Exporting to Flash
Hi Group,
Perhaps I am missing something, but when I save a composition to flash for a website the layer styles just disappear, leaving me with flat text and images.
I fail to see the benefit of adding layer styles if they don't show.
I am using CS4 in windows xp
David.
David:
Can you clarify what do mean by saving a Composition to Flash? Are you exporting a SWF file? Are you using the new XFL for Flash Professional option? Or are you rendering to a FLV (Flash video) file?
If it's SWF, then there's a handful of options that will go through as vector graphics. This includes solid layers, AI/EPS files, masks and text layers with animation (there's a couple of exceptions). Everything else would have to be rasterized, ie converted to bitmap. Since SWF is not an efficient way of storing bitmaps for the web, AE offers an option to rasterize or ignore unsupported features. If the Ignore... option is selected, then unsupported features (like Layer Styles) will be stripped off.
The AE Help page Render and export a composition as a SWF file has all the information on supported features for vector export.
You can use all features if you export a FLV video file instead. This is a much more efficient way of handling pixels in motion, at web-friendly data rates.
More information on this option, in the AE help page Render and export a composition as an FLV or F4V file.
The XFL option is a great option for more specific workflows. It exports a project that the Flash authoring application can open. But since there's so much AE can do that Flash can't (or would do differently) a layer with styles would be encoded to a FLV file, and that FLV file would appear inside of the Flash project. The XFL project option is great for moving keyframes and animation to Flash (think motion tracking, for instance). It's not the most direct way to put content on the web for the Flash player.
For more information on this, see Export a composition as an XFL file to Flash Professional in AE Help.
Similar Messages
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Mouse clicks and path not exporting to flash
Hey Guys, I've just started using Captivate v5 and all seems to work fine but when I export to Flash CS5, the mouse animates as linear and the click effect doesn't appear. If I preview from captivate the paths and clicks are there. If I click the mouse icon on the slides, they are all set to flash blue circle and straight pointer path is unchecked. The slides do not contain live film either, just screenshots. If I go into the movie in flash, the tween is there but no motion path. Any ideas? Thanks
Yeah, when I export to flash it opens the doc as AS3. Also, I noticed the default click effect does work, but when I change to any of the custom ones it gets ignored by flash.
-
How can I export an Flash archive to Powerpoint or into a Visual basic form
How can I export an Flash archive(Flash cs4 profesional) with animation to Powerpoint or into a Visual basic form ?,
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Quicktime movie export from Flash CS3 is skipping frame.
When I try to export Quicktime movie from Flash CS3, the
resulting mov file is skipping frames. i.e.: The movie is showing
frame number 1, 2, 3, 4, 5, 6, 7, 7, 7, 10, 11, 12, 12, 12, 15
etc...
As you can see the frame number 7 is repeated 3 times and
frame 8 and 9 are nowhere to be found.
The last configuration I used is 960x540, Sorenson video 3
medium quality, 25 fps, keyframe every 25 frames. 6400 kbits/s.
I tried various configurations,with different codecs and even
with keyframe all frames and I always get simillar problems.
Anyone have an idea what is going on, and how to fix this?
Thank you,
Olivier.The QT exporter in Flash is honestly my least favorite
feature - not the feature itself but how it
works (or how it doesn't work in some cases). For me it is
almost unusable unless you have a very
short timeline, small stage, lower frame rate - like AS
generated effects or something - otherwise,
for true frame accuracy to video output - it is not reliable
enough and not fast enough for any real
world production environment.
So typically for me - I love SWF2Video (www.flashants.com) as
it takes any SWF and makes it into an
AVI that is frame accurate no matter what the frame rate is -
quite incredible - enough so that I
always felt it should have been bundled with Flash (as well
as Wacom tablets).
Harmony is an incredible product - as is SOLO and TBS (Toon
Boom mStudio) - each of those programs
are dedicated animation programs designed for output to video
- Flash has a lot of hats to fill and
it was never really designed for animation to video even
though many of us have found it suitable
for all intents and purposes as an animation program for full
production.
But all in all - the quicktime exporter doesn't really
deliver how we would expect it too I am sorry
to say - I only hope it works as well as it does on the Mac
(Mac users could always choose to export
to Quicktime Video but not PC users).
For now if I am exporting to video I keep it all on the
timeline or nested in Graphic symbols or use
the SWF2Video tool.
hope this helps.
