Exporting to Quicktime from Flash CS5 has gliches

I have been exporting to QT movies from Flash 8 without any hassles, but when I export from a Flash to a Quicktime movie it has issues rendering- pixels hanging on the screen, low quality audio. I've tried with many different options and they all have the same issue. Help!

So what is the recourse here....select the option for exporting whatever the resolution is of the timeline. This usually gives me Mpeg1
I'm not following you here. Can you clarify?
Also am I right in assuming that Matrox HD compressing for H.264 is not available in CS 5.5?
I can't say for sure, but if the specs for the hardware say it should work with CS5.5, then it should. That, of course, is contingnent on having updated drivers, etc. from Matrox. Do you have the latest versions installed? If so, and it's *supposed* to work, that's an issue for the Matrox support folks. What hardware specifically are you talking about?
EDIT: OK, I see what hardware you're talking about. The card says its compatible with AME on a PC, but I didn't see anything specifically about AME on a Mac. It may not work with the Mac version of AME.

Similar Messages

  • Prroblems Exporting .MOV files from Flash CS5

    I am having trouble exporting my animations created in Flash CS5 (or Macromedia flash 5, or CS3) to .MOV files. I'm having these issues on different  platforms  (mac and pc) and different operating systems (XP and win 7) - I only get error messages and out of memory errors, even on the fastest computer I have with 4gig of RAM working on a 2mg Flash file.
    I just want to convert my Flash files to a format that can play on Youtube and standard DVD players. Also I've tried many converters (flash to video) - not all free (Moyea, Roxio, iWisoft, Winfx Video Converter, Amor, E.M. Magic, etc, etc) - nothing works. The main problems are either the sound is not synched, the playback is choppy, and the quality is awful.
    I think my only hope of getting a good video is starting with a good .MOV file exported from Flash. I know the program is supposed to do this.
    Any help greatly appreciated.
    http://help.adobe.com/en_US/flash/cs/using/WSBC0687D4-42A6-445d-B5FF-8032C7D3A8FF.html#WS6 A15AAE2-C176-4161-BAB6-FB082F63B65Ba

    Exporting the video at a slower FPS with all the settings maxed and then speeding it up later may not be the most practical and adding a few extra steps can increase the chances of error...I wasn't willing to maniuplate the frame rate, so I tried with the highest video settings and my file ended up being 10GB in size for a video with 1689 frames, and there were STILL artifacts.
    There's also the option of exporting your sequence as individual frames and recombinging them using Quicktime Pro (I found that on another forum), and Quicktime Pro is a pretty cheap program ($20?). Just remember to hide your motion guides and activate your masks (right click on your masks in the timeline and select Show Masks), or they'll show up in your frames and you'll have to start again. Also, when inputting your individual frames, remember to select the correct frame speed to it matches the one that you're working with. From there, you have a complete video clip that you can input into any editing suite (heck, Windows Movie Maker is adequate if you're just putting it on YouTube).
    Either way, Flash Professional doesn't appear to be capable of generating a .MOV that works outside of the box on its own, at least not without the addition of a 3rd party plugin. Given the proliferation of animation projects on TV that are animated using Flash, I was thinking that Flash SHOULD have a way to render a .MOV file properly (ie: without dropping frames and leaving behind artifacts because it's taking too long to read the frame), but then, it's best to use the right tools for the job. You can use most of the tools in Creative Suite/Cloud to generate the same layered image, but every single application has a specific purpose:
    Photoshop can handle text layouts, vector imagery, and animation, but it's best at manipulation of raster images.
    Illustrator can handle text layouts and some manipulation of raster images, but it's best at creating and editing vector images.
    InDesign can do some manipulation of raster images (or at least it imports them) and creating/drawing of vector images, but it's best at text layouts for multi-page documents and arranging images.
    Flash allows you to layout text, draw image vectors, and manipulate rasters, but its best for animation and interactive content (I draw my characters in Illustrator first then import then in Flash...Flash drawing tools just drive me buggy).
    Your video editing suite (and probably Premiere...haven't used Premiere in a long time, so I can't say for sure) can handle some text inputs, does some animation, but it's best for taking existing video and audio clips (from whatever sources) and editing them non-linearly.
    I'll need someone in the biz to confirm this, but I do suspect that for studio based Flash animation projects that end up on TV (eg: Teen Titans Go!, My Little Pony: Friendship is Magic), they wouldn't be generating the show entirely using Flash (laying down soundtrack and dialogue as well) and then exporting to .MOV. It's more likely that they'd be exporting individual clips without audio (either using the slow frame rate method or by exporting individual frames and importing to Quicktime) and using a non-linear video editor to edit the clips and lay down audio tracks accordingly.

