Flash Air For Android FaceBook Invaild Hash Key Error

Hi all,
I'm getting facebook connect error with flash/air app on Android device , anyone can help me plz ?
http://screencast.com/t/Ff6yqVqk
2jmj7l5rSw0yVb/vlWAYkK/YBwk=

Yes i already did it but still getting invalid key hash error
2014-12-28_1337 - redpak's library

Similar Messages

  • Downloading flash/air for android

    where can I download flash/air for android? is this available for samsung galaxy as well?

    Hi Jennifer,
    You should be able to find Flash and AIR on the Android marketplace.
    Flash Player for Android Frequently Asked Questions
    Chris

  • Download Flash/AIR for Android, where?

    When I go to Adobe's download center I don't get an option for Android download.
    So from where exactly I can download Flash player and AIR for Android ?
    Thanks

    Adobe Flash Player and AIR for Android are available directly from the Android Market on supported Android devices.  If you are unable to find Adobe Flash Player in the Market, the most likely reason is that your device does not meet the minimum system requirements.
    Specifically, Flash Player requires a CPU with support for the ARMv7-A instruction set to achieve the level of performance required for acceptable multimedia playback.
    Your device has an ARM11 CPU, which only supports the ARMv6 instruction set.
    For future reference, Adobe maintains a list of devices certified to work with Adobe Flash Player and AIR here:
    http://www.adobe.com/flashplatform/certified_devices/
    You might want to give Skyfire a try.  It uses "remote desktop" technology to render Flash animation and video in the cloud, for devices that are incapable of processing Flash content natively:
    https://market.android.com/details?id=com.skyfire.browser&feature=search_result

  • Adobe Air for Android - caching key event that have "unusual" keycode

    I am developing an application for a platform. The OS of this platform is Android Gingerbread (2.3.4) The platform has some buttons with "unusual" key code: 141, 131 etc.
    Native application that created in ADT can catch and respond to these keyboard events While my Adobe AIR application (created in Flash professional) are Indifferent to them.
    I try both: stage.addEventListener(KeyboardEvent.KEY_DOWN,KeyHandler,false,0,true); NativeApplication.nativeApplication.addEventListener(KeyboardEvent.KEY_DOWN,KeyHandler,fa lse,0,true);
    How can I "catch" this event? Maybe a way to add constant to the keyboard class?
    Thanks

    If you are deploying for iPhone it is on the 'general' settings(First setting page opened).
    Just noticed you are making android app but i still added iphone deployment settings for further future
    But if you are using it for flash/android you have to add code into your fla descriptor with XML language(dont worry it is 1 line of code)
    Watch the video on this page about GPU rendering:
    http://blogs.adobe.com/cantrell/archives/2010/10/gpu-rendering-in-adobe-air-for-android.ht ml
    Your app shouldn't lag after these steps but if you have a project that gets bigger and has lots of code it MIGHT lag so that is when external files should help.

  • Google Maps for Flash in AIR for Android: ~2 minutes to start up

    I have a "Hello World" style AIR for Android app using Flash Builder 4 Burrito/Flex Hero.
    When debugging on device (stock HTC Desire) using Flex version v1.20 of Google Maps for Flash (map_flex_1_20.swc), it takes 1 minute and 50 seconds for the app to startup to display a simple map:Map3D on the home screen. The same app without the map:Map3D object starts in just a few seconds.
    There are no startup delays using the simulator.
    Anyone know what might be causing the severe startup delay when running on device?
    Thanks,
    Stephen

    Hi - yes no problem: I've uploaded a sample app here: http://crackedfrog.com/files/AndroidAIRMap.zip.
    You'll need to add a valid Google Maps API key and corresponding URL back into the maps:Map3D object:
    <maps:Map3D left="0" right="0" top="0" bottom="0"
      xmlns:maps="com.google.maps.*" id="map"
      url=""
      key=""
      sensor="false"/>
    This shows the same behaviour as described above - around 2 minutes to start up when debugging on the device.
    Appreciate any help.
    Thanks,
    Stephen

  • How can I use a file in flash cs6 that I made in flash cs5.5 air for android

    I have made an app in in air for android in flash cs5.5 air for android, and I want to edit it in cs6 and play it in cs6.
    But if I put Ctrl+Enter I got an error: createWin process failed with error 2: system couldn't find the file. I think the problem is that I'am using air for android 2.6 version in flash cs5.5 and version 3.2 in flash cs6. I have searched the web and found out that you can add older air versions using the sdk manager and I have tried it but first I get the error that the version of the sdk I am trying to install is not valid and after some files that I added to the sdk folder I get this error:Only SDK higher than version 3.4.2540 may be added.
    I there a possible way to update the air for android for an fla or apk? Or how can I let my originally file work fine in flash cs6??

