Filter Internet NAT Redirection

Hi i own a WRT150N router, and while playing xbox 360 I get the NAT needs to be set to moderate or something error. I'm am in my linksys menu online, but i can't find the option that says to switch to open NAT. The only thing I've found on NAT was Filter Internet NAT Redirection which was unchecked for me. I know there are a bunch of threads out there but I searched and couldn't find any that answered my question. Sorry if this is a repost, but any help would be greatly appreciated.

well...you need to go the "applications and gaming" tab and click on "port trigerring" subtab , trigger the ports 88 and 3074 .. let me know if this helps you to get rid of the error message ..

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    Message Edited by JRM75 on 08-17-2007 11:16 PM

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    * @(#)RTPSocketAdapter.java     1.2 01/03/13
    * Copyright (c) 1999-2001 Sun Microsystems, Inc. All Rights Reserved.
    * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
    * modify and redistribute this software in source and binary code form,
    * provided that i) this copyright notice and license appear on all copies of
    * the software; and ii) Licensee does not utilize the software in a manner
    * which is disparaging to Sun.
    * This software is provided "AS IS," without a warranty of any kind. ALL
    * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
    * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
    * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
    * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
    * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
    * LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
    * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
    * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
    * OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
    * POSSIBILITY OF SUCH DAMAGES.
    * This software is not designed or intended for use in on-line control of
    * aircraft, air traffic, aircraft navigation or aircraft communications; or in
    * the design, construction, operation or maintenance of any nuclear
    * facility. Licensee represents and warrants that it will not use or
    * redistribute the Software for such purposes.
    package org.zajacslv.java.Telefon;
    import java.io.IOException;
    import java.net.InetAddress;
    import java.net.DatagramSocket;
    import java.net.MulticastSocket;
    import java.net.DatagramPacket;
    import java.net.SocketException;
    import javax.media.protocol.DataSource;
    import javax.media.protocol.PushSourceStream;
    import javax.media.protocol.ContentDescriptor;
    import javax.media.protocol.SourceTransferHandler;
    import javax.media.rtp.RTPConnector;
    import javax.media.rtp.OutputDataStream;
    * An implementation of RTPConnector based on UDP sockets.
    public class RTPSocketAdapter implements RTPConnector {
    DatagramSocket dataSock;
    DatagramSocket ctrlSock;
    InetAddress addr;
    int port;
    int portC;
    SockInputStream dataInStrm = null, ctrlInStrm = null;
    SockOutputStream dataOutStrm = null, ctrlOutStrm = null;
    public RTPSocketAdapter(InetAddress addr, int port) throws IOException {
         this(addr, port, 1);
    public RTPSocketAdapter(DatagramSocket dsRTP, DatagramSocket dsRTCP,
    InetAddress IaRTP, int portRTP, InetAddress IaRTCP, int portRTCP)
    dataSock = dsRTP;
    ctrlSock = dsRTCP;
    //IaRTP == IaRTCP;
    //portRTP+1 == portRTCP przez firewoll moze byc inaczej !!!
    addr = IaRTP;
    port = portRTP;
    portC = portRTCP;
    public RTPSocketAdapter(InetAddress addr, int port, int ttl) throws IOException {
         try {
         if (addr.isMulticastAddress()) {
              dataSock = new MulticastSocket(port);
              ctrlSock = new MulticastSocket(port+1);
              ((MulticastSocket)dataSock).joinGroup(addr);
              ((MulticastSocket)dataSock).setTimeToLive(ttl);
              ((MulticastSocket)ctrlSock).joinGroup(addr);
              ((MulticastSocket)ctrlSock).setTimeToLive(ttl);
         } else {
              dataSock = new DatagramSocket(port, InetAddress.getLocalHost());
              ctrlSock = new DatagramSocket(port+1, InetAddress.getLocalHost());
         } catch (SocketException e) {
         throw new IOException(e.getMessage());
         this.addr = addr;
         this.port = port;
    portC = port+1;
    * Returns an input stream to receive the RTP data.
    public PushSourceStream getDataInputStream() throws IOException {
         if (dataInStrm == null) {
         dataInStrm = new SockInputStream(dataSock, addr, port);
         dataInStrm.start();
         return dataInStrm;
    * Returns an output stream to send the RTP data.
    public OutputDataStream getDataOutputStream() throws IOException {
         if (dataOutStrm == null)
         dataOutStrm = new SockOutputStream(dataSock, addr, port);
         return dataOutStrm;
    * Returns an input stream to receive the RTCP data.
    public PushSourceStream getControlInputStream() throws IOException {
         if (ctrlInStrm == null) {
