FCP Effect help
im looking for a glitter effect that will make it look like some one is sprinkling glitter onto someone else. it doesnt have to be to realistic but i only want it in a certain area of the clip. anyone know where i can download one or something similar to that?
this is not the forum for fcpX
https://discussions.apple.com/community/professional_applications/final_cut_pro_ x
Motion probably has some capabilities for this.
Similar Messages
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Which FCP effects are used by pros for talking head corporate videos?
I'm trying to create a 'corporate' talking head web video look.
Which FCP effects are most useful for this?
On the one hand, I don't want to do effects just for the sake of doing effects, and distract from the message.
On the other hand, if it doesn't look interesting, the viewer isn't going to stick around for 30 seconds.
On the videoSellsYourMessage.com site, I've got a video on the Audio Visual tab with a race car background and sound effects along with text fade-ins and fade-outs.
Very simple and almost seems to work.
But, on the front page of that site, the abstract background just doesn't seem to cut it.
Besides needing to be re-shot with a less sleep deprived model, it's just lacking something (uh, like talent and creativity) - although the motion graphics & vocals at the end are maybe getting close?
Which FCP effects add to the message, rather than distract?
I'd love to see examples of what could be done with taking head commercial videos by a professionals using FCP.
Thanks!Basically, Andy is right. Bottom line...content is king. If the message is humdrum, you're in for some real creative brainstorming.
There are so many ways to approach this challenge. What should drive your creative, is an understanding of the 'Brand' you're promoting.
Elements to consider:
Tone and Style
Color palette
Font selection
Pacing and edit flow.
What 'Promise' does the brand hold for the consumer?
Do you have access to corporate Broll or graphics that can help emphasize (sell) the message. That's the first thing I would look for. Use these to cut away from the straight up talking head.
Do you have the ability to create graphics or have someone on staff who can do this. If the corporation in question has a logo, graphics, website...you should use those elements to drive your creative choices...all chosen in order to re-inforce the 'Brand'.
Whizz-bang graphics, fast paced audio/visual cuts and vibrant colors might be great for the MTV generation, but if your product is geared towards 35-50 females, then you would tone things down. Or if the audience is 40 - 60 business types, you'd want visuals that projected confidence and stability...etc.
I don't think that answered your query, but (if you weren't already aware of the above blathering), I'm hopeful it will help guide you in your creative process.
K -
After effects help & adobe air
i'm in the after effects cs5 application (creative suite production premium) on a power mac 10.5.8 and when i go to the help pull down and click on after effects help, i get the following error message:
don't even know what abobe air is. i'm assuming the after effects help has to run through this app. is this something i need to install and what does it do? i hate hate running unnecessary programs. thanks.You can use After Effects Help without using the AIR application. You can either use the HTML version of After Effects Help on the Web or the PDF version of After Effects Help.
For information on how to fix this problem with the AIR application, see the Community Help Client forum. -
Please rate the After Effects Help pages you find useful
You may have noticed that Adobe employees and Community Experts hanging in this forum keep pointing users to the relevant sections in After Effects Help on the Web. The reason for this is, of course, that the quality of explanations, visual examples, video tutorials and other materials in those pages is much higher than what anyone could quickly type in a forum reply. Personally, I think AE help has experienced a drastic overhaul in the last few years, to become a great, community-driven, user-focused resource.
if you find these pages helpful, you can in return help the documentation team by stating which pages you find useful by using the buttons at the bottom of each page.You should also leave comments to tell us what other information you'd like to see... or to leave a tip, link, or technique of your own.
After Effects CS4 Help -
I can't see the Audio Waveforms in the timeline. No triangle button to click. Just switched from FCP. Help!
When I click on the wrench or right click to customize the box, these are the options I'm given. I don't see waveform. I've edited in Adobe Audition for years, and see the waveform panels in all the Premiere Pro tutorials, am I missing something? (besides a brain?)
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FCP effects won't unpack from files. Can access them from menu bar but on effects tab
FCP effects won't unpack from files. Can access them from menu bar but on effects tab
I think you meant but "not" on effects tab. Were you able to before? Try trashing your preference files. you can do this by hand or use the free program, Preference Manager from Digital Rebellion.
