FCE Render scratch files disappearing!

I keep capture files. they keep disappearing and being put offline!
If anyone can help I would greatly appreciate it.
Thanks

Where are the files stored?
Internal or external drive?
What type of drive USB or Firewire.
How is this drive formatted?
It will need to be formatted to Mac OS Extended.
Al

Similar Messages

  • Audio Capture Scratch Files Disappeared....

    But not all of the audio files are missing. Can't quite figure it out as some of the originals within the same audio capture scratch folder still exist.
    Any thoughts.
    FYI: Things were cool until I tried to digitize some new video when a message popped up asking if I'd like to add, continue or abort from reconnecting some 26 missing files. I think I hit continue which may have erased some things. They can't be lost forever, right?
    In the meantime--I've restored the project today to settings saved from when all was good yesterday. Also, have adjusted and readjusted capture scratch settings in batch capture mode. However, this provided no new results.

    You can import audio files into FCE from any location
    on any HD. The audio file itself could be in your
    iTunes music folder but if so, I suggest making a
    duplicate copy of the song file in some other folder
    (your choice, your location, your folder name) to
    minimize the risk of accidently messing up something
    in your iTunes music folder.
    You could even drag a copy of the file from the
    Finder into the FCE Browser. Once it's in the FCE
    Browser, you can drag the music file onto one of your
    audio tracks.
    The ideal format is AIFF, 16-bit, stereo, 48Khz.
    Truly thanks for that. But... In order to convert the iTunes file to the above, I have to go to the iTunes Pref. window and the folder location field, click the Change button and navigate to the "project's audio media folder"... But I don't have, can't find or don't know how to make that folder. So I can't specify the destination. I'd love to drag/drop, but the format won't be AIFF, 16 bit 48kHz.
    When I read the manuals instruction for importing directly from a CD, it also says to drag the files into my "project's audio media folder", so I'm back to the same problem. I guess I could try dragging from the CD directly to my browser, and I will, but even if that works for now, I need to understand what/where/how to create the audio media folder, as I fear I'm missing a basic understanding here.
    And why is there no Audio Capture Scratch folder showing in the FCE doc folder? Even if this unrelated and irrelevant, I'm still puzzled about that. I'd appreciate any clues here. Thanks again.

  • Split FCE Capture Scratch files?

    I have some captured video I'd like to archive onto DVD, but I hadn't set the file size limit in Final Cut when I did the importing and now the video files are too big. Is there a way to split these video files into smaller pieces without messing up my Final Cut project?

    Not without breaking the relationship between the clips and your FCE project file.
    However, you can use FCE to 'split' your video clip files into smaller pieces. Just place one of the clips on the timeline, select a section that is less than about 20 minutes and Export it to QuickTime Movie, be sure to CHECK the option for 'Make Movie Self-Contained'. The resulting file will be an exact copy of that portion of your original clip file. The reason for the 20 minute limit is that for DV material that is about all you can fit on a single-layer data DVD.

  • FCE Render files

    Hello All:
    A new member here. I was doing some HD archiving and noted about 174GB of files that I could not immediately locate. When I did find them, they were FCE render files. Although I'm not currently working with most of the projects that the files are related to, it seems dicey to simply erase them.
    Can these be archived to another drive for later import back into the main FCE render file location if I ever go back to the respective projects?
    Thanks for the assistance!
    Rob

    Sounds like your post should go in the Final Cut Express area?? Unless there are FCE files in Logic. Correct me if I'm wrong.

  • Can I move scratch files to an external hard drive.

    I am completing a project in which I am making DVDs of the interviews of 50 people. I saved the FCE project file into which I uploaded their interview for each person onto a external hard drive, but the scratch disk for these files is in my Documents. After completing about 10 of them the memory on my Mac Book Pro is running low. I deleted all of the render files, but still need more room.
    Can I move the scratch files for the first 10 people I have completed onto the same external hard drive where their FCE file is located? And then reset my scratch disk to be the next external hard drive I start to upload to?
    What steps would I take to make sure all of the information I needed had been transferred to the external drive before moving the scratch files on my documents into the trash and emptying the trash?
    Thanks!

