Flash Animation to Quicktime Oddities

Hello,
I created an animation using pngs in cmyk format for a client
and added music. The artboard is 500 pixels/400 pixels at 28 fps.
It involves many images coming in and moving out of frame. All the
tracks/layers are ended with an empty frame when completed. It runs
about 1 minute and 40 seconds. There are some pngs that are big,
resolution-wise, but most are small single items. This needs to run
in Quicktime (or other) on a television as a loop. I seem to be
missing a detail because when I export to Quicktime, the images
have started to "trace" or leave artifacts across the screen.
Pieces of the images are left behind when they move out or across
the screen. I'm learning in "real time" so I need advice although
I'm sure my query is highly generic. Can anyone help me fix my
conversion to Quicktime? Does this problem sound familiar?
Sincerely, Al

I have the same exact problem and have not been able to solve
it. When I export the file again and again, the issue repeats and
doesn't necessarily show up in the same places. Is this a common
problem, does anyone have a solution to this? Thanks, Denis

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