    system couldn't find the file
    If you can´t get a more specific hint why your project can´t compile then I can think of some reasons theis error might occur
    1.You had files included besides the swf, like videos, audio files, xml files, that are not present in the place air expects them to be
    2.somewhere in your createWin functions there is a class import needed that isn`t present in 3.2 anymore, for example some classes or functions from classes that were valid in 2.6 are not any more in 3.2
    3. to achieve better eror logging, allow for debugging in the publishing options and see what specific lines in your code throw the error
    4.any air app needs a cert file, this needs to be created once, if you migrated to e new system it might be you never created that file which air expects to even begin the compiling process
    once you isolate the problem, report back

  • Air for Android template missing from Flash CS5 Professional

    I am trying to get started with developing android apps in flash.  Most tutorials begin with my selecting the Air for Android template in Flash CS5 Pro.  This option is not available to me.  When I try to install the extension I get this: http://labs.adobe.com/technologies/flashpro_extensionforair/
    I am running the latest update for CS5.
    Any suggestions?
    Thanks!
    John

    Hey James,
    Thanks for the reply.  I clicked the updates button but all I can find is the trial version of CS5.5.  Is that correct?
    http://www.adobe.com/cfusion/tdrc/index.cfm?product=flash&promoid=EBYEX
    Cheers,
    John

  • The Error Message 'Application descriptor file cannot be parsed' shows when compiling (Ctrl + Enter) Adobe AIR for Android applications on Flash Professional CS5.5

    The Error Message 'Application descriptor file cannot be parsed' shows when compiling (Ctrl + Enter) Adobe AIR for Android applications on Flash Professional CS5.5
    This is happening for most of the pupils and staff at our school and they are unable to complete their work.
    This also happens on a fresh copy of windows and CS5.5 without any updates and also with all latest updates.
    I have tried it on 32-bit and 64-bit CS5, Windows, Air and Java with the same error every time.
    There are a small minority of users where this works fine for them with no issue.
    I have tried re-setting user profiles.
    I have tried a local admin and domain admin account with the same issue
    I have noticed however that if the file is moved to the shared area it will compile. If it is on their documents area it will not compile. The users have full control in both locations. This is fine for staff but we are unable to give full control or modify access to the shared area for the pupil's
    I have been through the online support section and it directed me to phone Adobe Customer care who informed me that all support has been discontinued for CS5, CS5.5 and CS6 and they will only support creative cloud.
    Any ideas what to try next? There is no other information about this error and I cannot work out what is causing it.

    I have tried and  able to package an apk using your XML file.Could you please make sure your XML file starting from line 1 and coloumn 0.Any space will results in the error (Application Descriptor file cannot be parsed)
    -Pranali

  • Flash cs5.5 FLVplayback Encoding Problems with Air for Android

    Dear All,
    I'm trying to play flv in my air application by using FLV playback in flash cs5.5.
    I can play flv in the pc but not on the samsung galaxy tab andriod platform.
    if anyone out there has tried out FLV playback with either an Air For Android application, where the FLV files are packaged within the app, or either streaming via normal http//:, any help  would be greatly appreciated.
    Thanks!

    First disable autoplay. It gave errors for me. Try to make the movie play with the play() command.
    to embed the movie in your air bundle, just go to publish settings for your flash project. Then in that screen go to the player settings.
    In the first GENERAL tab you'll see a the bottom that you can add files to your project
    Propably there is allready your .swf and an .xml file in there.
    Using the + icon you can add your video.
    Make sure that your video is in the same directory as your . FLA file and you can use it as is (by name)
    If for example your flashfile is in c:\mytest\mytest.fla and the video in c:\mytest\videos\myvideo.flv , then you will have to load your video as "videos/myvideo.flv" with a FORWARD slash, never use \
    Good luck

  • I need help adding admob ads to air for android flash cs5.5 app

    I would like to know how can i add admob ads in adobe flash cs5.5 air for android app without buying any extentions please tell in detail because my scripting in as3 is VERY weak, so detailed answers would be lovely.

      flash-air-admob-ane-for-ios-and-android - Admob Ane,a adobe native extention(ANE) for actionscript developer to add go…
    you need upgrade to flash cc.

  • Can't package AIR for Android in Flash Pro CS6?

    I have trouble pakaging AIR for Android in Flash Professional CS6.
    It worked couple months ago. Buit it won't wok now.
    Here is the error dialog box:
    Can anyone help me?

    What exactly happens when you try to debug?
    When you run 'adb devices' on a command line you see your devices listed there correct?
    One thing that helps is to use the generic Google USB driver or at least have it handy. Download the Android SDK and it's in the SDK Manager. Here's where you'd find it (AndroidSDK\SDK Manager.exe):
    Note the selected "Google USB Driver" in the "Extras" rolldown. Grab it.
    Often when a device is too new or just can't connect, that driver will find it. Also keep that SDK up to the latest version and check the adb that comes with it to make sure it sees your device:
    If Flash can't see it, there was one old trick of copying over the updated Android SDK's adb over to Flash. I believe you copied over adb.exe, AdbWinApi.dll, AdbWinUsbApi.dll (and at the time aapt.exe) and overwrote your copy in your FLASH\AIR\lib\android\bin folder, then suddenly flash could find the devices.