    If you relocate the files, FCE will give you a message when it opens asking to reconnect them. Look at this thread for more information on reconnecting media, specifically my post with the pictures:
    http://discussions.apple.com/thread.jspa?threadID=1968953&tstart=15
    You can reset your scratch disk to put all future captured files onto your external in FCE System Settings.

  • Clearing the Capture Scratch file

    When is it safe to clear the files in your capture scratch file? i am going to be upgrading to leopard and when i upgrade i want to strip my 3 hard drives. so before i do that i want to make sure i have my back up all my current work and get rid of what ever is not important. so the big question is what can you trash and what do you need to keep in this file. if i had to guess, you need to keep all the files that are current, if you delete them then you will need to recapture them. is that correct?

    Ian's right.
    But if you're brave and - more importantly - are absolutely meticulous about how you logged your clips (reel number being the most important) and are sure that all your DV tapes run in an unbroken 00:00;00-60:00;00 - then you can delete your capture scratch per project whenever you feel comfortable about doing that and then...
    ... when everything has been reinstalled and reformatted back up you can open your original project files, click capture project and you will be prompted to insert your reels number/name by number/name. FCE will automatically find what you logged.
    If you're too late (ie you've entered too many reel 001's) you can still change the reel settings in the appropriate bins in the browser. Just view as list and then and rename the reel settings.
    Be sure to name the tapes too.
    You should be fine (if you're brave and meticulous).
    Incidentally all other files can the FCE docs folder (Waveform cache, thumbnail cache, autosave vault, ender files and audio render files) can be safely deleted. When you re-open your project files you can re-render everything. Just never never delete your project files.
    Hope this helps.
    M.

  • Changing name of Capture Scratch files

    My Capture Scratch files have a lot of untitled files although I named the project. I would like to rename them to match the project name but when I did this and tried to reconnect FCE insists that the file name be the same. Is there any way to change the name of these files?
    Thanks

    If you are not using the clip files in a project, you can just change the file names via the Finder.
    If you are already using the clip files in a project, you need to be careful when you change the file names because changing the file name does not change the clip name in the FCE Browser. You will need to manually change both names if you want to keep things straight.
    You can change the name of the clip file via the Finder; and the clip name in the FCE Browser by selecting the clip name in the Browser window and editing the name.
    You can also change the file names via the FCE Browser; Control-click the clip name in the FCE Browser and select 'Reveal in Finder'; you can then change the name of the clip file in the resulting Finder window. Then also change the clip name in the FCE Browser.
    In the reconnect media dialog box, you will need to UNcheck the option called 'Matched Name & Reel Only" in order to point to the clip file whose name you changed.
    In the future, give your clips unique names at the time you capture them.

  • Moving project and scratch files when finished?

    Last question I have about this being new to premiere, is people keep telling me to use my internal drive as a scratch disk, I've decided to do so. However, when I finish a project, I want to move them off of there, but I also want the ability to move them back to there if I'm working on a project once again. Therefore I don't want to delete them and have to render new previews or anything else.
    Is the best way to move this, to simply go up to project settings, and change the scratch disk location? Can I move the Cache by changing it's location as well instead of deleting it? And then when I want to work on the project a year later, can I open it up and change it back to my internal SSD and move it back and forth? Or is this a bad idea?
    The main reason for this is I don't want my hard drive filled up that I have to do other things on, but I don't mind it using it while editing. I also don't want it going into my weekly time machine backups.

    OSX 10.10.3, newest version of premiere, Projects go to 4tb USB 3.0 drive, Cache was going to 1tb USB 3.0 drive, then scratch disk was going to 250 SSD external usb 3.0 drive. However, the internal is fast. USB 3.0 read speeds are about 400 and write speeds are about 400 on the SSD. Internal both are around 800.
    What I'm thinking about doing is using the internal SSD as a scratch disk as well as running the program. Keep project and cache the way they are. But when I'm done with the project, can I go into project settings, scratch disk and move it to the same drive the project is on? This is not to use it as a scratch disk, but allowing me to keep and store the files and clear the computer internal drive for the next project.
    And if I go back a year later and want to work on the same project, put the scratch files back on the internet by going to the options and doing the same thing in reverse? Is this a good or bad idea?
    I can't install a second SSD drive internally, as I am working from a MacBook Pro, it has a 750M 2GB GPU. i7 Quad core 2.6 processor. I'm using a thunderbolt display, as the 15" inch is too small for me to color grade correctly seeing both the tools and video.
    If it's a big project, I open the macbook and use the macbook screen for my scopes and effects and the 27 inch for the video I'm editing.

