Export to flash fails
in trying to export file to flash a number of errors pop up and functions are changed - any suggestions?
I have also found this problem. All of the transitions default to dissolve. I have placed two pieces of text, to appear at different times, but only the first one shows up because it won't dissolve out (dissolve wasn't the transition I chose). The same thing happens when exporting to Quicktime also. Any help would be great. Thanks
Similar Messages
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Export to Quicktime and Flash Fail Slide Dropped
I am using the latest keynote. We wanted to use it to add an audio track to each slide to we could post the presentation on the web using flash or quicktime. I imported the slides from power point presentation my boss has had for awhile.
We successfully added the audio for each slide and are very pleased with it playing the sildeshow with keynote. When we export to flash or quicktime. Keynote has dropped the third slide in the presentation but not the audio that went with it. We are left with an out of sync presentation that is useless to us. There does not seem to any way to edit the audio or drop the slide from the presentation without doing the audio all over again.
From what have read here it seems to be an ongoing problem. Anyone else having the same problem? Any fixes.
Joe CHi,
my problem is nearly the same: QT Export drops every slide - keeps only the first, second and last slide. Export to flash comes with every slide but looks horrible. Every else export works fine (Web, pdf, etc.) What is it? Any Ideas? -
Keynote exporting to FLASH will not run on browsers
I have created several short keynote files that were then exported to Flash so that they can be viewed on an HTML page created by dreameweaver. However, after exporting them to a swf file and then importing the flash file into an html page all I get when opened in a browser is a white screen with no flash. I have latest flash player and have tried on firefox and safari. All was working fine until I upgrade Keynote 06 to 08 and went from tiger to leopasrd.
Any susggestions??????? I am lost
WoodriverFlash Player issues with Leopard (Mac OS X 10.5)
Issue 1: File upload using FileReference.upload fails in Leopard. End users are unable to browse to the file to upload.
Issue 2: Black colored blocks appear behind text in Flash content.
Solution: These issues are addressed by a refresh of the Flash Player 9 Update pre-release for Macintosh, available on Adobe Labs. The Macintosh downloads were updated on 11/1/2007 in response to user feedback and are version 9.0.98.0. The Windows and Linux downloads are still 9.0.64.0.
This fix will be in the final release of Flash Player 9 Update.
Note: All users should uninstall any currently installed Flash Player before installing the Flash Player 9 Update.
Issue 3: On an iMac, the Safari browser shows a delay during the initial transition to full-screen mode.
Solution: This is a known issue which will be addressed by a future release of Flash Player. -
Export To Flash in Encore CS4 on the Mac
It has been widely reported (and I have confirmed) that Encore CS3 will not Build to Flash on a Mac running Leopard 10.5.5 and Quicktime 7.5.5 (the latest versions of Mac OS X and Quicktime). I would be most appreciative if anyone who has received Encore CS4 can determine if Build To Flash works on a Mac running OS 10.5.5 and Quicktime 7.5.5.
Thank you in advance for responding.
TomSince no one has responded to my post on this issue, I can now provide the answer. First however, I want to insert the final comment in a long customer service request that I have had running with Adobe Technical Support since early August on this issue.
"Monday, October 20, 2008 1:59:20 PM PDT
Hello Tom,
Thank you for contacting Adobe® Web Support for assistance with Adobe
Encore® CS3.
I understand that you are not able to export as flash from Encore CS3.
On my Mac, I have OS 10.5.5, and QuickTime 7.5.5. I tested this issue
with Encore CS3 and CS4. The export worked just fine on CS4, but again
failed on CS3. I spoke with Adam, and a few others around, and were not
quite sure why he was able to get this to work. I am 100% certain that
using the same workflow, his Mac is able to handle this process, but
none of the others I was able to try this on could. As far as I am
concerned, his ability to perform this export is a fluke, and cannot be
reproduced through known methods.
However, the issue is resolved in the CS4 release, so you should be all
set to do your flash exports once you get your upgrade.
I hope this information helps to resolve your issue. If you require
further assistance with this issue, please update your web case with
complete details, including what steps you have applied and any error
messages you are receiving.
You may also call Technical Support at (800) 642-3623. We are available
from 6:00 A.M. to 5:00 P.M. Monday - Friday, Pacific Time.
