Extracting images from other games

Hi there!
As I am not a pixel artist I want to "borrow" some graphics from other games. Does anybody knows a tool for extracting backgrounds, sprites, graphics from other games? I dont want to capture screen...
Thanks,
Luiz Fernando

Why not just tell it like it is: you want to steal sprites from other develpers published work.
I do not know of a utility that will be able to steal the entire set of sprites for characters, since they are just playing in spots on the screen. (hopefully there isn't one that will do such)

Similar Messages

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    Good day,
    I would like to start a discussion on extracting image (binary data) from a relational database. Although some might say that extracting image from directories is a better approach, I m still sceptic on that implementation.
    My argument towards this is based on the reasonings below:
    1. Easier maintainence. - System Administrator can do backup from one place which is the database.
    2. High level of security - can anyone tell me how easy it is to hack into a database server?
    3. image is not dependent on file structure - no more worries about broken links because some one might mistakenly change the directory structure. If there needs to be a change, it will be handle efficiently by the database server.
    The intention of my question is to find out :
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    2. How is this approach (taking image from directory) scalable if there is thousands of images and text that needs to be served?
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    Thank You.
    Regards
    hatta

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    Hello,
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    %ALDImageFileName: Speicher:image.jpg
    %ALDImageDimensions: 30 30
    %ALDImageCropRect: 0 0 30 30
    %ALDImageCropFixed: 0 0 30 30
    %ALDImagePosition: 203.8677 344.8913 203.8677 359.2913 218.2677 359.2913 218.2677 344.8913
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    /T 1
    /W 30
    /H 30
    /M[30 0 0 -30 0 30 ]
    /BC 8
    /D[0 1 0 1 0 1 0 1 ]
    /DS [
    [AGMIMG_fl 30 string /rs cvx /pop cvx] cvx
    [AGMIMG_fl 30 string /rs cvx /pop cvx] cvx
    [AGMIMG_fl 30 string /rs cvx /pop cvx] cvx
    [AGMIMG_fl 30 string /rs cvx /pop cvx] cvx
    /O 3
    >>
    %%BeginBinary: 1
    img
    p&G-p!<E*"!<<3"!!!&i!!30$!Vl`q!V$-m!WW3&!r`0#!Wh]h!!20]!WW3$qZ$^!!!!&f!!30$!WE'!
    !WE'$!<<*#nc/[l!W<!#!WW3%h>dNVnGiXl!<<-)!!*'"!<<2f!<*$!!<3)a!!!&t!!*-%kl:\ar;Zm"
    !!2He#6G2G(D[>Z!<*#e!!WKUEK,/l!r`0"!V$.!!Wi?'-t[mD-NjDN!!2Zk!!3#u"T\]4$OR%8!!!&h
    !!<6)*\I@D!\,8pq>g3h%KQP0';ta-rr2ho&-2b3mf3Y*Q/q,jk2D[9"76'h!=o#B!Y,22n,Nn!!!=Q!
    0.ee,0/"XS!VHHl!!E<'!"[l]rrUsd!Ug!r&'a/!k3(mej38#8mJm8&'`/UF'`J.(!"8l.+"o,p/hSe-
    /M8.8!!<6%!i#Yn!<2rs!2Ao^$NZFPk2tpjkND!jP3r;O%29TU'`o-b%e'H-!=:8,0/"h-.kN>(.gkeH
    "T^(Js8W&srrE$$rr;gE!V-4"""*$ljlY^djQYmmi$\'q!W`9(p([Q1nc/dn!#@(:r[nC..kE8)/emgU
    !<IHErs8W(rr<#trr76B!:p1!CZadBk2kmhj65^iD"%E-$5O?k'`&OE$M"0,!<<uh0.ee0/h\e,/h.k2
    !!*+arVm-$s8W)us8J2U!;Z[(L?.U[kN:sflf@0hK^f$D!=T\>'a5?f'c%2YnGit6/1iM*/1iA*.kWFi
    nc/dn!I+SBqYpWrrcdo5!<N60C$4[@ki_*hl0.?lD".K0!=9MV'c%S_'`f!Vnc01&!!t50/M8P+/h8J)
    .gH+F!!+PDrVllsrVlrp.KT,@#QauQip#Ifk3*$4ki:gb-3Nc<$j.4Z'GV>s'bqJt('F(,%06GL/hJ_.
    .k<;..j"f]!!32!rql]tr;WMmmf3c`k2tsgk2tmikEZ,Kn,NJ!'`/UJ'G_,X!V-6i!=L8*/2&S./M&=P
    !!2Ti"9AV]s8N#t"o\JY&c_t$!"-g0j6,RdkNBr!!r2ii!!!]1'a,9f'*84(!"Ar/""YuT/M8Y)!WW3$
    nc0%!!!!Z$s8N#ts76`i!"T,3!!3\bl0.?qjkC7H!!;`lrW!!#!>PMJ!u;Ub!Ug$f!=JlU/M/S*/ggZ#
    !!2Ng$3K)as8N&tjT#8]m/R@3k2b[ck03)j!>?4H'`\p6!!**(r[e6p.kWIZmJm:h!#kk:#.sp7ru_:B
    mJmV6jQ>U%kN:kH!!!)h!!!'!'`\gE'`eC:mf3^r!=pb8/ds9_.h;[J!!u[*s8GIerr6%#m/RGck3(kk
    kNM&%!Up'o!<<*)'bhDfrY5G=!Vufj!"K#0!#mOB.0(kM0,afj!V$-u!<A8^s6B[Es8S8_!U]poKBMCG
