Export release build fails with project created by Launchpad

When I try to export a release build (using Flash Builder 4.5) of a project created in Adobe Air Launchpad (p8_3-0-1_081911) I get the following error message:
"error occurred while saving the project settings: 'default' build target cannot be found for the selected project"
Is this a bug or am I doing something wrong? Any help/ideas would be greatly appreciated!
Rob

I solved this by creating a new project and copying everything across. But it was time-consuming work - especially creating all the new value objects and data services. Air Launchpad is a great concept and has helped me a lot, but this particular forum is dead.
Rob

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    I updated air sdk from 4.0 to 16.0 beta to fix apple app store submitting bug. I can build the project and run it on simulator without any problem.  But when I tried to export the ios release build, I got this error message: complilation failed while excuting : compile-abc. 
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    Still having similar issues - seems to be when I embed an image - but works for every release except for release build
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    [Embed(source = "/../assets/[email protected]")]
    protected static const ATLAS_IMAGE:Class;
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  • Flash Builder export release build fails with lot of assets

    I'm having troubles when building for release and when running with "standard" packaging. It just hangs without having a error notification or so.
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    Hi Sanjay,
    Thanks for the quick reply! Hereby the extra info:
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              at com.adobe.air.ipa.ASMGenerator.main(ASMGenerator.java:68)
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              at com.adobe.air.ipa.ASMGenerator.main(ASMGenerator.java:68)
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  • FB4: Release build fails with RSLs using FlexSDK 3.5

    Flash Builder 4 (v 4.0.1.277662) fails, when trying to do a release build with the following simple project setup:
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  • FB4 Export Release Build fails

    I am having problems exporting a release build of my application.   Nothing appears to happen when I Project => Export Release Build.
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    !MESSAGE Unhandled event loop exception
    !STACK 0
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    I did a little more testing...
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    pwp

  • Flex Builder 4 Export Release Build fails on OSX

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    D
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    looks like this is same as http://bugs.adobe.com/jira/browse/FB-29046 -- export works if turn Application Server in Properties to None/Other rather than J2EE... that bug report was closed as unreproducible. Looks like its still out there in the wild...

  • IOS Export Release Build hangs with FB4.7

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  • Flash Builder Export Release Build Fails

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        at com.adobe.flexbuilder.exportimport.releaseversion.ExportReleaseVersionAction.run(ExportRe leaseVersionAction.java:103)
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    Take a look at .actionScriptProperties file, there is <buildTargets/> tag. Ideally it should look something similar to
    <buildTargets>
        <buildTarget buildTargetName="default">
          <airSettings airCertificatePath="" airTimestamp="true" anePathSet="false" version="1">
            <airExcludes/>
            <anePaths/>
          </airSettings>
          <actionScriptSettings version="1"/>
        </buildTarget>
      </buildTargets>
    Changing this when FB is open wouldn't help. You would need update the file, while project is closed or flash builder is closed.

  • Export release Build failed.

    https://www.dropbox.com/s/kt6m03xmj5vee35/Aquarium.zip
    Fast & Standard version is OK.
    Error occurred while packaging the application:
    Exception in thread "main" java.lang.NullPointerException
         at adobe.abc.Block.succ(Block.java:150)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
         at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs_visit_el(Algorithms.java:194)
              at adobe.abc.Algorithms.dfs_visit(Algorithms.java:204)
              at adobe.abc.Algorithms.dfs(Algorithms.java:214)
              at adobe.abc.GlobalOptimizer.sccp(GlobalOptimizer.java:4672)
              at adobe.abc.GlobalOptimizer.optimize(GlobalOptimizer.java:3546)
              at adobe.abc.GlobalOptimizer.optimize(GlobalOptimizer.java:2247)
              at adobe.abc.LLVMEmitter.optimizeABCs(LLVMEmitter.java:532)
              at adobe.abc.LLVMEmitter.generateBitcode(LLVMEmitter.java:341)
              at com.adobe.air.ipa.AOTCompiler.convertAbcToLlvmBitcodeImpl(AOTCompiler.java:533)
              at com.adobe.air.ipa.BitcodeGenerator.main(BitcodeGenerator.java:80)
    Compilation failed while executing : ADT