Kind regards,
Joshua E.
Adobe Web Support"
Now let me post my response:
"Thursday, October 23, 2008 12:40:06 PM PDT
Joshua E.,
Thank you for your clear response to the issue of not being able to Build to Flash using Encore CS3. I can confirm the 100% accuracy
of everything you have said by adding my own experiences of the last 48 hours with Adobe Production Premium CS3 and CS4.
Two days ago I purchased the new Macbook Pro (Intel 2.53 GHz, 4 GB RAM). Immediately after setting up the Macbook Pro and getting i
t operating, I installed Adobe Production Premium CS3 (and all updates to CS3 Production Premium) on this brand new Macbook Pro. No
other software outside of the Mac OS 10.5.5 (and all updates to it) had been installed on this Macbook Pro. I then opened Premiere
CS3, placed 10 seconds of bars and tone in the timeline, and directly exported this to Encore CS3. I then selected Build To Flash.
Once again Encore CS3 froze at the "transcoding video" step and would not progress beyond 20%. This is the exact same behavior I
had on my Mac Pro 8-core machine and reported in this thread.
I then installed Adobe Production Premium CS4 on my Mac Pro 8-core. I followed the above step with the exception that apparently di
rect export from Premiere Pro CS4 to Encore CS4 is no longer available. I simple exported the Premiere Pro 10 second timeline to a
Quicktime .mov file using the Export>Media command in Premiere Pro CS4. I then took this .mov file into Encore CS4 and without bui
lding any menus, selected Build To Flash. The Build to Flash occurred perfectly with no problems at the "transcoding video" step or
any other step.
Needless to say, I am very pleased to see that Adobe has corrected the problems with Build to Flash in CS4 on a Mac. However, this
problem had been well reported in numerous forums (including the Adobe Encore Forum) on the web as far back as six months ago, and
I am saddened to see that Adobe did not feel it was worth the effort to repair the issue with Build To Flash in CS3 on a Mac that w
as apparently caused by an upgrade to Quicktime that Apple released sometime after Quicktime 7.3.1. I cannot expect Apple to addres
s issues with Adobe software caused by their Quicktime upgrades. I do, however, expect Adobe to see that their software runs on the
latest editions of both Mac OS X and Quicktime. Otherwise, as happened with Encore CS3 and Build to Flash on a Mac, the customer bu
ys the software expecting it to work and it does not. We are in a tough economy now. I need the software from Adobe that supports
my media production company to work, and I don't need Apple and Adobe pointing the finger at each other when it does not. I hope th
at you will pass this message along to senior Adobe management.
I do thank you for telling me your observations on Build To Flash with a Mac under Encore CS3.
Tom -
Mouse clicks and path not exporting to flash
Hey Guys, I've just started using Captivate v5 and all seems to work fine but when I export to Flash CS5, the mouse animates as linear and the click effect doesn't appear. If I preview from captivate the paths and clicks are there. If I click the mouse icon on the slides, they are all set to flash blue circle and straight pointer path is unchecked. The slides do not contain live film either, just screenshots. If I go into the movie in flash, the tween is there but no motion path. Any ideas? Thanks
Yeah, when I export to flash it opens the doc as AS3. Also, I noticed the default click effect does work, but when I change to any of the custom ones it gets ignored by flash.
-
How can I export an Flash archive to Powerpoint or into a Visual basic form
How can I export an Flash archive(Flash cs4 profesional) with animation to Powerpoint or into a Visual basic form ?,
How can I export an Flash archive(Flash cs4 profesional) with animation to Powerpoint or into a Visual basic form ?,
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Quicktime movie export from Flash CS3 is skipping frame.
When I try to export Quicktime movie from Flash CS3, the
resulting mov file is skipping frames. i.e.: The movie is showing
frame number 1, 2, 3, 4, 5, 6, 7, 7, 7, 10, 11, 12, 12, 12, 15
etc...
As you can see the frame number 7 is repeated 3 times and
frame 8 and 9 are nowhere to be found.
The last configuration I used is 960x540, Sorenson video 3
medium quality, 25 fps, keyframe every 25 frames. 6400 kbits/s.
