Fake Live Broadcast / Streaming available in FMS4?

Dear All,
Pls kindly help me with the following question.
I have, say, like 2 video files, each one hour long and are played in loop so that
at 0:00am, video 1 is played,
at 1:00am, video 2 is played,
at 2:00am, video 1 is played again....
When a user visits my site at, like, 0:30am, he should be able to see 30mins timeline of video 1.
When a user visits my site at, like, 1:40am, he should be able to see 40mins timeline of video 2.
So, to the user, it seems to be a live broadcast, but indeed it's not.
Can FMS do that? which version/class do i need?
Many thanks!

Definitely possible, this should get you started:
Tutorial #12: Playing a prerecorded file on the server side with the Stream class to play on the client
Tutorial #27: Setting up a timer on the server side to start an event

Similar Messages

  • Faked Live Broadcast / Streaming available?

    Dear All,
    Pls kindly help me with the following question.
    I have, say, like 2 video files, each one hour long and are played in loop so that
    at 0:00am, video 1 is played,
    at 1:00am, video 2 is played,
    at 2:00am, video 1 is played again....
    When a user visits my site at, like, 0:30am, he should be able to see 30mins timeline of video 1.
    When a user visits my site at, like, 1:40am, he should be able to see 40mins timeline of video 2.
    So, to the user, it seems to be a live broadcast, but indeed it's not.
    Can QTSS do that? which version/plugin do i need?
    Many thanks!

    Definitely possible, this should get you started:
    Tutorial #12: Playing a prerecorded file on the server side with the Stream class to play on the client
    Tutorial #27: Setting up a timer on the server side to start an event

  • Best upgrade for mini to improve live broadcast streaming?

    I am using a Mac Mini for live broadcast streaming. I am using Wirecast for the encoding. I am encoding the stream in Flash format and I'm simultaneously recording to hard drive in QT h.264 format. This maxes out my 2 GHz Core 2 Duo mini with 4GB RAM. I am trying to decide how I might improve my setup for optimal performance. For example:
    1) Should I replace the 5400 RPM internal hard drive in the Mini with a 7200 RPM drive and continue to run the broadcasting and recording as before but now with the faster drive? In other words, would I expect meaningful gain by simply upgrading to a faster internal drive?
    Or:
    2) Should I add an external 7200 RPM 800 Firewire HD to the Mini? If I do this what would be the best way to utilize the faster drive--
    a) Booting the mini from the faster external drive and recording to the external drive and essentially "ignore" the internal drive?
    b) Boot from the internal drive and use the external drive for recording the movies?
    And would utilizing the single FW 800 port for the HD interfere with capturing video from my FW camcorder? (I'd need to add a FW hub or daisy chain the two devices).
    I guess what I am really asking is this-- Will I have better efficiency in performing simultaneous encoding and recording by off-loading part of the work to a second hard drive?
    I assume that the encoding of the broadcast stream is determined by the CPU and is independent of the hard drive configuration.
    Any suggestions will be appreciated.
    John

    I admit that I'm not familiar with your particular application and setup, but I will say that the fastest connection to the hard drive in the Mini is via the internal SATA. A 7200 RPM 2.5" drive should be faster than a firewire external.
    Keep in mind that drives slow down as they get closer to full .. so for best performance try to keep as much free space as possible. A drive that is 50% full will be a lot faster than one that is 80-90% full.
    It might be useful to look at Utilities > Activity Monitor and see whether you are having a high pageout-to-pagein ratio, or whether you are strictly CPU or I/O bound.
    BTW to take advantage of the fast SATA connection, some folks have run eSata from inside their Minis to allow connection of 3.5" eSata drives, which would be the fastest conventional drive for a Mini.
    Others have replaced the DVD drive with a Solid-State Disk Drive, for the absolute fastest (though size limited) setup.

  • AS3 - 1) Countdown Timer to the designated Date for Live-Broadcast-Event yet to take place; 2) Detect End of Live Stream on FLVPlayback with FLVPlayback.isLive = true - ActionScript 3 - flash cs3 cs4

    Hi folks,
    Ronny's here again on forums, having particularly 2 (two) questions/problems to resolve:
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    b) com.othenticmedia.utils.dateAndTimeManagement package including 2 .as actionscript 3.0 Class files.
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    What i need to confirm is: ........................................................ see the next post of mine. (for Problems  need to be Resolved)