  • Error code when trying to move capture scratch files

    I tried moving the capture scratch files for 10 interview files I have created from my documents to my external hard drive. I was able to move the render files without any problem but each time I try to drag a capture file from my documents and place it in the capture folder on my external hard drive I get the following error " Sorry, the operation could not be completed because an unexpected error occurred. Error Code (0)."
    The external drive still has 261 GB empty, so not sure what the problem is.

    What would be the best way to approach this. Can I buy a firewire external hard drive and connect both it and the USB drive to my computer and move files from the USB drive to the firewire drive? And also move the capture files to the firewire drive?
    Will my local apple store be a good place to buy the correct drive?
    Thanks for working me through this.

  • Quicktime X file disappear after convert it.

    I have a video on .mp4 format, open it on Quicktime X then use the "save as" option to convert this file to an iPod format. Usually takes about 30 minutes. The weird thing is that if I leave the computer running the process and get back later, the file disappears.
    When the conversion starts generate an icon on the desire destination. But apparently if you don't manipulate the file right after the conversion is done the file just disappear.
    Does anyone had the same problem before? Any Idea how to solve it?
    The thing is that I don't want to sit in front of my computer to wait until the conversion is done, just upload several video and used them once they are all ready.

    Hi Brian
    thank you so much for your help !
    I still don't fully understand waht really happned...
    But I think the problem was solved...thanks to you.
    I firstly tried to do exactly what you suggested: Exported the project as QT, then quited FCP, dragged the file into Compressor's Batch window, told the compressor to make a MPEG2 frm it... and here it stoped working...Submit ws subdued and I could not make it work...Then I took a look at the file QT had exported...it was a 303Mb FCP movie, not a QT.mov file, and the sequence was about 4.5 Gb !
    Here I tried something else:
    First, from FCP, Printed the sequence to video. Then captured it to FCP again to a new project, through Log and Capture, this time it did not need rendering and in the Capture Scratch folder after saving the new project was a QT.movie file; Dragged it to Compressor and made a MPEG2 file...
    On the phone with the project's author I heard for the first time the original QT.mov files he gave me were in fact exported from iTunes under MacOS 9.2...I don't know if this can mean anything, since I have worked before with QT files exported from iTunes with no problem...
    Can you please give me your insight about all this ?

  • FCE 4 Scratch Disc Cannot Be Found

    To conserve memory I accidentally deleted a file containing my FCE 4 scratch disc. Now FCE 4 wont let me enter the software. Is there a way to make a new scratch disc or uninstall the software so i can use FCE 4

    +"...I accidentally deleted a file containing my FCE 4 scratch disc..."+
    What do you mean? Your scratch disk is a set of folders on one (or more) hard drive(s). It's not a file. The top level folder representing your scratch disk location is named Final Cut Express Documents. Normally this is in your /username/Documents folder.
    You can check & set the scratch disk location in *FCE > System Settings > Scratch Disks.*

  • I am trying to import developed images from LightRoom 5 in o Photoshop 6.  I am receiving this message and the images will not open.....'Could not open scratch file because the file is locked, you do not have necessary access permissions or another progra

    I am trying to import developed images from LightRoom 5 Photoshop 6 for further editing.  I am receiving this message and the images will not open.....'Could not open scratch file because the file is locked, or you do not have necessary access permissions or another program is using the file.  Use the 'Properties' command in the Windows Explorer to unlock the file. How do I fix this?  I would greatly appreciate it if you would respond with terms and procedures that a computer ignorant user, such as me, will understand.   Thanks.