    !7'`iKECN@#RhF_'*&[\'b'X5r;[9-!$a!F*W[<7.jP)q!V-4#!<<,As8T>(W;lnB!!!&g!"63skFhmD
    jlEuS!!2Ng#S7^d%KHtR'bTm7!s/H(/-mj['`\n!/1Ukk!"985s8@'?Du]k7%KHP#!"8l0$KC71C'%l,
    jl$a?!!<6%!!3'6!X\o6rY5J8!!2Qh#Ri::0*_I`/1U`S%.4)q5Q:Zg2ukf6s8P=a!V$-t!]]?)jY?ff
    kN:qhmJmFp()7Pf!!N99!!Vcj$l1NL.KKPM/1iIi!!3'!o`,F%!dakFpBL[$pAb/A!Up's!H@5cf`qK\
    hWF!BmJmV%'GV;_!!*`J'FFm3!!WH(!?WpE,Q7ZH+tP;f!!2foq>^W-s8Tn6!!L"8s0r.!!">[bkcXsf
    !3>;FU]CPd!!<]G'bL?E!tZ.^&+9K$!\#`P)?'U>'eM$g!!2Zk!W`9$$g.KhLB.ATL&_2?"7Q9n!RU)n
    I/X*KGN@l9"Rc<t',;8j!!!$,'bhAP!!WQ+!"US5%fQG1%PKFQn,NUm!*fL'9)\en8,rO]!V-4"!rrBu
    jQ/].!WYOLl&b?6"9AcD'aFX;"9oSU%0>nt$NV(q!rr<%"YC_q"7Z@"!<<+Eq@Wc/!#,C9"9&;k!!E?)
    D;u0+!!<qtS-&0["T\T'$5EXA!!33:%da5t!<<]/!!3u<!V$-o!<<*#!FZ$-!!A;d!!2ipq#CKu!<?7$
    !!WK)KEM8T"RZ6i$2so,!<<Q0li77k!!30$!<</h!!!'!!!E<'!!!&c!"8o/!!*'#"98E'!WW;h!!!'!
    !!NB'!<<*#n,N[o!<<*#!!!'!!!!&f!!E<&!!*-"!!!'!!!**%o)K!s!!*-$!<<*#!!<-"!Wi?&l2Ueb
    rVup!q#Gp~>
    %%EndBinary
    %%EndObject
    Orginal image Size 553,9 KB
    After decoding the size is only 1,8 KB
    First try.
    public class ASCII85Decode {
    private ByteBuffer buf;
    * initialize the decoder with byte buffer in ASCII85 format
    private ASCII85Decode(ByteBuffer buf) {
    this.buf = buf;
    * get the next character from the input.
    * @return the next character, or -1 if at end of stream
    private int nextChar() {
    // skip whitespace
    // returns next character, or -1 if end of stream
    while (buf.remaining() > 0) {
    char c = (char) buf.get();
    if (!isWhiteSpace(c)) {
    return c;
    // EOF reached
    return -1;
    public static boolean isWhiteSpace(int c) {
    return (c == ' ' || c == '\t' || c == '\r' || c == '\n'
    || c == 0 || c == 12);
    // 0=nul, 12=ff
    * decode the next five ASCII85 characters into up to four decoded
    * bytes.  Return false when finished, or true otherwise.
    * @param baos the ByteArrayOutputStream to write output to, set to the
    *        correct position
    * @return false when finished, or true otherwise.
    private boolean decode5(ByteArrayOutputStream baos)
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    // stream ends in ~>
    int[] five = new int[5];
    int i;
    for (i = 0; i < 5; i++) {
    five[i] = nextChar();
    if (five[i] == '~') {
    if (nextChar() == '>') {
    break;
    } else {
    throw new PDFParseException(
    "Bad character in ASCII85Decode: not ~>");
    } else if (five[i] >= '!' && five[i] <= 'u') {
    five[i] -= '!';
    } else if (five[i] == 'z') {
    if (i == 0) {
    five[i] = 0;
    i = 4;
    } else {
    throw new PDFParseException(
    "Inappropriate 'z' in ASCII85Decode");
    } else {
    throw new PDFParseException(
    "Bad character in ASCII85Decode: " + five[i]
    + " (" + (char) five[i] + ")");
    if (i > 0) {
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    int value = five[0] * 85 * 85 * 85 * 85 + five[1] * 85 * 85
    * 85 + five[2] * 85 * 85 + five[3] * 85 + five[4];
    for (int j = 0; j < i; j++) {
    int shift = 8 * (3 - j);
    baos.write((byte) ((value >> shift) & 0xff));
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    // start from the beginning of the data
    buf.rewind();
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    * decode an array of bytes in ASCII85 format.
    * <p>
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    Does anybody have an idea to solve the problem?

    A scan from string function can be used as per the attachment. The double \ ('\\') is in the format string in order to interpret the '\' characters in your input string as literal characters and not special formatting.
    Message Edited by Dennis Knutson on 07-10-2006 03:53 PM
    Attachments:
    Scan From String.JPG ‏5 KB

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