FLASH CS3/ActionScript CS3 HELP

I have created a Flash CS3 website and making a STORE PAGE to sell items on. I have created COMBO drop down buttons for the items and having trouble. It tells me I have Access of Undifined Propertys.
Can someone help me with this issue?

please don't cross-point.

Similar Messages

  • Saving a flash file from cs3 to cs4 ruins the file!

    Last time I used flash for an urgent commission I discovered a very heavy bug, which did cost me half a day of work and nearly the whole commission. What happened:
    I saved a flash file originally created with Flash CS4 as CS3 because the Actionscript programmer did not have a newer version. When I reopened the changed file and typed CMD+S it saved the file without warning. This was momentous: when I re-opened the file, only the library contents did show up, the timeline and stage was empty. Trying to publish the movie again resulted in a program crash. Thus I had to rebuilt the whole flashfile from scratch the next day and calm down a very nervous (and important) customer. Since then I always chose "Save as" and change the format to "CS3", and – how about that! – the file stays intact.
    So HOW can a software have a glitch like this be on the market? I would suggest to Adobe that the rework the whole code because flash seems to be very poorly coded. I experienced numerous minor bugs in the last years, but this one beats them all. You save a file and ruin it.
    If anybody else has experienced this, I would like them to share their experiences. Not just with me – share them with the people responsible for this. Write to Adobe.
    kind regards,
    tomasio

    Just save.  It'll open in previous versions.
    BUT if you used features that are specific to CS6 (like vector strokes) those may not show up in previous versions.
    If you want everything to show, flatten the image and save a copy.
    If you want to show the structure of the file - avoid features that are new in CS6 and save as PSD..

  • PS to Flash color problems CS3

    I've searched on Adobe forums and here and have heard
    rumblings about
    this issue but never a definitive answer. My problem is
    simple -
    files in Photoshop do not look the same when brought into
    Flash. I
    have my color settings set to web_color, aka RGB workspace
    set to
    sRGB. Looks great in Photoshop. When I click Save to Web, I
    did have
    to select the convert to sRGB (aka my image in the "Original"
    window
    looked muted and the colors were off). Regardless, I open the
    JPEG
    (or PNG / GIF) back up in Photoshop and it looks fine.
    However, once
    I import into Flash, no matter what settings were used (i've
    done
    countless tests), the file looks the same - muted with
    noticeable
    color shifts. Implementing the image into HTML gets the same
    result -
    the image does not look like it did in Photoshop. I'm aware
    that
    Flash does not recognize color profiles, but I'm wondering
    why there
    is a preset for web_color (and everyone tends to agree that
    the sRGB
    setting is generally best for development for web) and yet
    once
    implemented in a web setting - Flash or HTML - and the colors
    are
    noticeably different. What am I doing wrong? I'm on a MacBook
    pro,
    10.4.1 working in CS3. Any help would be greatly appreciated.
    -- Frustrated

    Try exporting as a selfcontained qt with sequence settings first. Also, I've seen these kind of artifacts when a drive is failing or corrupted. Try running disk repair in disk utility and diskwarrior if you've got it on the drive.

  • Can't Activate Flash Media Encoder CS3

    I just had a new hard drive installed on my Windows XP SP3, 4 GB RAM, 2 dual core Intel processors machine.  I reinstalled Production Premium CS3.  All of my Adobe applications activated except Flash Media Encoder CS3.  When I enter my serial number, it says it is an incorrect number and places a big red X beside of the number.  The number I entered is the number on the box.
    I called Technical Support and held for them for over 1 1/2 hours but no one came on to answer my question.  I entered the problem in the Support Portal but it has been over 24 hours and no one has contacted me.  I like Adobe software but not their technical support.
    Can anyone in the Forum help?
    Thanks,
    Linda

    I've tried it (with cookies cleared) on three different browsers now and they all experience the same problem. I am on OS X but that should not affect my ability to connect to a particular server. Here, for example, is a non-functional download link I'm given: http://download.macromedia.com/pub/flashmediaserver/flashmedialiveencoder/installer/AdobeF MLE3.2.1_r.dmg