    Have you tried restoring the Preferences yet?

  • Could not open scratch file

    When I try and open Photoshop, I get the following error "Could not open a scratch file because you do not have the necessary access privileges" followed by "could not initialize Photoshop because you do not have the necessary access privileges".  As a result, Photoshop fails o open.
    I have tried repairing Disk permissions, I have deleted the Photoshop Settings file, and I have tried Resetting Home Folder Permissions.
    I am the primary user, and it's only my user account that has the problem.  When I try and Reset Home Folder Permissions for my account, the process never completes.  When I perform the reset for the other users, it takes seconds.
    I've tried reinstalling Photshop, but still get the same error and Photshop fails to start.
    I concerned this is the beginning of a worsening problem with OSX LION.
    Any suggestions???

    Hi,
    having the same problem here. We have 10 Mac Pro machines with OSX 10.6.8 and CS5 Photoshop 12.0.4. By now five of these machines have given the same error: "could not open scratch file because disc is not available" and "could not save ... because of a program error".
    The scratch disk is the same one which has the system and it hasn't been touched.
    I have repaired the disk permissions.
    This just started two days ago and haven't noticed it before. Any clues what could be causing this?
    Thanks,
    Janne

  • Unable to start Photoshop CS6 - could not open a scratch file because the file is locked (Windows)

    When I first installed Adobe Photoshop CS6 I was unable to run Photoshop or Bridge CS6.  Photoshop would give me an error about "could not open a scratch file because the file is locked.  If I ran either of these programs as an administrator they would run without issue, this led me to believe that there was a permission issue somewhere.  After some digging I found out the both Bridge and Photoshop try to create a temp file (similiar to Photoshop Temp2777223910092) on the c:\ drive of the computer.  In my case the user that I was logged in with did not have access to write to the root of the C:\ drive.  Note that you run the program as the administrator and change the scratch disk location as that changes the preference for the administrator user and not the user that you are currently logged in as.
    To get around this issue I first had to give the user that I was logged on with write permissions to the root of the C:\ drive.  Next try and run Photoshop, you will get an error another error about the scratch disk and about and invalid or missing setting file.  To correct this you need to have run Photoshop as an administrator, next you can go to Users\Admin\AppData\Roaming\Adobe\Adobe Photoshop CS6\Adobe Photoshop CS6 Settings and copy Adobe Photoshop CS6 Prefs and/or Adobe Photoshop X64 CS6 Prefs to Users\<your logged in username>\AppData\Roaming\Adobe\Adobe Photoshop CS6\Adobe Photoshop CS6 Settings.
    Photoshop and bridge should now start up with no issues.
    I hope that this can help others out there as this caused me a great deal of frustration when upgrading to CS6.

    station_two wrote:
    OK, here comes the explanation of what the scratch disk does and why it's optimal to have it on a physically separate internal drive (not partition!) other than your boot drive
    I probably shouldn't say anything since it could complicate this thread, but the rules of thumb can be different under special circumstances when SSD is involved.
    IF you have a LOT of empty space on your SSD-based system drive, then Photoshop can actually work great with it's scratch setting pointed at the system drive.  This is because a) SSD transfers are much faster than spinning hard drives and b) there's no seek time, so simultaneous transfers to/from scratch and swap files aren't devastating to performance, and you can see a net gain because of the increased I/O throughput over what's possible using a separate spinning drive for scratch.
    But if you don't have a huge amount of free space (hundreds of GB) on the system SSD, it's definitely better to use a separate drive, as station_two has said.
    Also, up to about a year or so ago, you had to try to severely limit write activity to your SSD drive, since you could actually wear them out by repeated high data write activity.  That's pretty much a non-issue now with the advent of things like the SandForce in-drive controller that does wear-leveling inside the drive.  Modern drives will last 10 years or more in normal typical use, without special consideration.
    As it turns out, making a RAID array of SSDs is a great way to boost performance across the board, have bunches of free space, and ensure even the heaviest usage doesn't shorten the drive life.  I have done so, creating a 2 TB system drive C: made from 4 SSDs and Photoshop's swap file (and pretty much everything else) pointed to C:.  This system flies, and I can barely tell when Photoshop and/or Windows "goes virtual" and starts using its scratch/swap files heavily.  I don't even notice Photoshop auto-saves.
    Sorry for the SSD diversion.
    Back on topic: 
    Pretty much everyone who's successfully using a computer - Mac and PC users alike - comes to realize after a while that the task of integrating things on their computers and making everything work falls on THEM, not the developers of applications like Adobe.  Some applications pose unique challenges, but to think you can just throw up your hands and try to make it someone else's problem when something goes wrong simply isn't a viable strategy.  Maybe that's how things should be, but it's not how it is.
    For those of you struggling to get Photoshop to run properly, bear in mind that it's on you to get things working.  It works for most folks.  It could be a configuration or setup choice you've made that may need revisiting, or some kind of restorative activity that you need to do, or even something very minor like clearing your Photoshop preferences, but it may well take your learning new things and doing things you didn't think you'd have to do to get back to where you can edit photos.  It's no one's problem but your own.
    So let us here on the forum help you - when we say to do something, try it.  We're not here to jerk you around; we're users just like you who have already found the ways to make things work, and we'd like to help you do the same.
    -Noel