         ctrlInStrm = new SockInputStream(ctrlSock, addr, portC);
         ctrlInStrm.start();
         return ctrlInStrm;
    * Returns an output stream to send the RTCP data.
    public OutputDataStream getControlOutputStream() throws IOException {
         if (ctrlOutStrm == null)
         ctrlOutStrm = new SockOutputStream(ctrlSock, addr, portC);
         return ctrlOutStrm;
    * Close all the RTP, RTCP streams.
    public void close() {
         if (dataInStrm != null)
         dataInStrm.kill();
         if (ctrlInStrm != null)
         ctrlInStrm.kill();
         dataSock.close();
         ctrlSock.close();
    * Set the receive buffer size of the RTP data channel.
    * This is only a hint to the implementation. The actual implementation
    * may not be able to do anything to this.
    public void setReceiveBufferSize( int size) throws IOException {
         dataSock.setReceiveBufferSize(size);
    * Get the receive buffer size set on the RTP data channel.
    * Return -1 if the receive buffer size is not applicable for
    * the implementation.
    public int getReceiveBufferSize() {
         try {
         return dataSock.getReceiveBufferSize();
         } catch (Exception e) {
         return -1;
    * Set the send buffer size of the RTP data channel.
    * This is only a hint to the implementation. The actual implementation
    * may not be able to do anything to this.
    public void setSendBufferSize( int size) throws IOException {
         dataSock.setSendBufferSize(size);
    * Get the send buffer size set on the RTP data channel.
    * Return -1 if the send buffer size is not applicable for
    * the implementation.
    public int getSendBufferSize() {
         try {
         return dataSock.getSendBufferSize();
         } catch (Exception e) {
         return -1;
    * Return the RTCP bandwidth fraction. This value is used to
    * initialize the RTPManager. Check RTPManager for more detauls.
    * Return -1 to use the default values.
    public double getRTCPBandwidthFraction() {
         return -1;
    * Return the RTCP sender bandwidth fraction. This value is used to
    * initialize the RTPManager. Check RTPManager for more detauls.
    * Return -1 to use the default values.
    public double getRTCPSenderBandwidthFraction() {
         return -1;
    * An inner class to implement an OutputDataStream based on UDP sockets.
    class SockOutputStream implements OutputDataStream {
         DatagramSocket sock;
         InetAddress addr;
         int port;
         public SockOutputStream(DatagramSocket sock, InetAddress addr, int port) {
         this.sock = sock;
         this.addr = addr;
         this.port = port;
         public int write(byte data[], int offset, int len) {
         try {
              sock.send(new DatagramPacket(data, offset, len, addr, port));
         } catch (Exception e) {
              return -1;
         return len;
    * An inner class to implement an PushSourceStream based on UDP sockets.
    class SockInputStream extends Thread implements PushSourceStream {
         DatagramSocket sock;
         InetAddress addr;
         int port;
         boolean done = false;
         boolean dataRead = false;
         SourceTransferHandler sth = null;
         public SockInputStream(DatagramSocket sock, InetAddress addr, int port) {
         this.sock = sock;
         this.addr = addr;
         this.port = port;
         public int read(byte buffer[], int offset, int length) {
         DatagramPacket p = new DatagramPacket(buffer, offset, length, addr, port);
         try {
              sock.receive(p);
         } catch (IOException e) {
              return -1;
         synchronized (this) {
              dataRead = true;
              notify();
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         public synchronized void start() {
         super.start();
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              dataRead = true;
              notify();
         public synchronized void kill() {
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         public synchronized void setTransferHandler(SourceTransferHandler sth) {
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         notify();
         // Not applicable.
         public ContentDescriptor getContentDescriptor() {
         return null;
         // Not applicable.
         public long getContentLength() {
         return LENGTH_UNKNOWN;
         // Not applicable.
         public boolean endOfStream() {
         return false;
         // Not applicable.
         public Object[] getControls() {
         return new Object[0];
         // Not applicable.
         public Object getControl(String type) {
         return null;
         * Loop and notify the transfer handler of new data.
         public void run() {
         while (!done) {
              synchronized (this) {
              while (!dataRead && !done) {
                   try {
                   wait();
                   } catch (InterruptedException e) { }
              dataRead = false;
              if (sth != null && !done) {
              sth.transferData(this);
    }

