Flash builder 4 has a big bug

Use datefield UI , select a date, but display a wrong date , like "2010-0323".

has the formatString attribute been set on it?
<mx:DateField x="86" y="143" formatString="MM/DD/YYYY"/>

Similar Messages

  • Can't Upgrade To Flash Builder 4.6 Standard from 4.5.1 Standard

    A while ago, I bought Adobe CS5 Web Premium (with educational licensing). Since then, Adobe flash builder has been updated to version 4.6, which contains features that I wish to use - mobile developement. However, I cannot seem to find any way to upgrade my current Flash Builder 4.5 Standard to Flash Builder 4.6 Standard. I have found a download which installs Flash Builder 4.6 Premium, but this does not accept my license key (which seems normal, since I do not have a 4.5 Premium license). I cannot, however find any way of updating to 4.6 Standard. There is no "try" option for 4.6 Standard, though on the product page, it claims that it comes with a complimentary upgrade to 4.6 Standard. Does anyone have any clues on how to upgrade Flash Builder 4.5 Standard to Flash Builder 4.6 Standard?

    pythoner66
    As per the user agreement, I installed Creative Suite (CS) Web Premium 5.5 on both a desktop and a laptop. On the desktop (which was the first machine I tried to update) I went threw all the steps listed in my previous post before I got it to work. Once I got it working on my desktop I figured out that I could simplify the process for the laptop update. Here's what I did...
    1) Deactivated CS 5.5 by going into Flash Builder clicking Help > Deactivate Flash Builder...and clicking "Deactivate Permanently" (which deactivated the entire suite)
    2) Uninstalled only Flash Builder 4.5 and the iOS Component through the Control Panel (I'm sure you know how to do but just in case... go to Control Panel > Programs and Features (terminology may vary based on your OS) and click on your CS and click Uninstall. This will launch the Adobe uninstaller. From there deselect everything and only select (check) Flash Builder 4.5 and the iOS Component and then uninstall them - uninstalling the iOS Component might not be necessary, but I did it anyway)
    3) Restarted after those uninstalled
    4) Launched Photoshop and entered my CS Serial Number (you should be able to launch any CS program thats still installed to do this)
    5) Once it opened, closed it
    6) Installed Flash Builder 4.6 in Trial Mode making sure to select the same language used when CS was installed (that's IMPORTANT)
    7) Launched Flash Builder 4.6 in 60-Day (or however many days it was) Trail Mode
    8) Once it opened, closed it
    9) Launched Flash Builder 4.6 again, but this time I entered the Serial Number from my CS (at that point it accepted the SN and opened like normal and has everytime since)
    10) I then installed my iOS Component from my original CS
    That's it.
    If you aren't having luck with the steps I posted in my earlier replies, you might want to try the steps I just mentioned. Start by installing your entire CS again - making special note of the language you select. Once installed and SN entered and you're sure your programs are up and running, the steps mentioned here worked for me. They're also less time consuming than the steps I entered in my previous reply.
    The only issue I can see would be trying to update from Flash Builder 4.5 Standard to Flash Builder 4.6 Premium. But Jeff didn't say that was a problem, so you should be ok there.
    Hope these steps help.
    Good luck.

  • Flash Builder 4.6 can't detect a Flash CC SWC

    Hello,
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  • Can't install Flash Builder Burrito