  • Unable to start Photoshop CS 6 Beta - could not open a scratch file because the file is locked (win)

    The Program does nor start.
    I the the following error message:
    Gould not open a scratch file because the file is locked, you do not have necessary access perimssens, or another program is using the file. Use the "Properities" command In the WIndows Explorer to unlock the file.
    Which file shoud  I unlock?
    What means "unlock"?
    Adda

    "Hello, Adda. Most users can use it without problems. Did you set strict permissions on your machine?
    Also, is it a small SSD? you lose their speed benefit by not putting Photoshop's scratch file on it."
    Most power users are having big problems, We don't put scratch files on our SSDs because we know that this will run those into the ground. They are not intended for the pounding of constant read / write cycles. We also switch off indexing and any other constant cycling technology. Again, SSDs are best use for static files. They are, in fact, intended mainly for super fast launch, which is what they do so well. Obviously, if all you have is an SSD, then you have to live with the shortened life.
    I have my scratch files and my TEMP folder set to a huge and empty internal drive. I have my USERS folder hard linked to a different huge internal drive, where I also store MY DOCUMENTS. I have an even larger internal drive where I store MY PICTURES. This has worked flawlessly (and very fast) for CS5 and LR4 Beta 1. Only CS6 complains constantly.
    "Yes, I agree, but sometimes, what sounds and smells like a bug is not one, hence the troubleshooting we're trying to do, before QE tries to reproduce it."
    This one not may or may not be a bug. But since I own and run dozens of applications, and only CS6 is freaking out constantly, I would say that it is not normal behavior.

Maybe you are looking for

  • External display for T520 not detected

    Hi! I have ThinkPad T520 and Samsung 17'' display with DVA output. I bought DVI-VGA adapter and connected the display to laptop's VGA input. The external display is not detected - it is not present in Windows 7 display properties and it shows "No con

  • Unable to create PDF/A with PDF from InDesign

    Hello, I'm trying to create PDF/A document from InDesign CS4 with Adobe Acrobat 9. I create my PDF from InDesign (I create a tagged PDF). For each document create from InDesign, I receive this message from the Preeflight "Convert to PDF/A (sRGB)" of

  • I have been receiving billings / charges from itunes that i did not purchased.

    i received several billings / charges to my account that i did not purchased from itunes. how can i make a formal report / complaint to itunes store?

  • Auto Create Doc functionality

    Hi Gurus Need help on AutoCreate Document Program on PO. The user creates PR in 2 currency i.e. one will be Base and other Foreign Currency. Now to create PO, we make use of Auto create document functionality in which there is an option to change the

  • REP-3301 RXGLER

    I've got reports written in windows-verson reports 2.5.5.2.7 and was running normally on 8.1.6.0.0 NT 4.0 database for over 2 years. Recently It crushed with a error message of rep-3301. after all the tests, we only knew that something wrong with one