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    The one thing I haven’t tried is removing the Linksys router from both ends of a connection and just go through the Westell Modem. There is too much involved changing over the 2 offices or the other locations with all the computers at each location. I can’t afford to experiment that way with working business situations. These are not home environments.
    I’m still not sure if the problem is an Apple thing with the latest updates or a router problem because the firmware updates have installed a lot of security stuff. I never had to even consider Port Forwarding or anything. iChat AV with the Linksys routers in their default settings just worked.
    One odd thing I noticed while I did all this testing, if you have 2 computers at the same location that both have the same apple test site in the buddy list (example: appleU3test01) when one connects to the test site, the other computer lists the buddy as in use, and the second computer can not connect to it. As soon as the first computer disconnects, it becomes available to the second computer. You would think the test site can handle multiple people at the same time. In addition, each computer can connect to a different test site at the same time over the same router. I don’t know what it means, I just found it interesting.
    Thanks for listening,
    Jim

    EZ Jim & Ralph, I appreciate your suggestions.
    EZ - I have not had time to view entirely your website on ichat. It looks pretty complete. Too busy. Equipment conflicts I don't believe I have any. There is nothing on any of the computers except the iSight camera. No other external or internal equipment added. Very little software other than Microsoft Office 2004 and a cople of other things. They are not loaded with stuff, pretty basic.
    Also each little network location works fine, the only thing I'm having trouble with is Video Chat. They all text chat to each other just fine, including the Windows machines (some locations have windows xp machines only).
    Ralph - first - each Day Care location is in a different building around our community and each has a DSL line with it's own static IP from the internet service provider. Each location has one Westell Modem/Router 2200 that has been made into a modem, setting it up as a bridge as my service provider requested. And each location has a Linsys Router with the Static IP to the ISP. Each computer has it's own AIM address.
    On the Modem I changed the IP address so it wasn't the same as the Linksys Router.
    I want to say, I think like you that it's the modem. I got that feeling from your last post.
    I have checked out my G5 and I can Video Chat to a lot of people (settings below). I restored it back to the way it was originally set up when I could video chat with the Day Care Center Office (DCCO). I can chat with my son (he has similar Linksys WRT54G Router, the version I still don't have, and an iSight camera), my parents (they have a cable modem, and an old Linksys A&G Router, iSight), my neighbor (I lent him one of my iSights, he has Verizon Fiber Optic and a Apple Extreme Base Station). All video chatted fine.
    My Linksys is now set to defaults. I restored everything back. This is how it was prior to all the testing (port forwarding, etc.)
    Security: Firewall protection is enabled. Block Anonymous Internet Requests, Filter Multicast, Filter IDENT (Port 113) are all checked and on. Filter Internet NAT redirection is not checked.
    Administration: UPnP is Enabled.
    Applications & Gaming: No Port Forwarding, No Port Triggering, No DMZ, No QoS.
    The one thing different in all this is the Modem. I am using a discontinued Westel Wirespeed model; A90-210015-04.
    My son is using the same type Router (different version) but a different Westell modem (I don't know which yet) He has Version DSL. The Router is set to defaults like mine is now and we conference fine.
    The DCCO who I use to video chat with but can not now, has had the Modem and the Router changed. They had an old Linksys A&G router and an old discontinued Westel Wirespeed model similar to mine (the model I don't know yet). Now they have a Linksys WRT54G ver. 2 and a Westell 2200 Modem/Router (set up as a modem only).
    So I'm going to work on the Modem theory first at the DCCO. I'm going to try to put the old modem back and see if it works. I can only do this on Fridays when only one person is in the office. I can't shut them down to test this. So I'll get back to you after Friday.
    Thanks again for your good and helpful suggestions.
    Jim
    Gee, I wish they would have left the spell checker in this forum.