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Updated After Effects Help, and an update on my role
I just updated After Effects Help, and now I'm in Technical Support:
http://bit.ly/cpX44H
In my new role, my job is to provide "online, one-to-many" technical support for Adobe's professional video products. In other words, I'm supposed to spend even more time helping out on forums like this one.
So, howdy.Szalam wrote:
Hooray: more forum time with Todd.
Booooo: worse AE documentation in the future, for nobody can match his placement of the T in RTFM.
"Read Todd's Freakin' Manual" ?
I like that.
Todd, I hope this is a good move for you and not an analog for Siberia.
bogiesan -
Hi im having some trouble doing this "ghost in the mirror effect" I can do the effect but i see exactly where i cut the clips and i need to know how to do some kind of transition. I have included a video that i would like to make mine similar to any help would be great especially if you could fina a video tutorial on the net. I want to know how to do the blurry effect at 0.14 & 0.18
http://vimeo.com/1678798Stephenku wrote:
im talking about the wave effect in the youtube video above
...funny, I sort of misinterpreted your post.
However, although I mis-read your post, the fact is: to pull off the trick you're now talking about requires the same thing I said before. You have to cut your man out of the background. Then, (at least in After Effects) you could apply a "wave" filter. (My 5-minute investment.) A filter like this is going to work on the edges of your image. So if your "image" just so happens to be a full screen video then the entire image is going to wiggle. Not what you want! You have to isolate the subject, i.e. cut him out to have the effect work the way you've seen & now linked us to. It's your call, but to me this new technique doesn't make the gimmick any better. It amplifies it. And it's no less work than what's been covered. But now I'm really focused on the "transition" and I plainly see that the monster-to-be image moves to the right when compared to the reflection image. It's a jump cut that the wave doesn't hide. Motion has a "wave" filter but I don't know much about it. Might generate the same results. Either way, if you go this route, you're roto-ing your man off the background.
Here's the bottom line: what you're going for is pretty complex. To nail it (seamlessly) requires that you are extremely precise. So pick your poison. You have to, as we've all said, nail it down in camera and walk away with a pretty simple job to do in your software. Or else plan to "fix it in post" and futz about with rotoscoping and transitions and effects, etc. Given you're a newbie with the post side and the FCP is pretty hindered as a compositor you've got some decisions to make. Where do you want to focus the time - a LOT of time. Where is your precision going to happen? Because it's got to happen somewhere.
And with all due respect, how many of the concepts, already suggested, have you taken a stab at? You haven't given us too much feedback to work with. Simply you have to commit to spending some serious time somewhere: either in the bathroom with the camera shooting over and over. And over. Or with the manuals, reading up on compositing, Motion, After Effects, masking, rotoscoping, whatever... Expecting to quickly pull this off in an editor (that is poorly suited for compositing) is asking a lot. Either shoot it right, come home with the footage "in the bag" or plan to spend an equal - if not more - amount of time trying to accomplish it with software that's new to you. And if that software is FCP then it's really not even the proper one for the job.
Sorry, I really don't mean to start sounding snarky here. But I think we've handed you some pretty spot-on advice at this point.
http://www.youtube.com/watch?v=Y48UZ8Xt_WY -
Hi! I have a problem with my Final Cut Pro. I have FCP 5.1.1 and Quicktime 7.1.1.
Everytime I tried to export using quicktime conversion, FCP just quits unexpectedly. I tried to reinstalled it but the problem still persist. On the other hand, exporting it using Compressor just works fine.
Any ideas? It will highly be appreciated.ok... here's the crash log...