  • No export in quicktime from Flash after upadate 7.1.3 !!!!

    I often use Flash to create animation for video content, I export my animation flash to .mov everyday (i have quicktime pro)
    After update 7.1.3 don't work !!!!!
    Help !
      Windows XP Pro  

    Ok guy I've find the solution...
    In this update check box for play flash format (in preferences of quicktime - > Advanced) is not check
    Bye

  • When I export a MC from flash that has a .png in it, it shows up in all browsers except iPad.

    This is working in safari on Mac and firefox. The image will not load on the Ipad. Any Ideas?
    Here is the code:
    var canvas, stage, exportRoot, offset, zoomIn, zoomOut, image, schematic;
    function init() {
              canvas = document.getElementById("canvas");
              stage = new createjs.Stage(canvas);
              createjs.Touch.enable(stage);
              images = images||{};
              var manifest = [
                        {src:"images/schematic.png", id:"_95Z7FanBrakeHydDiagramColored"}
              var loader = new createjs.PreloadJS(false);
              loader.onFileLoad = handleFileLoad;
              loader.onComplete = handleComplete;
              loader.loadManifest(manifest);
    function handleFileLoad(o) {
              if (o.type == "image") { images[o.id] = o.result; }
    function handleComplete() {
              schematic = new lib.Schematic();
              stage.addChild(schematic);
              createjs.Ticker.setFPS(60);
              createjs.Ticker.addListener(stage);
              zoomIn = new lib.ZoomIn();
              zoomIn.x=10;
              zoomIn.y=10;
              stage.addChild(zoomIn);
              zoomOut = new lib.ZoomOut();
              zoomOut.x=10;
              zoomOut.y=70;
              stage.addChild(zoomOut);
              addListeners();
              stage.update();

    I'm not sure if that is the problem, but when compiling for iOS you have to include external files in the publishing window.
    And maybe that will change the URL you are using too.

  • Not able to export quicktime movie from Flash CS5 or CS6.

    Hi! I am not able to export quicktime movie from Flash CS5 or CS6. When I export it the progress bar is showing and says Recording Flash content and nothing happens

    I havent exported any videos in the past from Flash. The movie is around 45 seconds and the size is 470KB.
    I tried both, the memory and the hard drive.
    In the attached image you can see the settings and in the other image you can see the progress bar that remains without something to happen.
    I dont mind what type of video to export it can be also .avi but again I have troubles there. It is very large and the animation is distorted.
    The animation consist from two scenes. The first one can be exported without any problem but the second one cannot be exported. May be because it has some masks layers and guide layers?