    Still having similar issues - seems to be when I embed an image - but works for every release except for release build
    Tried your work around but doesnt seem to make a different
    [Embed(source = "/../assets/[email protected]")]
    protected static const ATLAS_IMAGE:Class;
    [Embed(source = "/../assets/[email protected]", mimeType = "application/octet-stream")]
    protected static const ATLAS_XML:Class;
    [Embed(source = "/../assets/iconMap.png")]
    protected static const ATLAS_IMAGE_LOW_RES:Class;
    [Embed(source = "/../assets/iconMap.xml", mimeType = "application/octet-stream")]
    protected static const ATLAS_XML_LOW_RES:Class;
    if(Starling.current.viewPort.width > 320)
    atlas = new TextureAtlas(Texture.fromBitmap(new ATLAS_IMAGE(), false), XML(new ATLAS_XML()));   
    }else{
    atlas = new TextureAtlas(Texture.fromBitmap(new ATLAS_IMAGE_LOW_RES(), false), XML(new ATLAS_XML_LOW_RES()));

  • Export Release Build Flash Builder 4.5 fails to load over the web.

    Exported Release Build Application fails to load over the web.  You can reproduce using the following steps:
    1. Create New Flex Project in Trial Flash Builder 4.5.
    2. Use the default Flex 4.5 sdk.
    3. Configure as a web application.
    3. Place the following MXML code in the main application file:
    <?xml version = "1.0" encoding = "utf-8"?>
    <s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009"
    xmlns:s = "library://ns.adobe.com/flex/spark"
    xmlns:mx = "library://ns.adobe.com/flex/mx"
    minWidth = "955"
    minHeight = "600">
    <fx:Declarations>
    <!-- Place non-visual elements (e.g., services, value objects) here -->
    </fx:Declarations>
    <s:TextArea text = "Hello World!" width = "100%" height = "100%">
    </s:TextArea>
    </s:Application>
    3. Save the main application file and Export Release Build to bin-release.
    4. Place all files in bin-release on IIS web server in a web accessible location.
    5. Go to the web accessible location in any browser with newest flash player and view the application's html page.
    Actual Results:
    Flash movie appears blank. Context menu shows Movie Not Loaded. Network traffic shows application main swf downloaded. Framework dependent swfs not downloaded.
    Expected Results:
    Movie loads. Hello World! appears in text box. Context menu does not show Movie Not Loaded. Framework dependent swfs downloaded.
    Workaround (if any):
    Deploy on an Apache web server.
    The tests were run on IIS 7.x (7.0 for one, and 7.5)
    Flex application was built using Flex 4.5.0 SDK pre-bundled release (built-in flex 4.5 with Flash Builder 4.5 trial) on Mac OS X 10.6.7 (10J869)
    Flash Player 10.3.181.14
    Example failing website:
    http://staging.ibenergy.com/Test.html
    Any idea as to why my exported release build fails? Any help would be appreciated.

    Just tried this out on an IIS server with Flash player 10.3.181.14 - it worked.
    Are you using the release version of Flash Builder 4.5 with the release version of Flex SDK (not a prior SDK build)?
    The URL you mentioned gives me a 403 forbidden error.
    -Anirudh

  • Export Release Build on Flash Builder 4 Beta 2

    Hi Everyone,
    I have a Flex 4 project that is organized as a main app project with several related projects that are linked in, along with several libraries that get included (I use granite dataservice and tweener, among others). The project runs fine when I do a normal build, I have deployed the resulting swf independently on a web server and its working fine.
    Now, whenever I try to do 'Export release build' from the Project menu, the resulting release build doesnt run at all, and it crashes with weird errors, like for example, it first crashes because of a null reference in the partAdded method in one of the components I created, when I removed that component completely it crashed because of a type coercion error on one of the data service objects, and this goes on with all sorts of errors that never existed in the normal 'debug' version not built with the export option.
    So I have two questions:
    Does anyone have any clue what might be wrong? I would have posted examples but it looks to me like an application-wide anomaly, maybe because of it not loading the libraries or the resources correctly? I tried both build path options or merging sdk libraries into the code or using runtime libraries, didnt work, not sure if it is related.
    What exactly does 'Export release build' add for me? is the release build faster than the normal one?
    Thanks a lot.

    Hi,
    A release build optimises the compile,(no debugging code etc). The swf will be a little quicker and a lot smaller. If you are getting null pointers and data service issues maybe something in your create order is a bit out. If you have an idea of what the offending component may be see if you can set its creation policy. This would be my first thought the other could possibly be some sort of local versus network issue on the release build.
    David.

  • Flash Bulider 4.7 - Export Release Build does not work !!!