Host Name: pst0301
Date/Time: 2006-06-15 10:11:11.713 +0800
OS Version: 10.4.6 (Build 8I127)
Report Version: 4
Command: Final Cut Pro
Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
Parent: WindowServer [68]
Version: 5.1 (5.1)
Build Version: 4
Project Name: FCPApp
Source Version: 602161028
PID: 273
Thread: 0
Exception: EXCBADACCESS (0x0001)
Codes: KERNPROTECTIONFAILURE (0x0002) at 0x00000000
Thread 0 Crashed:
0 <<00000000>> 0x00000000 0 + 0
1 com.macromedia.FLVExporter 0x0f12bc34 static_initialization_and_destruction0(int, int) + 68
2 dyld 0x8fe15428 ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 816
3 dyld 0x8fe0ba28 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&) + 212
4 dyld 0x8fe0dc88 ImageLoader::link(ImageLoader::LinkContext const&, ImageLoader::BindingLaziness, ImageLoader::InitializerRunning, unsigned) + 468
5 dyld 0x8fe03fd0 dyld::link(ImageLoader*, ImageLoader::BindingLaziness, ImageLoader::InitializerRunning) + 380
6 dyld 0x8fe090c8 NSLinkModule + 240
7 libSystem.B.dylib 0x9002d26c NSLinkModule + 104
8 com.apple.CoreFoundation 0x907f69c0 _CFBundleDYLDLoadBundle + 140
9 com.apple.CoreFoundation 0x907f68d4 CFBundleLoadExecutable + 328
10 com.apple.CoreFoundation 0x907f66b0 CFBundleGetFunctionPointerForName + 40
11 ...ple.CoreServices.CarbonCore 0x90bd92bc cf_lookupLibraryEntry(rtFile*, RegisteredComponent*) + 116
12 ...ple.CoreServices.CarbonCore 0x90bd90d8 LoadComponent + 216
13 ...ple.CoreServices.CarbonCore 0x90bd8e18 OpenAComponent + 232
14 ...ple.CoreServices.CarbonCore 0x90be4b00 OpenComponent + 20
15 ...alCutPro.Plugins.QTM Reader 0x060ffb1c AudioExtractor::Extract(void*, unsigned long&) + 11248
16 com.apple.FinalCutPro 0x0015e2c0 GetQTExportCompSubType(KGMessageableRec*, unsigned long*, unsigned long*) + 96
17 com.apple.FinalCutPro 0x00161a74 pKGExportQuickTimeDialog(KGDictInt*, long*, KGFileSpec*, KGMessageableRec**, void**, KGFileSpec*, long) + 568
18 ...alCutPro.Plugins.QTM Reader 0x060fd9b4 AudioExtractor::Extract(void*, unsigned long&) + 2696
19 com.apple.FinalCutPro 0x00150304 HandleMenuCommand(long, unsigned char, unsigned char, unsigned char, KGErrorCode (*)(long, long, KGDictInt*, void*), void*) + 332
20 com.apple.FinalCutPro 0x001504e4 HandleCommand(long, unsigned char, unsigned char, unsigned char) + 236
21 com.apple.FinalCutPro 0x003e68cc CommandProcess(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 308
22 com.apple.HIToolbox 0x931d7794 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 692
23 com.apple.HIToolbox 0x931d6eec SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 372
24 com.apple.HIToolbox 0x931ddc8c SendEventToEventTarget + 40
25 com.apple.HIToolbox 0x932564fc SendHICommandEvent(unsigned long, HICommand const*, unsigned long, unsigned long, unsigned char, OpaqueEventTargetRef*, OpaqueEventTargetRef*, OpaqueEventRef**) + 380
26 com.apple.HIToolbox 0x93286264 SendMenuItemSelectedEvent + 136
27 com.apple.HIToolbox 0x9328616c FinishMenuSelection(MenuData*, MenuData*, MenuResult*, MenuResult*, unsigned long, unsigned long, unsigned long, unsigned char) + 144
28 com.apple.HIToolbox 0x9326d67c MenuSelectCore(MenuData*, Point, double, unsigned long, OpaqueMenuRef**, unsigned short*) + 404
29 com.apple.HIToolbox 0x9326d164 MenuSelect + 100
30 com.apple.HIToolbox 0x932693d8 HandleMouseEvent(OpaqueEventRef*) + 84
31 com.apple.HIToolbox 0x9326d0ec StandardMenuBarEventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 56
32 com.apple.HIToolbox 0x931d7794 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 692
33 com.apple.HIToolbox 0x931d6eec SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 372
34 com.apple.HIToolbox 0x931ddc8c SendEventToEventTarget + 40