I tried various configurations,with different codecs and even
with keyframe all frames and I always get simillar problems.
Anyone have an idea what is going on, and how to fix this?
Thank you,
Olivier.The QT exporter in Flash is honestly my least favorite
feature - not the feature itself but how it
works (or how it doesn't work in some cases). For me it is
almost unusable unless you have a very
short timeline, small stage, lower frame rate - like AS
generated effects or something - otherwise,
for true frame accuracy to video output - it is not reliable
enough and not fast enough for any real
world production environment.
So typically for me - I love SWF2Video (www.flashants.com) as
it takes any SWF and makes it into an
AVI that is frame accurate no matter what the frame rate is -
quite incredible - enough so that I
always felt it should have been bundled with Flash (as well
as Wacom tablets).
Harmony is an incredible product - as is SOLO and TBS (Toon
Boom mStudio) - each of those programs
are dedicated animation programs designed for output to video
- Flash has a lot of hats to fill and
it was never really designed for animation to video even
though many of us have found it suitable
for all intents and purposes as an animation program for full
production.
But all in all - the quicktime exporter doesn't really
deliver how we would expect it too I am sorry
to say - I only hope it works as well as it does on the Mac
(Mac users could always choose to export
to Quicktime Video but not PC users).
For now if I am exporting to video I keep it all on the
timeline or nested in Graphic symbols or use
the SWF2Video tool.
hope this helps.
-chris
Chris Georgenes / mudbubble.com / keyframer.com / Adobe
Community Expert
OBastien wrote:
> Thank you for your reply Chris.
>
> I tried different possible solutions you listed but it's
not working.
> Disabling sound had no effects. Changing the FPS is not
an option, it has to be
> 25 FPS. I lowered the resolution to 300 something, it
seemed to be a little bit
> better, but it still dropped some frame, and the image
quality was horrible.
>
> I think it is really sad that we have to try different
settings in the hope
> that flash will grab all the frames. I'm really
disapointed in Adobe. I'm
> pretty sure it is the fault of Adobe and not Apple,
because I don't have does
> problems with Quicktime in ToonBoom Harmony. What is
strange is when I do an
> AVI export I never noticed a dropped frame. I'm not
using AVI video right now
> because I can not find a codec that gives me small size,
fast encoding times,
> the ability to seek in the movie by dragging the
timeline progress bar, and the
> possibility to edit in After Effects. If you know an AVI
codec that does all
> that it would be really great news.
>
> Thank you again,
> Olivier.
> -
How do you improve quality of QuickTime movie exported from Flash?
Hi
I have designed a Flash animation for a client who has asked me to also provide it in a format which can be used in a film he wants to produce in Apple Final Cut Pro. I assumed the best format would be QuickTime but whenever I export the Flash file in to QuickTime the quality of the film is awful - the graphics leave fragments of themselves behind as they move (if that makes sense?!) and the overall quality isn't very crisp.
I have tried various export settings and followed a few tutorials online but still having no success! If anyone can make any suggestions I would really appreciate it or is there even another file format that can be used with Final Cut Pro?
Thanks for your advice!!Whenever I export an animation out for video, I always export it uncompressed. It gives a very large file, but then you don't have to worry about it getting compressed multiple times (as the video will be compressed when completed), and I have not had any problems with it.
If you are still having problems with QT export - I have heard reports that setting a time in the export (stop after X time, rather than stop at last frame) will get rid of it.
And, if you still have problems exporting to QT, then I suggest exporting to AVI and converting to MOV with a separate tool. -
Creation of the export data source failed
trying to activate ods but getting this message that the creation of the export data source failed.
and it also gives message that RFC Connection to source system is damaged===> no metadata upload
Please can someone help me with this.
Thanks in advance.
MichelleHi,
Check ur source system connection. by going to RSA1-> Source System-> right click and then select check.
U will get the info about the source system Connection. IF RFC has failed then better be in touch with ur basis.
Or try restoring ur source system connection by
Source system-> Restore.
Its sets all the default conenctions b/n ur systems.
Once again check the connection now. if it says ok.. then try do the export data source and then assign the data source to info source and then maintain the Update rules..
Hope this helps-
Regards-
MM -
Der aufgerufene Media Encoder stürzt beim Video-Export aus flash immer ab. Weiß Jemand warum?
