Exporting Vidio and Audio
I am trying to export my sequece to be a mpeg2-dvd file. When I export the file, I see the video but can't hear the audio when I play it. When I look at the folder I exported it too, I see the audio in a separate file. I don't know what I am doing wrong, I have both audio and video attached. I am not an expert and just tyring to help out my church, any help is greatly appreciated.
I am using a macbook pro with Lion.
When you choose the MPEG-DVD format its multiplexer ( mixing audio with video ) is set to NONE.
This creates 2 files ( one audio and one video )
When you use Encore you bring in both pieces and put it back together.
The purpose of this is becuause DVD players have to do extra work if the audio and video is on one single file.
If you do want the file to play with both audio and video just select the DVD button under the multiplexer and it will create it for you.
Hope this helps: GLenn
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encoder crashes on open. So i would hazard a guess that my issues is the media encoder needs to be running for these things to work.
Mediamedia encoder crash log:
Process: Adobe Media Encoder CC [281]
Path: /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/MacOS/Adobe Media Encoder CC
Identifier: com.adobe.ame.application
Version: 7.2.0.43 (7.2.0)
Code Type: X86-64 (Native)
Parent Process: launchd [136]
User ID: 501
Date/Time: 2014-02-11 21:57:28.943 +1000
OS Version: Mac OS X 10.8.5 (12F37)
Report Version: 10
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
terminate called throwing an exception
abort() called
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff95afb212 __pthread_kill + 10
1 libsystem_c.dylib 0x00007fff8b8ebb24 pthread_kill + 90
2 libsystem_c.dylib 0x00007fff8b92ff61 abort + 143
3 libc++abi.dylib 0x00007fff8d1c29eb abort_message + 257
4 libc++abi.dylib 0x00007fff8d1c039a default_terminate() + 28
5 libobjc.A.dylib 0x00007fff8df82887 _objc_terminate() + 111
6 libc++abi.dylib 0x00007fff8d1c03c9 safe_handler_caller(void (*)()) + 8
7 libc++abi.dylib 0x00007fff8d1c0424 std::terminate() + 16
8 libc++abi.dylib 0x00007fff8d1c158b __cxa_throw + 111
9 com.adobe.dvacore.framework 0x000000010022814d dvacore::filesupport::DirHelper::Create() + 813
10 com.adobe.AMEAppFoundation.framework 0x0000000104f285e9 AME::foundation::AppUtils::GetUserPresetDir(bool) + 425
11 com.adobe.Batch.framework 0x0000000105c0a842 AMEBatch::Initialize() + 2194
12 com.adobe.ame.application 0x00000001000273cb AME::app::AMEAppInitializer::AMEAppInitializer(exo::app::AppInitArgs&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> >&) + 811
13 com.adobe.ame.application 0x000000010000ad6a AME::app::AMEApp::InitApplication(exo::app::AppInitArgs&) + 2426
14 com.adobe.exo.framework 0x000000010513e77a exo::app::AppBase::Initialize(exo::app::AppInitArgs&) + 1066
15 com.adobe.ame.application 0x00000001000141a8 AME::RunTheApp(exo::app::AppInitArgs&, std::vector<std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> >, std::allocator<std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > > >&) + 1576
16 com.adobe.ame.application 0x0000000100056a38 main + 424
17 com.adobe.ame.application 0x0000000100003f74 start + 52
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff95afbd16 kevent + 10
1 libdispatch.dylib 0x00007fff8f060dea _dispatch_mgr_invoke + 883
2 libdispatch.dylib 0x00007fff8f0609ee _dispatch_mgr_thread + 54
Thread 2:
0 libsystem_kernel.dylib 0x00007fff95afb6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8b8ecf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8b8ecce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8b8d7191 start_wqthread + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff95afb6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8b8ecf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8b8ecce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8b8d7191 start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff95afb6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8b8ecf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8b8ecce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8b8d7191 start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff95afbd16 kevent + 10
1 com.adobe.dvatransport.framework 0x000000010099311c boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 236
2 com.adobe.dvatransport.framework 0x0000000100992dc7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
3 com.adobe.dvatransport.framework 0x0000000100992938 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 568
4 com.adobe.dvatransport.framework 0x00000001009825b7 SkyConnectionEnv::MainLoop() + 167
5 com.adobe.dvatransport.framework 0x0000000100982069 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
6 com.adobe.boost_threads.framework 0x000000010017f8ae thread_proxy + 158
7 libsystem_c.dylib 0x00007fff8b8ea772 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff8b8d71a1 thread_start + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff95afb0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff8b8eefb9 _pthread_cond_wait + 869