35 com.apple.HIToolbox 0x933cc9dc HandleMouseEvent(OpaqueEventRef*) + 388
36 com.apple.HIToolbox 0x931ddff8 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 496
37 com.apple.HIToolbox 0x931d79e4 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1284
38 com.apple.HIToolbox 0x931d6eec SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 372
39 com.apple.HIToolbox 0x931ddc8c SendEventToEventTarget + 40
40 com.apple.HIToolbox 0x9321e9a0 ToolboxEventDispatcher + 92
41 com.apple.HIToolbox 0x9321e92c HLTBEventDispatcher + 16
42 com.apple.HIToolbox 0x9321cee4 RunApplicationEventLoop + 148
43 com.apple.FinalCutPro 0x00153a0c KGMainEvent(void*) + 52
44 com.apple.FinalCutPro 0x002c10a8 main + 64
45 com.apple.FinalCutPro 0x00002c24 _start + 340
46 com.apple.FinalCutPro 0x00002acc start + 60
Thread 1:
0 libSystem.B.dylib 0x9002c128 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030bec pthreadcondwait + 480
2 com.apple.FinalCutPro 0x004089e0 Synchronizable::Wait() + 48
3 com.apple.FinalCutPro 0x003f7754 DisplayQueue::Run() + 724
4 com.apple.FinalCutPro 0x0042f418 Thread::RunHelper(void*) + 32
5 libSystem.B.dylib 0x9002ba68 pthreadbody + 96
Thread 2:
0 libSystem.B.dylib 0x9000b0a8 machmsgtrap + 8
1 libSystem.B.dylib 0x9000affc mach_msg + 60
2 com.apple.CoreFoundation 0x907dc114 __CFRunLoopRun + 832
3 com.apple.CoreFoundation 0x907dba18 CFRunLoopRunSpecific + 268
4 com.apple.CoreFoundation 0x907eae78 CFRunLoopRun + 52
5 com.apple.DVCPROHDMuxer 0x0d4606d4 AVS::DestroyAVCDeviceController(AVS::AVCDeviceController*) + 392
6 libSystem.B.dylib 0x9002ba68 pthreadbody + 96
Thread 3:
0 libSystem.B.dylib 0x9000b0a8 machmsgtrap + 8
1 libSystem.B.dylib 0x9000affc mach_msg + 60
2 com.apple.CoreFoundation 0x907dc114 __CFRunLoopRun + 832
3 com.apple.CoreFoundation 0x907dba18 CFRunLoopRunSpecific + 268
4 com.apple.audio.CoreAudio 0x9144a83c HALRunLoop::OwnThread(void*) + 264
5 com.apple.audio.CoreAudio 0x9144a5dc CAPThread::Entry(CAPThread*) + 96
6 libSystem.B.dylib 0x9002ba68 pthreadbody + 96
Thread 4:
0 libSystem.B.dylib 0x9000b0a8 machmsgtrap + 8
1 libSystem.B.dylib 0x9000affc mach_msg + 60
2 com.apple.CoreFoundation 0x907dc114 __CFRunLoopRun + 832
3 com.apple.CoreFoundation 0x907dba18 CFRunLoopRunSpecific + 268
4 com.apple.CoreFoundation 0x907eae78 CFRunLoopRun + 52
5 com.apple.AVCVideoServices 0x9ffd7734 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 168
6 libSystem.B.dylib 0x9002ba68 pthreadbody + 96
Thread 5:
0 libSystem.B.dylib 0x90054fc8 semaphoretimedwait_signaltrap + 8
1 libSystem.B.dylib 0x90071648 pthreadcond_timedwait_relativenp + 556
2 ...ple.CoreServices.CarbonCore 0x90bf45f0 TSWaitOnSemaphoreCommon + 176
3 ...ickTimeComponents.component 0x98b4ab54 ReadSchedulerThreadEntryPoint + 5208
4 libSystem.B.dylib 0x9002ba68 pthreadbody + 96
Thread 6:
0 libSystem.B.dylib 0x9002edcc kevent + 12
1 com.apple.DesktopServices 0x928462b0 TFSNotificationTask::FSNotificationTaskProc(void*) + 56
2 ...ple.CoreServices.CarbonCore 0x90bc19c0 PrivateMPEntryPoint + 76
3 libSystem.B.dylib 0x9002ba68 pthreadbody + 96
Thread 7:
0 libSystem.B.dylib 0x9002c128 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030bec pthreadcondwait + 480
2 ...ple.CoreServices.CarbonCore 0x90bc1bb0 MPWaitOnQueue + 224
3 com.apple.DesktopServices 0x9284692c TNodeSyncTask::SyncTaskProc(void*) + 116
4 ...ple.CoreServices.CarbonCore 0x90bc19c0 PrivateMPEntryPoint + 76
5 libSystem.B.dylib 0x9002ba68 pthreadbody + 96
Thread 8:
0 libSystem.B.dylib 0x90054fc8 semaphoretimedwait_signaltrap + 8
1 libSystem.B.dylib 0x90071648 pthreadcond_timedwait_relativenp + 556
2 ...ple.CoreServices.CarbonCore 0x90bf45f0 TSWaitOnSemaphoreCommon + 176
3 ...ple.CoreServices.CarbonCore 0x90bff098 AIOFileThread(void*) + 520
4 libSystem.B.dylib 0x9002ba68 pthreadbody + 96