  • Inserting FLASH into Dreamweaver cs3

    I am trying to build a VERY basic website in Dreamweaver. Using their single fixed column, centered,template, i would like to ad 2 flash items, a menu and small movie, in to he top of the column. (Both flash items are larger than the column with, if that matters,i was going to resizxe them  nce  i  got  this part of the  cose  correct)
    For some reason the flash movie shows in my Dreamweaver preview, but not when i load it live online  @ www.srg-buffalo.com.
    The address i have used for the flash movie is: http://www.srg-buffalo.com/flash/header_v8.swf
    The website is hosted at www.swq-buffalo.com, if you want to check out the source code.
    I have no idea what I am doing wrong, i thought it was pretty simple, there is no flash block via my go daddy host.
    How i  inserted it  via dreamweaver  cs3:
    Insert> Media> Flash.
    URL= http://www.srg-buffalo.com/flash/header_v8.swf
    What am  i doing wrong?
    Thanks for any help.

    Thank you,
    That rung a  bell.
    I uploaded  both  saved .SWF documents to  the Scripts directory.
    There was also  a  Scripts dirrectory saved  with index.html,  in this directory was the  AC_RunActiveContent.js  file,any thoughts on that?
    i  uploaded it to  scripts,along witht he  others, and the space  dedicatd to the flash events is there, but they are not  showing.
    http://www.srg-buffalo.com/
    D. Jude Bulera
    Buffalo, NY
    [email protected]
    Date: Wed, 17 Aug 2011 12:45:32 -0600
    From: [email protected]
    To: [email protected]
    Subject: Inserting FLASH into Dreamweaver cs3
    When you insert the SWF, you shouldn't have to actual type anything - it's a browse and select process and will automatically enter the correct path to the SWF. Then you have to upload the page and the SWF file. This next part I think has changed in later versions of DW, but in CS3 I'm pretty sure the process will also create a folder named Scripts. This folder along with it's contents also need to be uploaded.
    >

  • Simple Shape Tween always causes Flash to freeze (CS3)

    Flash CS3 Professional is always freezing when I create a
    simple shape tween. The steps that I follow to produce this problem
    are as follows:
    Draw a line
    Bend the line into a curve.
    Set a second keyframe on the timeline. (doesn't matter how
    many frames between the two keyframes)
    Use the direct select tool to reposition the point at one end
    of the line.
    Set the tween to Shape between the two keyframes.
    Scrub the timeline.
    Flash freezes.
    According to the Windows XP Task Manager, the CPU is at 50%
    with most of that going to flash.
    Any ideas on how to get it working properly?
    I can do the tween successfully without issue using Flash 8,
    but CS3 freezes everytime. Our company won't let us upgrade to CS4
    at the moment.

    i can't duplicate that problem.
    if the problem occurs when you scrub the timeline, don't
    scrub it. test it in the test environment. you may be able get your
    tween working doing that (even though that doesn't solve the
    problem).

  • Flash newbie - can anyone help please?

    Hi,
    I'm fairly new to Flash (currently on CS3 version) and so far I've managed to create some small and successful movie animations which loop when place on a website. I'd like to take this a bit further and need a little help.
    What I'm trying to do is to have a movie which has a intro section which plays for about 15 seconds or so then moves onto the main body of the movie which then loops without showing the intro section again.
    Can anyone point me towards a tutorial for this please?
    Thanks
    Jo
    p.s. Apologies if there is a better place to post this – this is my first time here.

    If this is a continuous timeline animation, then you need to pt an actionscript in the last frame of the timeline to tell it to go back and play from whatever frame you intend it to start from when it loops... using something to the effect of...
    gotoAndPlay(frame);
    Where "frame" is either a frame number or a frame label (in quotes if so).

  • Actionscript & PHP HELP!

    I need someone to help me with this.The form information does
    not come into my email. Server accepts PHP files so it has to be
    something in the scripting, either Actionscript or PHP.
    Might be best if you email me so I can send you samples. It
    would be easier to understand. My email is [email protected]
    (adelphia merged with comcast). I really need to solve this. An
    experienced actionscript/php developer should be able to solve the
    problem. Hope I hear from you soon. Put in subject line: HELP PHP
    Actionscript or something like that so I can recognize the message.
    Mary Alice
    [email protected]

    I attached the code to the submit button and on publish it
    returned the following error:
    **Error** Scene=Scene 1, layer=Layer 3, frame=1:Line 1:
    Statement must appear within on handler
    submitBtn.onPress=function(){
    So it says it must appear within an "on handler" so I put all
    your code within an on(Release) handler and republished. It
    returned no errors. However, when tested, I entered the data and
    pressed submit and nothing happened.
    Thank you for your help so far, hopefully we can get this
    figured out.
    I'm using Flash 8, not CS3 if that makes a difference.