    I can't install Flash Builder Burrito on my 64 bit Windows 7 PC. I  have the CS5 Master Suite installed and AIR and Flash latest versions.  Is there anyway to get this installed so I can do mobile development?
    Here's the error info:
    Exit Code: 7
    -------------------------------------- Summary --------------------------------------
    - 0 fatal error(s), 17 error(s), 18 warning(s)
    WARNING: Payload {7E5AA19B-0B85-4f44-BA26-728851489200} Adobe Flash Player 10 ActiveX is already installed and the session payload {0B0C731E-5584-4980-A0D2-4ADC89220426} Adobe Flash Player 10 ActiveX has no upgrage/conflict relationship with it.
    WARNING: Payload {177E1CA1-14CC-4398-AB15-A5746EFE8F22} Adobe Flash Builder is already installed and the session payload {45CDBACA-8B52-4DAE-9601-287907A155BF} Adobe Flash Builder has no upgrage/conflict relationship with it.
    WARNING: Payload {40F95A03-885A-45fb-9A14-486BEFEDDF34} Adobe Flash Player 10 Plugin is already installed and the session payload {A05D4EC5-033E-4446-9D96-1698FE490147} Adobe Flash Player 10 Plugin has no upgrage/conflict relationship with it.
    WARNING: Warning: {2F6B67F4-A2BB-45D7-A80C-25FF646CC1C5} Adobe Player for Embedding will not be repaired, due to updated patch of STI and one of the top level payload is being installed.
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Warning: {2F6B67F4-A2BB-45D7-A80C-25FF646CC1C5} Adobe Player for Embedding will not be repaired, due to updated patch of STI and one of the top level payload is being installed.
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    ERROR: Verifying payload integerity : Failed with code 1
    ERROR: MsiConfigureProductEx failed with error: 1612
    ERROR: The following payload errors were found during install:
    ERROR:  - Microsoft_VC90_ATL_x86: Install failed
    ERROR:  - Microsoft_VC90_CRT_x86: Install failed
    ERROR:  - Adobe Flash Player 10 ActiveX: Install failed
    ERROR:  - Microsoft_VC80_ATL_x86: Install failed
    ERROR:  - AdobeHelp: Install failed
    ERROR:  - Adobe Flash Builder: Install failed
    ERROR:  - Microsoft_VC90_MFC_x86: Install failed
    ERROR:  - Suite Shared Configuration CS5: Install failed
    ERROR:  - AdobeTypeSupport CS5: Install failed
    ERROR:  - Microsoft_VC80_CRT_x86: Install failed
    ERROR:  - Adobe Flash Player 10 Plugin: Install failed
    ERROR:  - AdobeCMaps CS5: Install failed
    ERROR:  - Microsoft_VC80_MFC_x86: Install failed
    ERROR:  - Microsoft_VC80_MFCLOC_x86: Install failed

    This was fixed from a post in the correct forum.

  • Cant install Flash Builder Burrito, help!!

    Yes, I have flash builder 4 installed, but I cant remove it as it's being heavily used for WIPs.
    should I remove the older version of Flash Builder, and can I use Burrito to continue developing my other Flex (web/Air for desktop) projects?
    Exit Code: 7
    -------------------------------------- Summary --------------------------------------
    - 0 fatal error(s), 17 error(s), 20 warning(s)
    WARNING: Payload {5EE868D6-7B6B-49ee-AF60-09B1358AFFD7} Adobe Flash Player 10 ActiveX is already installed and the session payload {0B0C731E-5584-4980-A0D2-4ADC89220426} Adobe Flash Player 10 ActiveX has no upgrage/conflict relationship with it.
    WARNING: Payload {7E5AA19B-0B85-4f44-BA26-728851489200} Adobe Flash Player 10 ActiveX is already installed and the session payload {0B0C731E-5584-4980-A0D2-4ADC89220426} Adobe Flash Player 10 ActiveX has no upgrage/conflict relationship with it.
    WARNING: Payload {177E1CA1-14CC-4398-AB15-A5746EFE8F22} Adobe Flash Builder is already installed and the session payload {45CDBACA-8B52-4DAE-9601-287907A155BF} Adobe Flash Builder has no upgrage/conflict relationship with it.
    WARNING: Payload {40F95A03-885A-45fb-9A14-486BEFEDDF34} Adobe Flash Player 10 Plugin is already installed and the session payload {A05D4EC5-033E-4446-9D96-1698FE490147} Adobe Flash Player 10 Plugin has no upgrage/conflict relationship with it.
    WARNING: Payload {FB7F30B6-BFBF-4d2c-9F61-B5533659ACBE} Adobe Flash Player 10 Plugin is already installed and the session payload {A05D4EC5-033E-4446-9D96-1698FE490147} Adobe Flash Player 10 Plugin has no upgrage/conflict relationship with it.
    WARNING: Warning: {6B485102-4593-43F6-BA45-F14D690B0C64} Suite Shared Configuration CS5 will not be repaired. Only language packs will be installed for it.
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Warning: {6B485102-4593-43F6-BA45-F14D690B0C64} Suite Shared Configuration CS5 will not be repaired. Only language packs will be installed for it.
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    WARNING: Payload cannot be installed due to dependent operation failure
    ERROR: Verifying payload integerity : Failed with code 1
    ERROR: MsiConfigureProductEx failed with error: 1612
    ERROR: The following payload errors were found during install:
    ERROR:  - Microsoft_VC90_ATL_x86: Install failed
    ERROR:  - Microsoft_VC90_CRT_x86: Install failed
    ERROR:  - Adobe Flash Player 10 ActiveX: Install failed
    ERROR:  - Microsoft_VC80_ATL_x86: Install failed
    ERROR:  - Adobe Player for Embedding: Install failed
    ERROR:  - AdobeHelp: Install failed
    ERROR:  - Adobe Flash Builder: Install failed
    ERROR:  - Microsoft_VC90_MFC_x86: Install failed
    ERROR:  - AdobeTypeSupport CS5: Install failed
    ERROR:  - Microsoft_VC80_CRT_x86: Install failed
    ERROR:  - Adobe Flash Player 10 Plugin: Install failed
    ERROR:  - AdobeCMaps CS5: Install failed
    ERROR:  - Microsoft_VC80_MFC_x86: Install failed
    ERROR:  - Microsoft_VC80_MFCLOC_x86: Install failed