  • Remote Desktop Connection with WRT54G from Novice

    Well, I’m usually pretty good at using Google and forums to eventually figure out how to fix my problem but this one absolutely has me stumped and I’m hoping someone out there has an answer for me. For the record, I have probably a beginner/intermediate knowledge of computers so if you know the answer to my problem, try to explain it simply! ****TO ANYONE WHO TAKES THE TIME TO READ THIS THING AND CAN OFFER SOME ADVICE-THANK YOU!!!!***
    THE PROBLEM
    I would like to be able to use Remote Desktop to log into either of my home computers from basically any computer on the internet.
    THE SETUP
    I have two computers, whose names are LAPTOP and DESKTOP that are both running Windows Vista Ultimate. Both of the computers are connected to a Linksys WRt54G Router ; one wired, the other wirelessly. The Linksys router is then connected to a Westell DSL Modem that connects to AT&T’s internet service.
    SETTINGS
    My DSL service only provides me with a dynamic IP address so I signed up with no-ip.com. Through that site, I bought a domain name and downloaded their small program that runs in the background of my desktop computer. The program checks what my IP address is every couple of seconds and if it changes, it notifies their server so that anyone who types in my domain name is directed to the new IP address.
    ROUTER (Firmware 4.20.6)
    Basic Setup Page: The Router Name is just the model number, the Server Name is my DSL provider and the Domain Name is the name I chose and registered with No-IP.com. (www.mydomainname.com, for example.) DHCP Server is ENABLED. DDNS Service is DISABLED. Under Advanced  Routing, it is set in GATEWAY mode.
    Security Page: Firewall Protection is ENABLED. Block Anonymous Internet Requests is NOT checked. Filter Multicast, Filter Internet NAT Redirection and Filter IDENT ARE checked.
    Applications and Gaming Page: I chose two port numbers, one for each computer that I want to connect to. On the first line, I have Application: RDP, Port Range: 49200 to 49200, Protocol: Both, IP Address (The IP address of the computer I want to connect to) and the Enable box IS checked. [I did the same thing with the second line for the other computer, but with a different port number and that computer’s IP address)
    Administration Page: Access Server is HTTP, Wireless Access Web is ENABLED, Remote Management is ENABLED through Port 8080, and UPnP is ENABLED.
    WINDOWS VISTA SETTINGS
    First, I went to the Remote Desktop Settings of the target computer and ENABLED Remote Desktop Connection and allowed computers running any version of Windows. I also confirmed that the box labeled “Allow This Computer To Be Controlled Remotely” WAS checked. I then made sure that I had a user name, it had a password associated and that it had Administrator priveledges. I went back to the Remote Connections screen and added the user name as being allowed to connect. (I think this is redundant since it’s both the owner of the computer and has Administrator Status.)
    Next, per Randomly Googled Internet Advice, I went into the registry and changed the port number that Remote Desktop listens for incoming connections to Port 49200 to match the router settings. [Registry Entry that I modified was: HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Terminal Server\WinStations\RDP-Tcp]
    Finally, I went to the Windows Firewall and Added (opened) port 49200 for use as a Remote Connection. I kept the protocol as TCP and confirmed the scope was set for Any Computer.
    CURRENT STATUS
    If I go to Explorer and enter my IP address with a colon and the specify port 8080, I can get the login screen for the router. Same thing happens if I just enter my domain name and port 8080. However, if I switch the 8080 port and use one of the ports I chose (49200), it cannot connect, either using the Public IP address or the domain name. (I’m trying to connect using a wireless card and not connected to my local network so I know it’s the same as if I was anywhere else.)
    I’m not sure why it won’t let me connect; it feels like the router will not allow the connection to pass through it to the port I’m asking it to forward to. I’m guessing someone out there who took the time to read it is shaking their head at all the information I provided and knows the one dumb thing I missed!
    Thanks again!

