing the ENTIRE artwork solves the issue - BUT, this is not ideal to send to print as the text is now pixelated.
    We then Rasterized the background image, along with a vector shape of the dieline with no fill or stroke (as the image would not Rasterize on its own). On top of that we warped the text and other vectors. So we now have two warped shapes - one for the background and one for the text.
    It appears this is a bug in the way Illustrator treats colours at warp stage.
    Would be interesting to know if anyone else can replicate this problem and thoughts?
    Thanks muchly :-)

    We are experiencing a similar thing with gradients values changing slightly which cause min dot value issues for flexo printers.  We have tried all of the different envelope option settings and nothing works.  The text issue you are having did you try turning off the Anti-Alias option? Did it make a difference for the pixelated text? 

  • Using an envelope distortion as an action.

    I am trying to create a distortion action so that I can apply it to an image that will eventually be printed on a curved surface. I think the envelope distortion will work. So when I try to create an action with the envelope distort, I make the distortion using the rows and columns, and when I try to play the action on an image, instead of distorting the image, it just moves it around for every time I moved the row/column around.
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  • Allow Free Distort like Photoshop

    In Photoshop, you can pull an image's control handles around to your heart's content, and fine tune the distortion to line up with a perspective grid. In Illustrator, you can only distort the bounding box of the whole shape, so once you move a single control handle, you lose control of one or more corners of the image, making precise distortions almost impossible. The best we have right now is the Effect > Distort & Transform > Free Distort tool, but there's no preview, so again, you can't line up the shape with a perspective grid.
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    OK....so it's three years on from that original post (and the problem was around for years before that). We have seen all kinds of silly unnecessary fluff appear in the versions of Illustrator since then, but this fundamental bug still remains. It's such an important part of any workflow, and is so well implemented by the Adobe folks at Photoshop and After Effects. If anyone who programs Illustrator is reading this, please PLEASE admit that you're really not very good - just go Effect > Distort & Transform > Free Distort to see what I mean (look at that interface! Where's the Preview? Is this chunk of code from the 1980s?). Please swallow your misplaced pride, and ask one of the AE or PS people to do your job for you - properly. They'd probably fix the problem in 5 minutes. Admit it to yourself, your 'O' level in BASIC programming from 1979 just won't cut it any more.
    We all know that AI is a piece of junk - old bits of hastily cobbled-together code from various vintages, so please concentrate on just making it NOT SUCK, before you try to add a veneer of shiny new features to distract people from the underlying problems this piece of bloatware has. It really needs re-writing from the ground up, just not in COBOL or FORTRAN.
    ....not that this will go anywhere...what am I going to do? Use FreeHand instead?! Ugh. The joys of a monopoly.
    If EVERYONE who faces this problem in Illustrator submits a bug report (because it IS a bug - surely this is not "as designed"?!), maybe someone might take notice, and in another 3 years' time, the problem might get fixed. We can live in hope.....
    I haven't ploughed through every post in this thread, so it might have been mentioned already...but there is a kind-of (not very good) workaround, using Object > Envelope Distort > Make with Mesh (and set the mesh to 1x1). The corners have stupid Bezier handles, which won't go away, even using the Anchor Point Tool, so it will try to warp/bend the thing all over the place. But with some careful faffing around, and assuming you don't mind the artwork ending up a bit bent, you can get almost acceptable results.

  • How to make a envelop distort like in this image

    Hey guys I wanted to know how can i make a envelop distort like this image in adobe illustrator CS6. Im running it on Windows 7.

    I still believe the originator of the artwork at least tried to keep to the straight and narrow. The crucial question is whether Hunter wishes to (too).
    When zooming in as far as possible on the image (so it is 190 mm wide on screen), as far as I can see, the spaces are still constant width and the lettershapes at top and bottom are still straight, especially evident for the TE at the end, so I believe any deviation would be an inaccuracy. The rounding of the basically horizontal segments as in Envelope (or Art Brush) Distort should be clearly visible.
    I believe Hunter may be able to make sure by zooming in on the actual artwork, and maybe measuring distances between key Anchor Points, and/or dragging with the Line Tool between them, in the latter case the top of the TE would show the greatest deviance from straightness.

  • [CS2, CS3]Envelope Distort with gradient sends Illustrator to sleep (almost)

    Hi there,
    not sure if this is a well known flaw or not ...
    What I did basically:
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    Did some moves and rotations with about 50 % of the mesh points
    As a result, nearly every action one might do to the artwork now takes an eternity to be executed. Why is this so?
    Besides: Why is the file that huge? 12 MB ...
    If you'd like to check the document:
    http://www.sendspace.com/file/u8t624
    Thanks,
    Klaus

    It's slow here as well. Quad 2.66MacPro/Ai13.0.2
    The obvious solution is to not use an Envelope distort and just make a Gradient mesh. I'm not certain why you'd be using an Envelope anyway. You can simply shape a gradient mesh how you want. Envelope distorting a gradient in this manner results in banding or internal edges that are generally undesired. Gradient meshs won't have these edges.
    I'd guess that the envelopes is having to re-plot every aspect of the underlying gradient which is why it's taking so long. It's something in how you created to object.
    If you choose Object > Envelope > Release. Deselect both objects. Select both objects and choose Object > Envelope > Make with Top Object. Then AI is back to normal speed when editing. At least it is here. In addition, when I did this to your 12mb file and saved, it dropped to 640±kb.