  • Using Dreamweaver MX to edit pages with Flash 9 Actionscript 3

    I designed a site using CS3 and used Actionscript 3 and Flash
    9 for a banner on the site.
    The site pages will now be edited and updated by the owners
    who have Dreamweaver MX 2004.
    Is there going to be any problems or errors that can be
    expected regarding the Flash banner/Actionscript? The owner will
    not be editing the banner just updating some page content.
    Thanks for your help

    zuy377 wrote:
    > I designed a site using CS3 and used Actionscript 3 and
    Flash 9 for a banner on
    > the site.
    >
    > The site pages will now be edited and updated by the
    owners who have
    > Dreamweaver MX 2004.
    >
    > Is there going to be any problems or errors that can be
    expected regarding the
    > Flash banner/Actionscript? The owner will not be editing
    the banner just
    > updating some page content.
    No problem.
    If they aren't updating that part of the page then nothing
    will be
    altered in terms of the code so it will continue to work.
    A page is only html and can be edited in any html editor or
    text editor.
    I don't know how the owners are going to update the pages but
    of course
    by giving them access to all of the code they can ruin
    everything if
    they don't know what their doing........theres nothing you
    can do about
    that unless you create some sort of Content Management
    System, which
    only allows them to alter specific parts of the code.

  • Stop and Play All Child MovieClips in Flash with Actionscript 3.0

    I am stuck with the ActionScript here. I have a very complex animated flash movie for eLearning. These contain around 10 to 15 frames. In each frame I am having multiple movie clip symbols. The animation has been created using a blend of scripting and also normal flash animation.
    Now I want to create pause and play functionality for the entire movie. I was able to create the pause function but when i try to play the movie it behaves very strange.
    I was able to develop the pause functionality by refering to the below mentioned links:
    http://www.unfocus.com/2009/12/07/stop-all-child-movieclips-in-flash-with-actionscript-3-0 /
    http://www.curiousfind.com/blog/174
    Any help in this regard is highly appreciated as i am approaching a deadline.
    I am pasting the code below:
    import flash.display.MovieClip;
    import flash.display.DisplayObjectContainer;
    import flash.utils.Timer;
    import flash.events.TimerEvent;
    import fl.transitions.*;
    import fl.transitions.Tween;
    import fl.transitions.easing.*;
    import fl.transitions.TweenEvent;
    import flash.events.Event;
    import flash.events.MouseEvent;
    stop();
    // function to stop all movieclips
    function stopAll(content:DisplayObjectContainer):void
        if (content is MovieClip)
            (content as MovieClip).stop();
        if (content.numChildren)
            var child:DisplayObjectContainer;
            for (var i:int, n:int = content.numChildren; i < n; ++i)
                if (content.getChildAt(i) is DisplayObjectContainer)
                    child = content.getChildAt(i) as DisplayObjectContainer;
                    if (child.numChildren)
                        stopAll(child);
                    else if (child is MovieClip)
                        (child as MovieClip).stop();
    // function to play all movieclips
    function playAll(content:DisplayObjectContainer):void
        if (content is MovieClip)
            var movieClip:MovieClip = content as MovieClip;
            if (movieClip.currentFrame < movieClip.totalFrames) // if the main timeline has reached the end, don't play it
       movieClip.gotoAndPlay(currentFrame);
        if (content.numChildren)
            var child:DisplayObjectContainer;
            var n:int = content.numChildren;
            for (var i:int = 0; i < n; i++)
                if (content.getChildAt(i) is DisplayObjectContainer)
                    child = content.getChildAt(i) as DisplayObjectContainer;
                    if (child.numChildren)
                        playAll(child);
                    else if (child is MovieClip)
                        var childMovieClip:MovieClip = child as MovieClip;
                        if (childMovieClip.currentFrame < childMovieClip.totalFrames)
          //childMovieClip.play();
          childMovieClip.play();
    function resetMovieClip(movieClip:MovieClip):MovieClip
        var sourceClass:Class = movieClip.constructor;
        var resetMovieClip:MovieClip = new sourceClass();
        return resetMovieClip;
    pauseBtn.addEventListener(MouseEvent.CLICK, onClickStop_1);
    function onClickStop_1(evt:MouseEvent):void
    MovieClip(root).stopAll(this);
    myTimer.stop();
    playBtn.addEventListener(MouseEvent.CLICK, onClickPlay_1);
    function onClickPlay_1(evt:MouseEvent):void
    MovieClip(root).playAll(this);
    myTimer.start();
    Other code which helps in animating the movie and other functionalities are as pasted below:
    stage.addEventListener(Event.RESIZE, mascot);
    function mascot():void {
    // Defining variables
    var mc1:MovieClip = this.mascotAni;
    var sw:Number = stage.stageWidth;
    var sh:Number = stage.stageHeight;
    // resizing movieclip
    mc1.width = sw/3;
    mc1.height = sh/3;
    // positioning mc
    mc1.x = (stage.stageWidth/2)-(mc1.width/2);
    mc1.y = (stage.stageHeight/2)-(mc1.height/2);
    // keeps the mc1 proportional
    mc1.scaleX <= mc1.scaleY ? (mc1.scaleX = mc1.scaleY) : (mc1.scaleY = mc1.scaleX);
    stage.removeEventListener(Event.RESIZE, mascot);
    mascot();
    this.mascotAni.y = 100;
    function mascotReset():void
    // Defining variables
    var mc1:MovieClip = this.mascotAni;
    stage.removeEventListener(Event.RESIZE, mascot);
    mc1.width = 113.45;
    mc1.height = 153.85;
    mc1.x = (stage.stageWidth/2)-(mc1.width/2);
    mc1.y = (stage.stageHeight/2)-(mc1.height/2);
    // keeps the mc1 proportional
    mc1.scaleX <= mc1.scaleY ? (mc1.scaleX = mc1.scaleY) : (mc1.scaleY = mc1.scaleX);
    var interval:int;
    var myTimer:Timer;
    // function to pause timeline
    function pauseClips(secs:int, myClip:MovieClip):void
    interval = secs;
    myTimer = new Timer(interval*1000,0);
    myTimer.addEventListener(TimerEvent.TIMER, goNextFrm);
    myTimer.start();
    function goNextFrm(evt:TimerEvent):void
      myTimer.reset();
      myClip.nextFrame();
      myTimer.removeEventListener(TimerEvent.TIMER, goNextFrm);
    // function to pause timeline on a particular label
    function pauseClipsLabel(secs:int, myClip:MovieClip, myLabel:String):void
    interval = secs;
    myTimer = new Timer(interval*1000,0);
    myTimer.addEventListener(TimerEvent.TIMER, goNextFrm);
    myTimer.start();
    function goNextFrm(evt:TimerEvent):void
      myClip.gotoAndStop(myLabel);
      myTimer.removeEventListener(TimerEvent.TIMER, goNextFrm);
    MovieClip(root).pauseClips(4.5, this);
    // function to fade clips
    function fadeClips(target_mc:MovieClip, next_mc:MovieClip, from:Number, to:Number):void
    var fadeTW:Tween = new Tween(target_mc, "alpha", Strong.easeInOut, from, to, 0.5, true);
    fadeTW.addEventListener(TweenEvent.MOTION_FINISH, fadeFinish);
    function fadeFinish(evt:TweenEvent):void
      next_mc.nextFrame();
      fadeTW.removeEventListener(TweenEvent.MOTION_FINISH, fadeFinish);
    // function to fade clips with speed
    function fadeClipsSpeed(target_mc:MovieClip, next_mc:MovieClip, from:Number, to:Number, speed:int):void
    var fadeTW:Tween = new Tween(target_mc, "alpha", Strong.easeInOut, from, to, speed, true);
    fadeTW.addEventListener(TweenEvent.MOTION_FINISH, fadeFinish);
    function fadeFinish(evt:TweenEvent):void
      next_mc.nextFrame();
      fadeTW.removeEventListener(TweenEvent.MOTION_FINISH, fadeFinish);
    // function to show screen transitions
    function screenFx(target_mc:MovieClip, next_mc:MovieClip):void
    //var tweenTW:Tween = new Tween(target_mc,"alpha",Strong.easeInOut,0,1,1.2,true);
    var tranFx:TransitionManager = new TransitionManager(target_mc);
    tranFx.startTransition({type:Iris, direction:Transition.OUT, duration:1.2, easing:Strong.easeOut, startPoint:5, shape:Iris.CIRCLE});
    tranFx.addEventListener("allTransitionsOutDone",doneTrans);
    function doneTrans(evt:Event):void
      next_mc.nextFrame();
      tranFx.removeEventListener("allTransitionsOutDone",doneTrans);
    // function to show screen transitions inverse
    function screenFxInv(target_mc:MovieClip, next_mc:MovieClip):void
    var tweenTW:Tween = new Tween(target_mc,"alpha",Strong.easeInOut,0,1,1.2,true);
    var tranFx:TransitionManager = new TransitionManager(target_mc);
    tranFx.startTransition({type:Iris, direction:Transition.IN, duration:2, easing:Strong.easeOut, startPoint:5, shape:Iris.SQUARE});
    tranFx.addEventListener("allTransitionsInDone",doneTrans);
    function doneTrans(evt:Event):void
      next_mc.nextFrame();
      tranFx.removeEventListener("allTransitionsInDone",doneTrans);
    // function to zoom in
    function zoomFx(target_mc:MovieClip):void
    //var tweenTW:Tween = new Tween(target_mc,"alpha",Strong.easeInOut,0,1,1.2,true);
    var tranFx:TransitionManager = new TransitionManager(target_mc);
    tranFx.startTransition({type:Zoom, direction:Transition.IN, duration:3, easing:Strong.easeOut});
    //tranFx.addEventListener("allTransitionsInDone",doneTrans);
    /*function doneTrans(evt:Event):void
      next_mc.nextFrame();
    // Blinds Fx
    function wipeFx(target_mc:MovieClip):void
    var tranFx:TransitionManager = new TransitionManager(target_mc);
    tranFx.startTransition({type:Wipe, direction:Transition.IN, duration:3, easing:Strong.easeOut, startPoint:9});
    // Blinds Fx Center
    function fadePixelFx(target_mc:MovieClip):void
    var tranFx:TransitionManager = new TransitionManager(target_mc);
    tranFx.startTransition({type:Fade, direction:Transition.IN, duration:1, easing:Strong.easeOut});
    tranFx.startTransition({type:PixelDissolve, direction:Transition.IN, duration:1, easing:Strong.easeOut, xSections:100, ySections:100});