-chris
Chris Georgenes / mudbubble.com / keyframer.com / Adobe
Community Expert
OBastien wrote:
> Thank you for your reply Chris.
>
> I tried different possible solutions you listed but it's
not working.
> Disabling sound had no effects. Changing the FPS is not
an option, it has to be
> 25 FPS. I lowered the resolution to 300 something, it
seemed to be a little bit
> better, but it still dropped some frame, and the image
quality was horrible.
>
> I think it is really sad that we have to try different
settings in the hope
> that flash will grab all the frames. I'm really
disapointed in Adobe. I'm
> pretty sure it is the fault of Adobe and not Apple,
because I don't have does
> problems with Quicktime in ToonBoom Harmony. What is
strange is when I do an
> AVI export I never noticed a dropped frame. I'm not
using AVI video right now
> because I can not find a codec that gives me small size,
fast encoding times,
> the ability to seek in the movie by dragging the
timeline progress bar, and the
> possibility to edit in After Effects. If you know an AVI
codec that does all
> that it would be really great news.
>
> Thank you again,
> Olivier.
> -
How do you improve quality of QuickTime movie exported from Flash?
Hi
I have designed a Flash animation for a client who has asked me to also provide it in a format which can be used in a film he wants to produce in Apple Final Cut Pro. I assumed the best format would be QuickTime but whenever I export the Flash file in to QuickTime the quality of the film is awful - the graphics leave fragments of themselves behind as they move (if that makes sense?!) and the overall quality isn't very crisp.
I have tried various export settings and followed a few tutorials online but still having no success! If anyone can make any suggestions I would really appreciate it or is there even another file format that can be used with Final Cut Pro?
Thanks for your advice!!Whenever I export an animation out for video, I always export it uncompressed. It gives a very large file, but then you don't have to worry about it getting compressed multiple times (as the video will be compressed when completed), and I have not had any problems with it.
If you are still having problems with QT export - I have heard reports that setting a time in the export (stop after X time, rather than stop at last frame) will get rid of it.
And, if you still have problems exporting to QT, then I suggest exporting to AVI and converting to MOV with a separate tool. -
Der aufgerufene Media Encoder stürzt beim Video-Export aus flash immer ab. Weiß Jemand warum?
Hallo Mylenium,
Du hast absolut Recht! Meine Anfrage war derart allgemein, dass Niemand damit etwas anfangen konnte. Ich habe das Problem mit dem Adobe-Chat lösen können, es hatte mit meiner AMD-Grafikkarte und einem anderen AMD-Gerät zu tun, deren Treiber aktualisiert werden mussten! Das nächste mal werde ich mich deutlicher zu verstehen geben;-)
beste grüsse von
Günter Merlau -
Export in Flash MX works Flash 8 crashes
I have Flash 8 professional and I admit I am very much a
beginner at flash.
I have taken a basic flash class so I know a few things.
I got a template from template monster. I need to change some
things about the template for my employer’s needs.
My trouble comes when I export the site. The progress bar
pops up and quickly disappears. Then Flash 8 proceeds to crash.
The weird thing is that I have a friend that still has Flash
MX and I got him to try to export the site. It worked fine for him.
If I try the exact same file in Flash 8 it crashes.
I don’t have Flash MX and I don’t think I can get
it. Does anybody have any ideas why a site that exports in Flash MX
does not export in Flash 8?
Thanks in advance for any information.
Gordon ConeHi Guys!
Greg said ...
quote:
I wonder if Captivate 2.0 will import a Captivate 1.0 and then
export to Flash with the tweens intact? Any idea yet?]
Hey
Rick, you only made one mistake (but for you even that is
rare). Greg said
"with the tweens intact" ... and you read
"... when tweens interact.".
I'm sure you'll agree that with the clarification, it's not
confusing except the extent to which Greg expects or desires that
movement of objects - including "transitions"? - in the original
Captivate project be preserved after bringing it into Flash 8. As
far as CP1 - to - CP2 - to Flash 8 is concerned, CP1 projects seem
to me to be converted very well. And moving the (now CP2) project
conversion into Flash 8, there is little that won't come along
nicely.
Yes, Greg, including the tweens, which are preserved for the
objects I looked at specifically ... but the right person to answer
that question might be Mark (Fletcher) instead of myself. I
imported CP movies to Flash 8 only to see if it was being done
without the previous loss of non-supported elements (etc.) but I
have no intention of actually working with my Captivate projects
inside the Flash environment - during beta, now, or ever. I just
feel that the power of Captivate is sufficient for my purposes, and
importing it to Flash 8 would accomplish little except to put the
horse in hen-house. (That makes perfect sense to me, and is greatly
humorous as well; but if you don't "get it", I don't think I can
explain it.