Hallo Mylenium,
Du hast absolut Recht! Meine Anfrage war derart allgemein, dass Niemand damit etwas anfangen konnte. Ich habe das Problem mit dem Adobe-Chat lösen können, es hatte mit meiner AMD-Grafikkarte und einem anderen AMD-Gerät zu tun, deren Treiber aktualisiert werden mussten! Das nächste mal werde ich mich deutlicher zu verstehen geben;-)
beste grüsse von
Günter Merlau -
Export in Flash MX works Flash 8 crashes
I have Flash 8 professional and I admit I am very much a
beginner at flash.
I have taken a basic flash class so I know a few things.
I got a template from template monster. I need to change some
things about the template for my employer’s needs.
My trouble comes when I export the site. The progress bar
pops up and quickly disappears. Then Flash 8 proceeds to crash.
The weird thing is that I have a friend that still has Flash
MX and I got him to try to export the site. It worked fine for him.
If I try the exact same file in Flash 8 it crashes.
I don’t have Flash MX and I don’t think I can get
it. Does anybody have any ideas why a site that exports in Flash MX
does not export in Flash 8?
Thanks in advance for any information.
Gordon ConeHi Guys!
Greg said ...
quote:
I wonder if Captivate 2.0 will import a Captivate 1.0 and then
export to Flash with the tweens intact? Any idea yet?]
Hey
Rick, you only made one mistake (but for you even that is
rare). Greg said
"with the tweens intact" ... and you read
"... when tweens interact.".
I'm sure you'll agree that with the clarification, it's not
confusing except the extent to which Greg expects or desires that
movement of objects - including "transitions"? - in the original
Captivate project be preserved after bringing it into Flash 8. As
far as CP1 - to - CP2 - to Flash 8 is concerned, CP1 projects seem
to me to be converted very well. And moving the (now CP2) project
conversion into Flash 8, there is little that won't come along
nicely.
Yes, Greg, including the tweens, which are preserved for the
objects I looked at specifically ... but the right person to answer
that question might be Mark (Fletcher) instead of myself. I
imported CP movies to Flash 8 only to see if it was being done
without the previous loss of non-supported elements (etc.) but I
have no intention of actually working with my Captivate projects
inside the Flash environment - during beta, now, or ever. I just
feel that the power of Captivate is sufficient for my purposes, and
importing it to Flash 8 would accomplish little except to put the
horse in hen-house. (That makes perfect sense to me, and is greatly
humorous as well; but if you don't "get it", I don't think I can
explain it.
. -
Mac Projector Crashes When exported From Flash CS5.5
Something strange that i noticed, when i had exported a presentation for a Mac,
on a 64 bit windows 7 using flash cs5.5.
the applicaton gets the paths of a few swfs from an XML file
and loads them one after the other.. there is a small bit of interactivity.
.. tested this projecter on various versions of MAC, it crashes often,crashes earlier if i switch applications. what follows here is a part of a report that was generated on an OS X 10.7.3,
works fine if the projector is exported from flash cs5.
i need it to work when exported from flash cs5.5.. any suggestions on what i need to change in my application so that it works when exported from flash cs5.5?
