FCP Rendering requirement

My final product is a DVD and the workflow is:
FCP for editing
FCP export to Quicktime (Not self contained movie)
DVD SP for compression and DVD format
Will the rendered timeline settings in FCP have any impact on the quality of the movie file that gets compressed in DVD SP?

Will the rendered timeline settings in FCP have any impact on the quality of the movie file that gets compressed in DVD SP?
Certainly.
The better the quality of video in FCP, the better in DVD SP.
Use NTSC DV versus DVCPROHD100, and there will be a marked difference.
I do believe you should encode video and audio before going into DVD SP
Then use the m2v and ac3 files rather than uncompressed aiff files.

Similar Messages

  • Sick of "Rendering Required Files" to Play. Want 1x scrub.

    Multi-cam project. Very large.
    I can get some work done when I focus on a single sequence, and keep working at it.
    But bouncing between sequences results in "Rendering Required Files" and multi-hour delays to be able to hit play.
    Scrubbing works well enough... audio skips a bit but I can easily make out what is being said.
    How can I treat scrubbing as Play? A 1x scrub button? Can a macro be set up if it doesn't already exist?
    I hit spacebar when walking away from computer, and hopefully enjoy pre-rendered audio next work session. But I need a way to work without waiting for an audio render to complete. I move between sequences all the time, and currently am not seeing a productive workflow.
    Could someone explain how I can use scrub in a more user-friendly fashion, without it being so dependent on my current zoom level?
    Thanks, -g

    I've already submitted one (Jan 18 never heard back). I was hoping there was a work-around someone knew about.
    Here's my request copy/paste.
    Title:
    Immediate ability to edit multi-camera scene without need to pre-process audio.
    How:
    To play a scene that I'm working on, often it is necessary to pre-render audio. If the scene consists of multi-camera & multi-audio source with many cameras, this can take hours (on IMHO decent hardware).
    But, if I simply want to scrub the timeline, Premiere is capable of emitting audio indicating how the timeline sounds at that moment.
    I need some IMMEDIATE ability between the two... it need not sound any better than scrubbing... maybe the audio drops out or just doesn't sound quite right. But I need the ability to scrub/play at 1x speed without waiting hours for pre-render of audio.
    Maybe pre-render can be temporarily disabled. Maybe it is a new type of "play". Maybe it is a scrub locked to 1x speed.
    Why:
    My project consists of ~50 lectures. Each lecture is multi-cam coverage with additional audio channels. To edit any individual lecture this is (barely) passable, so long as I'm not flipping between lectures which often requires a re-render of the pre-rendered audio.
    But all these lectures are now to be used in a single timeline. I'd like to copy moments from individual lectures, but I can't review any edited lectures without re-rendering that audio. Even just to identify a snipped of audio... scrubbing is to hard to control speed to make the audio intelligible. Play almost always triggers audio pre-render taking ~1h.
    So to skip thru various lectures looking for key moments is impractical.
    As a work-around I'm using rendered MP4 and importing that, just so I can brainstorm final project easier. But I should really be able to easily pull from my edited lecture timelines, and so have access to multiple audio channels and camera angles right now. I only import rendered MP4 because I can't wait an hour just to identify and copy a 5s moment of audio.

  • CS6 Multicam "Rendering Required Files"

    Did a quick search for "rendering required files" and came up with a number of threads from early-mid 2011 regarding CS5 and 5.5 difficulty with PrPro stopping to render audio files when doing multicam edits. I never experienced that until CS6, and now it's happening frequently on a rather basic multicam edit (one HDV, one XDCam-EX, and one AVCHD, with an extra audio track).
    From what I've seen in previous threads, there never was a clear solution to the issue. Anybody shed any more light on it, now a year later with a new version of the software?
    Would I be better off to do a mix down of my four audio tracks before doing the multicam, and then nest that on track one and get rid of my other three original tracks?
    I'm running an i7-920 OC to 2.8GHz on an Asus P6T6 WS Revo with 24 GB of memory, an SSD OS/Programs, a three-disk RAID-5 Project files, a four-disk RAID-5 Data files, and a standalone 6GB/s SATA for scratch and previews, with a GTX-580 for two monitors and CUDA and a GTX-285 for preview/multicam monitor.