. -
Mac Projector Crashes When exported From Flash CS5.5
Something strange that i noticed, when i had exported a presentation for a Mac,
on a 64 bit windows 7 using flash cs5.5.
the applicaton gets the paths of a few swfs from an XML file
and loads them one after the other.. there is a small bit of interactivity.
.. tested this projecter on various versions of MAC, it crashes often,crashes earlier if i switch applications. what follows here is a part of a report that was generated on an OS X 10.7.3,
works fine if the projector is exported from flash cs5.
i need it to work when exported from flash cs5.5.. any suggestions on what i need to change in my application so that it works when exported from flash cs5.5?
Your help would be appreciated Thanks in Advance
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000500d98eb
VM Regions Near 0x500d98eb:
Memory tag=240 000000000ebd0000-000000000ec90000 [ 768K] ---/rwx SM=NUL
-->
__TEXT 0000000070000000-0000000070142000 [ 1288K] r-x/rwx SM=COW /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
Application Specific Information:
objc_msgSend() selector name: orderOut:
objc[9434]: garbage collection is OFF
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libobjc.A.dylib 0x92115d47 objc_msgSend + 23
1 com.macromedia.Flash Player.app 0x00467d96 main + 240950
2 com.macromedia.Flash Player.app 0x0047efda main + 335738
3 com.macromedia.Flash Player.app 0x002feae2 0x1000 + 3136226
4 com.macromedia.Flash Player.app 0x0033a77b 0x1000 + 3381115
5 com.macromedia.Flash Player.app 0x00462718 main + 218808
6 com.macromedia.Flash Player.app 0x004628b2 main + 219218
7 com.apple.CoreFoundation 0x98e0b3df __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15
8 com.apple.CoreFoundation 0x98e0ad96 __CFRunLoopDoSources0 + 246
9 com.apple.CoreFoundation 0x98e34c68 __CFRunLoopRun + 1112
10 com.apple.CoreFoundation 0x98e3447c CFRunLoopRunSpecific + 332
11 com.apple.CoreFoundation 0x98e34328 CFRunLoopRunInMode + 120
12 com.apple.HIToolbox 0x9289117f RunCurrentEventLoopInMode + 318
13 com.apple.HIToolbox 0x928984e7 ReceiveNextEventCommon + 381
14 com.apple.HIToolbox 0x92898356 BlockUntilNextEventMatchingListInMode + 88
15 com.apple.AppKit 0x98fe8a9c _DPSNextEvent + 678
16 com.apple.AppKit 0x98fe8306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
17 com.apple.AppKit 0x98fe4675 -[NSApplication run] + 911
18 com.apple.AppKit 0x99278261 NSApplicationMain + 1054
19 com.macromedia.Flash Player.app 0x000032a2 0x1000 + 8866
20 com.macromedia.Flash Player.app 0x000031c9 0x1000 + 8649
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x97d3f90a kevent + 10
1 libdispatch.dylib 0x99a75c58 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x99a746a7 _dispatch_mgr_thread + 53
Thread 2:
0 libsystem_kernel.dylib 0x97d3e83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x9237ce78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x9232482a pthread_cond_wait + 48
3 com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
4 com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
5 com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
6 com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
7 com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 3:
0 libsystem_kernel.dylib 0x97d3e83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x9237ce78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x9232482a pthread_cond_wait + 48
3 com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
4 com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
5 com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
6 com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
7 com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 4:
0 libsystem_kernel.dylib 0x97d3e83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x9237ce78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x9237cf7b pthread_cond_timedwait_relative_np + 47
3 com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
4 com.macromedia.Flash Player.app 0x001c58fe 0x1000 + 1853694
5 com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
6 com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
7 com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 5:
0 libsystem_kernel.dylib 0x97d3e83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x9237ce78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x9237cf7b pthread_cond_timedwait_relative_np + 47
3 com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
4 com.macromedia.Flash Player.app 0x00305328 0x1000 + 3162920
5 com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
6 com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