    I tried using Adobe CS5 cleaner tool, but it crashes, even if I run it as Administrator, and BTW I use win7 32bit

  • Developing Iphone App using Flash Builder and Flex Air Mobile

    I started developing an Iphone app using the trial version of Flash Builder and was pretty impressed with how easy it was, then i hit problems:
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    Once I got SDK 3.7 to  work with flash builder / flex mobile i though i was there.
    However now i can produce a fast build but everytime i try and produce a standard / production build i get strange errors (air 3.8 does the same).
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    If so how ?
    cheers
    Toby

    Thanks for your reply, its nice to know its not just me.
    the error i got when submitting to the App store where due to native support for IPHONE 5 which is now mandatory (from May 1st), looking around the internet the common soloution seemed to be upgrading to Air 3.7.
    The strange erorrs on 3.7 revolve around compiling a standard / production build (fast build works fine)
    the error is always the same (snippet shown below):
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          __ZN7avmplus11BaseExecMgr22debugEnterExitWrapperNEPNS_9MethodEnvEiPj in AOTBuildOutput-4.o
    I have completly failed to work out why, but my gut feeling is its something to do with how the mac is compiling the code in standard build and unable to find a library it needs.
    cheers
    Toby

  • Buggy Flash Builder?

    2 strange things just happened in my code.
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    wtf?!
    i'm using Flash Builder 4.5 on Mac OS X 10.6.7

    Hi,
    Please log a bug under 'Flash Builder' project at
    http://bugs.adobe.com/flex with a sample code snippet.

  • Flash Pro IDE or Flash Builder 4.5

    Hello,
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    Flash Builder has a much more powerful code editor (as well as other features like the profiler), and much better support for Flex.  Even if you don't use Flex, Flash Builder or a 3rd party editor like FDT or Flash Develop will make coding those .as files much more enjoyable.  IMO, writing code in Flash Pro is like punching yourself in the face; it feels good when you stop! 

  • IOS/AIR Running and Debugging Issues with Flash Builder

    I'm having very frustrating intermittent issues running and debugging Flex applications on an iPad 3rd generation retina with Flash Builder 4.7.
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  • Flash Builder link for students broken

    https://freeairtools.adobe.com/ - will this be fixed or is there a new link?

    I work for Indiana University.  We have a Campus Agreement with Adobe and I am the Admin for this contract.  Flash Builder has been something students can download free of charge, and we've been redirecting them to the link below for some time.  Here is an Adobe site that links it:  http://www.adobe.com/devnet/edu.html
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    Indiana University

  • Found 2 bugs in new Flash Builder 4.7

    Hello.
    I've just migrated all of my large projects to the new Flash Builder 4.7 (from 4.6) and they all work well except for the 2 annoying issues:
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    Please help as I am confused now about what to do... I waited for FB 4.7 for so long and now I think I will need to downgrade...