    I'm attempting to do the same thing with my home network. the only differences are that i have cable internet from comcast and i'm running vista business. my router is the wrt54gs. i'm assuming that the web page is similar for adjustmants. To be honest i cannot figure out how to do a remote destop too. so i went to www.logmein.com and installed the program. once installed to to every computer you want to have access too and log into the website. then click on the add computer icom. full control app sharing etc... even better when you connect you have the option to deactivate the local host mouse and screen to prevent anyone seeing what your doing.
    If you resolve the router issue would you let me know. plz thanks
    Forest

  • PS3 / Xbox 360 / PC Router Guide For GAMERS

    Downloadable for Wordpad or Microsoft Word: http://www.filefactory.com/file/b1e67ga/n/Gaming_Router_Guide.rtf
    Or just read below:
    PS3, XBOX 360, PC GAMING
    Router Guide and Modem Guide
    Introduction:
    Having issues trying to get your PS3, or XBOX 360 from Strict, or Moderate NAT? Want to get Type 2, "Open" status? Then follow this guide step for step.
    (Please refer to your manual or other posts if you are unsure how to access a certain step, or post a quick reply on the forum. You can usually access your Linksys router via Internet Explorer by typing 192.168.1.1 - password is usually admin, username blank or admin as well.)
    All of these steps were performed on the following test setup:
    1 - Laptop PC (Windows XP)
    1 - PS3 Console
    1 - Motorola Cable Modem (SB6120)
    1 - Linksys Router (WRT310N V1)
    Firmware Update:
    1)   Download the latest firmware for your router
    2)   Install firmware onto router.
    3)   Wait 1 minute after it has finished
    4)   Unplug your Cable or DSL Modem's power, and ALL other devices that connect to the router. Leave them off.
    5)   Click the "Reset to factory defaults" button in the router."
    6)   Wait 1 minute after the lights stop flashing erratically.
    7)   Physically go to the router, using a pointed object press the "Reset" button and HOLD for 30 seconds, then release.
    8)   Access the router interface (example: 192.168.1.1)
    Quick Tips and Information:
    *The following settings are assuming you are now at "Default" settings. If you are not, than some settings may have been overlooked and you may have the wrong settings.
    *You MUST use a WIRED connection for these steps. You can even use your PS3 or Xbox 360, and use the browser to access the router if your console is a wired connection. That is what I had to do, because my laptop is wireless only.
    *The biggest mistake people make, is not clicking "Save Settings" at the bottom of each page, before moving to the next section. You MUST click "Save Settings" on each little page. Including the sub-pages. This is a huge deal. Even though the settings will "Stay" how you clicked them, they do not actually go into effect unless you hit "Save Settings" on every page.
    *At this stage, any unnecessary devices must be turned off. Only the router and one device should be connected through wired Ethernet. Use that device to perform the following steps:
    SETUP > Basic Setup
    9)   Internet Connection Type: Automatic DHCP
    10) MTU: Manual, 1500
    11) DHCP Server: Enabled
    12) Start IP Address: 192.168.1.2
    13) Maximum Number of Users: 2 (set for how many devices you have. 1 laptop, 1 ps3 = 2)
    14) Client Lease Time: 0
    15) Time Zone: Set for your time, and "Check" automatically adjust for daylight savings.
    *Click “Save Settings” before moving to another tab.
    16) DDNS and Mac Address Cloning tabs should have "Disabled" option set.
    *Click “Save Settings” before moving to another tab.
    WIRELESS > Basic Wireless Settings
    17) Change to "Manual"
    18) Network Mode: Wireless-G Only (My laptop is wireless and has a G-card. Set accordingly)
    19) SSID: set this to something you like: (example Pro Gamer)
    20) Standard Channel: 11
    21) SSID Broadcast: Disabled
    22) Wireless Security and Mac Filter tabs should have "Disabled" option set.
          *Click “Save Settings” before moving to another tab.
    WIRELESS > Advanced Wireless Settings
    23) AP Isolation: Disabled
    24) Frame Burst: Enabled
    25) Basic Rate: All
    26) Transmission Rate: 54 Mbps (I am using wireless G. Set accordingly, but do not use auto.)
    27) CTS Protection Mode: Disabled
          *Click “Save Settings” before moving to another tab.
    SECURITY > Firewall
    28) SPI Firewall Protection: Disabled
    29) "Uncheck" ALL options: Filter Anonymous Internet Requests, Filter Multicast, Filter Internet NAT Redirection, Filter          IDENT, Proxy, Java, Active X, Cookies.
          *Click “Save Settings” before moving to another tab.
    30) VPN Pass-through tab: should have everything "Enabled"
          *Click “Save Settings” before moving to another tab.
    APPLICATION AND GAMING > All Tabs