  • What AIR for android version should I choose to publish Flash game on Google play store ?

    My team and I are almost done whith our mobile game development using Flash professional CS6.
    We wonder what version of AIR for Android we should publish for as a target (in publish settings)???
    because we will publish it on play store and we want it to be compatible with largest number of android phones.
    knowing that users have different versions of AIRs, different Flash Players and different OS versions on their phones.
    and are there any useful points we should take into consideration when publshing flash game on play store??
    thanks,
    Abeer

    The current version of AIR (version 13) is still compatible with the same set of Android devices as version 3 was, and there no doubt have been a lot of things fixed over the last two years. So, just use AIR 13. It’s currently compatible with over 4000 devices, which should be enough I think!

  • Issue with Amazon and AIR for Android

    It appears that Flash Pro CS5.5 does not create .apks properly for the Amazon Appstore. The airDownloadURL is incorrect according to Amazon and your app will likely be rejected if you try to submit it to them. In the AIR for Android Settings, when you choose "Get AIR runtime from: Amazon Appstore" in the Deployment tab, the link Flash Pro uses for the airDownloadURL property is:
    http://www.amazon.com/gp/mas/dl/android/com.adobe.air
    when it should be this:
    http://www.amazon.com/gp/mas/dl/android?p=com.adobe.air
    As far as I can tell, there is no way to edit this within Flash CS5.5 so Adobe needs to make the change in a future update. The only way I know of around this is to create your .apk manually through the command line using the AIR SDK. It should look something like this:
    adt -package -target apk -airDownloadURL http://www.amazon.com/gp/mas/dl/android?p=com.adobe.air -storetype pkcs12 -keystore certificate.p12 filename.apk filename-app.xml filename.swf icon36.png icon48.png icon72.png
    If you don't have any experience using the AIR SDK then do some searching online. There are a ton of good resources out there.
    Good luck!
    tomdei

    For me works editing of Markets.xml file at:
    "C:\Program Files\Adobe\Adobe Flash CS5.5\en_US\Configuration\Android\Markets.xml"
    and replacing of Amazon Appstore key to
    <market name="Amazon Appstore" url="http://www.amazon.com/gp/mas/dl/android?p=com.adobe.air"/>
    That's all!

  • Using Google Play Developer License RSA code with Air for Android App?

    What is the procedure for using Google Play Developer's provided license code (Base64-encoded RSA public key to include in your binary) for an Air for Android app in Flash?
    I see the need to load a p12 file and have gone through the process of creating one for Air for iOS with OpenSSL but the Google provided key is in a different format. To start with it is delivered by copy/paste off a webpage.
    I am using Flash CS5.5. I could switch to CS6 if neccesary.
    Thanks

    Follow this link, see post number 12.
    http://forums.adobe.com/thread/1115438

  • How to add Google Ads or similar in "AIR for Android" application?

    Hello,
    I have developed my android application (AIR for Android) in Flash Professional CS5.5. It's completed and fully tested on multiple android phones. Now I want to add Google Ads in my application to make some money.
    What I already know:
    I know that Adobe provides AdMob native extension API which allows you to add Google Ads in your app. But unfortunately, it's not free.
    What I want:
    I want a free resource through which I can add ads in my application.
    Please guide me how can I achieve this?
    Thanks in advance,
    momersaleem

    Yes, its for me broken, too.
    I found the link in this thread:
    http://forums.adobe.com/message/4036804
    Maybe try to contact the author or one of the thread participants for an unbroken version?

Maybe you are looking for

  • Recurring Printing Problem with HP Office Jet Pro L7590 w/Windows XP operating system

    This printer is a real workhorse but frequently, when printing large documents from the internet, the type changes from regular print to total giberish -something similar to a Russian Script. It does this midsteam into the document and there is no er

  • Error Message while processing in invoice verification

    I am getting a error message as  " Address doesn't exist 22983". Can someone let me know why it is coming and how to rectify it?

  • Business Area Required in FI VENDOR balance _0FIAP_C20

    hello BI experts, please help me with this we have got Vendor Balances Cube and a report on it . the report is working fine but there is no characterstic BUSINESS AREA in the datasource 0FIAP_C20 Now the vendor wants to see how much balances stand fo

  • Finding IOS Versions of Active Sync Devices

    Hi We have our iPhones synchronized with Active Sync (Exchange). If I make a query Exchange will give a list with the devices. For example: Apple-iPhone3C1/801.400 We have a lot of different iPhone's 3g, 4g in our environment and I'd like to have a l

  • PAP2T can't parse DIDs?

    I just switched to a SIP provider with whom I have two numbers, and bought a PAP2T to accommodate. One number is my home office biz number, the other is number is my private/personal number. These numbers are sent as DIDs when someone calls. I have m