    Hi,
    I'm using Flash Bulider 4.7. I'm working on ActionScript 3.0 project using Starling for GPU rendering and SWC with Flash Art work for UI. While debug build is working properly, I cannot export release build. The exporting is finishing, all the assetes which are needed are included in the release (bin-release) folder, but there is NO SWF created(included). What could be an issue ? How can I export release build for the project ?
    Thanks,
    Nenad
    P.S. I have installed Flash Builder 4.6 too. It exports release build of the same project properly.

    Moving this discussion to the Using Flash Builder forum.

  • Export release build from WAMP-2-LAMP questions

    Having some difficulties with exporting a release build to move onto a linux host. Looking for a better solution that will ease moving the code (build) to Prod env/version.
    Other than the Flash Builder breaking when I start changing the server and path values that reflect the linux paths - I'm unable to export a release with the errors.Is it a build-time thing that it needs all this config - or is it in the release (post-build) that I do all my config edits?
    Am I going about this the right way ? - or is there an easier way to export a release with the server settings as a config file - or a way I can just have one version in FB rather than trying to hack a production release to linux from windows?
    Using the PHP services generated by FB - a folder called .model has the service config file for all the services - XYZ.fml
    ie
        <annotation name="ServiceConfig">
          <item name="PHP_RELATIVE_LOCATION">XYZ/services/HactionService.php</item>
          <item name="PHP_SERVER_ROOT">C:\Program Files\Zend\Apache2\htdocs</item>
          <item name="DEFAULT_ENTITY_PACKAGE">valueObjects</item>
          <item name="PHP_SERVICES_FOLDER">C:\Program Files\Zend\Apache2\htdocs\XYZ\bin-debug\services</item>
          <item name="PHP_LOCATION">C:\Program Files\Zend\Apache2\htdocs\XYZ\services\HactionService.php</item>
          <item name="LINKED_FILE">HactionService.php</item>
          <item name="PHP_SERVER_ROOT_URL">http://localhost/</item>
          <item name="ABSOLUTE_ENDPOINT">http://localhost/XYZ/bin-debug/gateway.php</item>
          <item name="PHP_CLASS_NAME">HactionService</item>
        </annotation>
    noticed the amf_config.ini file and that has linux paths for Zend - and I think that's ok - but the paths are reverse for on and not the other.
    webroot =C:/Program Files/Zend/Apache2/htdocs
    zend_path = C:\apache\PHPFrameworks\ZendFramework
    Details - Win7, FB Beta 2, WAMP
    martin

    Hi Martin,
       Below are the steps to do an export release build and deploy the same on to any required target server (in your case MAMP)
    Export release build of the project with the existing server settings:
    1. Do export release build of the project.
    2. zip the bin-release folder contents into say <xyz>.zip
    3. upload xyz.zip to the target server and unzip its contents to /wwwroot/<xyz>/
    Additional configurations and installations:
    1. Zend installation: Your current local webroot would have a folder called ZendFramework, zip it and upload it to your server.
       Unzip the framework in your web root. If Zend Framework is installed in a location other than webroot, then you would have to update the amf_config.ini file. The amf-config.ini file will be found in the <xyz> folder
      -    Uncomment and modify zend_path variable to the absolute path of the Zend framework directory.
      -    Set amf.production to true.
      -    Update webroot with the absolute path to the web root on the server
    2.  Ensure that any of the php services used by the application is already deployed on the server.
         Ensure that the same directory structure is maintained for the services deployed.
    Hope it helps.
    Regards,
       Latha

  • Problem with Export Release Build

    My App works fine in the emulator and with the Apple development certificates when installed on my iPad.
    Today I created the correct distribution credentials (certificates, etc.) to get it ready for the App store.
    I go through the "export release build" process and FB does its thing.
    What happens next is that the green status bar never goes past 0%.
    It just sits there for about 5 minutes then the "export release build" dialog window goes away.
    I get no errors or alerts of any kind.
    It does create an .IPA file, but when I try to load it on my iPad I get a "failed to install" error.
    Any suggestions on what I can do?
    thanks

    i know WHY Flashbuilder tells me that i have to change the setting when i deploy on the device
    my problem ist that i got this error...
    and the domain wich i have in the screenshot should only explain how i tried it...
    i entered my server url (the real domain) and i entered the folder "app" wich i have created via ftp on my server...
    BUT i also get this error (lik in the screenshot)
    i think at ROOT URL i cant make lot mistakes .... http://myserver.de or the ip
    but i think maybe my web root ist incorrect? i entered here the folder wich is directliy on my server...?
    i dont know exactly but i got an error like in the screen

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