Thread 0 crashed with PPC Thread State 64:
srr0: 0x0000000000000000 srr1: 0x100000004200d030 vrsave: 0x0000000000000000
cr: 0x44024404 xer: 0x0000000000000000 lr: 0x000000000f056054 ctr: 0x0000000000000000
r0: 0x000000000f055ff4 r1: 0x00000000bfffdc80 r2: 0x0000000000000000 r3: 0x0000000000000000
r4: 0x0000000000000016 r5: 0x000000000000000b r6: 0x000000000c03eab0 r7: 0x000000000d7e2990
r8: 0x000000000c0c2dc0 r9: 0x000000001d294340 r10: 0x0000000000000000 r11: 0x0000000000000021
r12: 0x0000000000000000 r13: 0x0000000000000008 r14: 0x0000000053ff27c6 r15: 0x0000000000000008
r16: 0x0000000054026ca8 r17: 0x00000000bfffef00 r18: 0x00000000bfffef10 r19: 0x0000000000000000
r20: 0x0000000000000000 r21: 0x000000000f156004 r22: 0x000000000f2303b0 r23: 0x000000000d7e2990
r24: 0x000000000c0c2dc0 r25: 0x000000000c03eab0 r26: 0x00000000bfffdcf0 r27: 0x00000000bfffdce0
r28: 0x000000000198cd00 r29: 0x0000000000000020 r30: 0x00000000bfffdd00 r31: 0x000000000f055d50
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0x6b24c90 - 0x6b24d6a CFMPriv_HIServices PEF binary: CFMPriv_HIServices
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0x6b25a80 - 0x6b25b23 CFMPriv_QuickTime PEF binary: CFMPriv_QuickTime
0x6b25b90 - 0x6b25c07 CFMPriv_System PEF binary: CFMPriv_System
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0x94688000 - 0x94695fff libCSync.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x946db000 - 0x946f4fff libRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
0x946fb000 - 0x949affff com.apple.QuickTime 7.1.1 /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0x94a73000 - 0x94ae4fff libstdc++.6.dylib /usr/lib/libstdc++.6.dylib
0x94b57000 - 0x94b77fff libmx.A.dylib /usr/lib/libmx.A.dylib
0x94c7f000 - 0x94dadfff com.apple.AddressBook.framework 4.0.3 (483) /System/Library/Frameworks/AddressBook.framework/Versions/A/AddressBook
0x94e3f000 - 0x94e4efff com.apple.DSObjCWrappers.Framework 1.1 /System/Library/PrivateFrameworks/DSObjCWrappers.framework/Versions/A/DSObjCWra ppers
0x94e56000 - 0x94e83fff com.apple.LDAPFramework 1.4.1 (69.0.1) /System/Library/Frameworks/LDAP.framework/Versions/A/LDAP
0x94e8a000 - 0x94e9afff libsasl2.2.dylib /usr/lib/libsasl2.2.dylib
0x94e9e000 - 0x94ecdfff libssl.0.9.7.dylib /usr/lib/libssl.0.9.7.dylib
0x94edd000 - 0x94efafff libresolv.9.dylib /usr/lib/libresolv.9.dylib
0x95e7b000 - 0x95ebafff com.apple.QTKit 7.1.1 /System/Library/Frameworks/QTKit.framework/Versions/A/QTKit
0x96281000 - 0x96353fff com.apple.prokit 3.1 (589) /System/Library/PrivateFrameworks/ProKit.framework/Versions/A/ProKit
0x96ae2000 - 0x96b21fff com.apple.audio.midi.CoreMIDI 1.5 (41) /System/Library/Frameworks/CoreMIDI.framework/Versions/A/CoreMIDI
0x96f09000 - 0x96f28fff com.apple.vecLib 3.2.1 (vecLib 3.2.1) /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
0x9763f000 - 0x97700fff libGLProgrammability.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgramma bility.dylib
0x9772b000 - 0x9772cfff libGLSystem.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dy lib
0x9772e000 - 0x9773bfff com.apple.agl 2.5.6 (AGL-2.5.6) /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x9783c000 - 0x97856fff com.apple.AppleVAFramework 2.4.24 /System/Library/PrivateFrameworks/AppleVA.framework/Versions/A/AppleVA
0x98b35000 - 0x9950bfff com.apple.QuickTimeComponents.component 7.1.1 /System/Library/QuickTime/QuickTimeComponents.component/Contents/MacOS/QuickTim eComponents
0x99633000 - 0x99703fff com.apple.QuickTime3GPP.component 7.1.1 /System/Library/QuickTime/QuickTime3GPP.component/Contents/MacOS/QuickTime3GPP
0x99721000 - 0x99724fff com.apple.QuickTimeH264.component 7.1.1 /System/Library/QuickTime/QuickTimeH264.component/Contents/MacOS/QuickTimeH264