    31) Skip this section for now, however if you did NOT reset your router to defaults before beginning. UNDO anything you         already have enabled on each of the five tabs.
    ADMINISTRATION > Management
    32) Router Password: change to something you use
    33) Web Utility Access via Wireless: Disabled
    34) Remote Management: Disabled
    35) UPnP: Disabled. Including the 2 options below it.
          *Click “Save Settings” before moving to another tab
    36) On the Diagnostics tab, click "Reboot" (may be located on very first page under “Setup”)
    37) Restart whatever machine you are currently using to do this.
    38) Turn on all devices that will be connecting to the router, except the cable/dsl modem.
    39) Log into the router with your new password. On the first, page you should see "DHCP Reservation" click this. At the top, you should see one device named PS3-something probably numbers. If it is blank but there is an IP address, that is okay too. Click the box to the right side of it. Your other devices should be there too, such as laptops and consoles, etc. Click the box next to each of them. Then Click, "Add Clients" Now you have just assigned a Static IP Address without going through the hassle of doing it manually. Now you will always have the same IP Address for each device.
          *Click “Save Settings” before moving to another tab
    40) Go to "Application and Gaming" click on the "DMZ" tab. Change DMZ to "Enabled."
    Source IP Address: "ANY"
    41) Now for the most important part. Most people use destination IP Address. However, if for some reason your IP address of your device changes, well then you are screwed. So instead, click MAC Address, then click "DHCP Client Table" and then "Select" the device that you GAME on, such as PS3 or Xbox360. Click "Close."
          *Click “Save Settings” before moving to another tab
    ***** IF you game on multiple devices, such as a desktop computer, and a ps3. You must DISABLE DMZ, and instead ENABLE UPnP. Please be sure to also enable the 2 options right Below UPnP. Many people do not enable the third, and sometimes even the second option. This causes hosting/joining issues, as the ports do not open/close properly. If you only have 1 gaming device, DMZ is the better choice. However, if you game on more than 1 device, use UPnP.
    ***** DO NOT ENABLE DMZ & UPnP TOGETHER.
    42) Go to "Administration" > "Diagnostics" > "Reboot"
    43) Restart ALL devices (Except cable/dsl modem) then connect them to the router.
    44) I would connect my laptop now, by using the dell wireless manager I have, use the wizard to find "Non-Broadcasting"       devices. Then I manually type in my SSID: (Pro Gamer) it pops up. Click "Connect,” then "Lock" then "Apply"
    45) For my PS3 I turn it on, go to Network Settings, then Connection Settings, "CUSTOM"
          Leave everything Automatic or "Default" except for these:
          MTU: 1500 / UPnP: Disabled (If DMZ is enabled on the router) / UPnP: Enabled (If UPnP is enabled on the router)
    If your console (ps3/xbox360) was the wireless device, then simply select, "Wireless" and click manual SSID type "Pro Gamer" or whatever your SSID is, then continue with the rest of the settings. Security should be none/disabled.
    ALMOST DONE!
    This next tip is almost completely UNKNOWN by the gaming community. However, it is spectacular. Did you know the cable companies increase their speeds over time for FREE? Here is how to get your free upgrade. Even if your speed does not change, this will upgrade your Cable Modem's firmware! (DSL modems must be done manually, check online.)
    Use a 7/16 wrench if connections are too tight.
    While the Modem is OFF, unscrew the coax cable from the modem. PAY ATTENTION to this step. Now unscrew the other side from the wall or splitter. Then, REVERSE them. Reconnect the coax cable to your modem using the OTHER side (the one that was plugged into the wall), and vice versa. Make sure they are snug, but do not over tighten.
    What does this do? Well I do not know the exact inner workings, but my friend who works for Comcast told me about this trick. It forces their system to re-register your Cable Modem. So now, you get a new IP Address, and it forces your modem to check for the latest firmware update. Along with that, come your increased speeds for FREE.
    a)   Now, plug in the power to your modem. Wait until all lights are steady.
    b)   Then go to your computer, (Do not use the PS3 or Xbox for this step)
    c)   Type 192.168.100.1 (might be different for your modem, Google it)
    d)   This is your MODEM's page.
    e)   Look around for an option that says, "Reset to Defaults"
    f)   Click "Reset to Defaults"
    g)   Wait 30 seconds. It will not do anything.
    h)   Now, you must click the other option, "Restart Cable Modem"
    It will now clear out the memory, check for new firmware, get an updated IP address, and hopefully give you improved speeds!
    That is all. Happy gaming! Visit www.speedtest.net and www.pingtest.net to test your connections.

