FF800 Crackling popping sounds

Hi guy's I had this problem yesterday with the FF800 it went away but is back I got lots of pops and cracks when playing trks back. yesterday i trashed old driver went to rme web sight reloaded them. but now i'm not sure which mac drivers to get I'm useing a mac bpro. could the problem be because I'm still running tiger should i go to lep. anyone with ideas please help if u can thxx

general rule of thumb for DAWs - you record with small buffer settings and mix with large buffer settings.
Small buffer settings 256 or lower will give you less latency when recording but put a lot more strain on the CPU. Larger buffer settings 512 and above will give you more processing power buffer for using more plugins during mixing and playback. Make sure that delay compensation is turned on to (all) in your Logic preferences to offset any delay from audio tracks, software instruments, busses and aux tracks.

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    DPC count (execution time 500-999 µs): 3512
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    Please click “Accept as Solution ” if you feel my post solved your issue, it will help others find the solution.
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    I'm kind of cranky about this problem. Read on because I actually know exactly what the problem is (at least for most of us and only Creative/EMU can fix it).
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    Another thing that frustrates me is all the time that so many users have spent trying to troubleshoot this issue that is completely wasted since, for some of us, the problem is in the EMU hardware/drivers. That's not to say that there aren't some other crackling problems that are related to the system speed, interfering hardware or interfering software. There are actually two different problems that both have the same crackling symptom which makes all this quite confusing. I'll call them "System Related" and "EMU Hardware/Driver Related". If you're having the crackling symptom you should figure out which type of problem you have before spending hours troubleshooting, reinstalling, etc, etc, etc. Here's how:
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    If these four things aren't true on your system then by all means you should try all the troubleshooting steps because it's likely that you can resolve your crackling problem.
    Here is what is happening with the "EMU Hardware/Driver Related" type of crackling problem. First, let me say that I know what the root of the problem is because I used to work for a company that developed high-end professional video/audio software for Windows PCs. We encountered this exact same problem when some our users started reporting it. It wasn't solely with Creative or EMU hardware because the problem can actually happen on a variety of PC audio cards where the hardware is slightly out of spec or malfunctioning and the software driver is not capable of correcting the problem.
    Our most senior software engineers banged their heads against this problem for quite a while until they determined what was going wrong in our customer's PC audio hardware. The issue is that the clock on the card is drifting slightly which means it is going a little faster or slower than the current sample rate. That's why the problem only manifests after a while. It's also why the crackling goes away when you reset the clock. The fundamental issue is that the audio data coming from your PC is being written into a buffer. The data is written by the PC driver and read from the buffer by the card and then sent to the card's output. You can think of the buffer as a big circle of memory. There's a write pointer that writes one value of data and then increments one step and "180 degrees" opposite in the circle of memory is a read pointer that reads one value of data and then increments one step.
    These two pointers never move at exactly the same speed. They are constantly slowing down or speeding up a little bit but over time on average they end up advancing at about the same rate. The problem is that when the clock on the card is drifting, the read pointer and write pointer will eventually cross over. That's why the this kind of crackling problem manifests only after a while because, depending on the drifting, it takes a while for the pointers to cross. It's also why the crackling is subtle at first and then gets progressively worse over time. Right when the pointers are overlapping the timing is still close. As one pointer starts to "lap" the other point more and more the crackling artifact gets progressively worse. That's also why the problem usually goes away again if you wait long enough. The pointers can actually get back in phase again for a short while! That's how I know exactly what the current problem is the 1212M board because it manifests with these precise characteristics. The old problem my former companies user's had even sounded exactly the same as the crackling my EMU 1212M has.
    Once we understood the problem, in our next version we modified our software to use a larger buffer. This eliminated the problem for some of our customers whose hardware clock was only very slightly out spec. However, for other customers the problem remained, although by increasing the buffer size it made it take longer for the pointers to reach each other and the crackling to begin. This is the what I suspect EMU has done with the new Win7 beta drivers. With the new drivers my crackling takes longer to appear. In these forums we see reports from some long-time sufferers of the problem that the new driver fixed their problem and from others we hear that they are still having the problem.
    Since we still had unhappy users of our video/audio application software, we kept working on the issue and eventually came up with a fix that solved the problem for all users and all audio hardware. It was hard to implement but this is what EMU/Creative needs to have their driver engineers do to actually fix the problem (short of replacing an enormous amount of hardware).
    The problem can be solved in the driver (yes, my old company actually embedded our own low level generic driver in our application software). Since EMU/Creative is making their driver themselves they can just implement this fix there. The secret is for the driver to actually keep track of where the write and read pointers are and each time they get too close to each other it stretches or shrinks the next packet of data by averaging the audio samples in that packet to the exact size needed to put the pointers 180 degrees apart again. It then resets the pointers as it writes that new data. The data shrink or stretch prevents a single pop or click from happening when the pointers are reset to their correct positions. Frankly, this was hard to implement but it worked perfectly. We actually hired a consultant to figure this audio problem out who was a former Microsoft engineer who wrote the WDM kernal mode drivers.
    EMU SUPPORT please let your product manager know that this is what is going on and that he should ask your contract driver engineers to implement this type of solution. Yes, it will cost more in development time (and hence $$$), but it will fix the issue once and for all and not just for this card. You can re-use the code in other drivers.
    If you need specific help, I'll even connect you with the engineers that did it for a more detailed explanation (we sold our company years ago and the team has split up but I'm still in contact with most of them).

    Markran,
    Thank you for the information. I will make sure that it gets routed to the correct people.
    Casey

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