7 com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 6:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x97d3cc22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x97d3c1f6 mach_msg + 70
2 com.apple.audio.CoreAudio 0x9cd8e9fe HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, unsigned int) + 122
3 com.apple.audio.CoreAudio 0x9cd8ea6a HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, unsigned int) + 60
4 com.apple.audio.CoreAudio 0x9cd86e5f HALC_ProxyIOContext::IOWorkLoop() + 1145
5 com.apple.audio.CoreAudio 0x9cd86926 HALC_ProxyIOContext::IOThreadEntry(void*) + 136
6 com.apple.audio.CoreAudio 0x9cd86898 __HALC_ProxyIOContext_block_invoke_6 + 20
7 com.apple.audio.CoreAudio 0x9cd8681d HALB_IOThread::Entry(void*) + 69
8 libsystem_c.dylib 0x92378ed9 _pthread_start + 335
9 libsystem_c.dylib 0x9237c6de thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x97d3f02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x9237accf _pthread_wqthread + 773
2 libsystem_c.dylib 0x9237c6fe start_wqthread + 30
Thread 8:
0 libsystem_kernel.dylib 0x97d3f02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x9237accf _pthread_wqthread + 773
2 libsystem_c.dylib 0x9237c6fe start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00dbe0e0 ebx: 0x00dbe0e0 ecx: 0x99985548 edx: 0x500d98cb
edi: 0x0000036e esi: 0x00aad0e0 ebp: 0xbfffe4f8 esp: 0xbfffe488
ss: 0x00000023 efl: 0x00010202 eip: 0x92115d47 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x500d98eb
Logical CPU: 1Looks like it was a memory problem with the jvm.ini file.
Pumped it up to 256 and it works now.
Hope this helps anyone else in the future if they come across it.
Thanks. -
I have worked with InDesign quite a lot, and now I'd like to make an eBook using the software. I don't know much about Adobe Flash, just starting to learn, and I'd like to know if there is a file format exported from Flash that can be used in an epub format document made with InDesign?
(I'm not sure if I gave the right definition of things but I hope you'll undersand.)
Thanks in advance,
BibiHi Bibi,
the quick answer is no. You can place swf in InDesign and that will be honored during a interactive PDF-Output, but not with EPUB. If you try to get some animations to EPUB, you must use HTML5, CSS3 and Javascript. This can be done in InDesign CC with the help of Adobe Edge Animate.
But note: There is only a minor support for this feature for different devices. -
Keynote exporting to FLASH will not run on browsers
I have created several short keynote files that were then exported to Flash so that they can be viewed on an HTML page created by dreameweaver. However, after exporting them to a swf file and then importing the flash file into an html page all I get when opened in a browser is a white screen with no flash. I have latest flash player and have tried on firefox and safari. All was working fine until I upgrade Keynote 06 to 08 and went from tiger to leopasrd.
Any susggestions??????? I am lost
WoodriverFlash Player issues with Leopard (Mac OS X 10.5)
Issue 1: File upload using FileReference.upload fails in Leopard. End users are unable to browse to the file to upload.
Issue 2: Black colored blocks appear behind text in Flash content.
Solution: These issues are addressed by a refresh of the Flash Player 9 Update pre-release for Macintosh, available on Adobe Labs. The Macintosh downloads were updated on 11/1/2007 in response to user feedback and are version 9.0.98.0. The Windows and Linux downloads are still 9.0.64.0.
This fix will be in the final release of Flash Player 9 Update.
Note: All users should uninstall any currently installed Flash Player before installing the Flash Player 9 Update.
Issue 3: On an iMac, the Safari browser shows a delay during the initial transition to full-screen mode.
Solution: This is a known issue which will be addressed by a future release of Flash Player. -
FCP Freezes When Exporting to Flash Video (FLV)
Final Cut Pro 7.0.2 freezes when exporting to Flash Video (FLV). The resulting FLV file contains only a few seconds of the exported video. A 2009 Apple Support notice offers this re. FCP 6 and CS3 Flash Video Encoder...
===
Final Cut Pro: May quit unexpectedly when exporting to Flash
Last Modified: February 13, 2009
Article: TS2593
Symptoms
Final Cut Pro may quit unexpectedly when you export using QuickTime Conversion if you choose Flash Video (FLV) from the Format menu.
Products Affected
Final Cut Pro 6.x, Adobe Creative Suite 3 Flash Video Encoder
Resolution
This can happen if you use the Adobe Creative Suite 3 Flash Video Encoder and Final Cut Pro together. This issue does not occur with the Flash Video Encoder in Adobe Creative Suite 4. To work around the issue:
Choose File > Export > QuickTime Movie.