    This movie is an animated movie from the start to end. I mean to say that though it stops at certain keyframes in the timeline it stops for only a certain time and then moves on to the next animation sequence.
    Its not an application where the user can interact.
    On clicking the play button i want the movie to play normally as it was playing before. If the user has not clicked on the pause button it would anyhow play from start to finish.
    Is there anyway where i could send in the fla file?

  • Write to and read from TCP/IP address using Flash and Actionscript

    Hi,
    I'm a bit of a newbie with flash and Actionscript. I have been programming for a number of years now, but I have only been messing around with flash since CS4. I have CS5 now, and need a bit of help. I have a wireless device that I have made, I wish to make a flash program (potentially adapted to iPhone or Android) that sends and receives data (in the form of Word or Byte sized variables) from an IP address assigned to the device. Is this achievable?
    Please help. Thank you

    bump
    Please! anyone! HELP

  • The Flex Actionscript is exactly the same as FLASH PROFESSIONAL Actionscript

    To learn Flex you start with scripting relative languages mxml, etc , or with learning the menus in Flash Builder? how you proceed after you startup? Learning Flex you must choose a server side scripting language from the ones you know very well, and use it by a way in Flex works? like Java if I am familiar with?
    Only Actionscript/MXML (+client side) or/and one server side lang REQUIRED, like java/jsp? Can you recommend any textbook in Actionscript/MXML? the Actionscript is exactly the same as FLASH PROFESSIONAL Actionscript? how many months study in Actionscript/MXML, to move to learning menues in BUILDER? IF REQUIRED one server side lang, what level of JAVA I must have, SE & EE & ME to proceed in learning Flex/Actionscript/MXML and thereafter BUILDER-MENUES?