2 com.adobe.dvatransport.framework 0x0000000100992cdb boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
3 com.adobe.dvatransport.framework 0x0000000100992938 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 568
4 com.adobe.dvatransport.framework 0x00000001009926ea boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
5 com.adobe.dvatransport.framework 0x00000001009937d3 boost_asio_detail_posix_thread_function + 19
6 libsystem_c.dylib 0x00007fff8b8ea772 _pthread_start + 327
7 libsystem_c.dylib 0x00007fff8b8d71a1 thread_start + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff95afb0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff8b8eefb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff9706f210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff9706f3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff96fd1a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001002721cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001002701b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010026234c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010026d133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x000000010017f8ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff8b8ea772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff8b8d71a1 thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff95afb0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff8b8eefb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff9706f210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff9706f3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff96fd1a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001002721cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001002701b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010026234c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010026d133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x000000010017f8ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff8b8ea772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff8b8d71a1 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff95afb0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff8b8eefb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff9706f210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff9706f3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff96fd1a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001002721cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001002701b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010026234c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010026d133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x000000010017f8ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff8b8ea772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff8b8d71a1 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff95afb386 __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff8b9747c8 nanosleep + 163
2 com.adobe.ScriptLayer.framework 0x0000000105944048 ScObjects::Thread::wait(unsigned int) + 56
3 com.adobe.ScriptLayer.framework 0x000000010593153e ScObjects::BridgeTalkThread::run() + 174
4 com.adobe.ScriptLayer.framework 0x0000000105943c05 ScObjects::Thread::go(void*) + 165
5 libsystem_c.dylib 0x00007fff8b8ea772 _pthread_start + 327
6 libsystem_c.dylib 0x00007fff8b8d71a1 thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x00007fff5fbfe728 rdx: 0x0000000000000000
rdi: 0x0000000000000c07 rsi: 0x0000000000000006 rbp: 0x00007fff5fbfe750 rsp: 0x00007fff5fbfe728
r8: 0x00007fff7a9d3278 r9: 0x00007fff5fbfe730 r10: 0x0000000020000000 r11: 0x0000000000000206
r12: 0x00007fff5fbfe8b0 r13: 0x000000011553e408 r14: 0x00007fff7a9d4180 r15: 0x00007fff5fbfe790
rip: 0x00007fff95afb212 rfl: 0x0000000000000206 cr2: 0x00007fff7a9ccff0
Logical CPU: 0
Binary Images:
0x100000000 - 0x100098ff7 +com.adobe.ame.application (7.2.0.43 - 7.2.0) <C9120C47-E92C-3616-AB74-1472FD1C081E> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/MacOS/Adobe Media Encoder CC
0x100156000 - 0x100158fff +com.adobe.boost_system.framework (7.2.0 - 7.2.0.43) <16438917-8531-34A1-9957-839A4DE04273> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system
0x100161000 - 0x100167ff7 +com.adobe.boost_date_time.framework (7.2.0 - 7.2.0.43) <8BB710F0-B90E-3B5A-A6A5-DF1341D2D906> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time
0x10017e000 - 0x10018bff7 +com.adobe.boost_threads.framework (7.2.0 - 7.2.0.43) <0092E80A-089A-37C0-B533-89103D2063F0> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads
0x1001a9000 - 0x10040cff7 +com.adobe.dvacore.framework (7.2.0 - 7.2.0.43) <082F0C8F-DF14-38EC-B710-25C02AFEA6DB> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/dvacore.framework/Versions/A/dvacore
0x100634000 - 0x100662fff +com.adobe.dvamediatypes.framework (7.2.0 - 7.2.0.43) <DE2753AB-4D4D-38CB-8213-993FC6BFEF07> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/dvamediatypes.framework/Versions/A/dvamediatypes