0x99726000 - 0x997f9fff QuickTimeH264.altivec /System/Library/QuickTime/QuickTimeH264.component/Contents/Resources/QuickTimeH 264.altivec
0x99930000 - 0x999eefff com.apple.QuickTimeMPEG4.component 7.1.1 /System/Library/QuickTime/QuickTimeMPEG4.component/Contents/MacOS/QuickTimeMPEG 4
0x9a37d000 - 0x9a37efff com.apple.iokit.dvcomponentglue 1.7.9 /System/Library/Frameworks/DVComponentGlue.framework/Versions/A/DVComponentGlue
0x9a38b000 - 0x9a3cffff com.apple.viceroy.codec 31.0 (31) /System/Library/Components/VCH263Codec.component/VCH263Codec
0x9a66b000 - 0x9a763fff com.apple.audio.units.Components 1.4.1 /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x9f6e4000 - 0x9f6effff com.apple.qmaster.SwampExecutor 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/SwampExecutor.frame work/Versions/A/SwampExecutor
0x9f6fe000 - 0x9f719fff com.apple.qmaster.SwampUI 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/SwampUI.framework/V ersions/A/SwampUI
0x9f72e000 - 0x9f73dfff com.apple.qmaster.ClusterManager 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/ClusterManager.fram ework/Versions/A/ClusterManager
0x9f751000 - 0x9f7fbfff com.apple.qmaster.JobControl 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/JobControl.framewor k/Versions/A/JobControl
0x9f88b000 - 0x9f8bffff com.apple.qmaster.ContentControl 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/ContentControl.fram ework/Versions/A/ContentControl
0x9f8e8000 - 0x9f8f5fff com.apple.qmaster.ServiceControl 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/ServiceControl.fram ework/Versions/A/ServiceControl
0x9f908000 - 0x9f910fff com.apple.qmaster.RequestProcessing 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/RequestProcessing.f ramework/Versions/A/RequestProcessing
0x9f91f000 - 0x9f92dfff com.apple.qmaster.Status 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/Status.framework/Ve rsions/A/Status
0x9f945000 - 0x9f94ffff com.apple.qmaster.SwampService 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/SwampService.framew ork/Versions/A/SwampService
0x9f95c000 - 0x9f9aefff com.apple.qmaster.do 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/DistributedObjects. framework/Versions/A/DistributedObjects
0x9fa01000 - 0x9fa2efff com.apple.qmaster.SwampTypes 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/SwampTypes.framewor k/Versions/A/SwampTypes
0x9fa5d000 - 0x9fa69fff com.apple.qmaster.SwampUtil 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/SwampUtil.framework /Versions/A/SwampUtil
0x9fa75000 - 0x9faa5fff com.apple.qmaster.SwampCore 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Frameworks/SwampCore.framework /Versions/A/SwampCore
0x9fad0000 - 0x9fad0fff com.apple.qmaster.swamp 2.1 /Library/Frameworks/Qmaster.framework/Versions/A/Qmaster
0x9fad2000 - 0x9fb03fff com.apple.compressor.StompUI 2.1 /Library/Frameworks/Compressor.framework/Versions/A/Frameworks/StompUI.framewor k/Versions/A/StompUI
0x9fb1c000 - 0x9fbf2fff com.apple.compressor.transcoding 2.1 /Library/Frameworks/Compressor.framework/Versions/A/Frameworks/Transcoding.fram ework/Versions/A/Transcoding
0x9fc57000 - 0x9fc5dfff com.apple.compressor.FilterUI 2.1 /Library/Frameworks/Compressor.framework/Versions/A/Frameworks/FilterUI.framewo rk/Versions/A/FilterUI
0x9fc62000 - 0x9fccafff com.apple.compressor.StompTypes 2.1 /Library/Frameworks/Compressor.framework/Versions/A/Frameworks/StompTypes.frame work/Versions/A/StompTypes
0x9fd06000 - 0x9fd0ffff com.apple.compressor.StompUtil 2.1 /Library/Frameworks/Compressor.framework/Versions/A/Frameworks/StompUtil.framew ork/Versions/A/StompUtil
0x9fd18000 - 0x9fd43fff com.apple.compressor.ImageProcessing 2.1 /Library/Frameworks/Compressor.framework/Versions/A/Frameworks/ImageProcessing. framework/Versions/A/ImageProcessing