    This took me forever to figure out, but I think I have your answer.  When you play back multicam in premiere, it tries to mix all of the audio from your original sequence.  Even though all you hear is the audio from track 1 (at least this was the behavior in previous versions). 
    My fix for this was to delete all all of the audio clips (besides track 1) in the original nested sequence.  Since I use external audio, I just use the camera audio for syncing purposes anyway.  But that's pretty much what you'll want to do.  Mix down whatever audio you plan on actually using for your project and put that in the sequence with your multicam clip.  Or if you prefer, put it on track 1 of your nested sequence. 
    Also, you'll want to unlink the audio and video from your multicam clip, and delete any cuts you've made to the audio.  For some reason, edits to the audio clip also cause the "rendering required files" error.  So just delete all of the many audio "clips" you've made throughout the process of editiing your video, saving just one to drag out to the end of your video.  This way you'll only have one long audio clip spanning the entire length of your video.  Bam.  No more rendering required files.

  • Rendering Required Files CS5

    This is driving me nuts... I have the read the other posts bit cannot fix it. I have a multicam sequence completely built with music, graphic, etc... for whatever reason, today, I am getting this pop up "Rendering Required Files" every time I hit space bar. I am using Windows 7, 2.8Ghz.
    The mutlicam sequence was made up of two cameras and one channel of audio. I first synced them up (two video tracks and one audio track), then put in another sequence for multicam editing. After everything was switched back n forth between cameras, I added all my graphic elements, transitions, credits, etc.. I am almost finished with the edit, but now I get this pop up constantly.... Argh. I cannot go back but am I hoping someone can instruct me on what to do to get rid of this pop up...Thanks!

    I think you should wait for a bit when the "Rendering Required Files" pops up, it might just be doing what it says.

  • "Rendering Required Files" - huh?

    I'm editing a sequence with a couple of nested sequences and a multicamera edit.  Suddenly I'm encountering huge delays when PP RANDOMLY decides it needs to do some rendering. I (seemingly at random) get the message "Rendering Required Files" and then I have to wait for minutes to do anything!
    • There are no compilicated effects in any of the sequences.
    • There are only a few tracks in the master sequence, and only one or two tracks of audio and/or video in the prior sequences.
    • I have a dual quad core MacPro with 16GB of RAM.
    • I have 4x1TB hard drives.
    I can not for the life of me understand why it needs to render anything.  I get the feeling this has to do with audio, but I can not pin this down.  Can anybody explain what the heck the program is rendering so I can figure out a workaround?????

    Not that I'm too much into the "me too" kind of reply, but I just wanted to add my data into this thread in hope for an eventual fix.
    I'm using the PC version (CS5.5) with all the latest updates, on an Intel i7 (4 cores +HT), 24 GB RAM, 2 nVidia GTX470 (sli), a SolidState drive for OS and Apps, and 4x 2TB disks in RAID10 configuration for my data. I think the PC's performance should be more than adequate.
    My projet seems similar to what other users have been describing. I have a first sequence on which I have laid 2 video tracks and 2 additional audio tracks. No video effect has been applied. As for audio effect, I have applied EQ and Dynamics on 2 of the tracks (not on the clips themselves). Ultimately, I ended up muting 3 of the audio tracks. Therefore, only 1 audio track ends up in my mix. The audio clip is an uncompressed mono WAV file which was generated by Audition (44.1kHz, 16bits).
    On a second sequence, I laid the the video and audio parts of Sequence1 as two seperate clips, so they are completely unlinked. I have set the video clip to MULTI CAM. The audio clip having been laid on the sequence seperately is not influenced at by any of my video edits and camera changes. I have used this approach after reading other users' input on this thread.
    When the dreaded "Rendering Required Files..." poped up, I did a couple of UNDO/REDO in order to pin point the exact operation after which the problem occurs. It happened right after I used the Razor Tool to cut my audio clip. At this point, I haven't move my clips' begin and end points. I only applied a cut somewhere in the middle of the audio clip and left it untouch. I can undo that cut and the problem dissapears. But as soon as I cut my clip again, I can no longer play my Sequence #2 without the "Rendering Required Files..." window poping up. I have several hours of video to edit. This happened at 35 minute into the sequence. I can't afford the time to wait for all the rendering to take place, only to end up in the same position where the application will not remember the render it just did.
    Interestingly, I can play Sequence #1 with no problem. On Sequence #2, the problem persits even if I mute (click the speaker and eye icons) all audio and video tracks. I tried selecting a limited work area, even a blank are with no audio nor video, and I still have the problem when I hit the enter (preview) key.
    Also, there's a yellow line on top of my timeline (both sequences) meaning Premiere should attempt to render the sequence on the fly.