Be sure to enable Make Movie Self-Contained.
Open the exported movie in QuickTime Player.
Export the movie to Flash from QuickTime Player.
===
I just installed CS5, so I would think I shouldn't be bothered with an older, problematic Flash Video Encoder. I don't think I should have to convert an MOV file to an FLV file using QuickTime Reader or anything else. Why doesn't it export correctly out of FCPro 7.0.2?oh well.
-
Okay, I have done EVERYTHING I can think of to get the export
to Flash to work with Captivate. However, I am at a loss now. I
keep getting this really weird error message: "Windows cannot find
'#$^&\Flash.exe.' Make sure you typed the name correctly, and
then try again." Does ANYONE know what I am doing wrong???
I already followed the directions provided in an adobe
article. Just FYI.
Thanks,
LizIf I can just step in here for a moment... You must have
Flash installed on your computer; not just any Flash but
1) the full program for creating and editing Flash objects,
and
2) the right version for compatibility with the version of
Captivate you are running. With that in mind, the Flash Player
isn't what it is looking for (with all respect to you, Andrew).
If you have Captivate 1, it is looking for the executable
file for Flash 2004MX, and for Captivate 2 or 3, it is looking for
Flash 8 (or CS3 will do also).
If you do not have the proper version of Flash, Liz, that is
the problem. If you do have the right version installed, you might
have to re-install. It may be looking in the default folder and you
have it installed elsewhere, or when you installed Captivate 3, it
might have missed that install, so it couldn't provide the link it
needs to open Flash when you export from Captivate.
Try this before pulling out your hair:
1) Check to make sure you have the right version of Flash
(see above)
2) If you do, open it, then open a "New Flash Document", then
go to "File > Import > to Stage" (and be sure you have the
*.CP file-type selected in the Import navigator).
Have a good one! -
Exporting to flash 8 makes the slides streched
Hi,
I am not a flash expert, but i need to fix some things in
actionscript before publishing the stuff online. so i cant directly
use the captivate created flash files. If i export the material to
flash the slides are streched and off center ( i see the top left
corner. )
Can anyone help me explain what happened and how i can fix
it?
Thanks,
WouterOK, I'm about at my wits end with this issue and it's only getting worse! Yesterday I did unistalls and reinstalls of both Flash and Captivate and made sure that I the proper Captivate A.S. folders copied to the Flash Classes folder...still no dice.
I then went to IT and asked for a loaner laptop to install both on to see if it might be my PC that's the problem...installed both on the laptop and export the Captivate File to Flash and published it...the audio worked! I was pumped. So went back to my PC and tried again and it didn't work. I then brought the new .FLA over from the laptop and it plays with audio fine on my PC. However the exact same Captivate project exported to Flash on my PC doesn't play the audio. I have a TON of captivate .SWFs that I need to add actions to, so if anyone can offer (even possible) solutions, I'd be grateful! Thanks! -
Exporting to Flash using Quicktime pro
I'm trying to export a 43 min vid from FCP6 using quicktime conversion. I want to export to Flash. Its for web content, and its in widescreen.
Any help with size and converting to flash would help. I've never done web content before.
Thanks!!
tec24First, some questions: 1) what's the purpose? 2) who's your intended audience? 3) has it got to be done quickly, as in a short deadline? 4) Why Flash? 5) Why 43 minutes (have you ever in your life watched a 43 minute streaming video on the internet on anything but the most powerful 'puter with the highest-speed, dedicated internet connection)? 6) Do you care that what people see you throw up on the internet ultimately reflects on how you yourself are perceived by those same people?
For what could be a quick disaster, or if this project is mainly for sh*ts and giggles, follow the advice given in the first reply, post it pronto and don't bother with the rest of THIS reply.
Or, if you're on a deadline, pay someone who TRULY knows what they're doing to do it for you -- and they might still balk (if they have any scruples) at a 43 minute web video unless you've got a really good reason to make folks wait for way longer than 43 minutes of stop-and-start Flash stuff.
Otherwise, if you're not in a hurry:
FIRST, procure a book on the subject, like Apple's "QuickTime for the Web" (available on line and at Borders, for sure).