  • Envelope distort with Mesh

    Hi,
    I am trying to create an envelope distort based on a grid mesh within a LiveEffect similar to Envelope distort--> Make with mesh. Given the path shape "art" I create a grid kmeshArt based on its bounding box:
    result = sAIArt->NewArt(kMeshArt,kPlaceAboveAll, nil,&myEnvelopeMesh);
    sAIMesh->InitCartesian(myEnvelopeMesh,width_i,height_j);
    result = sAIArt->GetArtBounds(art, &artBounds);
    //get the corners of the bounding art A,B,C,D, in clokwise order starting at top-left corner.
                                  pointA.h=artBounds.left;
                                  pointA.v=artBounds.top;
                                  pointB.h=artBounds.right;
                                  pointB.v=artBounds.top;
                                  pointC.h=artBounds.right;
                                  pointC.v=artBounds.bottom;
                                  pointD.h=artBounds.left;
                                  pointD.v=artBounds.bottom;
    Now via setpoint and a segment iterator I assign the values to  the four segments of the grid to match the art's bounding box:
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    pointTMP.h=pointA.h+boundSize.h;
    pointTMP.v=pointA.v;
    sAIMeshSegmentIterator->SetPoint(segment,1, &pointTMP);     //horizontal handle
    pointTMP.h=pointB.h-boundSize.h;
    pointTMP.v=pointB.v;
    sAIMeshSegmentIterator->SetPoint(segment,2, &pointTMP);      //horizontal handle of next point
    sAIMeshSegmentIterator->SetPoint(segment,3, &pointB);
    sAIMeshSegmentIterator->NextOnPatch(segment,kAIMeshCounterClockwise); //top right corner
    I tried to create the envelope object by assigning the mesh a envelopeObject (second parameter) but it doesn't work.
    result = sAIEnvelopeSuite->MakeEnvelope(&art,1,myEnvelopeMesh,&eOptions,&myEnvelope);
    In fact, a call to sAIEnvelopeSuite->GetEnvelopeType(myEnvelope, &EnvType) reveals that it is of type kEnvelopeObject and not kEnvelopeMesh.
    So what I did was the following:
    result = sAIEnvelopeSuite->MakeEnvelope(&art,1,nil,&eOptions,&myEnvelope);
    result= sAIEnvelopeSuite->SetEnvelopeObject(myEnvelope, myEnvelopeMesh);
    In this case the envelope appears where it should be (when expanding the liveEffect object) but it has already distorted the shape within ("art"). If I manually restart the shape (by pressing the button "Reset Envelope Shape")  then it removes the original distortion of the enveloped shape and you can edit it perfectly by moving the vertices of the meshgrid, which behave as expected.
    In the image the (translucent white gradient) star should be aligned with the star behind, but it gets distorted (left) until envelope is reset (right).
    Why is this happening?  Is it because is created within a live effect? Maybe I am making a bad definition of the mesh grid or SetEnvelopeObject  is not properly used...
    Thanks,
    Jorge.

    You are using the the selection tool which will not allow you to grab a handle. So change to the direct select (the white arrow) tool and you will be much happier.

  • Envelope Distortion help?

    I am trying to make an envelope with 2 objects. One is a symbol set of circles, and another is a patch of stars. every time I try to make the envelope, it keeps saying that there needs to be a single path, I'm assuming that means the circles need to become 1 path somehow. I don't know what that means. I've read the directions over and over and I don't understand what I'm doing wrong. I hope someone can help.

    uploader still isnt working for some reason, so I'll try to explain it better.
    I have 2 objects, a circle and a patch of stars.
    I used the circle and created a symbol set which I colored and grouped.
    I grouped all the stars together and placed the group of stars on top of the circles.
    Do the stars need to be made into a symbol set too?
    Then I tried to use the envelope distortion but it kept saying there needs to be a single path. Sorry I can't upload a picture...

  • Envelope Distort Issue

    I'm using envelope distort option under the objects file menu to put some text on a roof top shape but the top of the text is distorting badly. (See attached image) Anyone know why this happen and how to solve this? Any help would be greatly appreciated.

    Select the roof shape & your type,
    then object >> envelope distort >. make with top object.
    I personally like the top image as the logo better if I may say so , distorting the "N" looks like a sagging roof.

  • Envelope distort to center of the object only possible?

    Envelope distort to center of the object only possible?
    Okay, can anyone please give me a hint how to achieve the effect shown in the image? If not with Illustrator what software can do this effect?
    It's like an envelope distort but like the object (small circles) is not entirely wrapped into the envelope.
    I tried moving the corners of the applied envelope towards the center of the object but it resizes the entire shape along with it...