    Hi Infeter,
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    After the number of hours I have lost debugging issues where someone has inadvertently named a variable the same as a package that is on the root, so making it impossible for FB to discern whether I am talking about "aname.veryImportant" as the sub-package "veryImportant" of the package "aname" or the property "veryImportant" of the variable "aname", I welcome any and all new warnings of how a coder may inadvertently break Flash! So, if they are saying it is a reserved word, it is probably because there is a core class, variable or other such that will, at some point, bite you if you name something after it. This has always been the case with, for example "default" - default is a keyword that has real meaning for the compiler and you will not be allowed to define things as "default" because of the potential for confusion (are you issuing the "default" directive in a switch statement or are you referring to the "default" value in your class?). Given that FB has the frankly excellent "Refactor" function to allow you to easily rename packages, members and classes, I'd just be happy to rename the offending items and be glad to have saved myself several hours of painful debug later on.
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    G

  • Is Flash Builder dead? I just found out that adobe has dropped Flash on mobile devices

    I did alot of research on software to develop apps for the mobile market. I liked Flash Builder since it will create apps for all 3 types of mobile devices at once. Downloaded the 30 day trial and have started on the 5 day training course.
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    the plugin for mobile browsers is the only thing they will not update in the future. The normal desktop browser plugin is very alive
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  • Error #1037 Bug Report, Flash Builder 4.6

    I tried reporting this bug through the proper channels, but the link on the page at https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform for filing Flash Builder bugs is not working.  The page it links to is "taking too long to respond".
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    The docs say it could be a few things, just one of which is the corrupt portion.
    You shouldn't have a method and property with the same name either. In any get/set situation for a private value your private value is typically prefaced just to avoid the collision with the public get/set. For the same reason, colliding, methods and properties should be unique and I am also confused as to how it compiled (although FB just warns you there's an issue and still allows you to proceed).
    What you're doing there appears to be highly dynamic, so I really can't say what kind of method names you're assigning with pValue. Nor can the compiler until you send 2 different functions with the same name there and it errors on you. Only you know what functions are being assigned in there, or what you do with it after that.

  • Flash Builder 4.7 Debug Configuration Bug

    I just updated to Flash Builder 4.7 today and ran into an annoying bug that did not exist with 4.6. I always have many debug configurations when developing mobile apps, ie. iPhone, iPad, iOS on device. When I tried to create these configurations this morning, I noticed that it won't let me have multiple AIR simulator configurations for different devices. When I change the device on one, it changes the device on the other, making both of them behave exactly the same. Is anyone else experiencing this issue? Is there any way around it?

    There is a workaround to this issue. To understand the workaround, it'll be good to understand what's going on with the bug a little better.
    So the issue with this bug isn't with loading or saving configurations, but rather it is with switching between them. It seems that when switching between two of the same thing (for instance, two Mobile Application configurations) it doesn't properly clear the data out of the form, and since the form isn't cleared out it doesn't properly load the new information in and as such the old information carries over. And since the save code still works fine, when you exit it will save the new, messed up configuration over the old, good configuration.
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    So, that makes for a very long answer, but hopefully it will help you out and help out a few other people that are also running into the same issue. It doesn't change the fact that there's a really horrible bug and that Adobe really needs to get on fixing it, but this can at least make it so that it can be lived with.

  • Adobe creative cloud cc install has messed up my Flash Builder 4.6 serialization

    Hello,
    I have been a flash builder user for several years now. I have had FB 4.6 installed on my computer as a free upgrade from FB 4.5, which came with my copy of creative suite 5.5, which I purchased in 2011.
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    Can someone please help me to get my FB 4.6 working again? To reiterate - everything was fine until I installed Creative Cloud CC apps and uninstalled Creative Cloud CS6 apps
    Thanks

    Hi bobba1,
    I am experiencing the same problem. DId you ever get this solved?
    Regards

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