THEN, with some reading under your belt, be prepared to start experimenting with combinations of smaller movie dimensions and FPS rates (generally, half of what the original is); then on to varying types of video compression (Sorenson or Sorenson3 have historically given some of the best results, with H.264, the newest and more difficult to configure giving the truest quality, but not discounting the various MPEG settings; and last, but certainly not least, playing with your audio compressions to see what you're willing to lose in order to (hopefully) gain an internet audience. Like it or not, it depends on YOUR vid's content and audio as to how to make it small enough to be seen in its best internet presence.
OR, You might try some of Compressor's export settings -- and be totally satisfied. It's all relative to the work you've created and how long you're willing to work at what you're willing to sacrifice to still pull off a good illusion of your original video at a fraction of its original size.
I wish it weren't so, but there's no quick and easy answer to your question if you're serious at all about the end result. You have to consider all the angles I've posed (and then some) to get good results that'll show YOU in your best light.
Mac OS X (10.4.10)
Dual 2 PowerMac G5--latest model Mac OS X (10.4.2) -
Exporting to Flash without embedding music files
I had to create a music player for a website, and really didn't want to make a flash player from scratch again. So I had an epiphany and opened Keynote.
I created a slideshow: the first page was a "Click on song to play" and every page after the first was a song that auto played in the background with a next, previous and home hyperlink on each. Ten minutes later I could export to Flash, open it in Safari, and had a perfectly functional flash music player; 10 points for Apple.
The only problem is that the export embeds the songs into the SWF file, making the file around 16mb. In my current setup for the website, it's not a terrible problem, but I was wondering how I would export the file to Flash (from Keynote still) so that the music loaded externally, and only when the song needed to be loaded.
I could buy a swf>fla converter and change the actionscript, but I figured some genius in the Discussions might have a trick up their sleeve.
Well, do ya?
PS: For those interested, here is the file: http://clay.bellmor.com/appledis/musicplayer
Remember, it's 16+ megs, so whip out your Activity window. I also built in a timed auto-tranisition to play the next song. Again, 10 points for Apple.
Message was edited by: claytonbellmorOK, I'm about at my wits end with this issue and it's only getting worse! Yesterday I did unistalls and reinstalls of both Flash and Captivate and made sure that I the proper Captivate A.S. folders copied to the Flash Classes folder...still no dice.
I then went to IT and asked for a loaner laptop to install both on to see if it might be my PC that's the problem...installed both on the laptop and export the Captivate File to Flash and published it...the audio worked! I was pumped. So went back to my PC and tried again and it didn't work. I then brought the new .FLA over from the laptop and it plays with audio fine on my PC. However the exact same Captivate project exported to Flash on my PC doesn't play the audio. I have a TON of captivate .SWFs that I need to add actions to, so if anyone can offer (even possible) solutions, I'd be grateful! Thanks! -
Exporting to Flash Question.
My client created individual Captivate demos. I would like to
import them into flash and place them on a custom background with
logo as well as build a flash menu to jump from Captivate section
to section.
I'm wondering if when exporting a file to flash then opening
up in the Flash environment how will Flash build/ display the
content on the timeline, how much can I edit it and will it publish
out of Flash and display fine? Is there anything from Captivate
that will get lost in this process such as audio or playback
quality, etc.... I would try this myself but I'm on a Mac, our PC
has the Captivate demo with no flash (I believe you need both
programs in order to have the export option available) and I don't
want to purchase flash for this computer if it won't do what I need
it to.
Hope someone can help,
Thanks,
JasonHello Jason,
Please find below the current Captivate 2 Export limitations:
508 compliance: At this time none of
the 508 compliance extensions export to Flash. If this is a
critical aspect of your project, you may want to consider other
options to address all of your accessibility requirements in Adobe
Captivate.
Interface skin: Skins are not
exported through the Flash export function. This means that if your
project uses the new Adobe Captivate 2 menu feature of skins, you
must manually recreate that functionality in the Flash
environment.
Navigation bar: Adobe Captivate
currently does not export the navigation bar used in the interface
skin. If you use this asset in your project, you must manually
create or add it to your Flash project.
Advanced compression: Advanced
compression occurs specifically as part of the Adobe Captivate
publish process.
Slide transitions: Transitions added
to slides are not exported to the Flash environment. If you prefer
to use transitions, you must rebuild the slide-level transitions in
the Flash development environment.
Real-time synchronization: Adobe
Captivate does not export items recorded using the "real-time"
option to the Flash environment. Although the objects exist, the
export process does not retain the timings.
You can learn more about exporting to Flash by reading the
excellent article by Scott Young -
Exporting
your Captivate project to Flash
Regards,
Mark
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