Final Cut Pro X freezing when I stack transitions?
I'm trying to place transitions on images that are stacked in my timeline, however every time I try to put a transition on the 5th image, final cut refuses to render the small transition and freezes. I've restarted the computer, I've tried uninstalling and reinstalling Final Cut, but nothing seems to work.
One thing that fixes the issue is if I'm quick enough to delete the transition before it freezes, the problems stops and I can use Final Cut normally, but the second I try to place the transition, it freezes up again.
I'm on a 2012 iMac 27" with the basic specs. Many videos have been edited on this without any issues so I know it can handle what I'm attempting to do, especially as I've done it many times before.
Is there anyway to resolve the issue? And it seems to be with the transition "scale" at the beginning of the image seen below. I placed "Cross Dissolve" on all of the images at the beginning and end; they all rendered properly and could use final cut without any issues
(There's a video as the base/main file on the timeline, then images that are stacked over the video file. There is cross dissolve at the end of each image and scale transition at the beginning of each image)
No images were included with your post.
Russ
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Process: Final Cut Pro [221]
Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
Identifier: com.apple.FinalCut
Version: 10.0.9 (231027)
Build Info: ProEditor-23102007018000000~2
App Item ID: 424389933
App External ID: 15900113
Code Type: X86-64 (Native)
Parent Process: launchd [106]
Date/Time: 2013-08-23 15:29:10.955 +0100
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6
Sleep/Wake UUID: C83A618B-09FD-4FDE-9771-F6B44F061F02
Interval Since Last Report: 23096 sec
Crashes Since Last Report: 43
Per-App Interval Since Last Report: 5216 sec
Per-App Crashes Since Last Report: 12
Anonymous UUID: ED1FA7D7-822E-4179-87D8-5DC1790CF5AC
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Exception Codes: 0x0000000000000000, 0x0000000000000000
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Application Specific Information:
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Thread 0: Dispatch queue: com.apple.main-thread
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Thread 1: Dispatch queue: com.apple.libdispatch-manager
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Thread 2: com.apple.ProGL.object-deletion
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Thread 3: com.apple.flexo.throttled-scheduled-io
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Thread 5:
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0x000000013785ba68 DDP_Init + 632
4 com.apple.AVCHDPlugin
0x00000001378a1321 ST20Thread::Run(PThreadRunParams*) + 37
5 libSystem.B.dylib
0x00000001027a229a _pthread_body + 24
Thread 15: com.apple.helium-unit
0 libSystem.B.dylib
0x00000001026c6dc2 semaphore_wait_signal_trap + 10
1 libSystem.B.dylib
0x00000001026cc40d pthread_mutex_lock + 469
2 com.apple.Helium.HeliumRender
0x000000010bb90f02 hg_pthread_loop(void*) + 98
3 libSystem.B.dylib
0x00000001026fffd6 _pthread_start + 331
4 libSystem.B.dylib
0x00000001026ffe89 thread_start + 13
Thread 16: com.apple.helium-unit
0 libSystem.B.dylib
0x00000001026c6dc2 semaphore_wait_signal_trap + 10
1 libSystem.B.dylib
0x00000001026cc40d pthread_mutex_lock + 469
2 com.apple.Helium.HeliumRender
0x000000010bb90f02 hg_pthread_loop(void*) + 98
3 libSystem.B.dylib
0x00000001026fffd6 _pthread_start + 331
4 libSystem.B.dylib
0x00000001026ffe89 thread_start + 13
Thread 17:
0 libSystem.B.dylib
0x00000001026c6d7a mach_msg_trap + 10
1 libSystem.B.dylib
0x00000001026c73ed mach_msg + 59
2 com.apple.CoreFoundation
0x0000000102a32932 __CFRunLoopRun + 1698
3 com.apple.CoreFoundation
0x0000000102a31dbf CFRunLoopRunSpecific + 575
4 com.apple.CoreFoundation
0x0000000102a31b46 CFRunLoopRun + 70
5 com.apple.DiscRecording
0x0000000136e94914 DRWorkLoop::WorkLoop() + 234
6 com.apple.DiscRecording
0x0000000136e94817 DRWorkLoop::WorkLoopEntry(DRWorkLoop*) + 9
7 com.apple.DiscRecording
0x0000000136e944d1 DRThreadObject::StartRoutine(DRThreadObject*) + 131
8 libSystem.B.dylib
0x00000001026fffd6 _pthread_start + 331
9 libSystem.B.dylib
0x00000001026ffe89 thread_start + 13
Thread 18: com.apple.coremedia.scheduledfileio
0 libSystem.B.dylib
0x0000000102701a6a __semwait_signal + 10
1 libSystem.B.dylib
0x0000000102705881 _pthread_cond_wait + 1286
2 ...le.CoreMedia.ProAppsSupport
0x00000001002c0a5d WaitOnCondition + 14
3 ...le.CoreMedia.ProAppsSupport
0x00000001002c0c55 FigSemaphoreWaitRelative + 181
4 ...le.CoreMedia.ProAppsSupport
0x00000001002bcefc FigScheduledFileIOThread + 206
5 ...le.CoreMedia.ProAppsSupport
0x00000001002c19f2 figThreadMain + 385