0x100694000 - 0x100753ff7 +com.adobe.dvaaudiofilterhost.framework (7.2.0 - 7.2.0.43) <27DE45CA-770A-3DEE-A13E-77CB6146FC90> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/dvaaudiofilterhost.framework/Versions/A/dvaaudiofilterhost
0x10083d000 - 0x100841fff +com.adobe.PRM.framework (7.2.0 - 7.2.0.43) <6B75E375-ADC1-3DC3-AF09-7864D1AD763A> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/PRM.framework/Versions/A/PRM
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0x100904000 - 0x100914fff +com.adobe.ASLMessaging.framework (7.2.0 - 7.2.0.43) <F1601247-AED5-3E0F-B6DA-E681BD63B39C> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/ASLMessaging.framework/Versions/A/ASLMessaging
0x100930000 - 0x100933fff +com.adobe.Memory.framework (7.2.0 - 7.2.0.43) <92C01480-8442-3783-B9EA-A21D76C32F43> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/Memory.framework/Versions/A/Memory
0x10093c000 - 0x10094cff7 +com.adobe.ASLUnitTesting.framework (7.2.0 - 7.2.0.43) <01BD8602-DCD6-3DC3-8797-DBC284342BC8> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/ASLUnitTesting.framework/Versions/A/ASLUnitTesting
0x10096a000 - 0x1009ceff7 +com.adobe.dvatransport.framework (7.2.0 - 7.2.0.43) <BED0465F-9C4F-3A57-B2D8-FBFBE9588FB6> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/dvatransport.framework/Versions/A/dvatransport
0x100a62000 - 0x100a8ffff +com.adobe.dvamarshal.framework (7.2.0 - 7.2.0.43) <57CCB614-9ED9-3177-A02E-3A7C8C096566> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/dvamarshal.framework/Versions/A/dvamarshal
0x100ad8000 - 0x100ce9fff +com.adobe.dynamiclink.framework (7.2.0 - 7.2.0.43) <025D5342-A9E9-3A93-AA9C-22DFD6D1323C> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/dynamiclink.framework/Versions/A/dynamiclink
0x100f31000 - 0x100fb6ff7 +com.adobe.MediaFoundation.framework (7.2.0 - 7.2.0.43) <F6981E5C-C61A-3A84-BE18-4EEDB564C387> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/MediaFoundation.framework/Versions/A/MediaFoundation
0x101068000 - 0x1010fafff +com.adobe.AudioRenderer.framework (7.2.0 - 7.2.0.43) <24D15791-1C8A-31D1-8FBB-85A9BDA73D52> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/AudioRenderer.framework/Versions/A/AudioRenderer
0x1011c0000 - 0x1012c2fff +com.adobe.dvacaptioning.framework (7.2.0 - 7.2.0.43) <4DAEE98D-920B-3AC9-943E-4C57D06F16FE> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/dvacaptioning.framework/Versions/A/dvacaptioning
0x1013a2000 - 0x1013feff7 +com.adobe.dvatemporalxmp.framework (7.2.0 - 7.2.0.43) <A5FDEA98-C932-3A8A-AE7A-607316BCD496> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/dvatemporalxmp.framework/Versions/A/dvatemporalxmp
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0x10145c000 - 0x1014c9ff7 +com.adobe.AdobeXMPCore (Adobe XMP Core 5.5 -c 21 - 79.155241) <107DE42D-16B1-3DBF-88A2-1E017BA733D4> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/AdobeXMP.framework/Versions/A/AdobeXMP
0x1014fc000 - 0x101609fff +com.adobe.AdobeXMPFiles (Adobe XMP Files 5.6 -f 84 - 79.155241) <D4D421C1-082E-3081-B92B-2005D4C9FE6F> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/AdobeXMPFiles.framework/Versions/A/AdobeXMPFiles
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0x101803000 - 0x1025ddff7 +com.adobe.Backend.framework (7.2.0 - 7.2.0.43) <A747F74A-43FE-34DF-BE00-A45EE2AA7C1F> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/Backend.framework/Versions/A/Backend
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0x104d65000 - 0x104db6fff +com.adobe.MediaCoreUI.framework (7.2.0 - 7.2.0.43) <AB9644CA-15E8-373D-82A5-54CB18746DCE> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/MediaCoreUI.framework/Versions/A/MediaCoreUI
0x104e1e000 - 0x104f0efff +com.adobe.amtlib (7.0.0.249 - 7.0.0.249) <6F8D3622-9321-3947-9DD9-E8C54085F205> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/amtlib.framework/Versions/A/amtlib
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0x1059cc000 - 0x105a77ff7 +com.adobe.AdobeScCore (ScCore 4.5.5 - 4.5.5.31475) <9376532A-D1AD-3AAF-835D-128478C235AE> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/AdobeScCore.framework/Versions/A/AdobeScCore
0x105abc000 - 0x105b7afff +com.adobe.AdobeExtendScript (ExtendScript 4.5.5 - 4.5.5.31475) <07E6488A-6586-3138-9990-5DC031349EE5> /Applications/Adobe Media Encoder CC/Adobe Media Encoder CC.app/Contents/Frameworks/AdobeExtendScript.framework/Versions/A/AdobeExtendScript
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0x1117c1000 - 0x1117ecfff GLRendererFloat (8.10.1) <055EC8E7-2D7E-370C-96AD-DBEEDB106927> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFl oat
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CS4 Pro saving video, and audio.. seperate
I need to have the video and audio together.. not two seperate files, my project is due in two days and I have no idea how to get them both together.. I'm using cs4 master collection!