    Hey thanks for this, but one thing I have to ask is about the modem part. I unhook the cables and reversed them and then turned on the modem the lights are on and stable now. I have a sb6121 and when the modem is completely active it goes green, blue, blue, green, which is power, downstream, upstream and then online. But when I did what you said it is green, blue, "green"!, green. So since its different do I wait for the upstream to turn back to blue, or do I have to call comcast and give them the mac address again? I have been waiting for 5 mins so far and don't want to restore defaults and restart till I know I should for sure.

  • Aaack. Adding a PC to my Happy Mac Family, adding a router?

    Okay, I have 3 Macs connected to a DSL modem via Airport Express, WEP encrypted network. Two Macs run 10.4.8, one runs 10.2.8, all have Airport cards.
    Hubby's new job comes with an IBM Thinkpad running latest version of Windows. New Co. insists he uses "their" router, and sent us a Linksys WRT54G. They say adding this to our network is easy, just plug it in. Huh?
    Any advice or suggestions would be most welcome.....
    Elizabeth

    The Linksys WRT54G is a wireless router and performs basically the same functions that that AirPort Express Base Station (AX) does, except for sharing a USB printer or streaming iTunes.
    You won't need to use both routers, but if you do, you would need to re-setup the AX as a "bridge." Your network configuration with both routers, would be something like the following:
    DSL modem > (Ethernet cable) > [Internet port] Linksys [LAN port] > (Ethernet cable) > [Ethernet port] AX
    If you elect just to use the Linksys, then just remove the AX from the above network configuration. The Linksys router comes with Windows-based setup software, but it administration is also web-based...so you could your Mac to set it up by way of Safari.
    The following is a typical Linksys router setup for DSL:
    Linksys Router Setup - DSL
    - Access the Linksys web-based setup at 192.168.1.1 (or whatever address your router is set at) using a web browser. The default username is blank & password is "admin."
    Setup tab
    - LAN IP Address: 192.168.1.1
    - Subnet Mask: 255.255.255.0
    - WAN Connection Type: PPPoE
    -- User Name: <ISP Account Name>
    -- Password: <ISP Account Password>
    -- Service Name: (optional)
    -- Connect on Demand: Max Idle Time 5 Min. (enabled)
    - Apply (if you make changes)
    Status tab
    - WAN (all the values here should be populated by your ISP)
    DHCP tab
    - DHCP Server: Enable
    - Starting IP Address: 192.168.1.n, where n should be greater than 1
    - Number of DHCP Users: n, where n should reflect the realistic number of concurrent clients that you plan on having connected to the router at any given time.
    - Client Lease Time: 0
    - DNS 1, 2, 3: <leave at default>
    - WINS: <leave at default>
    - Apply (if you make changes)
    Advanced - Filters tab
    - Filtered Private IP Range: <leave at default>
    - Filtered Private Port Range: <leave at default>
    - Block WAN Request: Enable
    - Multicast Pass Through: Enable
    - IPSec Pass Through: Enable
    - PPTP Pass Through: Enable
    - Remote Management: Disable
    - Remote Upgrade: Disable
    - MTU: Disable
    - Filter Internet NAT Redirection: Enable
    - Filter IDENT(port 113): Enable
    - Apply (if you make changes)
    - Leave all the other tabs at their respective default settings.

  • WRT330N firewall blocks AXIS 206W webcam traffic

    I upgraded my Linksys WRT54GS to the WRT330N and so far, so good. The WRT330N is really a significant improvement.
    However, I can't get my AXIS 206W webcam to work. The webcam is registered on the Axis website and creates it's own IP address. So when I try to enter the webcam over the internet, I see in my router's logfile that it blocks the request for that particular IP address. Disabling my router's firewall solves the issue but that is obviously not desirable. I never had this problem with my previous Linksys router's firewall.
    Any thoughts?

    Sorry for the delay, here it is:
    Product and software version: AXIS 206W Network Camera version 4.40 External IP address: 68.193.237.187
    It seems that if I disable Filter Internet NAT Redirection the camera works. Is that a security concern?
    Message Edited by exm on 09-15-2007 03:10 PM

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