Your help would be appreciated Thanks in Advance
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000500d98eb
VM Regions Near 0x500d98eb:
Memory tag=240 000000000ebd0000-000000000ec90000 [ 768K] ---/rwx SM=NUL
-->
__TEXT 0000000070000000-0000000070142000 [ 1288K] r-x/rwx SM=COW /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
Application Specific Information:
objc_msgSend() selector name: orderOut:
objc[9434]: garbage collection is OFF
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libobjc.A.dylib 0x92115d47 objc_msgSend + 23
1 com.macromedia.Flash Player.app 0x00467d96 main + 240950
2 com.macromedia.Flash Player.app 0x0047efda main + 335738
3 com.macromedia.Flash Player.app 0x002feae2 0x1000 + 3136226
4 com.macromedia.Flash Player.app 0x0033a77b 0x1000 + 3381115
5 com.macromedia.Flash Player.app 0x00462718 main + 218808
6 com.macromedia.Flash Player.app 0x004628b2 main + 219218
7 com.apple.CoreFoundation 0x98e0b3df __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15
8 com.apple.CoreFoundation 0x98e0ad96 __CFRunLoopDoSources0 + 246
9 com.apple.CoreFoundation 0x98e34c68 __CFRunLoopRun + 1112
10 com.apple.CoreFoundation 0x98e3447c CFRunLoopRunSpecific + 332
11 com.apple.CoreFoundation 0x98e34328 CFRunLoopRunInMode + 120
12 com.apple.HIToolbox 0x9289117f RunCurrentEventLoopInMode + 318
13 com.apple.HIToolbox 0x928984e7 ReceiveNextEventCommon + 381
14 com.apple.HIToolbox 0x92898356 BlockUntilNextEventMatchingListInMode + 88
15 com.apple.AppKit 0x98fe8a9c _DPSNextEvent + 678
16 com.apple.AppKit 0x98fe8306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
17 com.apple.AppKit 0x98fe4675 -[NSApplication run] + 911
18 com.apple.AppKit 0x99278261 NSApplicationMain + 1054
19 com.macromedia.Flash Player.app 0x000032a2 0x1000 + 8866
20 com.macromedia.Flash Player.app 0x000031c9 0x1000 + 8649
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x97d3f90a kevent + 10
1 libdispatch.dylib 0x99a75c58 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x99a746a7 _dispatch_mgr_thread + 53
Thread 2:
0 libsystem_kernel.dylib 0x97d3e83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x9237ce78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x9232482a pthread_cond_wait + 48
3 com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
4 com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
5 com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
6 com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
7 com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 3:
0 libsystem_kernel.dylib 0x97d3e83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x9237ce78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x9232482a pthread_cond_wait + 48
3 com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
4 com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
5 com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
6 com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
7 com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 4:
0 libsystem_kernel.dylib 0x97d3e83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x9237ce78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x9237cf7b pthread_cond_timedwait_relative_np + 47
3 com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
4 com.macromedia.Flash Player.app 0x001c58fe 0x1000 + 1853694
5 com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
6 com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
7 com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 5:
0 libsystem_kernel.dylib 0x97d3e83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x9237ce78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x9237cf7b pthread_cond_timedwait_relative_np + 47
3 com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
4 com.macromedia.Flash Player.app 0x00305328 0x1000 + 3162920
5 com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
6 com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
7 com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 6:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x97d3cc22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x97d3c1f6 mach_msg + 70
2 com.apple.audio.CoreAudio 0x9cd8e9fe HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, unsigned int) + 122
3 com.apple.audio.CoreAudio 0x9cd8ea6a HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, unsigned int) + 60
4 com.apple.audio.CoreAudio 0x9cd86e5f HALC_ProxyIOContext::IOWorkLoop() + 1145
5 com.apple.audio.CoreAudio 0x9cd86926 HALC_ProxyIOContext::IOThreadEntry(void*) + 136
6 com.apple.audio.CoreAudio 0x9cd86898 __HALC_ProxyIOContext_block_invoke_6 + 20
7 com.apple.audio.CoreAudio 0x9cd8681d HALB_IOThread::Entry(void*) + 69
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x97d3f02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x9237accf _pthread_wqthread + 773
2 libsystem_c.dylib 0x9237c6fe start_wqthread + 30
Thread 8:
0 libsystem_kernel.dylib 0x97d3f02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x9237accf _pthread_wqthread + 773
2 libsystem_c.dylib 0x9237c6fe start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00dbe0e0 ebx: 0x00dbe0e0 ecx: 0x99985548 edx: 0x500d98cb
edi: 0x0000036e esi: 0x00aad0e0 ebp: 0xbfffe4f8 esp: 0xbfffe488
ss: 0x00000023 efl: 0x00010202 eip: 0x92115d47 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x500d98eb
Logical CPU: 1Looks like it was a memory problem with the jvm.ini file.
Pumped it up to 256 and it works now.
Hope this helps anyone else in the future if they come across it.
Thanks. -
Export to PDF fails for some reports, but report viewer works
Hi all
Our application produces several different reports.