  • Mac Projector Crashes When exported From Flash CS5.5

    Something strange that i noticed, when i had exported a presentation for a Mac,
    on a 64 bit windows 7 using flash cs5.5.
    the applicaton gets the paths of a few swfs from an XML file
    and loads them one after the other.. there is a small bit of interactivity.
    .. tested this projecter on various versions of MAC, it crashes often,crashes earlier if i switch applications.  what follows here is a part of a report that was generated on an  OS X 10.7.3,
    works fine if the projector is exported from flash cs5.
    i need it to work when exported from flash cs5.5.. any suggestions on what i need to change in my application so that it works when exported from flash cs5.5?
    Your help would be appreciated Thanks in Advance
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000500d98eb
    VM Regions Near 0x500d98eb:
    Memory tag=240         000000000ebd0000-000000000ec90000 [  768K] ---/rwx SM=NUL 
    -->
    __TEXT 0000000070000000-0000000070142000 [ 1288K] r-x/rwx SM=COW  /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
    Application Specific Information:
    objc_msgSend() selector name: orderOut:
    objc[9434]: garbage collection is OFF
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libobjc.A.dylib                 0x92115d47 objc_msgSend + 23
    1   com.macromedia.Flash Player.app 0x00467d96 main + 240950
    2   com.macromedia.Flash Player.app 0x0047efda main + 335738
    3   com.macromedia.Flash Player.app 0x002feae2 0x1000 + 3136226
    4   com.macromedia.Flash Player.app 0x0033a77b 0x1000 + 3381115
    5   com.macromedia.Flash Player.app 0x00462718 main + 218808
    6   com.macromedia.Flash Player.app 0x004628b2 main + 219218
    7   com.apple.CoreFoundation        0x98e0b3df __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15
    8   com.apple.CoreFoundation        0x98e0ad96 __CFRunLoopDoSources0 + 246
    9   com.apple.CoreFoundation        0x98e34c68 __CFRunLoopRun + 1112
    10  com.apple.CoreFoundation        0x98e3447c CFRunLoopRunSpecific + 332
    11  com.apple.CoreFoundation        0x98e34328 CFRunLoopRunInMode + 120
    12  com.apple.HIToolbox             0x9289117f RunCurrentEventLoopInMode + 318
    13  com.apple.HIToolbox             0x928984e7 ReceiveNextEventCommon + 381
    14  com.apple.HIToolbox             0x92898356 BlockUntilNextEventMatchingListInMode + 88
    15  com.apple.AppKit                0x98fe8a9c _DPSNextEvent + 678
    16  com.apple.AppKit                0x98fe8306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
    17  com.apple.AppKit                0x98fe4675 -[NSApplication run] + 911
    18  com.apple.AppKit                0x99278261 NSApplicationMain + 1054
    19  com.macromedia.Flash Player.app 0x000032a2 0x1000 + 8866
    20  com.macromedia.Flash Player.app 0x000031c9 0x1000 + 8649
    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0   libsystem_kernel.dylib          0x97d3f90a kevent + 10
    1   libdispatch.dylib               0x99a75c58 _dispatch_mgr_invoke + 969
    2   libdispatch.dylib               0x99a746a7 _dispatch_mgr_thread + 53
    Thread 2:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9232482a pthread_cond_wait + 48
    3   com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
    4   com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 3:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9232482a pthread_cond_wait + 48
    3   com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
    4   com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 4:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9237cf7b pthread_cond_timedwait_relative_np + 47
    3   com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
    4   com.macromedia.Flash Player.app 0x001c58fe 0x1000 + 1853694
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 5:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9237cf7b pthread_cond_timedwait_relative_np + 47
    3   com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
    4   com.macromedia.Flash Player.app 0x00305328 0x1000 + 3162920
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 6:: com.apple.audio.IOThread.client
    0   libsystem_kernel.dylib          0x97d3cc22 mach_msg_trap + 10
    1   libsystem_kernel.dylib          0x97d3c1f6 mach_msg + 70
    2   com.apple.audio.CoreAudio       0x9cd8e9fe HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, unsigned int) + 122
    3   com.apple.audio.CoreAudio       0x9cd8ea6a HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, unsigned int) + 60
    4   com.apple.audio.CoreAudio       0x9cd86e5f HALC_ProxyIOContext::IOWorkLoop() + 1145
    5   com.apple.audio.CoreAudio       0x9cd86926 HALC_ProxyIOContext::IOThreadEntry(void*) + 136
    6   com.apple.audio.CoreAudio       0x9cd86898 __HALC_ProxyIOContext_block_invoke_6 + 20
    7   com.apple.audio.CoreAudio       0x9cd8681d HALB_IOThread::Entry(void*) + 69
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 7:
    0   libsystem_kernel.dylib          0x97d3f02e __workq_kernreturn + 10
    1   libsystem_c.dylib               0x9237accf _pthread_wqthread + 773
    2   libsystem_c.dylib               0x9237c6fe start_wqthread + 30
    Thread 8:
    0   libsystem_kernel.dylib          0x97d3f02e __workq_kernreturn + 10
    1   libsystem_c.dylib               0x9237accf _pthread_wqthread + 773
    2   libsystem_c.dylib               0x9237c6fe start_wqthread + 30
    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00dbe0e0  ebx: 0x00dbe0e0  ecx: 0x99985548  edx: 0x500d98cb
    edi: 0x0000036e  esi: 0x00aad0e0  ebp: 0xbfffe4f8  esp: 0xbfffe488
    ss: 0x00000023  efl: 0x00010202  eip: 0x92115d47   cs: 0x0000001b
    ds: 0x00000023   es: 0x00000023   fs: 0x00000000   gs: 0x0000000f
    cr2: 0x500d98eb
    Logical CPU: 1