  • Rendering Required Fields - Why?

    A recent development I hadn't noticed before. As I'm editing and I try to play the timeline, it often stops and says Rendering Required Fields. How can I stop that from happening?

    >how to I fix it?
    My question would be... why do you think something is broken?
    If the software needs to render in this instance, my thought would be that the audio simply must be rendered because of what you are doing

  • FCP renders different part of footage

    I see that other people have had this prob in the past but I don't see any solutions... Everything plays fine in my timeline, but when timeline is rendered or exported, FCP substitutes a different part of the footage, so I end up with all these random shots in my piece.
    Also, the thumbnail for the clip in the timeline displays a different image than the clip I've selected.
    And there is a lot of black at the end of my captured clip (as though audio and video are not in sync).
    This all started when I upgraded to FCP 6.
    Thanks anyone who can help!

    Sure, thanks. It's happened in a variety of projects, with different types of footage, but I'll give you specs on the project I'm working on now as an example.
    Footage is 720x480 29.97 NTSC captured from DVCAM (this footage worked brilliantly in another project last year).
    Sequence settings:
    720x480
    NTSC 3:2
    CCIR 601
    compressor DV/DVCPRO NTSC
    OSX 10.5.6
    FCP 6.0.5
    QT 7.6
    We capture footage using a router and AJA Kona LH but have also experienced same prob with footage captured via Firewire.

  • New machine will improve A LOT my FCP rendering work?

    Maybe this is an old problem, but...it´s mine too.
    My renderings are long. 4-6 minutes of (Canon 5DMII_H.264/Prores 422 via EOS-1 plug-in) take 8, 10, 12 hours or more. Sometimes the heat stops my MacBook Pro 2.33 Ghz Intel Core 2 Duo/4GB SDRAM and I loose all the rendering work from one day or night ,-(
    No matter if I stop every other functions on the computer to save RAM for FCP and se the correct prefs for it. The renderings are just long, very long.
    I´m waiting for the new Mac Pros for at least half an year.
    Will a Mac Pro with a faster processor BUT with the same 4GB RAM max. allowed for FCP7 32 bit technology improve A LOT the rendering process? Or just a bit?
    From a ten hours process, should I expect an hour or two less on a rendering process or 5 hours less with the same RAM but a faster Mac Pro processor with several cores?
    Thanks a lot for your opinion.
    Regards

    In spite of the previous good help on this topic, will I improve my work NOW with my present machine using proxy files. Proxy files are a new topic to me and as far as I know it´s a faster way to edit.
    Lighter files to edit, connected to the original files? Edit with the proxies and link at the end to the huge files and all editing will by applied to the real footage; isn´t it?
    My question is: faster to edit without renderings or with rendering in the process?
    Because I need to see the result sometimes before continue editing and it takes hours...
    Rendering with proxy files is faster, to see results in the process?
    Will I need a final complete rendering with the original/heavy files to finish the job, repeating what was done with the proxy files, but for "real"? Because if so I´ll have those 10 hours rendernig and my MBP will stop again before the melting point ,-(
    Thanks again.

  • Rendered/required

    hi, im kinda new in jsf, i have a doubt, i have an input text wich required=true and rendered have a changing backing bean value
    if rendered=false the required validation still occur?

    No, if rendered is false the validation will not take place. Keep in mind that the value of rendered matters on the previous request during the Render Response phase and the on the current request in the Validation phase. It is possible that the values will differ.

  • FCP 6 requiring serial every launch?

    Every launch, I am required to re-enter the serial number.
    Just ran all latest .01 updates, still the same problem...
    Any tips?

    This did it!
    Thanks a mil...
    Ok Just do one thing first delete the file Final Cut
    Studio System ID
    You will find this file in
    Mac/Library/Application Support/Pro Apps
    where mac is your Boot drive,
    after this, then open your fcp & Enter your Serial
    number once then it will work fine..
    I already posted the same here
    http://discussions.apple.com/message.jspa?messageID=49
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  • FCP rendering speed

    Hi.
    I have used to do some stuff in Motion to 1024x576 (square pix pal) and take it to FCP to uncompressed anamorphic PAL sequence.
    With my old mac (powerPC) and with old FCP it rendered quite fast (in this case about 10 minutes) but now with new FCP (studio2) and dual quad-core intel the same thing takes about 50 minutes to render with same settings. How can this be true? What is this new FCP doing differently?
    In motion I have resolution full, render quality normal and motion blur on. I think it is this motion blur that takes so much time but why didn't it take before?
    Thanks..