>export the file to a dvd
You do not export the file TO a DVD... you export FOR a DVD
Exporting video and audio as 2 files is by design... or you may export as AVI and use that in Encore
You then open ENCORE and have it read your 2 files and you AUTHOR to DVD, and then Encore will write the DVD
Since you want many copiers, you would author with Encore and then instead of writing a DVD you would tell encore to write an ISO file to your hard drive, and use the FREE http://www.imgburn.com/index.php?act=download to write to DVD -
I've tried simply copying the project - but of course, that no longer contains the separate clips and audio used to create the project. Is there some export function I'm missing - or do I need to just gather up the clips and audio used in the project myself and send those?
Thanks.You need to export your project via the Share command.
Share > Export Movie.... (or Share > Export using QuickTime).
That will render your project (combine and set all the events, stills, audio etc).
When completed you can then take that exported file and import it into iMovie on another computer (or back into your own) as a new Event.
You can then start a new project, load that event file and continue editing.
Z. -
Video and audio out of synch after export
Hello guys,
I have 5 minutes long video on timeline.
1 audio and 3 video layers.
All looks good, but once I export it as QuickTime self contained movie (current settings) to my desktop, video and audio is out of synch.
Any ideas what it might be wrong?
Thank you for any advise.Hi
Did You Render All - first - before Export
Did You Mixdown Audio - Render Only - last line
What material was used
• Video Codec and fps
• Audio file formats and bit-depth and frequency e.g. .aiff 48kHz 16-bit
• What kind of Project Set-Up did You use e.g. Easy Set-Up - PAL-48kHz
Yours Bengt W -
Using Premier Pro CC 2014.
Exporting (in H.264 format in HD 720p 23.976 preset) and audio comes out separate while video file is a .m4v instead of .mp4.
Anybody know why audio and video are exporting separately? I can't figure out why. Help is much appreciated.Thank you for the quick response. Unfortunately, that doesn't fix it.
I have the same issue when I try to export it through Adobe Media Encoder. I even tried to go through using After Effects and export through Adobe Media Encoder with the same results. I'm wondering if I might be better off uninstalling then reinstalling all my adobe programs. -
MPEG4 video from imovie is sluggish and audio out of sync
Hi y'all,
I am new to this. So I need some hand holding here. I am working with video that was exported in MPEG4 video from imovie on a mac.
The Camera I used is a Sony FX7 HD camera with SD tape.
So Now I am trying to edit the video using Premiere Pro CS3 creative suite.
Import into CS3 is fine. Playing the imported video in the source monitor is fine as well. All looks well.
However, here are the challenges I am having:
1. When I try to play it in the Program monitor its very sluggish. Audio plays fine but picture lags behind.
2. And once I edit the the video and try to export it as flash video or as a windows media, the video and audio are out of sync.
The video is choppy as well.
Details: source video is 720x480 and trying to export to 320x240
My project details are:
DV-NTSC standard 48khz
Video is 10 min longOK, not my choice of workflows, but... I assume that the MP4's are H.264 encoded. There are many of these. Three common ones are Lead, MainConcept and Apple. Some find that one works better than the others. These are not the ONLY versions, but are common. You might want to explore others, depending on which one you have installed. G-Spot can tell you which you have.
Next, you can Render your Timeline, to get things as smooth as possible.
Note that the MP4 files are heavily compressed already. Quality has been lost, and there is nothing that can be done about that. When you Export to, say DVD, you will recompress that material, and loose even more.