    Looks like it was a memory problem with the jvm.ini file.
    Pumped it up to 256 and it works now.
    Hope this helps anyone else in the future if they come across it.
    Thanks.

  • Adobe Flash CS5 has encountered a problem and needs to close

    Hi,
    I have two laptops. I have installed Adobe Flash CS5 in my first laptop (Windows XP). When I start the application, it shows the following message:
    "Adobe Flash CS5 has encountered a problem and needs to close"
    I have installed the Flash CS5 in my second laptop and it worked fine.
    Error signature:
    AppName: flash.exe AppVer: 11.0.0.485 ModName: updaternotifications.dll
    ModVer: 1.0.0.64 Offset: 0006a8dc
    Can anybody help?
    Thanks.
    Housea

    try this also
    1. Reset preferences:
    To reset on Windows, delete:
    C:\Documents and Settings\username\Local Settings\Application Data Adobe\Flash CS4\
    C:\Windows\system32\Macromed\Flash\FlashAuthor.cfg
    To reset on Mac OS X, delete:
    /Users/username/Library/Preferences/Flash CS4 Preferences
    /Users/username/Library/Preferences/Flash 10 MRU
    /Users/username/Library/Preferences/com.adobe.flsh-10.0.plist
    /User/%username%/Library/Application Support/Adobe/Flash CS4/
    /Library/Application Support/Macromedia/FlashAuthor.cfg
    2. Install the latest Flash update if available.
    3. Install the latest version of Flash.
    4. Install current Windows service packs and other updates.
    5.  Run Flash in a simplified mode (Windows). / Run Flash in safe mode (MAC  OS - Refer to http://kb2.adobe.com/cps/404/kb404936.html)
    Some  applications or services may cause system errors or freezes when  running concurrently with Flash. Services are specialized programs that  perform functions to support other programs. Before starting Flash,  disable other applications, including startup items (items that start  automatically), and services.
    To disable startup items and services, see "Disable startup items and services (Windows XP)" (TechNote kb404984).
    To re-enable startup items and services:
       1. Choose Start > Run, type msconfig, and click OK.
       2. Choose Normal Startup on the General tab, click OK, and restart the computer.
    Note: If unselected items were present on the Services or Startup tab, then you will need to unselect them again
    6. Install Flash from the desktop.
    7. Reinstall Flash in a simplified/safe (for MAC OS) mode.
    8. Run Flash in a new user account.
    9. Check for font problems.
    10. Optimize handling of temporary files by Windows XP.
    11. Set the virtual memory paging file to the default size.
    12. Repair and defragment hard disks.
    13. Scan the system for viruses.
    14. Identify the file that causes the problem.
    15. Install Adobe Flash CS4 on a different computer.

  • Why Can't I Export to Quicktime from Garageband?

    Has anyone else experienced this or would know how to fix it...
    I created a .mov file from Keynote and brought it into Garageband as a Video Track to sync the music to the Keynote presentation. Now I'm ready to Export to Quicktime from Garageband. When I choose the Export command from the 'Share' menu in Garageband, it runs through two dialog boxes - first "Creating Mixdown" and then "Converting..." - after the second dialog box disappears no Quicktime file is created.
    I have tried several things to remedy this, but have had no luck - such as updating to Garageband 3.0.1, running Disk Utility, restarting the computer. I also made sure to check the Preferences in Garageband before exporting.
    Can anyone tell me how I can get it to export?
    Also, the final Garageband file size is approximately 180MB and the presentation runs approximately 8 minutes. The final file will need to be 'full quality', as it will be shown from a projector at a meeting.
      Mac OS X (10.3.9)   Keynote v3.0.0; Garageband v3.0.1; Dual 1GHz G4; 1.5GB SDRAM

    Which export did you use?
    Try going into prefs->export, enable the export to disk option.
    Than in the Share menu choose export to disk.
    Then do a search on the name of your song (in the Finder) and see if it shows up.