    Now I found that in Sequence Settings there was quality control for Motion Projects. Changing it to Normal reduced rendering speed dramatically but it didn't give me motion blur anymore. :/

  • FCP - Rendering & Reconnecting the files

    Hi
    Rending-
    I'm facing slow speed on the rendering and prepare video in Final cut.
    The Video info is "1920 x 1080" & "Codecs: Linear PCM, MPEG-2 Video"
    I think maybe because the sequence setting do not have the option for me to match with original files. I have rending each time when I move around the clip in the time line. And each time I'm rending it takes about a hour for 20 mins footage. When I try to write the video take even longer.
    Reconnect the offline files-
    After I have transfer the date to another external hard drive. I know the filing system can not recognize change location's files. But how do I set one time for FCP to recognize the new files with reconnect every time when I reopen the fcp?
    Thank you

    Two questions:
    1. How much is your time worth?
    2. Is this material going for theatrical or broadcast release?
    If the answer to question 1 is "a great deal" or the answer to question 2 is "no", then it makes a great deal of sense to convert the material to ProRes LT (or ProRes if you are on FCP 6)
    If the answer to #1 is "nothing at all" or the answer to #2 is "it is scheduled for release next year", then leave the material in it's native state and suffer your way through it.
    x

  • Turning off App Nap is not fixing my FCP rendering issue

    I noticed that Mavericks was killing my rendering in FCP.  I like to let it run overnight, and it was simply shutting off.
    I did some research and learned about app nap, and how it was shutting down my rendering. 
    I went to finder, found FCP, and disabled app nap... but I'm STILL having problems with the rendering.  It just stops!  This is adding days and days to my production time, and I don't know how to fix it.
    This is really really throwing a cramp in my work, and I'm really not please with apple for this one. 

    I switched MacBooks to complete my rendering... I will set up a new project tonight and let you know if adjusting these settings helped. 
    That said... I have to NEVER allow my computer to sleep, just so this rendering can take place?  That's a little bit absurd. 

  • Rendering Requirements - CS2

    Hello:
    I think I am over-rendering here but not sure. Using Premier Pro 2.0
    I have a stack of 3 video tracks. Each track is source footage of the same event from 3 cameras, 3 different angle. If I apply a Color correction to say track 2, of course I get the red line and have to render it. And if I apply a slightly different color correction to track 3, I get the red line and render that. These 3 tracks are being prepared to be nested into one for Multi-Cam. Each time I turn on or off the "eye" icon on the video tracks, I keep getting the red line over and over again which is telling me to re-render. For example I started with all "eye" icons on and add an effect to track 3. I render. I turn off its eye. I then apply an effect to track 2. Red line - render. Then I turn off its eye. And the only "eye" on is track one and it wants me to render that. So I do. Then I turn back on the "eye" on video track 2, and it wants me render again! Then I turn back on the "eye" on track 3 and it wants me to render again... but I have already rendered tracks 3 and 2 on the way down (turning the eyes off) and now it wants me to render them each again on the way up (turning the "eyes" back on). All I want to do is make sure that when I nest the sequence into a new one for multi-cam, that all the prior required rendering is done. But it seems to be a never-ending process if I turn the "eyes" on or off on the mother sequence.
    Can somebody help straighten me out?
    Thanks,
    Dave

    If you want to go back to a previous render, then simply undo until you get there. The eyes arent intelligent enough to know if something has already been rendered on that track.
    Rendering will never be done. Edit your sequence, then apply color corrrection to the parent clips afterwards, and you wont have to deal with trying to edit with effects on your clips. Alternatively, if you must have color correction applied beforehand, then just do that, create and intermediate CC'd version, and edit with those. Also, if you have production suite, you can use dynamic link to CC in AE and edit in PP, though i believe there is still some transparent rendering involved here.

  • FCP Rendering seems to have slowed down !!

    I have FCP at home which runs great, but i put a simple presenter to camera video piece into the timeline, keyed in motion as i always do, but the rendering has suddenly ground to a halt, suggested it would and does takes hours to render !! So i tried the same piece on an older Mac at work and it renders at the usual pace, which is acceptable.
    Why is my rendering suddenly gone mad !! nothing has changed ??
    Help it is driving me mad.
    Paul

    http://www.fcpbook.com/Misc1.html

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