    Problems to Resolve:
    Problem#1) - Countdown Timer to the designated Date for Live-Broadcast-Event yet to take place.
    Problem#2) - Detect End of Live Stream on FLVPlayback with FLVPlayback.isLive = true;
    Problem#1 Description:
    I need to pinpoint the Logical TimeSync Exception, i am still unable to figure out. That is I'm using a webservice in my Application to Synchronize the Time with the actual ET (eastern time) with accomodation of auto-adjustment for EDT GMT-4 (eastern daylight time) & EST GMT-5 (eastern standard time), times. I am using the zipcode: "10012" to pass it to the Web Service in urlRequest object, to retrieve the Current ET eastern time according to EDT & EST time settings for Manhattan/Brooklyn areas or others within  New York, NY 10012.
    Currently the Web Service is returning accurate date/time based on local EDT GMT-4 daylight time.
    Is there some defined set of dates for EDT & EST times for New York region that I can check for to ensure the correct Dates/Times for Eastern Time in New York area ??? I am using NY zipcodes because i am sure to get correct ET values.
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    When I retrieve the Time Value from WebService, it lags behind for 2 seconds as compared to DateObj i create using computer's local time, on my Windows XP Service Pack 2 with Automatic Updates turned-on. And I'm sure about my Windows will be having latest updates for Time Management already installed. I also added the 2 secs. to the TimeSync(ed) Date to make correction to this Date obj.
    I call my custom fucntion addSeconds(dateObj:Date, secs:int) to add 2 seconds to the Date by Converting Seconds to Milliseconds.
    Please comb through the as code in files attached and Help Me Out !!!
    Problem#2 Description:
    Secondly I need to Detect the End of Stream state while using FLVPlayback component, an rtmp:// live Stream from FLASH MEDIA SERVER.
    I need to Play a YuMe Post-Roll Ad when Steam Finishes/Ends.
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    Live Events only Streams/Broadcasts the stream for 50secs. exactly. When [playback stopped] it plays a PostRoll Ad and after the CountdownTimer again comes back to life. The Next upcoming Event is calculated & the Countdown begins until Next Event's time/date is reached.
    Here is the  code on the frame 1 on the MainTimeline: (rest of the params like source, volume, skinAutoHide are Set using Property Inspector for FLVPlayback instance on Stage)
    //myStream instance of FLVPlayback is on the Stage
    myStream.isLive = true;// Frame 1 Actions in the FLA
    myStream.addEventListener(VideoEvent.COMPLETE, onEndOfStream);
    myStream.addEventListener(VideoEvent.STATE_CHANGE, onState);
    myStream.addEventListener(String(VideoError.NO_CONNECTION), onStreamError);
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              case "NetConnection.Connect.Success":
                   //connectStream();
                   break;
              case "NetStream.Play.StreamNotFound":
                   trace("Stream not found: "/* + myStream.source*/);
                   break;

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  • Quicktime Streaming Server Live broadcast Issue

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    Message was edited by: Brad1313

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    *This is Safari 4.0.2 Mac:*
    *This is Firefox 3.5 Win:*
    *This is IE 7:*
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    </OBJECT>
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                import mx.events.FlexEvent;
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                import org.osmf.events.TimeEvent;
                import spark.components.mediaClasses.DynamicStreamingVideoSource;
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                private var ns:NetStream;
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                    // TODO Auto-generated method stub
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                    camera = Camera.getCamera();
                    if (camera) {
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                        videoDisplay1.autoPlay;
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                import mx.collections.ArrayCollection;
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                protected var microphone:Microphone;
                protected function cbMicChoices_creationCompleteHandler(event:FlexEvent):void
                    microphoneList = new ArrayCollection(Microphone.names);
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                private var video:Video;
                private var meta:Object;
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                    nsClient.onMetaData = ns_onMetaData;
                    nsClient.onCuePoint = ns_onCuePoint;
                    nsClient.onBWDone = ns_onBWDone;
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                    nc.client=nsClient;
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                private function checkConnect (event:NetStatusEvent):void
                    if (event.info.code=="NetConnection.Connect.Success"){
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                        ns.attachCamera(camera,VideoQuality.value);
                        ns.attachAudio(microphone);
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                        TextArea1.text = "loading ...";
                    if (event.state == "playing")
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                    trace("cue");
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                                <s:DynamicStreamingVideoItem id="livestream1"
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    Video in VideoPlayer1 does not play. But play if live video created by Flash Media Live Encoder.
    All my developer environment is described in this page - http://www.vb-net.ru/Flex_Video/index.htm
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    I'm a little confused here... do you want to upload a
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    If it's a prerecroded video, FMS might be a bit of expensive
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    ok I'm pretty new to the streaming thing. I've asked on other
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    I'm a little confused here... do you want to upload a
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    If it's a prerecroded video, FMS might be a bit of expensive
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    I have several questions, because I can't get all information from documentation.
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