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0x9fd64000 - 0x9fdfcfff com.apple.AECore 2.0 (2.1) /Library/Frameworks/AECore.framework/Versions/A/AECore
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Trying to find termplates with drop zones for FCP 6 Help please.
I'm on FCS 2 (FCP6) and I'm looking for some templates that I can use to create a short video montage. I wold like to have images moving slowly around the screen with 'firework' effects going off around them. I've seen this done with a template but that was done on FCP 7. This would take the rest of my life to do manually so the question is are the kinds of templates WITH DROP ZONES available for use in FCP6? I've searched around but can only find templates for fonts, transitions and so on. Any help much appreciated.
I've just realised that the template I was looking for in FC is actually available in Motion and I'd failed to install it, so I'm sorted. If there is a source of free templates I'd be thrilled to find them.
-
Not able to inser transitions in fcp. Help!
Hi everyone,
I'm having a problem in FCP. Whenever I try to insert a transition between two clips it just gives me the little black x. I try to drag it out of the effects tab and into the timeline between two clips and normally it is supposed to highlight the area of insertion, but it doesn't do any of that. It just stays with the black mouse pointer and the small x under it. What is causing this? anyone please help!Maybe FCP needs to take notes from it's infant son imovie.
No...if it did that it wouldn't be professional editing software. Total running time...show timing...is CRITICAL in the professional world. if FCP acted like iMovie, and pulled the clips closer together to allow the to have overlap and make the dissolve work, then that would mess with show timing and leave the editor pulling his/her hair out.
Instead, learn how to use this professional software properly. Or, if you like iMovie, use iMovie.
#1 Transitions "Insufficient Content"
Shane's Stock Answer #1: Trying to add a Transition and get the error "Insufficient Content"
A full 1 second cross fade reaches 15 frames into each clip. So, if you want to change a cut to a cross fade, there has to be at least 15 additional frames of each clip. Say you're trying to cross fade from one clip into the very first frame of a second clip. FCP cannot 'create' 15 more frames of the second clip to do a cross fade. If they're not there, you're out of luck.
What you are running into is that you are marking an out point at the far edges of a clip then adding a cross dissolve, say 30 frames (one second) in duration. Since the dissolve is centered on the cut, it will start 15 frames before the cut, and try to go 15 frames AFTER the cut...which it can't do. What you need to do is plan how long your dissolve will be and back-time your cut so that it works.
You need to make sure that your clips have enough media (called 'handles') at the beginning of the incoming clip and at the end of the outgoing clip for the transition. For example, if you have a 1 second (30 frame) dissolve, your in and out point need to be at least 15 frames from the edge of the clip.
Shane -
I need help!!! effect help....
I want to do an effect on final cut studio where you may have seen in some films where 1 man in the middle is walking normal pace and the people around are walking fast around him....does anyone have any idea? be very helpful please
The short answer is:
There is way too much involved in this effect than can be achieved using Final Cut Pro alone. Since this is a FCP forum, you won't get definitive answer.