  • Flash CS5 has a serious speed and crash issue.

    Hi,
    Works PC.
    Dell dual core 3.5Gb ram PC. 1 yr old
    Launch time CS5 1 minute.
    Opening a file is 1min 10sec, saving a file ditto, copying from lib takes 50 secs, pasting to another library 1min, replace existing item, go yes and it crashes.
    Install CS5 trial on home very powerful purpose built CAD and video workstation, expect it to fly, but get same times, at least it doesnt crash first attempt but still terribly slow at everything.
    Second time I try this routine it also crashes upon replace existing item.
    Try saving files as CS4, they open into CS4 in seconds, wow what a difference !!!!, CS5 obviously at fault as a program, but text on buttons is a mess. so thats no good. Thats text created in CS5 not displaying when saved as CS4. Is this program in fact any good ?
    File size of source file is 26Mb, of destination is 21Mb. Source has about 14 movie clips, select these and make a movieclip of them, copy/paste it to library of destination and it crashes.
    Works PC reinstall Flash twice trying to resolve this, assuming its the prog, still its got these speeds and it crashes when accepting movieClip into Library. Remove the busy layer and try again and it accepts it, still damn slow. The home PC survived the busy layer paste first time round, suggesting the Office PC is at fault. But now its also crashing.
    Has Flash CS5 a complexity limit ? These are map layers with many vector shapes on one of the layers, quite a few on three others. That layer seems to be the straw that breaks the camels back. Is 26Mb beyond the limit. I even upped the preferences for memory to 3000kb but no better.
    I see on the forums complaints of CS5 speed on saving, users reverting to CS4.  I wanted CS4 but was forced to have CS5 as it had just come out. New progs are not the best move but Adobe bully you.
    The speed and crashes are prohibitive for business work, 3 days trying to do a mornings work.
    I thought it was the PC but others are finding CS5 slow and crashing. What have we here as a prog...useless !  Adobe. you need to fix this. I would go back to CS4, I have it on home PC, but CS5 into 4 has text issues, unless the Office PC used a font not on the home one.
    Envirographics

    I still cant realize how this buggy piece of **** could make to the market! After I switched to Flash CS5 it became true headache working on Flash projects:
    - in constantly crashes on saving, working with library, exiting;
    - trying to create file with FLVPlayback throws dozens of errors with references to the classes that even do not exist in configuration folder nor in preinstalled SWC files that I HAD to reference manually;
    - publishing in CS4 files that are published properly in CS5 throws tons of errors even though both reference existing classes and are for the same FP10 version.
    - saving FLA for CS4 creates huge source file and compiling this file in CS4 creates SWF with 10x size (~280kb in CS5 and ~2800kb in CS4).
    Even though Flash CS5 has some nice improvements in interface and ActionScrip editor which I do like, in general it is a complete DISASTER and huge TIME WASTER!

  • After exporting to quicktime file, the file has sound but no video, what am I doing wrong?

    after exporting to quicktime file, the file has sound but no video, what am I doing wrong?  The self contained movie box is not checked.

    Hi
    Did You go via Compressor ?
    Did You use QuickTime Conversion ?
    I don't
    I do
    • In TimeLine set In and Out-Points to the full Movie/Project
    • Select ALL - Clips and Audio
    • Go up to Sequence and down to Render Only - down to Mix Down Audio
    • then Sequense and Render Selected - Both (Video and Audio)
    • then Export and as QuickTime .mov (NOTHING ELSE)
    • I use to do - Not Self-Contained as it saves both time and space
    Your Start-Up (Mac OS) Hard Disk - Needs lot's of free space to work OK - I never go under 25Gb free space on this one,
    Good Luck - Yours Bengt W

  • Ok, how do I target Air 2.5 from Flash CS5?

    How do I target Air 2.5 from Flash CS5?
    I'd kill to have the enhanced css support...
    Thanks!
    -Ted

    You can post this on Flash's forum. You should get a good answer from there.
    As I understand, there should be an update in MAX. Not sure how the update will get released.