    You are asking a ton of questions here, but in general ActionScript in Flex and Flash is the same, but in some cases it is used differently, but most of the time the same.
    Great book on ActionScript:
    http://www.amazon.com/Essential-ActionScript-3-0-Colin-Moock/dp/0596526946
    If this post answers your question or helps, please mark it as such.
    Greg Lafrance - Flex 2 and 3 ACE certified
    www.ChikaraDev.com

  • AE CS3: Bridge CS3 Causes AE CS3 to Crash on Open

    I just wanted to post something here to help out anyone who is running Windows Vista 64-bit with Production Premium CS3.
    Both AE CS3 & Bridge CS3 work fine - however when I have bridge open first and then launch after effects, after effects constantly crashes on the title screen.
    After looking for several fixes for this, I tried closing bridge. After that I was able to launch AE CS3 just fine. I can then re-open bridge and both programs run just fine.
    Another one of those weird quirks. Hope this helps someone out.
    -Charley

    Did you try it again?  Just because it crashed once doesn't necessarily mean it will crash every time.

  • Actionscript 3 Help

    Hello !
    I am trying to build a dynamic menu with php , mysql and
    actionscript 3 !
    As far as this point all works fine as i can display my menu
    to flash using actionscript 3 and loading vars from php
    the problem is that i cant pass the variable correct to some
    functions i have, so my menu is useless.
    Please someone to help me or guide me to a possible solution.

    This is the Flash Player forum; why don't you post this in the ActionScript 3 forum...?

  • Photoshop 7 vs CS3 and CS3 enhanced

    Hi I love my PS 7, but my new Mac Pro doesn't so I am FORCED once again to upgrade. Can anyone please tell me that has made the jump whether I should go for CS3 or CS3 enhanced. Is the enhanced that much better and worth the extra $? Or is CS3 like the PS 7 limited edition and CS3 enchanced just the logical upgrade to Photoshop. Thanks for the help. I'm leaning towards the plain CS3 due to the high cost of the Mac Pro and did not realize that PS 7 WOULD NOT RUN, STATED UNIVERSAL BINARY and that is why we made the jump. arrrggghh thanks adobe. sorry for venting.

    >arrrggghh thanks adobe.
    Why are you mad at Adobe they didn't make the OS that won't run Version 7 Apple did.
    Version 7 is six years old now. Do you really believe Adobe knew Apple was going switch over to an Intel chip in 2001 when Photoshop was being developed? Version 7 was a Universal Binary to bridge both OS9 a system Apple declared was dead and the new OSX.
    Considering all the hoops Apple has made Adobe jump through over these last few years I'm surprised more software doesn't work. Also the introduction of Leopard has introduced many problems with the remaining Adobe apps. CS1 and 2 will not be supported in Leopard and will not get any Patch fixes. CS3 doesn't work all that well either but at least Adobe is trying to solve the problems created by Apple.
    So if you have any animosity to anyone it should be Uncle Steve for not making a compatible OS.

Maybe you are looking for

  • Photo albums on Apple TV

    Confused...... have downloaded Apple TV version 3.0 and Itunes 9.02, and really glad to finally see better options for photo viewing. However, as I have a bigger library than the size of my ATV, I am not syncing all pics, but wish to sync some. I hav

  • Problem downloading pictures

    I have moved pictures from my phone to Windows Live Photo Gallery many times.  Today I tried on both phones (mine and my husband's) and did not get the pictures--just iconic preloads.   The screen "says" it has downloaded the pictures, gives the numb

  • New and stupid. I need to capture video clips and play them on an iPad2.

    I've been searching the internet for hours and I can't find an easy way to do this.  I am working on a project for my boss so this is crucial.  I have three large video files.  I need to several capture portions of each video and get them onto his iP

  • Setting Characteristics after calling RFC Fucntion from IPC

    From the java Class with the name as the Function Module, I connected to R/3 and called an RFC enabled Function Module.  Now I get more parameters from the output table. How do I set these output Parameters back to the Configuration page characterist

  • Ipod is recognized but will not sync ....

    Ipod classic 6th generation itunes latest version windows 8.1 at first the ipod started copying songs that were already on there. then the ipod started to stop showing some songs, then more and more songs were not showing up on the ipod. then most of