6 libSystem.B.dylib
0x00000001026fffd6 _pthread_start + 331
7 libSystem.B.dylib
0x00000001026ffe89 thread_start + 13
Thread 19 Crashed: Dispatch queue: com.apple.root.default-priority
0 libSystem.B.dylib
0x00000001027399ce __semwait_signal_nocancel + 10
1 libSystem.B.dylib
0x00000001027398d0 nanosleep$NOCANCEL + 129
2 libSystem.B.dylib
0x00000001027963ce usleep$NOCANCEL + 57
3 libSystem.B.dylib
0x00000001027b5a00 abort + 93
4 libSystem.B.dylib
0x00000001027357d2 _Unwind_Resume + 66
5 libSystem.B.dylib
0x000000010273962b _Unwind_Resume_or_Rethrow + 27
6 com.apple.CoreData
0x0000000107779eed _PFFaultHandlerLookupRow + 1549
7 com.apple.CoreData
0x00000001077798d7 -[NSFaultHandler fulfillFault:withContext:] + 23
8 com.apple.CoreData
0x0000000107777dbe _PF_FulfillDeferredFault + 254
9 com.apple.CoreData
0x000000010777bab7 _sharedIMPL_pvfk_core + 87
10 com.apple.CoreData
0x000000010777bc28 -[NSManagedObject(_PFDynamicAccessorsAndPropertySupport) _genericValueForKey:withIndex:flags:] + 40
11 com.apple.CoreData
0x000000010777bb7e -[NSManagedObject primitiveValueForKey:] + 142
12 com.apple.DeepSkyLite
0x000000010a355e63 -[DSMetadata dictionary] + 37
13 com.apple.DeepSkyLite
0x000000010a355fef -[DSMetadata metadataValueForKey:] + 22
14 com.apple.DeepSkyLite
0x000000010a35082d -[DSSyncContext decodeAttributeForKey:] + 43
15 com.apple.DeepSkyLite
0x000000010a350b49 -[DSSyncContext decodeIntForKey:] + 17
16 com.apple.Flexo
0x000000010086f3bc -[FFMediaRep initWithCoder:] + 124
17 com.apple.DeepSkyLite
0x000000010a35035b -[DSSyncContext load:persistentObject:] + 132
18 com.apple.DeepSkyLite
0x000000010a346ba3 SyncObjects_(objc_object*, DSCollection*, DSPropertyDesc*, DSSyncContext*, signed char) + 684
19 com.apple.DeepSkyLite
0x000000010a350afa CreateMany_(DSCollection*, DSPropertyDesc*, DSSyncContext*, signed char, signed char) + 213
20 com.apple.DeepSkyLite
0x000000010a350949 -[DSSyncContext decodeObjectForKey:] + 207
21 com.apple.Flexo
0x00000001008211af -[FFAsset initWithCoder:] + 879
22 com.apple.DeepSkyLite
0x000000010a35035b -[DSSyncContext load:persistentObject:] + 132
23 com.apple.DeepSkyLite
0x000000010a346ba3 SyncObjects_(objc_object*, DSCollection*, DSPropertyDesc*, DSSyncContext*, signed char) + 684
24 com.apple.DeepSkyLite
0x000000010a350afa CreateMany_(DSCollection*, DSPropertyDesc*, DSSyncContext*, signed char, signed char) + 213
25 com.apple.DeepSkyLite
0x000000010a3509b7 -[DSSyncContext decodeObjectForKey:] + 317
26 com.apple.Flexo
0x0000000100e17b9f -[FFMediaEventProjectData initWithCoder:] + 255
27 com.apple.DeepSkyLiteThe first thing to always try is deleting the FCPX preferences:
1. Quit FCPX.
2. Go to the Finder.
3. Hold the Option key and click once on the Go menu.
4. In the list that props, click once on Library.
5. Let go of the option key.
6. The Library window will open, drag the Preferences folder to the left sidebar so you can get to it in the future a little quicker.
7. Click that Preferences icon and go down the list to com.apple.finalcut.plist and trash all the finalcut.plist items.
8. Launch FCPX and see if it works. -
"Final Cut Pro quit unexpectedly" when I try to "share" my project.
I can't export my project. Every time when I try, the FCPX close and show "Final Cut Pro quit unexpectedly".
Try a new test project with a single clip. If that doesn't work, close the application. Hold down the Option and Command keys and delete preferences.
If it still won't export: Turn off background rendering (in Preferences). Duplicate the project. Select the project icon and from the File menu delete al the render files (I believe it was Computer Generated Files in that version). With he Range tool select a short section and without rendering Share>Master File. If it works, then the full project will probably export.
If that doesn't work, create a new project. Copy the timeline of the problem project and paste it into the new project timeline. Make a short selection and export as a master file.
Post back and let us know.
Russ -
What do I do when Final Cut Pro 4 crashes when loading audio filters?
When I try to start Final Cut Pro it crashes while loading the audio filters. I have upgraded through the years to FCP HD but trashed that and reinstalled FCP4.0. I also trashed preferences file and everything else other forums suggested. I ran preference manager but no luck. It hasn't opened for several months. I am running OS X 10.4.11 on a dual 1.8 GHZ Power PC G5 with 2.5 DDR SDRAMM. Thanks in advance for any help.
I downloaded Audio Manager and disabled the plug ins it found(which were in a different file folder) and lo and behold FCP loaded. I guess now I need to enable each one at at time and find out which is the culprit. Thanks for your help.
Steve Griffin
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