  • How do I target Air 2.5 from Flash CS5?

    Ok, how do I target Air 2.5 from Flash CS5?
    I'd kill to have the enhanced css support right now...
    Thanks!
    -Ted

    ok, so i found the answer to my own question, for the moment gor here for the extension to do 2.5 in cs5:
    http://labs.adobe.com/technologies/flashpro_extensionforair/

  • Export image sequence from Flash

    Hello,
    I made an short animation in flash (Only about 3 seconds) and I am wondering if there is a way to export the animation as an image sequece. I could've sworn I've done it before but I can't find any information on how to do it. If anyone can give me information on if this is possible and if so how to do it I'de appreciate it. I am using Flash CS3, and I just need to get the animation exported as individual images.

    yeah i get the idea of guide layers and how useful they are. just dont  want all my rough layers visible when i export an image from flash.. my point being you never had to hide guide layers before publishing on old versions of flash which i think makes more sense.. why would you ever want to see a guide layer on a published image?? anyway, i discovered this only happens when using actionscript 3.0 but not 2.0 so, ive gone back to 2.0

  • Hitting a specific file size when exporting from Flash CS5

    I need to export three banners to .swf from flash and they all need to be under 61K.  They all use photographs and are 5-7 seconds long each and the dimentions are 300x250 px, 300x600 px & 728x90 px.  Is there any way I can put in the specific file size in the program and make it under 61k?  I tried using the publish settings and lowering the quality and even at 40% quality the file size only went down 20KB from 147 to 127.  If you cannot do that in the program is there any third party programs that can be used to do this?  Thanks for your help!

    What you should do is set the Publish Settings to generate a size report.  That way you will have a detailed listing of what each element of the design contributes to the file weight.  I would guess that the images are going to be the heavy hitters, so you might need to use image software to optimize them as much as possible before importing them into Flash.

  • Exported QuickTime from Flash 8 - No Audio

    After exporting a Flash 8 animation to a QuickTime movie, the
    audio doesn't play. It plays when I test the file, and when I
    export it as a .swf. I've tried different options when exporting,
    but no sound. Help. Please, someone help.

    How is the sound used in your timeline? Is it on the timeline
    set to Event? Stream? Start? Is it in
    the Library being called via linkage/actionScript?
    If exporting to Quicktime I think you'll want to have it on
    the timeline and set to Stream.
    Hope this helps.
    Chris Georgenes
    Adobe Community Expert
    www.mudbubble.com
    www.keyframer.com
    www.howtocheatinflash.com
    WillJohn wrote:
    > After exporting a Flash 8 animation to a QuickTime
    movie, the audio doesn't
    > play. It plays when I test the file, and when I export
    it as a .swf. I've tried
    > different options when exporting, but no sound. Help.
    Please, someone help.
    >

Maybe you are looking for

  • Material replication ECC-SRM, in wrong queue (outbound in SRM system)

    Hi, I'm working in SRM 5 integrating with multiple ECC systems. When attempt to replicate materials from one of the ECC systems, if I run the transaction R3AS for MATERIAL, the Monitor Load Transaction shows the object is "Running" indefintely. I che

  • Option "No SLD Destination"

    Hi, I need some clarification according to following situation: On one machine (A) I have installed SAP NetWeaver, Development Subscription, with double stack engines ABAP+Java and all possible usage types. On this machine I have configured a SLD (CE

  • Where's my authorization code and how do I actually get in touch with Adobe?

    Right, so I purchased a pre-payment card from PCWorld for the student & teacher version of Lightroom 5. Tried to download Lightroom 5 only to find that it wouldn't work with Mac OS 10.6. So, I have upgraded my OS, but now I can't find anywhere on my

  • How to migrate forms 6i designed in windows to forms6i for linux

    Hi, Guys I'm trying to migrate a forms designed in windows to linux, but when I pass the fmb and compile with f60gen in linux the fields in the form are little and no see the information in other words the form is no same. How do I do for look the fo

  • Can't update PhotoShop raw update

    I have been to busy to follow up on this but when the PhotoShop raw update 6.5 came via Premiere Elements it would not update but did not give a reason. It continues to try to update with no success. I use Win7 64bit. Any thoughts??? Sherry