In the future, have your Mac-person do the Capture to .MOV [Animation CODEC]. Or, do it yourself to DV-AVI Type II w/ 48KHz 16-bit PCM/WAV Audio.
Not sure of any other ways to get the MP4's playing more smoothly. Much will depend on both your CPU and on your system's I/O sub-system, i.e. your HDD's, their size, speed, controller type and how they are utilized.
Good luck,
Hunt -
How can I match sound quality between video clips and audio clips?
Hi guys,
First of all let me say that I enjoy using the latest Media Encoder. However, as a novice, I have two related problems.
1.I am recording video to use with PowerPoint slides in Adobe Captivate. I am encoding the video with best quality FLV. This produces very good video,
but with a degraded audio track, even though I had filtered the audio in soundbooth. The post encoding sounds like it did before Soundbooth corrections.
2. Some of the video recording has been set cut into audio clips to be used as background narration behind PowerPoint. The logic behind this is: that if both are
recorded at the same time, the voice quality should match.
This is far from the outcome. I have tried MP3 for the audio which of course produced the best sound- but is entirely unlike the rest of the video. I have also encoded the audio with Windows Waveform preset figuring that since the soundbooth edit was a .wav file, that there should be a reasonable match. Wrong again!
So, the audio quality of all clips is poor, and the difference between the encoded video clips, and the audio encoded clips spoils the otherwise professional result in Captivate.
Please help, all of you experts.Thank you.
OS Windows 7 x 64; 3.2 MHz; 2 TB; 12 GB Ram-9GB ram allocated to Adobe.
My process is this:
1. The whole video and audio narration material is shot in one continuous video sesseion.
2. The microphone is only mono, but the camera is set to stereo. Noone can work out how to change the camera to mono.
3. In Premiere Pro 5, I select render and replace in SoundBooth.
4. In Soundbooth, I choose Add Multichannels.
5. In Multichannels, I delete the unwanted noisy channel, and any other unused channels.
6. With the remaining mono channel, I then select Export and Save As option, then Stereo.
7. Next I edit the stereo channels as needed.
8. The imported stereo won't automatically update in Premiere Pro, so in PPR I import the new edited stereo track.
9. I test this track in PPR, to check that it is playing R & L channels. It is. OK.
10 On the timeline, I proceed to cut apart this single stereo wavelength .
11.These clips are saved as Video, or Audio subclips.
12 From the video subclips, I export to Media Encoder, and choose either FLV4 match attributes (High Q). This I modify to custom 2 pass (Custom save).
The summary says that this is saved to MP3 Stereo.
13. I import this into Captivate 5, but the Video outcome is Left channel only. I have tested this on Media Player/Real Player where it is also L channel only.
14. I export my Audio subclips to Media player, and select MP3 option and this summary also reports stereo. The Audio outcome is stereo, when played in any player and in Captivate 5.
I cannot understand how a single, continuous track edited uniformly in Soundbooth to stereo, can produce different outcomes in Media player.
I would so appreciate a solution to this problem, because, in the Captivate 5 e-learning production, the switch between stereo audio (behind PowerPoints), and l. channel video is distracting. Naturally, the l. channel only is a thin sound. It is as if it had never been edited in SoundBooth at all. -
Video And Audio does not have the same length
Hello
i have a problem. For DVD i am working on, i create my Movies for menus in Flash. I sync Video animation and audio in Flash, and export all in QT. Then i take my QT and export in M2V and AIFF. Then i use A.PACK to export in AC3.
But i always get a white part (around 1 sec) in the end of my movie. I cut it in QT, but then get it again after the m2v export.
Each time i get a AC3 lenght different from the video. Say the AC3 file is 24 second long, and the movie is 23:13. Of course, when i try to make a loop in DDVSP(3) my music is cut OR i have a white display before looping. What is the problem ? How can i correct this ?never found a solution ..
-
Getting Ripped DVD Video and Audio Into Encore
Do you have previously authored DVDs that need rework? Do you want to add menus with greater impact and functionality? Do you want to add some additional program or supplemental material? Does a client want their product demo DVD to be updated to reflect the capabilities of the new and improved version, but the source files no longer exist? Using Adobe Encore DVD and a freeware utility called DVD Decrypter (DVDD), you can accomplish this quickly and easily.