The long answer is:
Look at the answers you have already received, and pick the one that you think you can realistically do. Personally, I like the teaching your actor to walk really slow. But you'll have to find a person who has incredible physical control. Film that person walking normally with the camera overcranked. (Don't use FCP slow-mo, it won't look the same. You need the fluidity of overcranking for this.) Then, play back the footage for the actor at regular speed. The actor will have to practice making his slow walk look just like the slow-mo footage. Then, shoot the final product with undercranking, have the actor walk properly slow, and play back at normal speed.
In time lapse photography, if you want to get the streaking of car lights with a person standing in perfect focus, that person has to be able to stand PERFECTLY still for the duration of the exposure. The idea is similar, in respect to the amount of body control your subject must possess.
You could also do this with incredible rotoscoping skills, but that would take infinitely longer, I think. I strongly discourage using a green screen effect unless you are very good with green screen effects. I guarantee, if you don't do incredibly accurate math and measurements, regarding how far the camera is from your subject, what the focal point is, where the focus is on your long shot, making sure your studio setting is perfectly matched for the lighting of your exterior shot, if there is any movement with the camera it has to be EXACTLY the same in speed and distance traveled... you get the idea...
There is a reason it costs millions of dollars to have good special effects. It's hard. -
Bonanza burning up effect: HELP
Looking to do a Bonanza (TV) spoof (map burning at beginning). Any burning up type effects through FC? (one edge to the rest of the map).
Thanks!
EllenY'all varmints are 'bout as much help as usin' a flagpole ta scratch yer back with...
Now see here missy; what'ya gots ta do is make them thar video-type elements a layer'd type-o thingy in dat whatcha-ma-call-it doohicky program... umm wuz, that thing called agin?? Oooh yeah.. Motion. Yep, just wrastle-up all yer perty little assets into a nice con-coction 'o stuff them'z boys call a sequence an' do it th' ol'fasion'd way. Yessiree, that'll do ya proper-like.
Did ya git all that?
City-Slicker translation: You'll have to do it manually as a Motion sequence. There are a handful of fire plug-ins and templates for a fire-type effect, but nothing that will automatically replicate that "map burning" effect you're after. It's most definitely a highly-skilled operation to accomplish and most editors would hire an After Effects specialist to create it.
The low-tech and easier way to do (although it won't look as good) would be to get a map, literally burn it in front of green screen (preferably outside since most studios won't allow a real fire inside) and key the sequence in FCP. Yipee-ki-yay. -
Unable to capture in FCP 6, HELP!
Trying to capture dvx100 footage using FCP 6(studio2) with no luck.
When initiating log and capture, I can control my camera via FW, but preview is disabled as well as
ability to capture footage.
I have tried deleting pref's, deleting QT prefs, triple checked settings (NTSC DV), tried variations of
turning camera off/on during opening of FCP as well as using alternate ports.
I'm at a loss. Can anyone help!!?!?!
- Need to cut something asap.
Thanks.Thank you Patrick. You have helped me before, so thanks again.
I do not have anything else connected to the firewire ports. I have an external hard drive, but I have tried to capture with and without the hard drive attached. I did recently back up using Carbon Copy Cloner to another hard drive, if anyone thinks this may be the issue.
I can't recall the exact error message in FCP (I have deleted the program trying to fix the issue, and focus on the capture problem in Quicktime thinking that if Quicktime and iMovie both don't capture, that the problem is not with FCP, but either with the OS or the back end of QT) I can re-install FCP to give you the exact FCP error message if you would like me too. Ie, if the exact error message is necessary.
Thanks again for your response. -
Simple button rollover effect help needed - please help!
Hi everyone,
I was hoping someone could tell me how was this rollover
effect done - can be seen on the small map on the right:
http://www.refinery29.com/
What I want to do is to be able to have the same effect on
rollover and rollout just reversed (fade in - fade out).
Please help!!
THANKSquote:
Originally posted by:
NedWebs
That naming at both ends is something I consider a fluke in
Flash's design, but only because I don't know why it won't work the
way you probably had it.
There's probably some logical explanation, but I haven't
found it, just the solution for when it happens
It's such a minor little detail. I suspected it would be
something this small, as that's usually the case, but I just
couldn't put my finger on it. Not one of the places I researched
made any reference to that when they said to name the instance of
the button. How stupid.
Anyway, thank you again. I can finally move forward. This was
driving me mad.
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