- Report A can successfully be viewed in the ASP.NET report viewer control and can be exported to PDF
- Reports B and C can successfully be viewed in the ASP.NET report viewer (all pages), but export to PDF fails with a very unclear error message. The stack trace is attached below.
Two days ago, reports B and C have fully worked, and I'm sure by 100% that the report templates haven't been modified since then.
Can anyone explain what is going wrong? Is there some internal logging inside Crystal Reports that can be investigated to find out about the reasons of the error?
Any help would be greatly appreciated!
Thanks
Kuno
PS.: The Crystal Libraries under investigation are quite old. In fact, it is a very old application that still runs under .NET 1.0.
CrystalDecisions.CrystalReports.Engine.ExportException: Fehler in Datei C:WINDOWSTEMP emp_b9cf0dd0-8964-4ddf-ba09-0daaa4e1ef20.rpt:
Fehler von Export-DLL gefunden:
at u263B.u263BJ(String u2660§, EngineExceptionErrorID u2660u25AC)
, Int32 u2660u266B)Int16 u2660
at u263B.u263BD(Int16 u2660u2640)
at CrystalDecisions.CrystalReports.Engine.FormatEngine.Export(ExportRequestContext reqContext)
at CrystalDecisions.CrystalReports.Engine.FormatEngine.Export()
at CrystalDecisions.CrystalReports.Engine.ReportDocument.Export()
at AdamsClient.Web.EngineerClient.TolerancesReportPage.btnSpecPDF_Click(Object sender, EventArgs e) in D:ProjektexxxxAdamsII SVNDevelopmentS
ourceAdamsAdamsClientWebEngineerClientTolerancesReportPage.aspx.cs:line 496
at System.Web.UI.WebControls.Button.OnClick(EventArgs e)
at System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument)
at System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument)
at System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData)
at System.Web.UI.Page.ProcessRequestMain()Hello Kuno,
please try to find out more details.
You say it is data dependent. Could you be a bit more specific. What data work or do not work ?
As a good test pls see if our samples reports work. They come with a default installation. If you do not have them any more - get them from [here|https://smpdl.sap-ag.de/~sapidp/012002523100005852352008E/cr_xi_xtreme_rep_smpl_en.zip].
Can you display and export them ? Do you get the same error ?
Thanks in advance
Falk -
I have worked with InDesign quite a lot, and now I'd like to make an eBook using the software. I don't know much about Adobe Flash, just starting to learn, and I'd like to know if there is a file format exported from Flash that can be used in an epub format document made with InDesign?
(I'm not sure if I gave the right definition of things but I hope you'll undersand.)
Thanks in advance,
BibiHi Bibi,
the quick answer is no. You can place swf in InDesign and that will be honored during a interactive PDF-Output, but not with EPUB. If you try to get some animations to EPUB, you must use HTML5, CSS3 and Javascript. This can be done in InDesign CC with the help of Adobe Edge Animate.
But note: There is only a minor support for this feature for different devices. -
FCP Freezes When Exporting to Flash Video (FLV)
Final Cut Pro 7.0.2 freezes when exporting to Flash Video (FLV). The resulting FLV file contains only a few seconds of the exported video. A 2009 Apple Support notice offers this re. FCP 6 and CS3 Flash Video Encoder...
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Final Cut Pro: May quit unexpectedly when exporting to Flash
Last Modified: February 13, 2009
Article: TS2593
Symptoms
Final Cut Pro may quit unexpectedly when you export using QuickTime Conversion if you choose Flash Video (FLV) from the Format menu.
Products Affected
Final Cut Pro 6.x, Adobe Creative Suite 3 Flash Video Encoder
Resolution
This can happen if you use the Adobe Creative Suite 3 Flash Video Encoder and Final Cut Pro together. This issue does not occur with the Flash Video Encoder in Adobe Creative Suite 4. To work around the issue:
Choose File > Export > QuickTime Movie.
Be sure to enable Make Movie Self-Contained.
Open the exported movie in QuickTime Player.
Export the movie to Flash from QuickTime Player.
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I just installed CS5, so I would think I shouldn't be bothered with an older, problematic Flash Video Encoder. I don't think I should have to convert an MOV file to an FLV file using QuickTime Reader or anything else. Why doesn't it export correctly out of FCPro 7.0.2?oh well.
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