Disclaimer: I do not support the illegal copying and/or distribution of copyrighted works. The authors and distributors of the software I use have made it clear that they do not support illegal copying. This guide is intended solely to assist you in ripping and copying DVD video to which you have the legal rights. Any use of this guide to infringe the copyright of someone else’s intellectual property is prohibited.
This guide is based on Adobe Encore DVD 1.5.1 and DVD Decrypter version 3.5.4.0. Let’s Begin!
Place the DVD to be ripped in your DVD drive and launch DVDD. If you have more than one drive (e.g., a DVD-ROM and a DVD burner) make sure the one with the disc is selected in the Source dropdown list in the main program window. Now we need to set up DVDD to extract video in a way that is “Encore friendly”. This is the toughest part of the whole exercise. Click on the Tools menu item and choose “Settings…”.
Settings
General Tab: You can leave these set at their defaults if you like. Personally, I specify a custom Default Destination. I put my ripped video assets all in one place anyway, and having a default destination means I have one less thing to do when I rip a DVD.
IFO Mode Tab: Make sure that “Select Main Movie PGC” and “Enable Stream Processing” are checked. “Uncheck Suspect Cells” is probably a good default safety check. If your hard disks are formatted as NTFS, set File Splitting to “None”. I leave “Copy IFO File” checked with the default sub-items checked. Make sure that “Patch M2V Timecode” is unchecked. The items in the Create Additional Files section are purely optional. The author of DVDD has been kind enough to list which programs need which files; notice that Encore DVD isn’t listed as needing any of these extra files. I do keep the “Stream Information” box checked. DVDD generates very informative file names, but I like to keep “Include PGC Number” under File Names checked. Be advised you will get some lengthy file names after DVDD is finished ripping.
Stream Processing Tab: Since we enabled stream processing in the IFO Mode tab, we need to tell DVDD how to process those streams. To save yourself time and confusion later, check the “Convert PCM to WAV” box. Earlier versions of Encore required a Demuxed audio stream and a Raw video stream. Encore 1.5.1 can accept either type of video stream (Raw or Demuxed) but it does still require a Demuxed audio stream. However, I still recommend using Raw video and Demuxed audio, if only because it seems to be somewhat faster to process in DVDD. This workflow is also backward-compatible with earlier versions of Encore.
So let’s set up the Stream Processing tab now. In the Demux box, enter “0x8? 0xA? 0xC?”. This ensures that all audio streams in the selected PGC, whether AC3, PCM or MPEG will be set to Demux. In the Raw box, enter “0xE0”. This ensures that the video from the selected PGC will be set to Raw.
Additional Notes about the Stream Processing Tab:
1. For those of you asking the question, “What the heck is a PGC?” it’s just DVD-speak for the titles in a DVD project. And I’m not talking about the opening or end credits, either; I’m talking about the titles that result, for example, from the timelines you create in an Encore DVD project. There is a subtle difference between a PGC and a VTS (title set), but that's not important right now.
2. Happily, recent versions of DVDD create a WAV file after ripping that will import directly into Encore. Versions prior to 3.2.0.0 would create a WAV file that had to be imported to, and exported from, a sound editing program like Adobe Audition, Goldwave or SoundForge before Encore would recognize it.
Events Tab: For convenience sake, I recommend setting “Set Program Mode” in the Startup section to “IFO”. That way, whenever you launch DVDD, it will look familiar to you. You may safely ignore all of the other tabs in the Settings dialog.
Ripping
1.Under the Input Tab of the main program window, select the PGC you want to rip. You can only do one at a time.
2.Switch to the Stream Processing Tab. Verify that Enable Stream Processing is checked.
3.Check or uncheck any or all of the video and audio streams that are listed. Highlight each one to verify that all audio streams are set to Demux and the video stream is set to Raw.
4.If you didn’t select Default Destination in the General Settings Tab, then you need to tell DVDD where to put the ripped files now.
5.Click on the big DVD-to-Disk icon.
6.DVDD will announce, quite loudly, when it has finished. At that point you can rename the files or import them as is into Encore.
I hope you find this guide useful and that it helps you get the most out of your investment in Adobe Encore DVD.
Guide © Jeff Bellune 2005OK, I can't tell you what we are doing, you'll have to trust me that it's for a very good cause. I'll simplify the use case as an example. If I can do the following we'll be OK:
1) Read video/audo files from a DVD that we created
2) Open these files with the QuickTime Player, click on Export to Apple TV to create an output file.