    Set up the dot pattern (or whatever the art is)
    Choose Object > Envelope Distort > Make with Mesh
    Enter 2 rows and 2 columns and click OK
    This will add 1 mesh point to the center of the artwork.
    Use the Direct Selection Tool (the white arrow) to select only that center mesh point.
    Double-click the Scale Tool and enter a value larger than 100% in the Uniform Field.

  • Use Envelope Distort to combine 2 words.

    How do I combine two words as one with Envelope Distort.... For example...
    I want to take a paragraph worth of words and then apply envelope distort to it so it can all fit inside one word.
    I use to use this technique all the time, but I must have forgotten a step cause I cant get it to work anymore.
    I Expand both the paragraph and the single word..... then I make sure the single word is on top in the arrangement.... then I select the expanded paragraph.... while the paragraph is selected, I hold down shift so I can select the single word too.... Once both are selected I click on"Make with Top Object" under "Envelope Distort."
    But it tells me "This requires a selection of multiple objects. The top object must be a single path or mesh, or a symbol containing a single path or mesh."
    Whats the deal? I know this is possible because I have done this countless times, but I cant seem to do it anymore.
    What am I missing? What am I doing wrong?

    I think you guys are right and he wants to do something like this
    <br />
    <br />
    <a href="http://www.pixentral.com/show.php?picture=1eG8F35m5M0rXluuzkSbY9pWZgWM" /></a>
    <img alt="Picture hosted by Pixentral" src="http://www.pixentral.com/hosted/1eG8F35m5M0rXluuzkSbY9pWZgWM_thumb.png" border="0" />
    <br />
    <br />I no longer have the need to do this but used to doe this when I was in High School and then at Cooper Union it was very uncommon then but as it was costly to do even foe =r the design studios and agencies but since I worked for such and they paid me very little I had no problem using their resources at their expense. You can also do this with images and such.
    <br />
    <br />Any way it is outlined text then all turned to area type paths and the thread and then filled with the text. Pretty simple and basic today.
    <br />
    <br />I may have even been the first person to ever use this graphic device.
    <br />
    <br />circa 1962.

  • When I use envelope distort, the text warps wrong.

    When I use envelope distort on a a chevron shape, the text warps beyond the shape and new anchor points and curves are automatically added.  What am I doing wrong?  Here are images of what's going wrong: http://imgur.com/a/usHj2

    I can't recreate your issue. I'm also not sure what steps you're following, but here's what I did:
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  • No show-up of a dialogue box again for me to enter S/N of Acrobat 9 Pro;and pic distort in Photoshop

    I have two problems:
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    2. Another problem is that what ever picture I open in PhotoShop, the picture is fragmented and distorted (as shown in the attachment of my previous email).
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    Shu Tak YU

    Shu Tak Yu this is a duplicate of your inquiry you made at http://forums.adobe.com/message/4105937#4105937.

  • Envelope Distort does not work on raster images

    From "The Repro Kid" on
    this forum post.
    "What's happening is that Illustrator cannot perform the "distortion" on the masked area alone. It has to take into account the image itself, which is a big rectangle that extends beyond the bounds of the mask. The image and the mask together is object that gets distorted and that is the only way it can be processed by Illustrator."
    My repsonse:
    But this seems in direct contradiction to Adobe's description of what is happening:
    http://help.adobe.com/en_US/Illustrator/14.0/WS714a382cdf7d304e7e07d0100196cbc5f-6463a.htm l
    Here is the problem with that: (clipping) masks are presumed to be only a portion of an image, and not the whole image. There are other uses, but it makes absolutely no sense to have a checkbox that says "Preserve shape using: Clipping Mask" under "Envelope settings" unless that is actually what it does. If, instead, it uses the clipping mask's bounding box, then besides being mostly useless feature, it also has a misleading name. Likewise, why bother having a checkbox that says "Preserve shape using: Transparency"?
    These options are intended to deal with images (rasters), so to default to the bounding box of the image means that these checkboxes actually have no use whatsoever, since they are never less than the image bounding box.
    I am only trying to work with linked raster images - I have no interest in making other objects deform.

    I think what it is, is  that FILL defaults back to transparent and the glow
    does not show up.  I figured that out 2 seconds after I posted.
    Isn't that always the case?
    On Thu, Aug 21, 2014 at 12:28 PM, mac_heibu <[email protected]>

  • Envelope distort bug in cs6?

    In the image linked, 1. is the issue/bug.  2. is the solution using the pathfinder Unite. Question is why can't I use without unite and get a clean text when warped rather than the messy distorted out of shape text like you see in 1.?
    Thank you in advance.

    Here's a link to the file.  http://www.qfpost.com/file/d?g=GNxi1XmZT   The very left before the border is the original without being warped, that is for you to try it if that's why you asked for the file. The first row after the border on the left are the ones with the issue, you have to look closely into how some of it is distorted., The last row on the right is the solution by uniting it as described in my previous two posts.

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