I'd rather not do an interim conversion of the video data (like use a 3rd party app to convert to mp4 first and then read into QT, but I'm considering a conversion to DV) because that could seriously hurt the apps effectiveness. I also can't use another app (MPEG Streamclip, HandBrake, VisualHub, etc.) to do the conversion. -
Video and Audio no longer line up
I don't know if this question would be better placed on the iDVD board but I've had a lot of luck with my questions here so I thought I'd give it a shot here first.
I'm working on a FCP Native HDV project and I spent a lot of time lining up certain spots in the video with the audio track (which is an aiff song file). Everything plays perfect in FCP. I exported as a Quicktime reference movie (the top export option) and brought the file into iDVD. After iDVD encoded the video, the audio and video are no longer quite in sync (I noticed this when previewing through iDVD and after saving as a disc image, mounting, and playing back with DVD Player). I think they start out in sync and go slightly off (the audio gets slightly, maybe a 1 or 2 frames, behind the video). I'm guessing this issue is happening in iDVD's conversion process and I was wondering if there is any way to fix this. Anyone had similar issues? Thanks everyone.
PowerBook G4 Mac OS X (10.4.4) 1.67 GHz PowerPC, 1 GB RAMI do a lot of SONY HRD FX1 native 1080i HDV capture with Final Cut Pro 5 on my PowerBook 1.3 GHz G4..
Before Apple started supporting HDV, getting the audio and video lined up was such a nightmare that it wasn't even worth working on projects.
My material works great inside FCP 5, but I have had similar problems to what you describe when making the DVDs
However, I use DVD Studio Pro and was able to move the audio relative to the video slightly to get the most important parts to line up. However if your audio and video clips aren't the same length then you will have variable slippage for long clips.
I have been using MPEG Power Professional (Heuris Inc) to do my MPEG2 video encodes as well as my audio encodes and I haven't had the problem lately. -
Workflow Export 5.1 Audio to WAV
Hi,
I want to improve my audio workflow in Premiere CS6.
My Task:
I have to master feature length movies in premiere and have to export the final 5.1 audio:
1. as 5.1 48KHz 24Bit RF64 multi channel broadcast WAV
2. as set of discrete audio channels L R C Lfe Ls Rs
What doesn't works for me:
1. Export multichannel WAV: because the multichannel file would be larger 4GB Premiere just gives an error on export.
2. Send to Audition: because the multichannel file would be larger 4GB Premiere just gives an error on export.
3. Export Quicktime - audio only: this always results in corruped files with random audio peaks. (looks like a memory leak in the export)
My Workaround:
1. Export 5.1 audio to AVI - audio only - uncompressed 5.1 48KHz 24Bit
2. Import the exported AVI into Audition
4. Resample from 32bit float back to 24bit integer
3. Save as 48KHz 24Bit RF64 multi channel broadcast WAV
4. Split channels to mono files
5. Save all 6 mono channels
My question:
Is there a way to export the audio WAV directly from Premiere?
thanks
nw42I do not believe that PrPro can Export to Multi-channel (above 2-channel) WAV.
The only two choices that I know of are:
Export to DD 5.1 SS AC3 w/ Minnetonka Audio SurCode Encoder plug-in (optional purchase)
Per your workaround, Export as a muli-channel WMA, then break out each channel to a discrete mono file. This is what I do, to later Encode to DTS with the SurCode DTS Encoder (stand-alone, not plug-in)
Maybe others will have other ideas for you.
Good luck,
Hunt -
Cutting and saving individual video and audio files from a clip
I have to cut 201 individual video and audio files for separate scenes from an 11-minute animated episode and save them as separate MP4 video and MP3 audio files. What is the most efficient way to do this?
Without knowing more about your project, it's hard to even guess at the most efficient workflow.
Like: Do these clips have audio or are you adding it? What format are these clips? What is the intended delivery for the 11 minute movie?
As a general matter, one creates an event, imports clips to it. Then organizes the clips according to the needs of job, using keyword collections and ratings. Then creates a project and starts a rough cut by marking ranges in the event browser and editing to the time line. Some people start with the music, making that the primary storyline mark where they want the edit to be and cut to that.
Upon finishing, one can choose one or more of the "destination" presets. It's possible to export Audio only or Video only or both. MP3 is one of the audio choices. Some of the presets are MP4. If you want possibly better quality and more control, export the files as master files and encode in Compressor.
Good luck.
Russ
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